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@ -2,6 +2,10 @@ |
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RGB_MATRIX_EFFECT(TYPING_HEATMAP) |
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS |
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# ifndef RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS |
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# define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25 |
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# endif |
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void process_rgb_matrix_typing_heatmap(keyrecord_t* record) { |
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uint8_t row = record->event.key.row; |
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uint8_t col = record->event.key.col; |
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@ -27,6 +31,11 @@ void process_rgb_matrix_typing_heatmap(keyrecord_t* record) { |
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} |
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} |
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// A timer to track the last time we decremented all heatmap values. |
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static uint16_t heatmap_decrease_timer; |
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// Whether we should decrement the heatmap values during the next update. |
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static bool decrease_heatmap_values; |
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bool TYPING_HEATMAP(effect_params_t* params) { |
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// Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size |
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uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; |
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@ -38,6 +47,18 @@ bool TYPING_HEATMAP(effect_params_t* params) { |
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memset(g_rgb_frame_buffer, 0, sizeof g_rgb_frame_buffer); |
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} |
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// The heatmap animation might run in several iterations depending on |
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// `RGB_MATRIX_LED_PROCESS_LIMIT`, therefore we only want to update the |
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// timer when the animation starts. |
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if (params->iter == 0) { |
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decrease_heatmap_values = timer_elapsed(heatmap_decrease_timer) >= RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS; |
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// Restart the timer if we are going to decrease the heatmap this frame. |
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if (decrease_heatmap_values) { |
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heatmap_decrease_timer = timer_read(); |
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} |
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} |
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// Render heatmap & decrease |
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for (int i = led_min; i < led_max; i++) { |
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uint8_t row = i % MATRIX_ROWS; |
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@ -55,7 +76,9 @@ bool TYPING_HEATMAP(effect_params_t* params) { |
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rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b); |
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} |
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g_rgb_frame_buffer[row][col] = qsub8(val, 1); |
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if (decrease_heatmap_values) { |
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g_rgb_frame_buffer[row][col] = qsub8(val, 1); |
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} |
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} |
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return led_max < sizeof(g_rgb_frame_buffer); |
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