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// Copyright 2022 xerootg |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include "config_common.h" |
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/* USB Device descriptor parameter */ |
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#undef DEVICE_VER |
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#define DEVICE_VER 0x0101 // added 1 for the rev1 + proton c |
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// wiring of each half |
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#undef MATRIX_ROW_PINS |
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#define MATRIX_ROW_PINS { B5, B3, B2, B1, B0 } |
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#undef MATRIX_COL_PINS |
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#define MATRIX_COL_PINS { A1, A0, B8, B13, B14, B15, B9 } |
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// //we are using hardware serial, so lets undef the softserial used otherwise |
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/* serial.c configuration for split keyboard */ |
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#define SERIAL_USART_FULL_DUPLEX // Enable full duplex operation mode. |
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/* |
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Because the rev1 config defines SOFT_SERIAL_PIN, we need to undef it, redefine it, and also assign |
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it to avoid a redefine error. |
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*/ |
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#undef SOFT_SERIAL_PIN |
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#define SOFT_SERIAL_PIN B6 // USART TX pin |
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#define SERIAL_USART_RX_PIN B7 // USART RX pin |
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#define SERIAL_USART_TX_PIN SOFT_SERIAL_PIN // USART TX pin |
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#define SERIAL_USART_PIN_SWAP // Swap TX and RX pins if keyboard is master halve. |
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// Check if this feature is necessary with your keyboard design and available on the mcu. |
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#define SELECT_SOFT_SERIAL_SPEED 1 // or 0, 2, 3, 4, 5 |
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// 0: 460800 baud |
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// 1: 230400 baud (default) |
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// 2: 115200 baud |
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// 3: 57600 baud |
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// 4: 38400 baud |
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// 5: 19200 baud |
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#define SERIAL_USART_DRIVER SD1 // USART driver of TX and RX pin. default: SD1 |
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#define SERIAL_USART_TX_PAL_MODE 7 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 7 |
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#define SERIAL_USART_RX_PAL_MODE 7 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 7 |
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#define SERIAL_USART_TIMEOUT 20 // USART driver timeout. default 20 |
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/* ws2812 RGB LED */ |
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#undef RGB_DI_PIN |
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#define RGB_DI_PIN A9 |
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/* |
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* Feature disable options |
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* These options are also useful to firmware size reduction. |
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*/ |
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/* disable debug print */ |
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// #define NO_DEBUG |
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/* disable print */ |
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// #define NO_PRINT |
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/* disable action features */ |
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//#define NO_ACTION_LAYER |
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//#define NO_ACTION_TAPPING |
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//#define NO_ACTION_ONESHOT |
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//#define NO_ACTION_MACRO |
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//#define NO_ACTION_FUNCTION |