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  1. # LED Matrix Lighting
  2. This feature allows you to use LED matrices driven by external drivers. It hooks into the backlight system so you can use the same keycodes as backlighting to control it.
  3. If you want to use RGB LED's you should use the [RGB Matrix Subsystem](feature_rgb_matrix.md) instead.
  4. ## Driver configuration
  5. ### IS31FL3731
  6. There is basic support for addressable LED matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
  7. LED_MATRIX_ENABLE = IS31FL3731
  8. You can use between 1 and 4 IS31FL3731 IC's. Do not specify `LED_DRIVER_ADDR_<N>` defines for IC's that are not present on your keyboard. You can define the following items in `config.h`:
  9. | Variable | Description | Default |
  10. |----------|-------------|---------|
  11. | `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages | 100 |
  12. | `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
  13. | `LED_DRIVER_COUNT` | (Required) How many LED driver IC's are present | |
  14. | `LED_DRIVER_LED_COUNT` | (Required) How many LED lights are present across all drivers | |
  15. | `LED_DRIVER_ADDR_1` | (Required) Address for the first LED driver | |
  16. | `LED_DRIVER_ADDR_2` | (Optional) Address for the second LED driver | |
  17. | `LED_DRIVER_ADDR_3` | (Optional) Address for the third LED driver | |
  18. | `LED_DRIVER_ADDR_4` | (Optional) Address for the fourth LED driver | |
  19. Here is an example using 2 drivers.
  20. // This is a 7-bit address, that gets left-shifted and bit 0
  21. // set to 0 for write, 1 for read (as per I2C protocol)
  22. // The address will vary depending on your wiring:
  23. // 0b1110100 AD <-> GND
  24. // 0b1110111 AD <-> VCC
  25. // 0b1110101 AD <-> SCL
  26. // 0b1110110 AD <-> SDA
  27. #define LED_DRIVER_ADDR_1 0b1110100
  28. #define LED_DRIVER_ADDR_2 0b1110110
  29. #define LED_DRIVER_COUNT 2
  30. #define LED_DRIVER_1_LED_COUNT 25
  31. #define LED_DRIVER_2_LED_COUNT 24
  32. #define LED_DRIVER_LED_COUNT LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL
  33. Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
  34. Define these arrays listing all the LEDs in your `<keyboard>.c`:
  35. const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
  36. /* Refer to IS31 manual for these locations
  37. * driver
  38. * | LED address
  39. * | | */
  40. {0, C3_3},
  41. ....
  42. }
  43. Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731-simple.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` ).
  44. ## Keycodes
  45. All LED matrix keycodes are currently shared with the [backlight system](feature_backlight.md).
  46. ## LED Matrix Effects
  47. Currently no LED matrix effects have been created.
  48. ## Custom layer effects
  49. Custom layer effects can be done by defining this in your `<keyboard>.c`:
  50. void led_matrix_indicators_kb(void) {
  51. led_matrix_set_index_value(index, value);
  52. }
  53. A similar function works in the keymap as `led_matrix_indicators_user`.
  54. ## Suspended state
  55. To use the suspend feature, add this to your `<keyboard>.c`:
  56. void suspend_power_down_kb(void)
  57. {
  58. led_matrix_set_suspend_state(true);
  59. }
  60. void suspend_wakeup_init_kb(void)
  61. {
  62. led_matrix_set_suspend_state(false);
  63. }