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Allow for RGB actions to take place on Keydown instead of Keyup (#16886)

* Allow for switch on keydown

* add docs
pull/17536/head 0.17.4
CoffeeIsLife 1 year ago
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0365f640af
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2 changed files with 5 additions and 0 deletions
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      docs/feature_rgb_matrix.md
  2. +4
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      quantum/process_keycode/process_rgb.c

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docs/feature_rgb_matrix.md View File

@ -777,6 +777,7 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
#define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
```
## EEPROM storage :id=eeprom-storage


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quantum/process_keycode/process_rgb.c View File

@ -52,7 +52,11 @@ static void __attribute__((noinline, unused)) handleKeycodeRGBMode(const uint8_t
*/
bool process_rgb(const uint16_t keycode, const keyrecord_t *record) {
// need to trigger on key-up for edge-case issue
#ifndef RGB_TRIGGER_ON_KEYDOWN
if (!record->event.pressed) {
#else
if (record->event.pressed) {
#endif
#if (defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)) || (defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES))
uint8_t shifted = get_mods() & MOD_MASK_SHIFT;
#endif


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