|
|
- /* Copyright 2017 Colin T.A. Gray
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include "test_common.hpp"
-
- using testing::_;
- using testing::Return;
-
- class ActionLayer : public TestFixture {};
-
- // TEST_F(ActionLayer, LayerStateDBG) {
- // layer_state_set(0);
- // }
-
- // TEST_F(ActionLayer, LayerStateSet) {
- // layer_state_set(0);
- // EXPECT_EQ(layer_state, 0);
- // layer_state_set(0b001100);
- // EXPECT_EQ(layer_state, 0b001100);
- // }
-
- // TEST_F(ActionLayer, LayerStateIs) {
- // layer_state_set(0);
- // EXPECT_EQ(layer_state_is(0), true);
- // EXPECT_EQ(layer_state_is(1), true);
- // layer_state_set(1);
- // EXPECT_EQ(layer_state_is(0), true);
- // EXPECT_EQ(layer_state_is(1), true);
- // layer_state_set(2);
- // EXPECT_EQ(layer_state_is(0), false);
- // EXPECT_EQ(layer_state_is(1), false);
- // EXPECT_EQ(layer_state_is(2), true);
- // }
-
- TEST_F(ActionLayer, LayerStateCmp) {
- uint32_t prev_layer;
-
- prev_layer = 0;
- EXPECT_EQ(layer_state_cmp(prev_layer, 0), true);
- EXPECT_EQ(layer_state_cmp(prev_layer, 1), false);
-
- prev_layer = 1;
- EXPECT_EQ(layer_state_cmp(prev_layer, 0), true);
- EXPECT_EQ(layer_state_cmp(prev_layer, 1), false);
-
- prev_layer = 2;
- EXPECT_EQ(layer_state_cmp(prev_layer, 0), false);
- EXPECT_EQ(layer_state_cmp(prev_layer, 1), true);
- EXPECT_EQ(layer_state_cmp(prev_layer, 2), false);
- }
-
- // TEST_F(ActionLayer, LayerClear) {
- // layer_clear();
- // EXPECT_EQ(layer_state, 0);
- // }
-
- // TEST_F(ActionLayer, LayerMove) {
- // layer_move(0);
- // EXPECT_EQ(layer_state, 1);
- // layer_move(3);
- // EXPECT_EQ(layer_state, 0b1000);
- // }
-
- // TEST_F(ActionLayer, LayerOn) {
- // layer_clear();
- // layer_on(1);
- // layer_on(3);
- // layer_on(3);
- // EXPECT_EQ(layer_state, 0b1010);
- // }
-
- // TEST_F(ActionLayer, LayerOff) {
- // layer_clear();
- // layer_on(1);
- // layer_on(3);
- // layer_off(3);
- // layer_off(2);
- // EXPECT_EQ(layer_state, 0b1000);
- // }
|