Browse Source

Add Launch Pad by Ungodly Design (#10952)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
pull/11000/head
Luis Godinez 3 years ago
committed by GitHub
parent
commit
386cff8cf5
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 529 additions and 0 deletions
  1. +72
    -0
      keyboards/ungodly/launch_pad/config.h
  2. +257
    -0
      keyboards/ungodly/launch_pad/keymaps/default/keymap.c
  3. +61
    -0
      keyboards/ungodly/launch_pad/launch_pad.c
  4. +70
    -0
      keyboards/ungodly/launch_pad/launch_pad.h
  5. +37
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      keyboards/ungodly/launch_pad/readme.md
  6. +32
    -0
      keyboards/ungodly/launch_pad/rules.mk

+ 72
- 0
keyboards/ungodly/launch_pad/config.h View File

@ -0,0 +1,72 @@
/* Copyright 2020 Ungodly Design <hello@ungodly.design>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5544 // "UD" = Ungodly Design
#define PRODUCT_ID 0x4C50 // "LP" = Launch Pad
#define DEVICE_VER 0x9999
#define MANUFACTURER Ungodly Design
#define PRODUCT Launch Pad
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS { D4, D6, D7, B4, B5 }
#define MATRIX_COL_PINS { B0, B1, B2, B3 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Rotary Encoder Assignment */
#define ENCODERS_PAD_A { C6 }
#define ENCODERS_PAD_B { B6 }
#define ENCODER_RESOLUTION 2
/* Midi Slider */
#define SLIDER_PIN F6
/* RGB Matrix configuration */
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES
#endif
#define RGB_DI_PIN F7
#ifdef RGB_DI_PIN
# define RGBLED_NUM 22
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
# define RGBLIGHT_ANIMATIONS
// RGB Matrix
# ifdef RGB_MATRIX_ENABLE
# define DRIVER_LED_TOTAL RGBLED_NUM
# endif
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
#define LOCKING_RESYNC_ENABLE
#define MIDI_ADVANCED

+ 257
- 0
keyboards/ungodly/launch_pad/keymaps/default/keymap.c View File

@ -0,0 +1,257 @@
/* Copyright 2020 Ungodly Design <hello@ungodly.design>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "analog.h"
#include "qmk_midi.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
_BL = 0,
_NV,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Numpad Layer
* ,-------------------.
* | NV | / | * |BK/FN|
* |----|----|----|-----|
* | 7 | 8 | 9 | - |
* |----|----|----|-----|
* | 4 | 5 | 6 | + |
* |----|----|----|-----|
* | 1 | 2 | 3 | |
* |----|----|----| En |
* | 0 | . | |
* `--------------------'
*/
[_BL] = LAYOUT_ortho_5x4(
TG(_NV), KC_PSLS, KC_PAST, LT(_FN, KC_BSPC),
KC_7, KC_8, KC_9, KC_PMNS,
KC_4, KC_5, KC_6, KC_PPLS,
KC_1, KC_2, KC_3, KC_PENT,
KC_0, KC_0, KC_DOT, KC_PENT
),
/* Keymap _NV: Navigation layer
* ,-------------------.
* |INS |HOME|PGUP| |
* |----|----|----|----|
* |DEL |END |PGDN| |
* |----|----|----|----|
* | | UP | | |
* |----|----|----|----|
* |LEFT|DOWN|RIGH| |
* |----|----|----| |
* | | | |
* `-------------------'
*/
[_NV] = LAYOUT_ortho_5x4(
KC_INS, KC_HOME, KC_PGUP, TG(_NV),
KC_DEL, KC_END, KC_PGDN, XXXXXXX,
XXXXXXX, KC_UP, XXXXXXX, XXXXXXX,
KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
/* Keymap _FN: RGB Function Layer
* ,-------------------.
* |RMOD|RGBP|RTOG| FN |
* |----|----|----|----|
* |HUD |HUI | | |
* |----|----|----|----|
* |SAD |SAI | | |
* |----|----|----|----|
* |VAD |VAS | | |
* |----|----|----| |
* |RST | | | |
* `-------------------'
*/
[_FN] = LAYOUT_ortho_5x4(
RGB_MOD, RGB_M_P, RGB_TOG, _______,
RGB_HUD, RGB_HUI, XXXXXXX, XXXXXXX,
RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX,
RGB_VAD, RGB_VAI, XXXXXXX, XXXXXXX,
RESET, XXXXXXX, XXXXXXX, XXXXXXX
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
uint8_t divisor = 0;
void slider(void) {
if (divisor++) { // only run the slider function 1/256 times it's called
return;
}
midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
}
void matrix_scan_user(void) {
slider();
}
// 0.91" OLED, 128x32 resolution
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180; // flips the display 270 degrees
}
#define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024
layer_state_t layer_state_set_user(layer_state_t state) {
static const char PROGMEM gui_layers[][ANIM_SIZE] = {
{
// Home Screen
// 'layer_bl', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
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0x81, 0x81, 0x81, 0x81, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff,
0xff, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0x01, 0x01, 0x01, 0xf9, 0x01, 0xf9, 0x01,
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0x10, 0x1f, 0x1f, 0x1f, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1f, 0x10, 0x20, 0x20, 0x40,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f,
0x7f, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x40, 0x40, 0x40, 0x4a, 0x44, 0x4a, 0x40,
0x4f, 0x40, 0x4f, 0x40, 0x40, 0x40, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x9c,
0x9c, 0x9c, 0x9c, 0x1c, 0xff, 0x31, 0x4a, 0x4a, 0x4a, 0x7b, 0x10, 0x21, 0x10, 0x21, 0x00, 0x00,
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},
{
// Navigation Screen
// 'layer_nav', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xf3, 0x29, 0x05, 0x85, 0xe5, 0xe5, 0xc5, 0x89, 0x92, 0xe4, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x44,
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0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x06, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02,
0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x42, 0x48, 0x43,
0x66, 0x4e, 0x53, 0x51, 0x51, 0x53, 0x53, 0x49, 0x24, 0x13, 0x08, 0x07, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x91,
0x91, 0x52, 0x53, 0x34, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
// RGB Screen
// 'layer_rgb', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x9c, 0x80, 0x80,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x80, 0x00, 0x00, 0xe0, 0x19, 0x04, 0x62, 0x11, 0x09, 0x04, 0x04, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x02, 0x04, 0x19, 0x10, 0x10, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0xe0, 0xc0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0x24, 0x04,
0x07, 0xe4, 0x24, 0x24, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x88, 0x30, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x60, 0x30, 0x98, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x0f, 0x07, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x22, 0x24,
0x24, 0xc4, 0x44, 0x22, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1d, 0x01, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02,
0x02, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
switch (get_highest_layer(state)) {
case _BL:
oled_write_raw_P(gui_layers[0], sizeof(gui_layers[0]) );
break;
case _NV:
oled_write_raw_P(gui_layers[1], sizeof(gui_layers[1]) );
break;
case _FN:
oled_write_raw_P(gui_layers[2], sizeof(gui_layers[2]) );
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR(" UND"), false);
break;
}
return state;
}
#endif

+ 61
- 0
keyboards/ungodly/launch_pad/launch_pad.c View File

@ -0,0 +1,61 @@
/* Copyright 2020 Ungodly Design <hello@ungodly.design>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "launch_pad.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 14, 15, 16, 17 },
{ 13, 12, 11, 10 },
{ 6, 7, 8, 9 },
{ 5, 4, 3, 2 },
{NO_LED, 0, 1, NO_LED }
}, { // LED Index to Physical Position
{ 37, 60 }, { 148, 60 }, // row 5
{ 222, 54 }, { 148, 45 }, { 74, 45 }, { 0, 45 }, // row 4
{ 0, 30 }, { 74, 30 }, { 148, 30 }, { 222, 30 }, // row 3
{ 222, 15 }, { 148, 15 }, { 74, 15 }, { 0, 15 }, // row 2
{ 0, 0 }, { 74, 0 }, { 148, 0 }, { 222, 0 }, // row 1
{ 185, 7 }, { 37, 7 }, // top underglow
{ 37, 52 }, { 185, 52 }, // bottom underglow
}, {
// LED Index to Flag
4, 4, // row 5
4, 4, 4, 4, // row 4
4, 4, 4, 4, // row 3
4, 4, 4, 4, // row 2
4, 4, 4, 4, // row 1
2, 2,
2, 2
} };
#endif
void eeconfig_init_kb(void) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable(); // Enable RGB by default
rgblight_sethsv(0, 255, 255); // Set default HSV - red hue, full saturation, full brightness
# ifdef RGBLIGHT_ANIMATIONS
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 2); // set to RGB_RAINBOW_SWIRL by default
# endif
#endif
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable(); // Enable RGB by default
#endif
eeconfig_update_kb(0);
eeconfig_init_user();
}

+ 70
- 0
keyboards/ungodly/launch_pad/launch_pad.h View File

@ -0,0 +1,70 @@
/* Copyright 2020 Ungodly Design <hello@ungodly.design>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
/* 4x5 numpad matrix layout
* ,-------------------.
* | 00 | 01 | 02 | 03 |
* |----|----|----|----|
* | 10 | 11 | 12 | 13 |
* |----|----|----|----|
* | 20 | 21 | 22 | 23 |
* |----|----|----|----|
* | 30 | 31 | 32 | 33 |
* |----|----|----|----|
* | 40 | 41 | 42 | 43 |
* `-------------------'
*/
/* Numpad matrix layout
* ,-------------------.
* | 00 | 01 | 02 | 03 |
* |----|----|----|----|
* | 10 | 11 | 12 | 13 |
* |----|----|----|----|
* | 20 | 21 | 22 | 23 |
* |----|----|----|----|
* | 30 | 31 | 32 | |
* |----|----|----| 33 |
* | 41 | 42 | |
* `-------------------'
*/
#define LAYOUT_ortho_5x4( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23, \
k30, k31, k32, k33, \
k40, k41, k42, k43 \
) \
{ \
{k00, k01, k02, k03}, \
{k10, k11, k12, k13}, \
{k20, k21, k22, k23}, \
{k30, k31, k32, k33}, \
{k40, k41, k42, k43} \
}

+ 37
- 0
keyboards/ungodly/launch_pad/readme.md View File

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# Launch Pad
The guidance computer inside the [Launch Pad](https://ungodly.design/products/launch-pad) by Ungodly Design.
**Features:**
* Onboard atmega32u4 controller, 5V @ 16MHz
* Kaihl hotswap sockets
* USB-C connector
* 18 in-switch RGB LEDs
* 4 underglow RGB LEDs
* 100 Ω potentiometer slider
* (optional) M2 pcb mounting holes
* (optional) pcb-mount stablizer footprints
* (optional) pin breakout:
* F5, F4, F1, F0, VBUS, GND
PCB Front | PCB Back
:-------------------------:|:-------------------------:
![Numpad](https://i.imgur.com/f47ZFZZl.png) | ![5x4](https://i.imgur.com/wZH76Ppl.png)
Numpad Layout | 5x4 Layout
:-------------------------:|:-------------------------:
![Numpad](https://i.imgur.com/4XvqCBHl.jpg) | ![5x4](https://i.imgur.com/mwtGnPSl.jpg)
|Reset Bootloader| |
|---|---|
|Use tweezers to short the two bottom pins of the J-Link pinout.|![Numpad](https://i.imgur.com/ArSIcK0.pngl)|
* Keyboard Maintainer: [Luis Godinez](https://github.com/luis-Godinez)
* Hardware Supported: Launch Pad PCB
* Hardware Availability: [Ungodly.Design](https://ungodly.design/products/launch-pad-pcb)
Make example for this keyboard (after setting up your build environment):
make ungodly/launch_pad:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 32
- 0
keyboards/ungodly/launch_pad/rules.mk View File

@ -0,0 +1,32 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
MIDI_ENABLE = yes
OLED_DRIVER_ENABLE = yes
ENCODER_ENABLE = yes
RGB_MATRIX_ENABLE = WS2812
SPACE_CADET_ENABLE = no
MAGIC_ENABLE = no
GRAVE_ESC_ENABLE = no
LTO_ENABLE = yes
SRC += analog.c

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