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HS60 ANSI keymap (#3010)

* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* HS60 ANSI update

* HS60 ANSI update
pull/3014/head
yiancar 6 years ago
committed by Drashna Jaelre
parent
commit
068b80383f
7 changed files with 243 additions and 8 deletions
  1. +159
    -1
      keyboards/hs60/hs60.c
  2. +4
    -5
      keyboards/hs60/hs60.h
  3. +26
    -0
      keyboards/hs60/keymaps/ANSI/config.h
  4. +46
    -0
      keyboards/hs60/keymaps/ANSI/keymap.c
  5. +6
    -0
      keyboards/hs60/keymaps/ANSI/readme.md
  6. +1
    -1
      keyboards/hs60/keymaps/default/keymap.c
  7. +1
    -1
      keyboards/hs60/keymaps/default/readme.md

+ 159
- 1
keyboards/hs60/hs60.c View File

@ -90,6 +90,162 @@ void raw_hid_receive( uint8_t *data, uint8_t length )
#endif*/
#ifdef HS60_ANSI
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, C1_1, C3_2, C4_2}, //A1
{0, C1_2, C2_2, C4_3}, //A2
{0, C1_3, C2_3, C3_3}, //A3
{0, C1_4, C2_4, C3_4}, //A4
{0, C1_5, C2_5, C3_5}, //A5
{0, C1_6, C2_6, C3_6}, //A6
{0, C1_7, C2_7, C3_7}, //A7
{0, C1_8, C2_8, C3_8}, //A8
{0, C9_1, C8_1, C7_1}, //A9
{0, C9_2, C8_2, C7_2}, //A10
{0, C9_3, C8_3, C7_3}, //A11
{0, C9_4, C8_4, C7_4}, //A12
{0, C9_5, C8_5, C7_5}, //A13
{0, C9_6, C8_6, C7_6}, //A14
{0, C9_7, C8_7, C6_6}, //A15
{0, C9_8, C7_7, C6_7}, //A16
{0, C1_9, C3_10, C4_10}, //B1
{0, C1_10, C2_10, C4_11}, //B2
{0, C1_11, C2_11, C3_11}, //B3
{0, C1_12, C2_12, C3_12}, //B4
{0, C1_13, C2_13, C3_13}, //B5
{0, C1_14, C2_14, C3_14}, //B6
{0, C1_15, C2_15, C3_15}, //B7
{0, C1_16, C2_16, C3_16}, //B8
{0, C9_9, C8_9, C7_9}, //B9
{0, C9_10, C8_10, C7_10}, //B10
{0, C9_11, C8_11, C7_11}, //B11
{0, C9_12, C8_12, C7_12}, //B12
{0, C9_13, C8_13, C7_13}, //B13
{0, C9_14, C8_14, C7_14}, //B14
{1, C1_1, C3_2, C4_2}, //C1
{1, C1_2, C2_2, C4_3}, //C2
{1, C1_3, C2_3, C3_3}, //C3
{1, C1_4, C2_4, C3_4}, //C4
{1, C1_5, C2_5, C3_5}, //C5
{1, C1_6, C2_6, C3_6}, //C6
{1, C1_7, C2_7, C3_7}, //C7
{1, C1_8, C2_8, C3_8}, //C8
{1, C9_1, C8_1, C7_1}, //C9
{1, C9_2, C8_2, C7_2}, //C10
{1, C9_3, C8_3, C7_3}, //C11
{1, C9_4, C8_4, C7_4}, //C12
{1, C9_5, C8_5, C7_5}, //C13
{1, C9_6, C8_6, C7_6}, //C14
{1, C9_7, C8_7, C6_6}, //C15
{1, C9_8, C7_7, C6_7}, //C16
{1, C1_9, C3_10, C4_10}, //D1
//D2
{1, C1_11, C2_11, C3_11}, //D3
{1, C1_12, C2_12, C3_12}, //D4
{1, C1_13, C2_13, C3_13}, //D5
{1, C1_14, C2_14, C3_14}, //D6
{1, C1_15, C2_15, C3_15}, //D7
{1, C1_16, C2_16, C3_16}, //D8
{1, C9_9, C8_9, C7_9}, //D9
{1, C9_10, C8_10, C7_10}, //D10
{1, C9_11, C8_11, C7_11}, //D11
{1, C9_12, C8_12, C7_12}, //D12
{1, C9_13, C8_13, C7_13}, //D13
{1, C9_14, C8_14, C7_14}, //D14
{1, C9_15, C8_15, C6_14}, //D15
{1, C9_16, C7_15, C6_15} //D16
};
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
//
// C7, C6, C5, C4, C3, C2, C1, A7, A6, A5, A4, A3, A2, A1,
// C8, C9, C10, C11, C12, C13, C14, A8, A9, A10, A11, A12, A13, A15,
// D4, D5, D6, D7, D8, C16, C15, B5, B6, B7, B8, A16, ---, A14,
// D3, ---, D1, D9, D10, D11, D12, B4, B3, B2, B1, B9, ---, B10,
// D16, D15, D14, ---, ---, ---, D13, ---, ---, ---, B14, B13, B12, B11
/* {row | col << 4}
* | {x=0..224, y=0..64}
* | | modifier
* | | | */
{{0|(13<<4)}, {224, 0}, 1}, //A1-A16
{{0|(12<<4)}, {204, 0}, 0},
{{0|(11<<4)}, {187, 0}, 0},
{{0|(10<<4)}, {170, 0}, 0},
{{0|(9<<4)}, {153, 0}, 0},
{{0|(8<<4)}, {136, 0}, 0},
{{0|(7<<4)}, {119, 0}, 0},
{{1|(7<<4)}, {119, 16}, 0},
{{1|(8<<4)}, {136, 16}, 0},
{{1|(9<<4)}, {153, 16}, 0},
{{1|(10<<4)}, {170, 16}, 0},
{{1|(11<<4)}, {187, 16}, 0},
{{1|(12<<4)}, {204, 16}, 0},
{{2|(13<<4)}, {224, 32}, 1},
{{2|(12<<4)}, {224, 16}, 0},
{{2|(11<<4)}, {197, 32}, 0},
{{3|(10<<4)}, {170, 48}, 0}, //B1-B14
{{3|(9<<4)}, {153, 48}, 0},
{{3|(8<<4)}, {136, 48}, 0},
{{3|(7<<4)}, {119, 48}, 0},
{{2|(7<<4)}, {119, 32}, 0},
{{2|(8<<4)}, {136, 32}, 0},
{{2|(9<<4)}, {153, 32}, 0},
{{2|(10<<4)}, {170, 32}, 0},
{{3|(11<<4)}, {187, 48}, 0},
{{3|(13<<4)}, {214, 48}, 1},
{{4|(13<<4)}, {224, 64}, 1},
{{4|(12<<4)}, {204, 64}, 1},
{{4|(11<<4)}, {187, 64}, 1},
{{4|(10<<4)}, {170, 64}, 1},
{{0|(6<<4)}, {102, 0}, 0}, //C1-C16
{{0|(5<<4)}, { 85, 0}, 0},
{{0|(4<<4)}, { 68, 0}, 0},
{{0|(3<<4)}, { 51, 0}, 0},
{{0|(2<<4)}, { 34, 0}, 0},
{{0|(1<<4)}, { 17, 0}, 0},
{{0|(0<<4)}, { 0, 0}, 1},
{{1|(0<<4)}, { 0, 16}, 1},
{{1|(1<<4)}, { 17, 16}, 0},
{{1|(2<<4)}, { 34, 16}, 0},
{{1|(3<<4)}, { 51, 16}, 0},
{{1|(4<<4)}, { 68, 16}, 0},
{{1|(5<<4)}, { 85, 16}, 0},
{{1|(6<<4)}, {102, 16}, 0},
{{2|(6<<4)}, {102, 32}, 0},
{{2|(5<<4)}, { 85, 32}, 0},
{{3|(2<<4)}, { 32, 48}, 0}, //D1-D16
//D2
{{3|(0<<4)}, { 10, 48}, 1},
{{2|(0<<4)}, { 0, 32}, 1},
{{2|(1<<4)}, { 17, 32}, 0},
{{2|(2<<4)}, { 34, 32}, 0},
{{2|(3<<4)}, { 51, 32}, 0},
{{2|(4<<4)}, { 68, 32}, 0},
{{3|(3<<4)}, { 51, 48}, 0},
{{3|(4<<4)}, { 68, 48}, 0},
{{3|(5<<4)}, { 85, 48}, 0},
{{3|(6<<4)}, {102, 48}, 0},
{{4|(3<<4)}, {102, 64}, 0},
{{4|(2<<4)}, { 34, 68}, 1},
{{4|(1<<4)}, { 17, 68}, 1},
{{4|(0<<4)}, { 0, 68}, 1}
};
#else
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
@ -242,6 +398,8 @@ const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
{{4|(0<<4)}, { 0, 68}, 1}
};
#endif
void bootmagic_lite(void)
{
// The lite version of TMK's bootmagic made by Wilba.
@ -335,4 +493,4 @@ void suspend_power_down_kb(void)
void suspend_wakeup_init_kb(void)
{
rgb_matrix_set_suspend_state(false);
}
}

+ 4
- 5
keyboards/hs60/hs60.h View File

@ -38,16 +38,15 @@
#define LAYOUT_60_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K2C, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K46, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, XXX }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
{ K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D }, \
{ K40, K41, K42, XXX, XXX, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D } \
}
#endif
#endif

+ 26
- 0
keyboards/hs60/keymaps/ANSI/config.h View File

@ -0,0 +1,26 @@
/*
Copyright 2018 Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Include overwrites for specific keymap */
#define HS60_ANSI
#endif

+ 46
- 0
keyboards/hs60/keymaps/ANSI/keymap.c View File

@ -0,0 +1,46 @@
/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//This is the ANSI version of the PCB
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi( /* Base */
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,\
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1) , KC_APP, KC_RCTL),
[1] = LAYOUT_60_ansi( /* FN */
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL ,\
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET , KC_TRNS,\
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, KC_TRNS,\
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
void matrix_init_user(void) {
//user initialization
}
void matrix_scan_user(void) {
//user matrix
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

+ 6
- 0
keyboards/hs60/keymaps/ANSI/readme.md View File

@ -0,0 +1,6 @@
The default keymap for ANSI HS60
================================
![Layout image](https://imgur.com/CSyPw0J.png)
Default layer is normal ANSI and Fn layer is used for RGB functions, Volume control and arrow cluster

+ 1
- 1
keyboards/hs60/keymaps/default/keymap.c View File

@ -43,4 +43,4 @@ void matrix_scan_user(void) {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
}

+ 1
- 1
keyboards/hs60/keymaps/default/readme.md View File

@ -1,6 +1,6 @@
The default keymap for ISO HS60
===============================
![Layout image](https://i.imgur.com/Kua44z2.png)
![Layout image](https://imgur.com/HXj4tYL.png)
Default layer is normal ISO and Fn layer is used for RGB functions, Volume control and arrow cluster

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