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  1. /* Copyright 2019
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "config_common.h"
  18. /* USB Device descriptor parameter */
  19. #define VENDOR_ID 0xFEED
  20. #define PRODUCT_ID 0x0A0C
  21. #define DEVICE_VER 0x9999
  22. #define MANUFACTURER di0ib
  23. #define PRODUCT The nein Keyboard
  24. #define DESCRIPTION 9 key macropad
  25. /* key matrix size */
  26. #define MATRIX_ROWS 3
  27. #define MATRIX_COLS 3
  28. /* Keyboard Matrix Assignments */
  29. #define DIRECT_PINS { \
  30. { F4, F5, F6 }, \
  31. { F7, B1, B3 }, \
  32. { B2, B6, B5 } \
  33. }
  34. #define UNUSED_PINS
  35. /*
  36. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  37. */
  38. // #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
  39. // #define BACKLIGHT_PIN B7
  40. // #define BACKLIGHT_BREATHING
  41. // #define BACKLIGHT_LEVELS 3
  42. // #define RGB_DI_PIN E2
  43. // #ifdef RGB_DI_PIN
  44. // #define RGBLED_NUM 16
  45. // #define RGBLIGHT_HUE_STEP 8
  46. // #define RGBLIGHT_SAT_STEP 8
  47. // #define RGBLIGHT_VAL_STEP 8
  48. // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  49. // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  50. // /*== all animations enable ==*/
  51. // #define RGBLIGHT_ANIMATIONS
  52. // /*== or choose animations ==*/
  53. // #define RGBLIGHT_EFFECT_BREATHING
  54. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  55. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  56. // #define RGBLIGHT_EFFECT_SNAKE
  57. // #define RGBLIGHT_EFFECT_KNIGHT
  58. // #define RGBLIGHT_EFFECT_CHRISTMAS
  59. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  60. // #define RGBLIGHT_EFFECT_RGB_TEST
  61. // #define RGBLIGHT_EFFECT_ALTERNATING
  62. // /*== customize breathing effect ==*/
  63. // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  64. // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  65. // /*==== use exp() and sin() ====*/
  66. // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  67. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  68. // #endif
  69. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  70. #define DEBOUNCE 5
  71. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  72. //#define MATRIX_HAS_GHOST
  73. /* number of backlight levels */
  74. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  75. #define LOCKING_SUPPORT_ENABLE
  76. /* Locking resynchronize hack */
  77. #define LOCKING_RESYNC_ENABLE
  78. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  79. * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
  80. */
  81. // #define GRAVE_ESC_CTRL_OVERRIDE
  82. /*
  83. * Force NKRO
  84. *
  85. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  86. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  87. * makefile for this to work.)
  88. *
  89. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  90. * until the next keyboard reset.
  91. *
  92. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  93. * fully operational during normal computer usage.
  94. *
  95. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  96. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  97. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  98. * power-up.
  99. *
  100. */
  101. //#define FORCE_NKRO
  102. /*
  103. * Magic Key Options
  104. *
  105. * Magic keys are hotkey commands that allow control over firmware functions of
  106. * the keyboard. They are best used in combination with the HID Listen program,
  107. * found here: https://www.pjrc.com/teensy/hid_listen.html
  108. *
  109. * The options below allow the magic key functionality to be changed. This is
  110. * useful if your keyboard/keypad is missing keys and you want magic key support.
  111. *
  112. */
  113. /* key combination for magic key command */
  114. /* defined by default; to change, uncomment and set to the combination you want */
  115. // #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
  116. /* control how magic key switches layers */
  117. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
  118. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
  119. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
  120. /* override magic key keymap */
  121. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
  122. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
  123. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
  124. //#define MAGIC_KEY_HELP H
  125. //#define MAGIC_KEY_HELP_ALT SLASH
  126. //#define MAGIC_KEY_DEBUG D
  127. //#define MAGIC_KEY_DEBUG_MATRIX X
  128. //#define MAGIC_KEY_DEBUG_KBD K
  129. //#define MAGIC_KEY_DEBUG_MOUSE M
  130. //#define MAGIC_KEY_VERSION V
  131. //#define MAGIC_KEY_STATUS S
  132. //#define MAGIC_KEY_CONSOLE C
  133. //#define MAGIC_KEY_LAYER0 0
  134. //#define MAGIC_KEY_LAYER0_ALT GRAVE
  135. //#define MAGIC_KEY_LAYER1 1
  136. //#define MAGIC_KEY_LAYER2 2
  137. //#define MAGIC_KEY_LAYER3 3
  138. //#define MAGIC_KEY_LAYER4 4
  139. //#define MAGIC_KEY_LAYER5 5
  140. //#define MAGIC_KEY_LAYER6 6
  141. //#define MAGIC_KEY_LAYER7 7
  142. //#define MAGIC_KEY_LAYER8 8
  143. //#define MAGIC_KEY_LAYER9 9
  144. //#define MAGIC_KEY_BOOTLOADER B
  145. //#define MAGIC_KEY_BOOTLOADER_ALT ESC
  146. //#define MAGIC_KEY_LOCK CAPS
  147. //#define MAGIC_KEY_EEPROM E
  148. //#define MAGIC_KEY_EEPROM_CLEAR BSPACE
  149. //#define MAGIC_KEY_NKRO N
  150. //#define MAGIC_KEY_SLEEP_LED Z
  151. /*
  152. * Feature disable options
  153. * These options are also useful to firmware size reduction.
  154. */
  155. /* disable debug print */
  156. //#define NO_DEBUG
  157. /* disable print */
  158. //#define NO_PRINT
  159. /* disable action features */
  160. //#define NO_ACTION_LAYER
  161. //#define NO_ACTION_TAPPING
  162. //#define NO_ACTION_ONESHOT
  163. //#define NO_ACTION_MACRO
  164. //#define NO_ACTION_FUNCTION
  165. /*
  166. * MIDI options
  167. */
  168. /* Prevent use of disabled MIDI features in the keymap */
  169. //#define MIDI_ENABLE_STRICT 1
  170. /* enable basic MIDI features:
  171. - MIDI notes can be sent when in Music mode is on
  172. */
  173. //#define MIDI_BASIC
  174. /* enable advanced MIDI features:
  175. - MIDI notes can be added to the keymap
  176. - Octave shift and transpose
  177. - Virtual sustain, portamento, and modulation wheel
  178. - etc.
  179. */
  180. //#define MIDI_ADVANCED
  181. /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
  182. //#define MIDI_TONE_KEYCODE_OCTAVES 1
  183. /*
  184. * HD44780 LCD Display Configuration
  185. */
  186. /*
  187. #define LCD_LINES 2 //< number of visible lines of the display
  188. #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
  189. #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
  190. #if LCD_IO_MODE
  191. #define LCD_PORT PORTB //< port for the LCD lines
  192. #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
  193. #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
  194. #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
  195. #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
  196. #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
  197. #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
  198. #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
  199. #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
  200. #define LCD_RS_PORT LCD_PORT //< port for RS line
  201. #define LCD_RS_PIN 3 //< pin for RS line
  202. #define LCD_RW_PORT LCD_PORT //< port for RW line
  203. #define LCD_RW_PIN 2 //< pin for RW line
  204. #define LCD_E_PORT LCD_PORT //< port for Enable line
  205. #define LCD_E_PIN 1 //< pin for Enable line
  206. #endif
  207. */
  208. /* Bootmagic Lite key configuration */
  209. // #define BOOTMAGIC_LITE_ROW 0
  210. // #define BOOTMAGIC_LITE_COLUMN 0