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Tetris Configurator support and Rules update (#3317)

* Configurator support

* Add LAYOUTS = planck_mit to rules.mk

* Disable Tap Dance at the keyboard level

* Keymap refactor: QMK_KEYBOARD_H; enable Tap Dance for default keymap

* Add keymaps/default/rules.mk to enable Tap Dance

* Reverse the addition of config.h in keyboards/tetris/keymaps/default/
pull/3256/merge
noroadsleft 5 years ago
committed by Drashna Jaelre
parent
commit
0a8d529d74
4 changed files with 32 additions and 18 deletions
  1. +12
    -0
      keyboards/tetris/info.json
  2. +15
    -16
      keyboards/tetris/keymaps/default/keymap.c
  3. +1
    -0
      keyboards/tetris/keymaps/default/rules.mk
  4. +4
    -2
      keyboards/tetris/rules.mk

+ 12
- 0
keyboards/tetris/info.json View File

@ -0,0 +1,12 @@
{
"keyboard_name": "Tetris",
"url": "",
"maintainer": "qmk",
"width": 12,
"height": 4,
"layouts": {
"LAYOUT_planck_mit": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3, "w":2}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}]
}
}
}

+ 15
- 16
keyboards/tetris/keymaps/default/keymap.c View File

@ -1,5 +1,4 @@
#include "tetris.h"
#include "action_layer.h"
#include QMK_KEYBOARD_H
#ifdef AUDIO_ENABLE
#include "audio.h"
@ -101,11 +100,11 @@ qk_tap_dance_action_t tap_dance_actions[] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE - QWERTY
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | BS |
* | Tab | Q | W | E | R | T | Y | U | I | O | P | BS |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* shift + Esc = ~ --> | Esc | A | S | D | F | G | H | J | K | L | ; | Enter| <-- shift + Enter = "
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | Mute |
* | Shift| Z | X | C | V | B | N | M | , | . | / | Mute |
* |------+------+------+------+------+------+------+------+------+------+------+------| <-- tap: 1.Mute 2.Next
* | Ctrl | GUI | Alt | [ | - | Space | = | ] | Fx | \ | Del |
* `-----------------------------------------------------------------------------------'
@ -203,9 +202,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_NUMB] = LAYOUT_planck_mit( /* 5 - Numpad */
_______, KC_PPLS, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, XXXXXXX, _______,
_______, KC_PAST, KC_PSLS, KC_EQL, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, XXXXXXX, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, XXXXXXX, TO( 0 ),
_______, KC_PPLS, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, XXXXXXX, _______,
_______, KC_PAST, KC_PSLS, KC_EQL, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, XXXXXXX, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, XXXXXXX, TO( 0 ),
_______, _______, _______, _______, _______, XXXXXXX, KC_0, KC_00, KC_DOT, XXXXXXX, _______ ),
/* MARO Empty
@ -279,11 +278,11 @@ static uint16_t TAP_RGB_timer;
static uint16_t RGB_encoder_timer;
/* Encoder state RGB_display */
static uint8_t RGB_encoder_count=6;
static uint8_t RGB_encoder_count=6;
static bool RGB_encoder_bool = false;
/* RGB tap HUE */
static uint16_t Type_Hue=270;
static uint16_t Type_Hue=270;
void matrix_init_user( void )
{
@ -362,7 +361,7 @@ void matrix_scan_user( void )
case 1:
rgblight_setrgb_at(0, 255, 0,0);
break;
}
}
/* End of Encoder state RGB_display */
/* Start of Set Encoder Keycode */
@ -435,7 +434,7 @@ void matrix_scan_user( void )
case 10:
rgblight_setrgb_at(0, 0,128,11);
break;
}
}
/* End of Encoder state RGB_display */
/* Start of Set Encoder Keycode */
@ -465,11 +464,11 @@ void matrix_scan_user( void )
unregister_code( KC_VOLU );
}
/* End of Set Encoder Keycode */
}
/* End of Encoder anti-clockwise */
encoder_value %= 4;
/* Start of RGB with Layer change */
@ -512,7 +511,7 @@ void matrix_scan_user( void )
/* set all the RGB color under the switch */
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_1_Base_Color);
rgblight_setrgb(RGB_Layer_1_Base_Color);
/* set each of the RGB led color under the switch */
rgblight_setrgb_at(64, 64, 64,1); // Q
@ -672,7 +671,7 @@ void matrix_scan_user( void )
}
/* End of RGB with Layer change */
} // End of matrix_scan_user
} // End of matrix_scan_user
@ -768,7 +767,7 @@ bool process_record_user( uint16_t keycode, keyrecord_t *record ){
}else{
/* If disenable,the 'oFf' key will be red */
RGB_TAP_STATE=true;
rgblight_mode( 1 );
rgblight_mode( 1 );
rgblight_setrgb( RGB_TAP_Base_Color );
rgblight_setrgb_at(RGB_TAP_On_Color,9); // F - off
}


+ 1
- 0
keyboards/tetris/keymaps/default/rules.mk View File

@ -0,0 +1 @@
TAP_DANCE_ENABLE = yes

+ 4
- 2
keyboards/tetris/rules.mk View File

@ -54,5 +54,7 @@ NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https:
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
AUDIO_ENABLE ?= yes
RGBLIGHT_ENABLE ?= yes
TAP_DANCE_ENABLE = yes
EXTRAFLAGS += -flto # Make the hex smaller
TAP_DANCE_ENABLE = no
EXTRAFLAGS += -flto # Make the hex smaller
LAYOUTS = planck_mit

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