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[Keyboard] Adding OSAv2 Numpad Topre support (#21224)

pull/21252/head
blindassassin111 11 months ago
committed by GitHub
parent
commit
3703d5a83b
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 446 additions and 0 deletions
  1. +181
    -0
      keyboards/viktus/osav2_numpad_topre/ec.c
  2. +31
    -0
      keyboards/viktus/osav2_numpad_topre/ec.h
  3. +100
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      keyboards/viktus/osav2_numpad_topre/info.json
  4. +27
    -0
      keyboards/viktus/osav2_numpad_topre/keymaps/default/keymap.c
  5. +27
    -0
      keyboards/viktus/osav2_numpad_topre/keymaps/via/keymap.c
  6. +1
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      keyboards/viktus/osav2_numpad_topre/keymaps/via/rules.mk
  7. +49
    -0
      keyboards/viktus/osav2_numpad_topre/osav2_numpad_topre.c
  8. +27
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      keyboards/viktus/osav2_numpad_topre/readme.md
  9. +3
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      keyboards/viktus/osav2_numpad_topre/rules.mk

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keyboards/viktus/osav2_numpad_topre/ec.c View File

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/* Copyright 2023 Viktus Design LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#include "ec.h"
#include "analog.h"
//#include "debug.h" // needed for debugging
// sensing channel definitions
#define A0 0
#define A1 1
#define A2 2
#define A3 3
#define A4 4
#define A5 5
#define A6 6
#define A7 7
// analog connection settings
#define DISCHARGE_PIN B5
#define ANALOG_PORT B6
#ifndef MUX_SEL_PIN
# define MUX_SEL_PINS \
{ D6, D7, B4 }
#endif
// pin connections
const uint8_t row_channels[] = MATRIX_ROW_PINS;
const uint8_t col_pins[] = MATRIX_COL_PINS;
const uint8_t mux_sel_pins[] = MUX_SEL_PINS;
_Static_assert(sizeof(mux_sel_pins) == 3, "invalid MUX_SEL_PINS");
static ec_config_t config;
static uint16_t ec_sw_value[MATRIX_COLS][MATRIX_ROWS];
static inline void discharge_capacitor(void) { setPinOutput(DISCHARGE_PIN); }
static inline void charge_capacitor(uint8_t col) {
setPinInput(DISCHARGE_PIN);
writePinHigh(col_pins[col]);
}
static inline void clear_all_col_pins(void) {
for (int col = 0; col < sizeof(col_pins); col++) {
writePinLow(col_pins[col]);
}
}
void init_mux_sel(void) {
for (int idx = 0; idx < sizeof(mux_sel_pins); idx++) {
setPinOutput(mux_sel_pins[idx]);
}
}
void select_mux(uint8_t row) {
uint8_t ch = row_channels[row];
writePin(mux_sel_pins[0], ch & 1);
writePin(mux_sel_pins[1], ch & 2);
writePin(mux_sel_pins[2], ch & 4);
}
void init_col(void) {
for (int idx = 0; idx < sizeof(col_pins); idx++) {
setPinOutput(col_pins[idx]);
writePinLow(col_pins[idx]);
}
}
void ec_init(ec_config_t const* const ec_config) {
// save config
config = *ec_config;
// initialize discharge pin as discharge mode
writePinLow(DISCHARGE_PIN);
setPinOutput(DISCHARGE_PIN);
// set analog reference
analogReference(ADC_REF_POWER);
// initialize drive lines
init_col();
// initialize multiplexer select pin
init_mux_sel();
// set discharge pin to charge mode
setPinInput(DISCHARGE_PIN);
}
uint16_t ec_readkey_raw(uint8_t col, uint8_t row) {
uint16_t sw_value = 0;
discharge_capacitor();
select_mux(row);
clear_all_col_pins();
cli();
charge_capacitor(col);
sw_value = analogReadPin(ANALOG_PORT);
sei();
return sw_value;
}
bool ec_update_key(matrix_row_t* current_row, matrix_row_t col, uint16_t sw_value, uint16_t reset_pt, uint16_t actuation_pt) {
bool current_state = (*current_row >> col) & 1;
// press to release
if (current_state && sw_value < reset_pt) {
*current_row &= ~(MATRIX_ROW_SHIFTER << col);
return true;
}
// rest to press
if ((!current_state) && sw_value > actuation_pt) {
*current_row |= (MATRIX_ROW_SHIFTER << col);
return true;
}
return false;
}
bool ec_matrix_scan(matrix_row_t current_matrix[]) {
bool updated = false;
for (int row = 0; row < sizeof(row_channels); row++) {
for (int col = 0; col < sizeof(col_pins); col++) {
uint16_t reset_pt = config.reset_pt;
uint16_t actuation_pt = config.actuation_pt;
//Modifying threshold values for overlapping pads
switch(row) {
case 1:
case 2:
case 3:
case 4:
switch(col) {
case 3: // lower threshold for plus and enter: (37 rest, 61 btm)
reset_pt = 45;
actuation_pt = 50;
break;
}
break;
}
ec_sw_value[col][row] = ec_readkey_raw(col, row);
updated |= ec_update_key(&current_matrix[row], col, ec_sw_value[col][row], reset_pt, actuation_pt);
}
}
return updated;
}
// console debugging for pad values
/*void ec_dprint_matrix(void) {
for (int row = 0; row < sizeof(row_channels); row++) {
for (int col = 0; col < sizeof(col_pins); col++) {
dprintf("%5d", ec_sw_value[col][row]);
}
dprintf("\n");
}
}*/

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keyboards/viktus/osav2_numpad_topre/ec.h View File

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/* Copyright 2023 Viktus Design LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "matrix.h"
typedef struct {
uint16_t reset_pt;
uint16_t actuation_pt;
} ec_config_t;
void ec_init(ec_config_t const* const ec_config);
bool ec_matrix_scan(matrix_row_t current_matrix[]);
//void ec_dprint_matrix(void); // needed for debugging
uint16_t ec_readkey_raw(uint8_t col, uint8_t row);
bool ec_update_key(matrix_row_t* current_row, uint8_t col, uint16_t sw_value, uint16_t reset_pt, uint16_t actuation_pt);

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keyboards/viktus/osav2_numpad_topre/info.json View File

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{
"manufacturer": "Viktus Design LLC",
"keyboard_name": "OSAv2 Numpad - Topre",
"maintainer": "BlindAssassin111",
"url": "https://viktus.design",
"usb": {
"device_version": "1.1.0",
"vid": "0x5644",
"pid": "0x4E54"
},
"bootloader": "atmel-dfu",
"processor": "atmega32u4",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true
},
"build": {
"lto": true
},
"diode_direction": "COL2ROW",
"matrix_pins": {
"cols": ["F5", "F6", "D3", "D2"],
"rows": ["A1", "A0", "A3", "A2", "A4"]
},
"layouts": {
"LAYOUT_ortho_5x4": {
"layout": [
{ "label": "K00", "matrix": [0, 0], "x": 0, "y": 0 },
{ "label": "K01", "matrix": [0, 1], "x": 1, "y": 0 },
{ "label": "K02", "matrix": [0, 2], "x": 2, "y": 0 },
{ "label": "K03", "matrix": [0, 3], "x": 3, "y": 0 },
{ "label": "K10", "matrix": [1, 0], "x": 0, "y": 1 },
{ "label": "K11", "matrix": [1, 1], "x": 1, "y": 1 },
{ "label": "K12", "matrix": [1, 2], "x": 2, "y": 1 },
{ "label": "K13", "matrix": [1, 3], "x": 3, "y": 1 },
{ "label": "K20", "matrix": [2, 0], "x": 0, "y": 2 },
{ "label": "K21", "matrix": [2, 1], "x": 1, "y": 2 },
{ "label": "K22", "matrix": [2, 2], "x": 2, "y": 2 },
{ "label": "K23", "matrix": [2, 3], "x": 3, "y": 2 },
{ "label": "K30", "matrix": [3, 0], "x": 0, "y": 3 },
{ "label": "K31", "matrix": [3, 1], "x": 1, "y": 3 },
{ "label": "K32", "matrix": [3, 2], "x": 2, "y": 3 },
{ "label": "K33", "matrix": [3, 3], "x": 3, "y": 3 },
{ "label": "K40", "matrix": [4, 0], "x": 0, "y": 4 },
{ "label": "K41", "matrix": [4, 1], "x": 1, "y": 4 },
{ "label": "K42", "matrix": [4, 2], "x": 2, "y": 4 },
{ "label": "K43", "matrix": [4, 3], "x": 3, "y": 4 }
]
},
"LAYOUT_split_plus_2u_enter": {
"layout": [
{ "label": "K00", "matrix": [0, 0], "x": 0, "y": 0 },
{ "label": "K01", "matrix": [0, 1], "x": 1, "y": 0 },
{ "label": "K02", "matrix": [0, 2], "x": 2, "y": 0 },
{ "label": "K03", "matrix": [0, 3], "x": 3, "y": 0 },
{ "label": "K10", "matrix": [1, 0], "x": 0, "y": 1 },
{ "label": "K11", "matrix": [1, 1], "x": 1, "y": 1 },
{ "label": "K12", "matrix": [1, 2], "x": 2, "y": 1 },
{ "label": "K13", "matrix": [1, 3], "x": 3, "y": 1 },
{ "label": "K20", "matrix": [2, 0], "x": 0, "y": 2 },
{ "label": "K21", "matrix": [2, 1], "x": 1, "y": 2 },
{ "label": "K22", "matrix": [2, 2], "x": 2, "y": 2 },
{ "label": "K23", "matrix": [2, 3], "x": 3, "y": 2 },
{ "label": "K30", "matrix": [3, 0], "x": 0, "y": 3 },
{ "label": "K31", "matrix": [3, 1], "x": 1, "y": 3 },
{ "label": "K32", "matrix": [3, 2], "x": 2, "y": 3 },
{ "label": "K33", "matrix": [3, 3], "h": 2, "x": 3, "y": 3 },
{ "label": "K40", "matrix": [4, 0], "x": 0, "y": 4 },
{ "label": "K41", "matrix": [4, 1], "x": 1, "y": 4 },
{ "label": "K42", "matrix": [4, 2], "x": 2, "y": 4 }
]
},
"LAYOUT_2u_plus_2u_enter": {
"layout": [
{ "label": "K00", "matrix": [0, 0], "x": 0, "y": 0 },
{ "label": "K01", "matrix": [0, 1], "x": 1, "y": 0 },
{ "label": "K02", "matrix": [0, 2], "x": 2, "y": 0 },
{ "label": "K03", "matrix": [0, 3], "x": 3, "y": 0 },
{ "label": "K10", "matrix": [1, 0], "x": 0, "y": 1 },
{ "label": "K11", "matrix": [1, 1], "x": 1, "y": 1 },
{ "label": "K12", "matrix": [1, 2], "x": 2, "y": 1 },
{ "label": "K20", "matrix": [2, 0], "x": 0, "y": 2 },
{ "label": "K21", "matrix": [2, 1], "x": 1, "y": 2 },
{ "label": "K22", "matrix": [2, 2], "x": 2, "y": 2 },
{ "label": "K23", "matrix": [2, 3], "h": 2, "x": 3, "y": 1 },
{ "label": "K30", "matrix": [3, 0], "x": 0, "y": 3 },
{ "label": "K31", "matrix": [3, 1], "x": 1, "y": 3 },
{ "label": "K32", "matrix": [3, 2], "x": 2, "y": 3 },
{ "label": "K33", "matrix": [3, 3], "h": 2, "x": 3, "y": 3 },
{ "label": "K40", "matrix": [4, 0], "x": 0, "y": 4 },
{ "label": "K41", "matrix": [4, 1], "x": 1, "y": 4 },
{ "label": "K42", "matrix": [4, 2], "x": 2, "y": 4 }
]
}
}
}

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keyboards/viktus/osav2_numpad_topre/keymaps/default/keymap.c View File

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/* Copyright 2023 Viktus Design LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_5x4(
KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_PEQL,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PENT,
KC_P0, KC_P0, KC_PDOT, KC_DEL
)
};

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keyboards/viktus/osav2_numpad_topre/keymaps/via/keymap.c View File

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/* Copyright 2023 Viktus Design LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_5x4(
KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_PEQL,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PENT,
KC_P0, KC_P0, KC_PDOT, KC_DEL
)
};

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keyboards/viktus/osav2_numpad_topre/keymaps/via/rules.mk View File

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VIA_ENABLE = yes

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keyboards/viktus/osav2_numpad_topre/osav2_numpad_topre.c View File

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/* Copyright 2023 Viktus Design LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#include "ec.h"
#include "matrix.h"
//#include "debug.h" // needed for debugging
#define RESET_PT 55
#define ACTUATION_PT 65
// console debugging for pad values
void keyboard_post_init_kb() {
debug_enable = true;
debug_matrix = true;
}
void matrix_init_custom(void) {
ec_config_t ec_config = {.reset_pt = RESET_PT, .actuation_pt = ACTUATION_PT};
ec_init(&ec_config);
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool updated = ec_matrix_scan(current_matrix);
// console debugging for pad values
/*static int cnt = 0;
if (cnt++ == 1000) {
cnt = 0;
ec_dprint_matrix();
dprintf("\n");
}*/
return updated;
}

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keyboards/viktus/osav2_numpad_topre/readme.md View File

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# OSAv2 Numpad - Topre
![osav2_numpad_topre](https://i.imgur.com/G6yNtJMh.png)
An OSAv2 Numpad in topre flavor.
- Keyboard Maintainer: BlindAssassin111
- Hardware Supported: OSAv2 Numpad Topre PCB
- Hardware Availability: Viktus Design LLC
Make example for this keyboard (after setting up your build environment):
make viktus/osav2_numpad_topre:default
Flashing example for this keyboard:
make viktus/osav2_numpad_topre:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

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keyboards/viktus/osav2_numpad_topre/rules.mk View File

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CUSTOM_MATRIX = lite
QUANTUM_LIB_SRC += analog.c
SRC += ec.c

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