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  1. /*
  2. Copyright 2018 Ryota Goto
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0xA103
  18. #define PRODUCT_ID 0x0003
  19. #define DEVICE_VER 0x0003
  20. #define MANUFACTURER ai03 Keyboard Designs
  21. #define PRODUCT Orbit
  22. #define DESCRIPTION Split ergonomic keyboard
  23. /* key matrix size */
  24. #define MATRIX_ROWS 10 // Double rows for split keyboards. Orbit has 5, so define 10
  25. #define MATRIX_COLS 7
  26. /*
  27. * Keyboard Matrix Assignments
  28. *
  29. * Change this to how you wired your keyboard
  30. * COLS: AVR pins used for columns, left to right
  31. * ROWS: AVR pins used for rows, top to bottom
  32. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  33. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  34. *
  35. */
  36. #define MATRIX_ROW_PINS { F7, F6, F5, F4, D3 }
  37. #define MATRIX_COL_PINS { C7, B4, D7, D6, D4, F1, F0 }
  38. #define MATRIX_ROW_PINS_RIGHT { B6, B5, B4, D7, E6 }
  39. #define MATRIX_COL_PINS_RIGHT { D4, D6, F1, F0, F4, F5, C6 }
  40. #define SPLIT_HAND_PIN D5
  41. //#define USE_I2C
  42. #define SELECT_SOFT_SERIAL_SPEED 1
  43. #define UNUSED_PINS
  44. /* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
  45. #define DIODE_DIRECTION COL2ROW
  46. /*
  47. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  48. */
  49. #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
  50. #define BACKLIGHT_PIN B7
  51. // #define BACKLIGHT_BREATHING
  52. #define BACKLIGHT_LEVELS 3
  53. // #define RGB_DI_PIN E2
  54. // #ifdef RGB_DI_PIN
  55. // #define RGBLED_NUM 16
  56. // #define RGBLIGHT_HUE_STEP 8
  57. // #define RGBLIGHT_SAT_STEP 8
  58. // #define RGBLIGHT_VAL_STEP 8
  59. // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  60. // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  61. // /*== all animations enable ==*/
  62. // #define RGBLIGHT_ANIMATIONS
  63. // /*== or choose animations ==*/
  64. // #define RGBLIGHT_EFFECT_BREATHING
  65. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  66. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  67. // #define RGBLIGHT_EFFECT_SNAKE
  68. // #define RGBLIGHT_EFFECT_KNIGHT
  69. // #define RGBLIGHT_EFFECT_CHRISTMAS
  70. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  71. // #define RGBLIGHT_EFFECT_RGB_TEST
  72. // #define RGBLIGHT_EFFECT_ALTERNATING
  73. // #endif
  74. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  75. #define DEBOUNCE 5
  76. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  77. //#define MATRIX_HAS_GHOST
  78. /* number of backlight levels */
  79. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  80. #define LOCKING_SUPPORT_ENABLE
  81. /* Locking resynchronize hack */
  82. #define LOCKING_RESYNC_ENABLE
  83. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  84. * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
  85. */
  86. // #define GRAVE_ESC_CTRL_OVERRIDE
  87. /*
  88. * Force NKRO
  89. *
  90. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  91. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  92. * makefile for this to work.)
  93. *
  94. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  95. * until the next keyboard reset.
  96. *
  97. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  98. * fully operational during normal computer usage.
  99. *
  100. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  101. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  102. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  103. * power-up.
  104. *
  105. */
  106. //#define FORCE_NKRO
  107. /*
  108. * Magic Key Options
  109. *
  110. * Magic keys are hotkey commands that allow control over firmware functions of
  111. * the keyboard. They are best used in combination with the HID Listen program,
  112. * found here: https://www.pjrc.com/teensy/hid_listen.html
  113. *
  114. * The options below allow the magic key functionality to be changed. This is
  115. * useful if your keyboard/keypad is missing keys and you want magic key support.
  116. *
  117. */
  118. /* control how magic key switches layers */
  119. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
  120. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
  121. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
  122. /* override magic key keymap */
  123. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
  124. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
  125. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
  126. //#define MAGIC_KEY_HELP1 H
  127. //#define MAGIC_KEY_HELP2 SLASH
  128. //#define MAGIC_KEY_DEBUG D
  129. //#define MAGIC_KEY_DEBUG_MATRIX X
  130. //#define MAGIC_KEY_DEBUG_KBD K
  131. //#define MAGIC_KEY_DEBUG_MOUSE M
  132. //#define MAGIC_KEY_VERSION V
  133. //#define MAGIC_KEY_STATUS S
  134. //#define MAGIC_KEY_CONSOLE C
  135. //#define MAGIC_KEY_LAYER0_ALT1 ESC
  136. //#define MAGIC_KEY_LAYER0_ALT2 GRAVE
  137. //#define MAGIC_KEY_LAYER0 0
  138. //#define MAGIC_KEY_LAYER1 1
  139. //#define MAGIC_KEY_LAYER2 2
  140. //#define MAGIC_KEY_LAYER3 3
  141. //#define MAGIC_KEY_LAYER4 4
  142. //#define MAGIC_KEY_LAYER5 5
  143. //#define MAGIC_KEY_LAYER6 6
  144. //#define MAGIC_KEY_LAYER7 7
  145. //#define MAGIC_KEY_LAYER8 8
  146. //#define MAGIC_KEY_LAYER9 9
  147. //#define MAGIC_KEY_BOOTLOADER PAUSE
  148. //#define MAGIC_KEY_LOCK CAPS
  149. //#define MAGIC_KEY_EEPROM E
  150. //#define MAGIC_KEY_NKRO N
  151. //#define MAGIC_KEY_SLEEP_LED Z
  152. /*
  153. * Feature disable options
  154. * These options are also useful to firmware size reduction.
  155. */
  156. /* disable debug print */
  157. //#define NO_DEBUG
  158. /* disable print */
  159. //#define NO_PRINT
  160. /* disable action features */
  161. //#define NO_ACTION_LAYER
  162. //#define NO_ACTION_TAPPING
  163. //#define NO_ACTION_ONESHOT
  164. //#define NO_ACTION_MACRO
  165. //#define NO_ACTION_FUNCTION
  166. /*
  167. * MIDI options
  168. */
  169. /* Prevent use of disabled MIDI features in the keymap */
  170. //#define MIDI_ENABLE_STRICT 1
  171. /* enable basic MIDI features:
  172. - MIDI notes can be sent when in Music mode is on
  173. */
  174. //#define MIDI_BASIC
  175. /* enable advanced MIDI features:
  176. - MIDI notes can be added to the keymap
  177. - Octave shift and transpose
  178. - Virtual sustain, portamento, and modulation wheel
  179. - etc.
  180. */
  181. //#define MIDI_ADVANCED
  182. /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
  183. //#define MIDI_TONE_KEYCODE_OCTAVES 1
  184. /*
  185. * HD44780 LCD Display Configuration
  186. */
  187. /*
  188. #define LCD_LINES 2 //< number of visible lines of the display
  189. #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
  190. #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
  191. #if LCD_IO_MODE
  192. #define LCD_PORT PORTB //< port for the LCD lines
  193. #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
  194. #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
  195. #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
  196. #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
  197. #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
  198. #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
  199. #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
  200. #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
  201. #define LCD_RS_PORT LCD_PORT //< port for RS line
  202. #define LCD_RS_PIN 3 //< pin for RS line
  203. #define LCD_RW_PORT LCD_PORT //< port for RW line
  204. #define LCD_RW_PIN 2 //< pin for RW line
  205. #define LCD_E_PORT LCD_PORT //< port for Enable line
  206. #define LCD_E_PIN 1 //< pin for Enable line
  207. #endif
  208. */
  209. /* Bootmagic Lite key configuration */
  210. // #define BOOTMAGIC_LITE_ROW 0
  211. // #define BOOTMAGIC_LITE_COLUMN 0