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play_notes working

arm-dac-work
Jack Humbert 4 years ago
parent
commit
208bee10f2
1 changed files with 31 additions and 10 deletions
  1. +31
    -10
      quantum/audio/audio_arm.c

+ 31
- 10
quantum/audio/audio_arm.c View File

@ -48,7 +48,7 @@ float note_frequency = 0;
float note_length = 0;
uint8_t note_tempo = TEMPO_DEFAULT;
float note_timbre = TIMBRE_DEFAULT;
uint16_t note_position = 0;
uint32_t note_position = 0;
float (* notes_pointer)[][2];
uint16_t notes_count;
bool notes_repeat;
@ -235,6 +235,31 @@ static void end_cb1(DACDriver * dacp, dacsample_t * samples, size_t rows) {
samples[s] = DAC_OFF_VALUE;
}
}
if (playing_notes) {
note_position += rows;
// end of the note
if ((note_position >= (note_length*420))) {
stop_note((*notes_pointer)[current_note][0]);
current_note++;
if (current_note >= notes_count) {
if (notes_repeat) {
current_note = 0;
} else {
playing_notes = false;
return;
}
}
play_note((*notes_pointer)[current_note][0], 15);
envelope_index = 0;
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
note_position = note_position - (note_length*420);
// note_position = 0;
}
}
}
/*
@ -394,9 +419,9 @@ void play_note(float freq, int vol) {
if (audio_config.enable && voices < 8) {
// Cancel notes if notes are playing
if (playing_notes) {
stop_all_notes();
}
// if (playing_notes) {
// stop_all_notes();
// }
playing_note = true;
@ -419,11 +444,6 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) {
if (audio_config.enable) {
// Cancel note if a note is playing
if (playing_note) {
stop_all_notes();
}
playing_notes = true;
notes_pointer = np;
@ -433,10 +453,11 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) {
place = 0;
current_note = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
note_position = 0;
play_note((*notes_pointer)[current_note][0], 15);
}
}


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