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  1. #include QMK_KEYBOARD_H
  2. #define ____ KC_TRNS
  3. // Tab on tap or Function layer 1 on hold
  4. #define FN_TAB LT(1, KC_TAB)
  5. #define KC_SLP KC_SYSTEM_SLEEP
  6. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  7. // BASE LAYER
  8. [0] = LAYOUT_all(
  9. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
  10. FN_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
  11. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(2),
  12. KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, KC_BSPC, KC_SPC, MO(3), MO(1)
  13. ),
  14. // BASE LAYER TWO (Fn1)
  15. [1] = LAYOUT_all(
  16. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
  17. ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_UP, KC_QUOT, KC_BSLS,
  18. ____, ____, ____, ____, ____, ____, ____, ____, KC_LEFT, KC_DOWN, KC_RGHT, KC_RSFT,
  19. ____, ____, ____, KC_DEL, KC_DEL, ____, KC_RGUI, ____
  20. ),
  21. // FROW LAYER AND ARROWS (Fn2)
  22. [2] = LAYOUT_all(
  23. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  24. ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PGUP, ____, ____,
  25. ____, ____, ____, ____, ____, ____, ____, ____, KC_HOME, KC_PGDN, KC_END, ____,
  26. MO(4), ____, ____, ____, ____, ____, ____, ____
  27. ),
  28. // MEDIA AND RGB (Fn3)
  29. [3] = LAYOUT_all(
  30. ____, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, KC_MPRV, KC_MPLY, KC_MNXT, KC_DEL,
  31. ____, ____, ____, RGB_HUI, RGB_SAI, RGB_VAI, ____, ____, ____, ____, ____, ____,
  32. ____, RGB_MOD, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, BL_TOGG, BL_STEP, ____, ____, ____, ____,
  33. ____, ____, ____, ____, ____, ____, ____, ____
  34. ),
  35. // UTIL (Fn1+Fn3)
  36. [4] = LAYOUT_all(
  37. KC_SLP, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PSCR, QK_BOOT,
  38. ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
  39. ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
  40. ____, ____, ____, ____, ____, ____, ____, ____
  41. ),
  42. };
  43. /**
  44. * Status LED layer indicators courtesy of jetpacktuxedo's firmware
  45. */
  46. layer_state_t layer_state_set_kb(layer_state_t state)
  47. {
  48. if (state & (1<<1)) { // if we are on layer 1
  49. PORTD |= (1 << PD0); // light num lock led
  50. } else if (state & (1<<2)) { // if we are on layer 2
  51. if (state & (1<<4)) {
  52. PORTD |= (1 << PD0); // light all indicator leds
  53. PORTD |= (1 << PD1);
  54. PORTD |= (1 << PD6);
  55. } else {
  56. PORTD &= ~(1 << PD0);
  57. PORTD |= (1 << PD1); // light caps lock led
  58. PORTD &= ~(1 << PD6);
  59. }
  60. } else if (state & (1<<3)) { // if we are on layer 3
  61. PORTD |= (1 << PD6); // light scroll lock led
  62. } else if (state & (1<<4)) { // if we are stuck on layer 4
  63. PORTD |= (1 << PD0); // light all indicator leds
  64. PORTD |= (1 << PD1);
  65. PORTD |= (1 << PD6);
  66. } else {
  67. PORTD &= ~(1 << PD0);
  68. PORTD &= ~(1 << PD1);
  69. PORTD &= ~(1 << PD6);
  70. }
  71. return state;
  72. }