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@ -1,8 +1,15 @@ |
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#include "keymap_common.h" |
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/* |
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* make KEYMAP=reed COMMON_KEYMAP=true |
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* |
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* |
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* This layout works off of Jack's layout, making some changes that I |
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* feel significantly improve the function of the keyboard. |
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* feel significantly improve the function of the keyboard. Major changes |
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* include adding a "gaming mode" that will allow users to still access |
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* the number keys 1 through 4 easily for games that require it. Also |
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* included is the ability to use the tap/hold function for easy use of |
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* right shift and thumb shift with their tapped companions. |
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* |
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*/ |
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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@ -21,22 +28,23 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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[2] = KEYMAP_GRID( /* Reed RAISE */ |
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL, |
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TRNS, FN3, FN4, PAUSE, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, |
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TRNS, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, TRNS, |
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TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS, |
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, MNXT, VOLD, VOLU, MPLY), |
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[3] = KEYMAP_GRID( /* Reed LOWER */ |
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TRNS , FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, BSPC, |
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TRNS, TRNS, TRNS, PAUSE, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, |
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TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS, |
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TRNS, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, TRNS, |
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TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY), |
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}; |
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const uint16_t PROGMEM fn_actions[] = { |
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[1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay RAISE |
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[2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay LOWER |
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[1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay - RAISE |
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[2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay - LOWER |
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[3] = ACTION_DEFAULT_LAYER_SET(0), |
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[4] = ACTION_DEFAULT_LAYER_SET(1), |
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[5] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ENT), |
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// Actions for the tap/hold modifiers listed above |
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[5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), |
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[7] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPC), |
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[10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), |
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