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Added a numpad keymap for the vitamins included keyboard (#5247)

* Fixed pin for RGB

* Added numpad keymap for vitamins included

* Implemented changes
pull/5271/head
Mikkel Jeppesen 5 years ago
committed by Drashna Jaelre
parent
commit
168b0cf64d
2 changed files with 114 additions and 0 deletions
  1. +39
    -0
      keyboards/vitamins_included/keymaps/numpad/config.h
  2. +75
    -0
      keyboards/vitamins_included/keymaps/numpad/keymap.c

+ 39
- 0
keyboards/vitamins_included/keymaps/numpad/config.h View File

@ -0,0 +1,39 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
//#define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#ifdef AUDIO_ENABLE
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(DVORAK_SOUND), \
SONG(COLEMAK_SOUND) \
}
#endif

+ 75
- 0
keyboards/vitamins_included/keymaps/numpad/keymap.c View File

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NUMPAD 0
#define _ADJUST 3
enum custom_keycodes {
NUMPAD = SAFE_RANGE,
ADJUST
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Numpad
* ,-----------------------------------------------------------------------------------.
* | 0 | 1 | 4 | 7 | nlck | esc | 0 | 1 | 4 | 7 | nlck | esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | , | 2 | 5 | 8 | / | adj | , | 2 | 5 | 8 | / | adj |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | . | 3 | 6 | 9 | * | adj | . | 3 | 6 | 9 | * | adj |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Enter| adj | - | + |bckspc| adj | Enter| adj | - | + |bckspc| adj |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = LAYOUT_ortho_4x12( \
KC_KP_0, KC_KP_1, KC_KP_4, KC_KP_7, KC_NUMLOCK, KC_ESC, KC_KP_0, KC_KP_1, KC_KP_4, KC_KP_7, KC_NUMLOCK, KC_ESC, \
KC_KP_COMMA, KC_KP_2, KC_KP_5, KC_KP_8, KC_KP_SLASH, ADJUST, KC_KP_COMMA, KC_KP_2, KC_KP_5, KC_KP_8, KC_KP_SLASH, ADJUST, \
KC_KP_DOT, KC_KP_3, KC_KP_6, KC_KP_9, KC_KP_ASTERISK, ADJUST, KC_KP_DOT, KC_KP_3, KC_KP_6, KC_KP_9, KC_KP_ASTERISK, ADJUST , \
KC_KP_ENTER, ADJUST, KC_KP_MINUS, KC_KP_PLUS, KC_BSPACE, ADJUST, KC_KP_ENTER, ADJUST, KC_KP_MINUS, KC_KP_PLUS, KC_BSPACE, ADJUST \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap| | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | RESET RESET | | | | |RGB_MOD|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, RGB_MOD \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

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