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@ -54,7 +54,7 @@ |
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#ifdef RGB_MATRIX_ENABLE |
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects |
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended |
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# define RGB_MATRIX_KEYPRESSES |
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// # define RGB_MATRIX_KEYPRESSES |
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS |
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// RGB Matrix Animation modes. Explicitly enabled |
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// For full list of effects, see: |
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@ -92,8 +92,8 @@ |
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP |
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN |
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE |
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE |
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE |
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE |
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE |
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE |
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS |
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