Browse Source

[Keyboard] Added TutelPad keyboard (#16975)

* TutelPad firmware v1.0

* Added VIA compatibility

* Update keyboards/0xcb/tutelpad/config.h

* Update keyboards/0xcb/tutelpad/keymaps/via/keymap.c

* Update keyboards/0xcb/tutelpad/keymaps/via/keymap.c

* Update keyboards/0xcb/tutelpad/keymaps/via/keymap.c

* Add new OLED image, implement suggested fixes

* Update keyboards/0xcb/tutelpad/rules.mk

* Update keyboards/0xcb/tutelpad/rules.mk
pull/17690/head
Sam 1 year ago
committed by GitHub
parent
commit
16c91e0cf2
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 366 additions and 0 deletions
  1. +96
    -0
      keyboards/0xcb/tutelpad/config.h
  2. +20
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      keyboards/0xcb/tutelpad/info.json
  3. +29
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      keyboards/0xcb/tutelpad/keymaps/default/keymap.c
  4. +39
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      keyboards/0xcb/tutelpad/keymaps/via/keymap.c
  5. +1
    -0
      keyboards/0xcb/tutelpad/keymaps/via/rules.mk
  6. +19
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      keyboards/0xcb/tutelpad/readme.md
  7. +21
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      keyboards/0xcb/tutelpad/rules.mk
  8. +106
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      keyboards/0xcb/tutelpad/tutelpad.c
  9. +35
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      keyboards/0xcb/tutelpad/tutelpad.h

+ 96
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keyboards/0xcb/tutelpad/config.h View File

@ -0,0 +1,96 @@
/* Copyright 2022 ItsFiremanSam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCB00
#define PRODUCT_ID 0xF09F
#define DEVICE_VER 0x0001
#define MANUFACTURER ItsFiremanSam
#define PRODUCT TutelPad
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* Keyboard Matrix Assignments */
#define DIRECT_PINS { \
{ E6, D7, B1, B3 }, \
{ B5, B4, B2, B6 } \
}
#define RGB_DI_PIN D3 // LED data pin on controller
#define RGBLED_NUM 4 // Number of LEDs connected
#define RGBLIGHT_HUE_STEP 10 // The number of steps to cycle through the hue by
#define RGBLIGHT_SAT_STEP 17 // The number of steps to increment the saturation by
#define RGBLIGHT_VAL_STEP 17 // The number of steps to increment the brightness by
#define RGBLIGHT_LIMIT_VAL 255 // Max brightness level
#define RGBLIGHT_SLEEP // RGB will switch off when host goes to sleep
#define RGBLIGHT_EFFECT_BREATHING // Enable all additional RGB animation modes
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define OLED_TIMEOUT 20000 // Turns off OLED after said amount of milliseconds
#define OLED_BRIGHTNESS 128
#define OLED_DISPLAY_128X64
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 1
#define BOOTMAGIC_LITE_COLUMN 0

+ 20
- 0
keyboards/0xcb/tutelpad/info.json View File

@ -0,0 +1,20 @@
{
"keyboard_name": "TutelPad",
"url": "",
"maintainer": "ItsFiremanSam",
"layouts": {
"LAYOUT": {
"layout": [
{"label": "k03", "x": 0, "y": 0},
{"label": "k02", "x": 1, "y": 0},
{"label": "k01", "x": 2, "y": 0},
{"label": "k00", "x": 3, "y": 0},
{"label": "k13", "x": 0, "y": 1},
{"label": "k12", "x": 1, "y": 1},
{"label": "k11", "x": 2, "y": 1},
{"label": "k10", "x": 3, "y": 1}
]
}
}
}

+ 29
- 0
keyboards/0xcb/tutelpad/keymaps/default/keymap.c View File

@ -0,0 +1,29 @@
/* Copyright 2022 ItsFiremanSam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_1, KC_2, KC_3, KC_4,
KC_5, KC_6, KC_7, KC_8
)
};

+ 39
- 0
keyboards/0xcb/tutelpad/keymaps/via/keymap.c View File

@ -0,0 +1,39 @@
/* Copyright 2022 ItsFiremanSam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT(
KC_1, KC_2, KC_3, KC_4,
KC_5, LT(1, KC_6), LT(1, KC_7), LT(1, KC_8)
),
[1] = LAYOUT(
_______, _______, _______, _______,
_______, _______, _______, _______
),
[2] = LAYOUT(
_______, _______, _______, _______,
_______, _______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______, _______,
_______, _______, _______, _______
),
};

+ 1
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keyboards/0xcb/tutelpad/keymaps/via/rules.mk View File

@ -0,0 +1 @@
VIA_ENABLE = yes

+ 19
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keyboards/0xcb/tutelpad/readme.md View File

@ -0,0 +1,19 @@
# TutelPad macropad
* Keyboard Maintainer: [ItsFiremanSam](https://github.com/ItsFiremanSam)
* Hardware Supported: [TutelPad GitHub](https://github.com/0xCB-dev/0xCB-TutelPad)
* Hardware Availability: [KeebSupply](https://keeb.supply/)
## Bootloader
You can enter the bootloader by pressing the reset switch on the side while the keyboard is plugged in. You can also short the GND and RST pads on the controller.
Make example for this keyboard (after setting up your build environment):
make 0xcb/tutelpad:default
Flashing example for this keyboard:
make 0xcb/tutelpad:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 21
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keyboards/0xcb/tutelpad/rules.mk View File

@ -0,0 +1,21 @@
## MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
OLED_ENABLE = yes
OLED_DRIVER = SSD1306

+ 106
- 0
keyboards/0xcb/tutelpad/tutelpad.c View File

@ -0,0 +1,106 @@
/* Copyright 2022 ItsFiremanSam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "tutelpad.h"
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}
static void render_logo(void) {
static const char PROGMEM tutel[] = {
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};
oled_write_raw_P(tutel, sizeof(tutel));
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
render_logo();
return false;
}
#endif

+ 35
- 0
keyboards/0xcb/tutelpad/tutelpad.h View File

@ -0,0 +1,35 @@
/* Copyright 2022 ItsFiremanSam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, k03, \
k10, k11, k12, k13 \
) { \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 } \
}

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