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[Keyboard] [redox_w] add dvorak layout and white led support (#16259)

Co-authored-by: Drashna Jaelre <drashna@live.com>
pull/16419/head
66f9e4eae 2 years ago
committed by GitHub
parent
commit
249eb87102
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 188 additions and 18 deletions
  1. +128
    -0
      keyboards/redox_w/keymaps/dvorak/keymap.c
  2. +38
    -0
      keyboards/redox_w/keymaps/dvorak/readme.md
  3. +9
    -4
      keyboards/redox_w/redox_w.c
  4. +13
    -14
      keyboards/redox_w/redox_w.h

+ 128
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keyboards/redox_w/keymaps/dvorak/keymap.c View File

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/* Copyright 2021 66f94eae(66f94eae@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
_DVORAK,
_SYMB,
_QWERTY,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT(
//
KC_GESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC ,
//
KC_TAB ,KC_QUOT ,KC_COMM ,KC_DOT ,KC_P ,KC_Y ,KC_LBRC, KC_RBRC ,KC_F ,KC_G ,KC_C ,KC_R ,KC_L ,KC_SLSH ,
//
KC_LCTL ,KC_A ,KC_O ,KC_E ,KC_U ,KC_I ,KC_MINS, KC_EQL ,KC_D ,KC_H ,KC_T ,KC_N ,KC_S ,KC_BSLS ,
//
KC_LSFT ,KC_SCLN ,KC_Q ,KC_J ,KC_K ,KC_X ,KC_PGUP ,KC_HOME , KC_END ,KC_PGDN ,KC_B ,KC_M ,KC_W ,KC_V ,KC_Z ,KC_RSFT ,
//
KC_CAPS ,KC_APP ,KC_LALT ,KC_LGUI , LT(3,KC_MUTE), KC_SPC ,KC_INS , KC_DEL ,KC_ENT , KC_RALT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//
),
[_SYMB] = LAYOUT(
//
KC_GESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_BSPC ,
//
KC_TAB , KC_BTN1 ,KC_MS_U ,KC_BTN2 ,KC_WH_U ,KC_COPY ,KC_F6 , KC_F7 ,KC_COPY ,KC_P7 ,KC_P8 ,KC_P9 ,KC_MPRV ,KC_PPLS ,
//
KC_LCTL ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,KC_CUT ,KC_VOLD , KC_VOLU ,KC_CUT ,KC_P4 ,KC_P5 ,KC_P6 ,KC_MNXT ,KC_PMNS ,
//
KC_LSFT ,KC_WH_L ,KC_UP ,KC_WH_R ,KC_LGUI ,KC_PSTE ,KC_WH_U ,KC_SLCK , KC_NLCK ,KC_WH_D ,KC_PSTE ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PEQL ,KC_PAST ,
//
KC_CAPS ,KC_LEFT ,KC_DOWN ,KC_RGHT, LT(3,KC_MUTE) ,KC_SPC ,KC_ESC , KC_DEL ,KC_ENT , KC_APP , KC_P0 ,KC_PDOT ,KC_PENT ,KC_PSLS
//
),
[_QWERTY] = LAYOUT(
//
KC_GESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC,
//
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_MINS , KC_EQL ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_BSLS ,
//
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,
//
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_HOME ,KC_PGUP , KC_PGDN ,KC_END ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//
KC_CAPS ,KC_LGUI ,KC_LALT , KC_APP ,LT(3,KC_MUTE) , KC_SPC ,KC_INS , KC_DEL ,KC_ENT , KC_APP , KC_LEFT ,KC_UP ,KC_DOWN ,KC_RGHT
//
),
[_ADJUST] = LAYOUT(
//
KC_GESC ,TO(0) ,TO(1) ,TO(2) ,KC_NO ,KC_NO , KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,
//
KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO , KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,
//
KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO , KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,
//
KC_LSFT ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_RSFT ,
//
KC_NO ,KC_NO ,KC_NO ,KC_LGUI ,LT(3,KC_MUTE), KC_NO ,KC_NO ,KC_NO ,KC_NO ,KC_APP ,KC_NO ,KC_NO ,KC_NO ,KC_NO
//
)
};
layer_state_t layer_state_set_user(layer_state_t state)
{
switch (get_highest_layer(state)) {
case _DVORAK:
blu_led_off;
grn_led_off;
break;
case _SYMB:
blu_led_on;
grn_led_off;
break;
case _QWERTY:
blu_led_off;
grn_led_on;
break;
case _ADJUST:
blu_led_on;
grn_led_on;
break;
default:
break;
}
return state;
}
bool led_update_user(led_t led_state)
{
if (led_state.caps_lock) {
red_led_on;
} else {
red_led_off;
}
if (led_state.num_lock) {
wht_led_on;
} else {
wht_led_off;
}
return false;
}

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- 0
keyboards/redox_w/keymaps/dvorak/readme.md View File

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### fork from default layout,and support dvorak layout[defalut layer]
##### only use 3 layers
```
Keymap: 3 Layers
-----------------
stack of layers
____________ precedence
/ / | high
31 /___________// |
: _:_:_:_:_:__ |
3 /___________// | --- adjust
2 /___________// | --- qwerty
1 /___________// | --- symb
0 /___________/ | --- dvorak[default]
```
defalut LED indicators
RED --------- CAPS LOCK
BLUE ------- SYMB layer
GREEN----- QWERTY layer
WHITE------ NUM LOCK *in my test case,this is inefficient on mac os*
> BLUE and GREEN as a bit flag
>
> 0                    0
| BLUE(0) | GREEN(0) | STATUS | DESCRIBE |
|:-------:|:--------:|:------:|:--------------------------------------------------- |
| 0 | 0 | 0 | layer 0[dvorak] is active,and blue,green led is off |
| 1 | 0 | 1 | layer1[symb] is active, and blue led is on |
| 0 | 1 | 2 | layer 2[qwerty] is active,and green led is on |
| 1 | 1 | 3 | layer 3[adjust] is active,and blue,green led is on |

+ 9
- 4
keyboards/redox_w/redox_w.c View File

@ -1,10 +1,15 @@
#include "redox_w.h"
void led_init(void) {
DDRD |= (1<<1);
PORTD |= (1<<1);
DDRF |= (1<<4) | (1<<5);
PORTF |= (1<<4) | (1<<5);
setPinOutput(D0);
setPinOutput(D1);
setPinOutput(F4);
setPinOutput(F5);
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(F4);
writePinHigh(F5);
}


+ 13
- 14
keyboards/redox_w/redox_w.h View File

@ -2,21 +2,20 @@
#include "quantum.h"
#define red_led_off PORTF |= (1<<5)
#define red_led_on PORTF &= ~(1<<5)
#define blu_led_off PORTF |= (1<<4)
#define blu_led_on PORTF &= ~(1<<4)
#define grn_led_off PORTD |= (1<<1)
#define grn_led_on PORTD &= ~(1<<1)
#define red_led_off writePinHigh(F5)
#define red_led_on writePinLow(F5)
#define blu_led_off writePinHigh(F4)
#define blu_led_on writePinLow(F4)
#define grn_led_off writePinHigh(D1)
#define grn_led_on writePinLow(D1)
#define wht_led_off writePinHigh(D0)
#define wht_led_on writePinLow(D0)
#define set_led_off red_led_off; grn_led_off; blu_led_off
#define set_led_red red_led_on; grn_led_off; blu_led_off
#define set_led_blue red_led_off; grn_led_off; blu_led_on
#define set_led_green red_led_off; grn_led_on; blu_led_off
#define set_led_yellow red_led_on; grn_led_on; blu_led_off
#define set_led_magenta red_led_on; grn_led_off; blu_led_on
#define set_led_cyan red_led_off; grn_led_on; blu_led_on
#define set_led_white red_led_on; grn_led_on; blu_led_on
#define set_led_off red_led_off; grn_led_off; blu_led_off; wht_led_off
#define set_led_red red_led_on; grn_led_off; blu_led_off; wht_led_off
#define set_led_blue red_led_off; grn_led_off; blu_led_on; wht_led_off
#define set_led_green red_led_off; grn_led_on; blu_led_off; wht_led_off
#define set_led_white red_led_off; grn_led_off; blu_led_off; wht_led_on
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements


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