|
|
@ -0,0 +1,72 @@ |
|
|
|
#include "audio.h" |
|
|
|
#include "process_clicky.h" |
|
|
|
|
|
|
|
#ifdef AUDIO_CLICKY |
|
|
|
|
|
|
|
#ifdef AUDIO_CLICKY_ON |
|
|
|
bool clicky_enable = true; |
|
|
|
#else // AUDIO_CLICKY_ON |
|
|
|
bool clicky_enable = false; |
|
|
|
#endif // AUDIO_CLICKY_ON |
|
|
|
#ifndef AUDIO_CLICKY_FREQ_DEFAULT |
|
|
|
#define AUDIO_CLICKY_FREQ_DEFAULT 440.0f |
|
|
|
#endif // !AUDIO_CLICKY_FREQ_DEFAULT |
|
|
|
#ifndef AUDIO_CLICKY_FREQ_MIN |
|
|
|
#define AUDIO_CLICKY_FREQ_MIN 65.0f |
|
|
|
#endif // !AUDIO_CLICKY_FREQ_MIN |
|
|
|
#ifndef AUDIO_CLICKY_FREQ_MAX |
|
|
|
#define AUDIO_CLICKY_FREQ_MAX 1500.0f |
|
|
|
#endif // !AUDIO_CLICKY_FREQ_MAX |
|
|
|
#ifndef AUDIO_CLICKY_FREQ_FACTOR |
|
|
|
#define AUDIO_CLICKY_FREQ_FACTOR 1.18921f |
|
|
|
#endif // !AUDIO_CLICKY_FREQ_FACTOR |
|
|
|
#ifndef AUDIO_CLICKY_FREQ_RANDOMNESS |
|
|
|
#define AUDIO_CLICKY_FREQ_RANDOMNESS 0.05f |
|
|
|
#endif // !AUDIO_CLICKY_FREQ_RANDOMNESS |
|
|
|
|
|
|
|
float clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; |
|
|
|
float clicky_song[][2] = {{AUDIO_CLICKY_FREQ_DEFAULT, 3}, {AUDIO_CLICKY_FREQ_DEFAULT, 1}}; // 3 and 1 --> durations |
|
|
|
|
|
|
|
#ifndef NO_MUSIC_MODE |
|
|
|
extern bool music_activated; |
|
|
|
extern bool midi_activated; |
|
|
|
#endif // !NO_MUSIC_MODE |
|
|
|
|
|
|
|
void clicky_play(void) { |
|
|
|
#ifndef NO_MUSIC_MODE |
|
|
|
if (music_activated || midi_activated) return; |
|
|
|
#endif // !NO_MUSIC_MODE |
|
|
|
clicky_song[0][0] = 2.0f * clicky_freq * (1.0f + AUDIO_CLICKY_FREQ_RANDOMNESS * ( ((float)rand()) / ((float)(RAND_MAX)) ) ); |
|
|
|
clicky_song[1][0] = clicky_freq * (1.0f + AUDIO_CLICKY_FREQ_RANDOMNESS * ( ((float)rand()) / ((float)(RAND_MAX)) ) ); |
|
|
|
PLAY_SONG(clicky_song); |
|
|
|
} |
|
|
|
|
|
|
|
bool process_clicky(uint16_t keycode, keyrecord_t *record) { |
|
|
|
if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_enable = !clicky_enable; } |
|
|
|
|
|
|
|
if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; } |
|
|
|
|
|
|
|
if (keycode == CLICKY_UP && record->event.pressed) { |
|
|
|
float new_freq = clicky_freq * AUDIO_CLICKY_FREQ_FACTOR; |
|
|
|
if (new_freq < AUDIO_CLICKY_FREQ_MAX) { |
|
|
|
clicky_freq = new_freq; |
|
|
|
} |
|
|
|
} |
|
|
|
if (keycode == CLICKY_TOGGLE && record->event.pressed) { |
|
|
|
float new_freq = clicky_freq / AUDIO_CLICKY_FREQ_FACTOR; |
|
|
|
if (new_freq > AUDIO_CLICKY_FREQ_MIN) { |
|
|
|
clicky_freq = new_freq; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if ( clicky_enable ) { |
|
|
|
if (record->event.pressed) { |
|
|
|
stop_all_notes(); |
|
|
|
clicky_play();; |
|
|
|
} |
|
|
|
} |
|
|
|
return true; |
|
|
|
} |
|
|
|
|
|
|
|
#endif //AUDIO_CLICKY |