Browse Source

Fixup snes_macropad on develop (#22444)

pull/22434/head
jack 7 months ago
committed by GitHub
parent
commit
1ddc2cbeb9
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 3 additions and 11 deletions
  1. +3
    -11
      keyboards/snes_macropad/snes_macropad.c

+ 3
- 11
keyboards/snes_macropad/snes_macropad.c View File

@ -84,22 +84,14 @@ static void setupForFlashing(void) {
oled_write(" ", false);
oled_write(" ", false);
// QMK is clever about only rendering a certain number of chunks per frame,
// but since the device will go into flash mode right after this call,
// we want to override this behavior and force all the chunks to be sent to
// the display immediately.
const size_t numIterations = OLED_DISPLAY_WIDTH * OLED_DISPLAY_HEIGHT / OLED_UPDATE_PROCESS_LIMIT;
for (size_t num = 0; num < numIterations; ++num) {
oled_render();
}
// todo: Replace the above hack with this, once develop branch is merged at the end of November 2023
// oled_render_dirty(true);
// Force data to be rendered
oled_render_dirty(true);
// Set alternating backlight colors
const uint8_t max = 20;
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
for (size_t i = 0; i < RGBLED_NUM; ++i) {
LED_TYPE *led_ = (LED_TYPE *)&led[i];
rgb_led_t *led_ = (rgb_led_t *)&led[i];
switch (i % 2) {
case 0:
setrgb(max, 0, max, led_);


Loading…
Cancel
Save