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Refactor the rain lighting decision operator (#21139)

pull/21235/head
Albert Y 11 months ago
committed by GitHub
parent
commit
3444e9656d
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1 changed files with 3 additions and 7 deletions
  1. +3
    -7
      quantum/rgb_matrix/animations/pixel_rain_anim.h

+ 3
- 7
quantum/rgb_matrix/animations/pixel_rain_anim.h View File

@ -16,13 +16,9 @@ static bool PIXEL_RAIN(effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[led_index], params->flags)) {
return;
}
if (random8() & 2) {
rgb_matrix_set_color(led_index, 0, 0, 0);
} else {
HSV hsv = {random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(led_index, rgb.r, rgb.g, rgb.b);
}
HSV hsv = (random8() & 2) ? (HSV){0, 0, 0} : (HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(led_index, rgb.r, rgb.g, rgb.b);
wait_timer = g_rgb_timer + interval();
}


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