From 3f48cfb17e8bc3e781f52072ada63b551b93259f Mon Sep 17 00:00:00 2001 From: tzarc Date: Tue, 28 Feb 2023 00:26:03 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20gh-pages=20from=20@=20qmk/qmk?= =?UTF-8?q?=5Ffirmware@bacec14073b2e897d5a52caf12de5a6a1f7b4078=20?= =?UTF-8?q?=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ChangeLog/20230226.md | 367 +++++++++++++++++++++++++++++ _summary.md | 5 +- adc_driver.md | 17 ++ breaking_changes.md | 29 +-- breaking_changes_history.md | 1 + config_options.md | 32 +-- configurator_default_keymaps.md | 10 +- custom_matrix.md | 4 +- feature_auto_shift.md | 11 +- feature_combo.md | 50 ++++ feature_converters.md | 30 ++- feature_leader_key.md | 342 ++++++++++++++++++--------- feature_led_indicators.md | 2 +- feature_midi.md | 8 +- feature_os_detection.md | 77 ++++++ feature_pointing_device.md | 21 +- feature_sequencer.md | 28 +-- feature_split_keyboard.md | 6 + feature_swap_hands.md | 30 ++- feature_tap_dance.md | 64 ++--- feature_tri_layer.md | 48 ++++ feature_unicode.md | 10 +- flashing.md | 43 +++- gpio_control.md | 2 +- hardware_keyboard_guidelines.md | 2 +- internals/leader.md | 139 +++++++++++ ja/config_options.md | 2 - ja/custom_matrix.md | 4 +- ja/feature_grave_esc.md | 4 +- ja/feature_led_indicators.md | 2 +- ja/hardware_keyboard_guidelines.md | 2 +- ja/keymap.md | 8 +- ja/other_vscode.md | 2 - ja/tap_hold.md | 19 -- keycodes.md | 96 ++++---- keycodes_basic.md | 62 ++--- keycodes_magic.md | 73 +++--- keymap.md | 40 ++-- newbs_building_firmware.md | 2 +- other_vscode.md | 2 +- platformdev_rp2040.md | 23 +- quantum_painter.md | 59 +++-- quantum_painter_lvgl.md | 55 +++++ reference_info_json.md | 35 +++ squeezing_avr.md | 2 + tap_hold.md | 124 ++++++++-- zh-cn/feature_grave_esc.md | 4 +- zh-cn/keymap.md | 8 +- zh-cn/other_vscode.md | 2 - 49 files changed, 1545 insertions(+), 463 deletions(-) create mode 100644 ChangeLog/20230226.md create mode 100644 feature_os_detection.md create mode 100644 feature_tri_layer.md create mode 100644 internals/leader.md create mode 100644 quantum_painter_lvgl.md diff --git a/ChangeLog/20230226.md b/ChangeLog/20230226.md new file mode 100644 index 00000000000..df5095ac7b5 --- /dev/null +++ b/ChangeLog/20230226.md @@ -0,0 +1,367 @@ +# QMK Breaking Changes - 2023 February 26 Changelog + +## Changes Requiring User Action :id=changes-requiring-user-action + +### `IGNORE_MOD_TAP_INTERRUPT` behaviour changes ([#15741](https://github.com/qmk/qmk_firmware/pull/15741)) :id=i-m-t-i + +`IGNORE_MOD_TAP_INTERRUPT_PER_KEY` has been removed and `IGNORE_MOD_TAP_INTERRUPT` deprecated as a stepping stone towards making `IGNORE_MOD_TAP_INTERRUPT` the new default behavior for mod-taps in the future. + +In place of the now removed `IGNORE_MOD_TAP_INTERRUPT_PER_KEY`, one must use the pre-existing `HOLD_ON_OTHER_KEY_PRESS` option. + +In most cases, updating `get_ignore_mod_tap_interrupt` to `get_hold_on_other_key_press` is simply a matter of renaming the function and swapping every `true` by `false` and vice versa. The one subtlety you may need to look out for is that the `get_ignore_mod_tap_interrupt` was only ever called with mod-taps passed in as the `keycode` argument, while the `keycode` argument of `get_hold_on_other_key_press` can be any dual-role key. This includes not only mod-taps, but also layer-taps, one shot keys, `TT(layer)` and more. This has an impact on the effect of the `default` case in a typical per-key configuration making use of a `switch(keycode)` statement. + +To illustrate, let's take the example of a configuration where we'd want all mod-taps to activate the modifier if another key is pressed while held with the exception of `LCTL_T(KC_A)`, which should ignore keys pressed while it is held and activate the modifier only if it has been held for longer than the tapping term. In addition, we would like to keep the default "ignore-interrupt" behavior of layer taps. + +An old way to do this would be via the following code: + +```c +bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record) { + switch(keycode) { + case LCTL_T(KC_A): + return true; + default: + return false; + } +} +``` + +The correct way to update this code without accidentally changing how the layer-taps work would be the following: + +```c +bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record) { + switch(keycode) { + // Capture all mod-tap keycodes. + case QK_MOD_TAP ... QK_MOD_TAP_MAX: + if (keycode == LCTL_T(KC_A)) { + // Disable HOLD_ON_OTHER_KEY_PRESS for LCTL_T(KC_A) + // aka enable IGNORE_MOD_TAP_INTERRUPT for LCTL_T(KC_A). + return false; + } else { + // Enable HOLD_ON_OTHER_KEY_PRESS for every other mod-tap keycode. + return true; + } + default: + return false; + } +} +``` + +For more information, you are invited to read the sections on [IGNORE_MOD_TAP_INTERRUPT](tap_hold.md#ignore-mod-tap-interrupt) and [HOLD_ON_OTHER_KEY_PRESS](tap_hold.md#hold-on-other-key-press) in the page on [Tap-Hold configuration options](tap_hold.md). + +### `TAPPING_FORCE_HOLD` => `QUICK_TAP_TERM` ([#17007](https://github.com/qmk/qmk_firmware/pull/17007)) :id=quick-tap-term + +`TAPPING_FORCE_HOLD` feature is now replaced by `QUICK_TAP_TERM`. Instead of turning off auto-repeat completely, user will have the option to configure a `QUICK_TAP_TERM` in milliseconds. When the user holds a tap-hold key after tapping it within `QUICK_TAP_TERM`, QMK will send the tap keycode to the host, enabling auto-repeat. + +Its value is set to `TAPPING_TERM` by default and it can be reduced to match typing habits to avoid false triggers. To disable auto-repeat completely, set `QUICK_TAP_TERM` to zero. + +`TAPPING_FORCE_HOLD_PER_KEY` is also deprecated and replaced by `QUICK_TAP_TERM_PER_KEY`. The old granular control function for tapping force hold is: + +```c +bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case LT(1, KC_BSPC): + return true; + default: + return false; + } +} +``` + +That function can be replaced with: + +```c +uint16_t get_quick_tap_term(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case SFT_T(KC_SPC): + return 0; + default: + return QUICK_TAP_TERM; + } +} +``` + +For more details, please read the updated documentation section on [Quick Tap Term](tap_hold.md#quick-tap-term). + +### Leader Key Rework :id=leader-key-rework ([#19632](https://github.com/qmk/qmk_firmware/pull/19632)) + +The Leader Key feature API has been significantly improved, along with some bugfixes and added tests. + +Instead of defining your leader sequences in `matrix_scan_user()`, they are now handled in the `leader_end_user()` callback, and the `LEADER_EXTERNS()`/`LEADER_DICTIONARY()` macros are no longer needed: + +```c +void leader_end_user(void) { + if (leader_sequence_one_key(KC_F)) { + // Leader, f => Types the below string + SEND_STRING("QMK is awesome."); + } else if (leader_sequence_two_keys(KC_D, KC_D)) { + // Leader, d, d => Ctrl+A, Ctrl+C + SEND_STRING(SS_LCTL("a") SS_LCTL("c")); + } else if (leader_sequence_three_keys(KC_D, KC_D, KC_S)) { + // Leader, d, d, s => Types the below string + SEND_STRING("https://start.duckduckgo.com\n"); + } else if (leader_sequence_two_keys(KC_A, KC_S)) { + // Leader, a, s => GUI+S + tap_code16(LGUI(KC_S)); + } +} +``` + +For more information please see the [Leader Key documentation](feature_leader_key.md). + +### Updated Keyboard Codebases :id=updated-keyboard-codebases + +The following keyboards have had their source moved within QMK: + +| Old Keyboard Name | New Keyboard Name | +|-----------------------------|--------------------------| +| ramonimbao/aelith | rmi_kb/aelith | +| ramonimbao/herringbone/pro | rmi_kb/herringbone/pro | +| ramonimbao/herringbone/v1 | rmi_kb/herringbone/v1 | +| ramonimbao/mona/v1_1 | rmi_kb/mona/v1_1 | +| ramonimbao/mona/v1 | rmi_kb/mona/v1 | +| ramonimbao/mona/v32a | rmi_kb/mona/v32a | +| ramonimbao/squishy65 | rmi_kb/squishy65 | +| ramonimbao/squishytkl | rmi_kb/squishytkl | +| ramonimbao/tkl_ff | rmi_kb/tkl_ff | +| ramonimbao/tkl_ff/v1 | rmi_kb/tkl_ff/v1 | +| ramonimbao/tkl_ff/v2 | rmi_kb/tkl_ff/v2 | +| ramonimbao/wete/v1 | rmi_kb/wete/v1 | +| ramonimbao/wete/v2 | rmi_kb/wete/v2 | +| the_uni | stenothe_uni | +| xelus/xs60 | xelus/xs60/soldered | + +## Notable core changes :id=notable-core + +As per last breaking changes cycle, there has been _a lot_ of emphasis on behind-the-scenes changes, mainly around consolidation of core subsystems and constant values, as well as addressing tech debt. Whilst not outwardly visible, this cleanup and refactoring should start paying dividends as it simplifies future development and maintenance. + +A handful of examples: + +* Standardised the lower/raise/adjust layer change pattern with explicit keycodes and configurable target layers +* Cleaned up a lot of Makefile logic to simplify and speed up builds +* Automated tooling to regenerate keycode values has been hooked into the PR pipeline and will trigger failures if they're incorrect +* Many more configuration options have moved into `info.json`, such as backlight, encoders +* Additional unit tests to ensure keycode behaviours don't accidentally change + +## Full changelist :id=full-changelist + +Core: +* Remove IGNORE_MOD_TAP_INTERRUPT_PER_KEY in favour of HOLD_ON_OTHER_KEY_PRESS_PER_KEY ([#15741](https://github.com/qmk/qmk_firmware/pull/15741)) +* Add combo hook to allow per layer combo reference layers. ([#16699](https://github.com/qmk/qmk_firmware/pull/16699)) +* Replace Tapping Force Hold feature with Quick Tap Term ([#17007](https://github.com/qmk/qmk_firmware/pull/17007)) +* [Test] Reset timer for every unit test and provide timestamps for log messages ([#17028](https://github.com/qmk/qmk_firmware/pull/17028)) +* Bug17281 - Retain momentary layers until the end of tapping ([#17282](https://github.com/qmk/qmk_firmware/pull/17282)) +* Detect host OS based on USB fingerprint ([#18463](https://github.com/qmk/qmk_firmware/pull/18463)) +* allow locking the matrix state ([#18852](https://github.com/qmk/qmk_firmware/pull/18852)) +* Initial DD keymap_extras migration ([#19031](https://github.com/qmk/qmk_firmware/pull/19031)) +* Support inverted scan logic for optical switches ([#19053](https://github.com/qmk/qmk_firmware/pull/19053)) +* Corrections to uart driver for Chibios platform ([#19075](https://github.com/qmk/qmk_firmware/pull/19075)) +* Remaining DD keymap_extras migration ([#19110](https://github.com/qmk/qmk_firmware/pull/19110)) +* Add udev rule for the WB32 DFU bootloader ([#19135](https://github.com/qmk/qmk_firmware/pull/19135)) +* Add Michi MCU Converter support ([#19163](https://github.com/qmk/qmk_firmware/pull/19163)) +* Add Split support for Haptic feedback ([#19203](https://github.com/qmk/qmk_firmware/pull/19203)) +* Allow mod-tap hold action on one shot layer ([#19214](https://github.com/qmk/qmk_firmware/pull/19214)) +* Remove RGBLIGHT_ANIMATIONS from core (+cleanup) ([#19216](https://github.com/qmk/qmk_firmware/pull/19216)) +* Revert WB32 ISO workaround ([#19224](https://github.com/qmk/qmk_firmware/pull/19224)) +* Prevent dynamic keymaps from processing layers that don't exist ([#19225](https://github.com/qmk/qmk_firmware/pull/19225)) +* Add `*_RIGHT` configuration for PMW33XX driver ([#19243](https://github.com/qmk/qmk_firmware/pull/19243)) +* Remove deprecated led_set_kb ([#19273](https://github.com/qmk/qmk_firmware/pull/19273)) +* Tests that caps word stays active after use of OSL ([#19303](https://github.com/qmk/qmk_firmware/pull/19303)) +* Allow overriding of keymap/encodermap layer count. ([#19325](https://github.com/qmk/qmk_firmware/pull/19325)) +* guard action related debug messages ([#19348](https://github.com/qmk/qmk_firmware/pull/19348)) +* use `IS_EVENT` macro instead of `!IS_NOEVENT` ([#19366](https://github.com/qmk/qmk_firmware/pull/19366)) +* [Test] Introduce VERIFY_AND_CLEAR shorthand ([#19370](https://github.com/qmk/qmk_firmware/pull/19370)) +* Add RGB565 and RGB888 color support to Quantum Painter ([#19382](https://github.com/qmk/qmk_firmware/pull/19382)) +* Initial DD keycode regen workflow ([#19400](https://github.com/qmk/qmk_firmware/pull/19400)) +* Update RGB matrix reactive gradient timer scale ([#19415](https://github.com/qmk/qmk_firmware/pull/19415)) +* De-obfuscate random8 functions ([#19416](https://github.com/qmk/qmk_firmware/pull/19416)) +* Use random8 for jellybean effect ([#19418](https://github.com/qmk/qmk_firmware/pull/19418)) +* Align definition of unicode_map ([#19452](https://github.com/qmk/qmk_firmware/pull/19452)) +* Add analog support for RP2040 ([#19453](https://github.com/qmk/qmk_firmware/pull/19453)) +* [CI] Regenerate Files ([#19463](https://github.com/qmk/qmk_firmware/pull/19463)) +* Build warning when not valid work-tree ([#19475](https://github.com/qmk/qmk_firmware/pull/19475)) +* Migrate 'make git-submodule' to CLI command ([#19479](https://github.com/qmk/qmk_firmware/pull/19479)) +* Remove cmp checks from Makefile ([#19480](https://github.com/qmk/qmk_firmware/pull/19480)) +* Replace list_keyboards.sh with CLI calls ([#19485](https://github.com/qmk/qmk_firmware/pull/19485)) +* Remove unused Makefile paths ([#19487](https://github.com/qmk/qmk_firmware/pull/19487)) +* Migrate submodule dirty check to CLI ([#19488](https://github.com/qmk/qmk_firmware/pull/19488)) +* Remove `make all-` build targets ([#19496](https://github.com/qmk/qmk_firmware/pull/19496)) +* Relax converter validation within keymap schema ([#19544](https://github.com/qmk/qmk_firmware/pull/19544)) +* De-duplicate platform detection ([#19545](https://github.com/qmk/qmk_firmware/pull/19545)) +* Add alias support for converters ([#19563](https://github.com/qmk/qmk_firmware/pull/19563)) +* Revert "De-duplicate platform detection" ([#19564](https://github.com/qmk/qmk_firmware/pull/19564)) +* Add mmoskal/uf2-stm32f103 bootloader support ([#19594](https://github.com/qmk/qmk_firmware/pull/19594)) +* usb_main.c: remove `CH_KERNEL_MAJOR` check ([#19597](https://github.com/qmk/qmk_firmware/pull/19597)) +* Use the correct keycode when updating WPM ([#19599](https://github.com/qmk/qmk_firmware/pull/19599)) +* De-duplicate platform detection ([#19603](https://github.com/qmk/qmk_firmware/pull/19603)) +* Refactor rain pixel function ([#19606](https://github.com/qmk/qmk_firmware/pull/19606)) +* ChibiOS: Consolidate report sending code ([#19607](https://github.com/qmk/qmk_firmware/pull/19607)) +* Add f303 to tinyuf2 bootloader support ([#19620](https://github.com/qmk/qmk_firmware/pull/19620)) +* Refactor Leader key feature ([#19632](https://github.com/qmk/qmk_firmware/pull/19632)) +* Split out mcu_selection to platform ([#19701](https://github.com/qmk/qmk_firmware/pull/19701)) +* Move MIDI code out of tmk_core ([#19704](https://github.com/qmk/qmk_firmware/pull/19704)) +* Remove deprecated Quantum keycodes ([#19712](https://github.com/qmk/qmk_firmware/pull/19712)) +* QP: Correct rotation and offset when using LVGL ([#19713](https://github.com/qmk/qmk_firmware/pull/19713)) +* Remove usages of config_common.h from config.h files. ([#19714](https://github.com/qmk/qmk_firmware/pull/19714)) +* Relocate diode direction definitions ([#19715](https://github.com/qmk/qmk_firmware/pull/19715)) +* Normalise Swap Hands keycodes ([#19720](https://github.com/qmk/qmk_firmware/pull/19720)) +* Strip out more of config_common ([#19722](https://github.com/qmk/qmk_firmware/pull/19722)) +* Remove `IS_HOST_LED_ON` and migrate usages ([#19753](https://github.com/qmk/qmk_firmware/pull/19753)) +* Move more unicode ranges to DD ([#19755](https://github.com/qmk/qmk_firmware/pull/19755)) +* Tidy up use of keycode range helpers ([#19756](https://github.com/qmk/qmk_firmware/pull/19756)) +* Tri Layer Keys ([#19795](https://github.com/qmk/qmk_firmware/pull/19795)) +* Remove matrix_init_quantum/matrix_scan_quantum ([#19806](https://github.com/qmk/qmk_firmware/pull/19806)) +* Tidy up use of keycode range helpers ([#19813](https://github.com/qmk/qmk_firmware/pull/19813)) +* Remove `config.h` include from quantum files ([#19817](https://github.com/qmk/qmk_firmware/pull/19817)) +* Add rp2040_ce and add elite-pi and helios as alias ([#19830](https://github.com/qmk/qmk_firmware/pull/19830)) +* Add swap hands status function ([#19831](https://github.com/qmk/qmk_firmware/pull/19831)) +* Align sequencer keycodes ([#19875](https://github.com/qmk/qmk_firmware/pull/19875)) +* Align magic keycodes ([#19877](https://github.com/qmk/qmk_firmware/pull/19877)) +* Move `KC_MISSION_CONTROL`/`KC_LAUNCHPAD` keycodes to core ([#19884](https://github.com/qmk/qmk_firmware/pull/19884)) +* Reallocate user/kb keycode ranges ([#19907](https://github.com/qmk/qmk_firmware/pull/19907)) +* Reallocate SAFE_RANGE ([#19909](https://github.com/qmk/qmk_firmware/pull/19909)) +* Hide hex output when building uf2 ([#19940](https://github.com/qmk/qmk_firmware/pull/19940)) + +CLI: +* Automate "Data Driven" migrations? ([#17820](https://github.com/qmk/qmk_firmware/pull/17820)) +* Generate encodermap output from keymap.json. ([#18915](https://github.com/qmk/qmk_firmware/pull/18915)) +* Publish keymap.json to API ([#19167](https://github.com/qmk/qmk_firmware/pull/19167)) +* Apply suggested workaround for #18371 ([#19226](https://github.com/qmk/qmk_firmware/pull/19226)) +* Align new-keymap with new-keyboard ([#19229](https://github.com/qmk/qmk_firmware/pull/19229)) +* Validate keyboard name before accepting further input ([#19394](https://github.com/qmk/qmk_firmware/pull/19394)) +* Implement XAP style merge semantics for DD keycodes ([#19397](https://github.com/qmk/qmk_firmware/pull/19397)) +* Allow CLI to flash .uf2 files ([#19462](https://github.com/qmk/qmk_firmware/pull/19462)) +* Report submodule status when not valid work-tree ([#19474](https://github.com/qmk/qmk_firmware/pull/19474)) +* `qmk compile`/`qmk flash` - Validate keymap argument ([#19530](https://github.com/qmk/qmk_firmware/pull/19530)) +* Add commit info to `version.h` ([#19542](https://github.com/qmk/qmk_firmware/pull/19542)) +* Remove CLI commands: `multibuild`, `cformat`, `fileformat`, `pyformat`. ([#19629](https://github.com/qmk/qmk_firmware/pull/19629)) +* Print distro in doctor output ([#19633](https://github.com/qmk/qmk_firmware/pull/19633)) +* Reduce false positives in layout name validation ([#19646](https://github.com/qmk/qmk_firmware/pull/19646)) +* Add `mass-compile` ability to filter by key existence. ([#19885](https://github.com/qmk/qmk_firmware/pull/19885)) + +Submodule updates: +* Update ChibiOS[-Contrib], SIO driver, configs ([#17915](https://github.com/qmk/qmk_firmware/pull/17915)) +* Quantum Painter - LVGL Integration ([#18499](https://github.com/qmk/qmk_firmware/pull/18499)) +* [RP2040] update i2c drivers to reflect peripheral number ([#19277](https://github.com/qmk/qmk_firmware/pull/19277)) +* Update pico-sdk to 1.5.0 ([#19829](https://github.com/qmk/qmk_firmware/pull/19829)) + +Keyboards: +* Refactor entire Handwired K552 keyboard ([#18066](https://github.com/qmk/qmk_firmware/pull/18066)) +* Moonlander: Add RGB LED layout map macro ([#18745](https://github.com/qmk/qmk_firmware/pull/18745)) +* Add the Ortho60 v2 Keyboard to QMK ([#18890](https://github.com/qmk/qmk_firmware/pull/18890)) +* Refactor xs60 with soldered and hotswap version ([#19049](https://github.com/qmk/qmk_firmware/pull/19049)) +* [GMMK Pro] Change DEBOUNCE_TYPE to sym_eager_pk to reduce latency ([#19153](https://github.com/qmk/qmk_firmware/pull/19153)) +* Add KPrepublic BM16A v2 ([#19194](https://github.com/qmk/qmk_firmware/pull/19194)) +* Add Rama Works M60-B ([#19248](https://github.com/qmk/qmk_firmware/pull/19248)) +* Revert RESET-> QK_BOOT in Read Me files where applicable ([#19262](https://github.com/qmk/qmk_firmware/pull/19262)) +* Remove broken keymap/userspace ([#19271](https://github.com/qmk/qmk_firmware/pull/19271)) +* The Uni change folder location ([#19326](https://github.com/qmk/qmk_firmware/pull/19326)) +* New keymap for ID75 - paryz ([#19350](https://github.com/qmk/qmk_firmware/pull/19350)) +* Remove useless line continuations ([#19399](https://github.com/qmk/qmk_firmware/pull/19399)) +* Add The Uni Utility Belt Keymap ([#19411](https://github.com/qmk/qmk_firmware/pull/19411)) +* Migrate `MCU` and `BOOTLOADER` to data-driven ([#19529](https://github.com/qmk/qmk_firmware/pull/19529)) +* Migrate `LAYOUTS` to data driven ([#19541](https://github.com/qmk/qmk_firmware/pull/19541)) +* Tidy up use of CTPC ([#19570](https://github.com/qmk/qmk_firmware/pull/19570)) +* Remove matrix size defines ([#19581](https://github.com/qmk/qmk_firmware/pull/19581)) +* keebio/iris document LED matrix ([#19588](https://github.com/qmk/qmk_firmware/pull/19588)) +* Add support for current/voltage measurement on Ghoul. ([#19630](https://github.com/qmk/qmk_firmware/pull/19630)) +* Rename ramonimbao folder to rmi_kb ([#19699](https://github.com/qmk/qmk_firmware/pull/19699)) +* Remove commented out backlight config & stray "backlight levels" ([#19703](https://github.com/qmk/qmk_firmware/pull/19703)) +* Clean up Force NKRO in config.h ([#19718](https://github.com/qmk/qmk_firmware/pull/19718)) +* Remove unused `MATRIX_HAS_GHOST` from config.h ([#19726](https://github.com/qmk/qmk_firmware/pull/19726)) +* Debounce defines cleanup ([#19742](https://github.com/qmk/qmk_firmware/pull/19742)) +* Remove unused `LOCKING_SUPPORT_ENABLE` from config.h ([#19748](https://github.com/qmk/qmk_firmware/pull/19748)) +* Remove `DEBOUNCE` macro usage ([#19750](https://github.com/qmk/qmk_firmware/pull/19750)) +* Remove unused `GRAVE_ESC_CTRL_OVERRIDE` from config.h ([#19752](https://github.com/qmk/qmk_firmware/pull/19752)) +* Remove unused Bootmagic row/col defines from config.h ([#19761](https://github.com/qmk/qmk_firmware/pull/19761)) +* Remove unused `SOFT_SERIAL_PIN` from config.h ([#19768](https://github.com/qmk/qmk_firmware/pull/19768)) +* Remove `SOFT_SERIAL_PIN` for non-split boards ([#19774](https://github.com/qmk/qmk_firmware/pull/19774)) +* implement missing layouts + DD migration for wilba_tech/wt60_d ([#19777](https://github.com/qmk/qmk_firmware/pull/19777)) +* Move LED indicator config to data driven ([#19800](https://github.com/qmk/qmk_firmware/pull/19800)) +* Migrate `DIRECT_PINS` to data driven ([#19826](https://github.com/qmk/qmk_firmware/pull/19826)) +* Remove lingering `I2CD2` usages w/ RP2040 ([#19833](https://github.com/qmk/qmk_firmware/pull/19833)) +* Brick ([#19851](https://github.com/qmk/qmk_firmware/pull/19851)) +* Remove unused RGBLight defines from config.h ([#19859](https://github.com/qmk/qmk_firmware/pull/19859)) +* Move Bootmagic config to data driven ([#19860](https://github.com/qmk/qmk_firmware/pull/19860)) +* Move `SOFT_SERIAL_PIN` to data driven ([#19863](https://github.com/qmk/qmk_firmware/pull/19863)) +* Move layouts for direct_pins boards to data driven ([#19872](https://github.com/qmk/qmk_firmware/pull/19872)) +* Move QMK LUFA bootloader config to data driven ([#19879](https://github.com/qmk/qmk_firmware/pull/19879)) +* Move backlight config to data driven, part 1 ([#19887](https://github.com/qmk/qmk_firmware/pull/19887)) +* Add license headers to all default layout keymaps ([#19888](https://github.com/qmk/qmk_firmware/pull/19888)) +* Migrate some more layouts to data driven ([#19889](https://github.com/qmk/qmk_firmware/pull/19889)) +* Remove magic bodges from via keymaps ([#19890](https://github.com/qmk/qmk_firmware/pull/19890)) +* Refactor more `KC_MISSION_CONTROL`/`KC_LAUNCHPAD` usages ([#19891](https://github.com/qmk/qmk_firmware/pull/19891)) +* Remove default and unused `BACKLIGHT_LEVELS` ([#19898](https://github.com/qmk/qmk_firmware/pull/19898)) +* Move backlight config to data driven ([#19910](https://github.com/qmk/qmk_firmware/pull/19910)) +* Remove VIA specific use of `MACRO0*` ([#19918](https://github.com/qmk/qmk_firmware/pull/19918)) +* Use standard magic keycodes in `yandrstudio` keymaps ([#19919](https://github.com/qmk/qmk_firmware/pull/19919)) +* Move encoder config to data driven ([#19923](https://github.com/qmk/qmk_firmware/pull/19923)) + +Keyboard fixes: +* Partially revert #18940 for Ploopy Thumb Trackball ([#18943](https://github.com/qmk/qmk_firmware/pull/18943)) +* Fix up Info.Json files that weren't parsing correctly ([#19275](https://github.com/qmk/qmk_firmware/pull/19275)) +* Fix DZTECH Tofu II v1 i2c config ([#19306](https://github.com/qmk/qmk_firmware/pull/19306)) +* Fixup build failures. ([#19332](https://github.com/qmk/qmk_firmware/pull/19332)) +* Fixup horrortroll/handwired_k552 ([#19447](https://github.com/qmk/qmk_firmware/pull/19447)) +* Ignore defaults.hjson values if already set ([#19511](https://github.com/qmk/qmk_firmware/pull/19511)) +* Fix mk0_avr_extra PIN_COMPATIBLE lint warning ([#19640](https://github.com/qmk/qmk_firmware/pull/19640)) +* fix pegasushoof caps light, add via keymap ([#19649](https://github.com/qmk/qmk_firmware/pull/19649)) +* Fixup handwired/jscotto/scotto40 ([#19675](https://github.com/qmk/qmk_firmware/pull/19675)) +* Clean up remaining rules.mk `MCU`/`BOOTLOADER`s ([#19778](https://github.com/qmk/qmk_firmware/pull/19778)) +* Fix errors flagged by generate-api ([#19784](https://github.com/qmk/qmk_firmware/pull/19784)) +* Fix merge error with fave84 board ([#19808](https://github.com/qmk/qmk_firmware/pull/19808)) +* Fixup ek65 -- add processor & bootloader in `info.json` ([#19815](https://github.com/qmk/qmk_firmware/pull/19815)) +* Fixup durgod/dgk6x (scroll lock mis-defined as num lock) ([#19864](https://github.com/qmk/qmk_firmware/pull/19864)) +* Fix API generation ([#19866](https://github.com/qmk/qmk_firmware/pull/19866)) +* Fixup for_science ([#19867](https://github.com/qmk/qmk_firmware/pull/19867)) +* Fix more build failures ([#19869](https://github.com/qmk/qmk_firmware/pull/19869)) +* Fixup pegasushoof VIA keymap ([#19874](https://github.com/qmk/qmk_firmware/pull/19874)) +* Fixup cannonkeys/satisfaction75 (readd `backlight.breathing_period`) ([#19901](https://github.com/qmk/qmk_firmware/pull/19901)) +* Add some missing `#pragma once`s ([#19902](https://github.com/qmk/qmk_firmware/pull/19902)) +* `keebio/kbo5000`: fix encoder config ([#19941](https://github.com/qmk/qmk_firmware/pull/19941)) + +Others: +* KC_GESC -> QK_GESC for cn and ja Docs ([#19024](https://github.com/qmk/qmk_firmware/pull/19024)) +* Update files changed action ([#19172](https://github.com/qmk/qmk_firmware/pull/19172)) +* DD bootmagic config ([#19201](https://github.com/qmk/qmk_firmware/pull/19201)) +* Rework input_pressed_state docs ([#19267](https://github.com/qmk/qmk_firmware/pull/19267)) +* Change log for Quick Tap Term ([#19341](https://github.com/qmk/qmk_firmware/pull/19341)) +* Promote CTPC warning to error ([#19565](https://github.com/qmk/qmk_firmware/pull/19565)) +* Run format-text on keyboard PRs ([#19656](https://github.com/qmk/qmk_firmware/pull/19656)) +* Change defines by enums ([#19793](https://github.com/qmk/qmk_firmware/pull/19793)) +* [Doc]Remove depracted extension links in vscode guide ([#19842](https://github.com/qmk/qmk_firmware/pull/19842)) + +Bugs: +* Make Magic handling more consistent in Action Keycode handling ([#9126](https://github.com/qmk/qmk_firmware/pull/9126)) +* Fix functions when `NO_ACTION_TAPPING` is defined ([#11528](https://github.com/qmk/qmk_firmware/pull/11528)) +* Return USB HID GET_REPORT requests ([#14814](https://github.com/qmk/qmk_firmware/pull/14814)) +* Fixed NKRO issue caused by HID_SET_PROTOCOL on Chibios platform ([#17588](https://github.com/qmk/qmk_firmware/pull/17588)) +* kint36: do not restart USB stack after wakeup ([#19077](https://github.com/qmk/qmk_firmware/pull/19077)) +* Fixes to source generation [mostly typographic] ([#19160](https://github.com/qmk/qmk_firmware/pull/19160)) +* Teensy 3.5: do not restart USB stack after wakeup ([#19269](https://github.com/qmk/qmk_firmware/pull/19269)) +* Fixing PMW3389.c so it can compile ([#19301](https://github.com/qmk/qmk_firmware/pull/19301)) +* UCIS: remove `qk_` prefix ([#19302](https://github.com/qmk/qmk_firmware/pull/19302)) +* Leader: remove `qk_` prefix ([#19304](https://github.com/qmk/qmk_firmware/pull/19304)) +* Tap Dance: remove `qk_` prefix ([#19313](https://github.com/qmk/qmk_firmware/pull/19313)) +* Revert changes to keymap_steno.h ([#19412](https://github.com/qmk/qmk_firmware/pull/19412)) +* Use unique name for regen PR branches ([#19464](https://github.com/qmk/qmk_firmware/pull/19464)) +* Restore packing of midi note keycodes ([#19468](https://github.com/qmk/qmk_firmware/pull/19468)) +* Fix 'Need at least one layout defined in info.json' check ([#19537](https://github.com/qmk/qmk_firmware/pull/19537)) +* `qmk doctor` - Handle permission issues while checking udev ([#19548](https://github.com/qmk/qmk_firmware/pull/19548)) +* `qmk doctor` - Handle timeouts while checking binaries ([#19549](https://github.com/qmk/qmk_firmware/pull/19549)) +* Fix CLI community detection ([#19562](https://github.com/qmk/qmk_firmware/pull/19562)) +* Fix joystick build for ChibiOS ([#19602](https://github.com/qmk/qmk_firmware/pull/19602)) +* Fix converter alias after 19603 ([#19644](https://github.com/qmk/qmk_firmware/pull/19644)) +* Fix functions with empty params ([#19647](https://github.com/qmk/qmk_firmware/pull/19647)) +* rp2040: fix timer wrap deadlock in ws2812 vendor driver ([#19652](https://github.com/qmk/qmk_firmware/pull/19652)) +* analog.c: Fix `pinToMux()` for STM32F0xx ([#19658](https://github.com/qmk/qmk_firmware/pull/19658)) +* Fix quantum ring_buffer for ChibiOS ([#19683](https://github.com/qmk/qmk_firmware/pull/19683)) +* Regen keycode_table for unit tests ([#19721](https://github.com/qmk/qmk_firmware/pull/19721)) +* Fix midi after recent refactoring ([#19723](https://github.com/qmk/qmk_firmware/pull/19723)) +* Fix build failures with `OPT = 0` due to inline functions ([#19767](https://github.com/qmk/qmk_firmware/pull/19767)) +* Fix tri layer compiler issue if NO_ACTION_LAYER is defined ([#19821](https://github.com/qmk/qmk_firmware/pull/19821)) +* Fixup `develop` compiles. ([#19828](https://github.com/qmk/qmk_firmware/pull/19828)) +* Fix Layer Mod mishandling of right-handed mods, a mixup of 5-bit vs. 8-bit mods representation. ([#19845](https://github.com/qmk/qmk_firmware/pull/19845)) +* Fix compilation issue for Key Overrides ([#19856](https://github.com/qmk/qmk_firmware/pull/19856)) +* Fix regen script for macOS ([#19857](https://github.com/qmk/qmk_firmware/pull/19857)) +* Fix compilation error when defining QUICK_TAP_TERM_PER_KEY ([#19893](https://github.com/qmk/qmk_firmware/pull/19893)) +* VIA Protocol 12 + fixes ([#19916](https://github.com/qmk/qmk_firmware/pull/19916)) diff --git a/_summary.md b/_summary.md index 738c24ee42e..01808bd6754 100644 --- a/_summary.md +++ b/_summary.md @@ -85,6 +85,7 @@ * [Key Overrides](feature_key_overrides.md) * [Layers](feature_layers.md) * [One Shot Keys](one_shot_keys.md) + * [OS Detection](feature_os_detection.md) * [Raw HID](feature_rawhid.md) * [Secure](feature_secure.md) * [Send String](feature_send_string.md) @@ -92,6 +93,7 @@ * [Swap Hands](feature_swap_hands.md) * [Tap Dance](feature_tap_dance.md) * [Tap-Hold Configuration](tap_hold.md) + * [Tri Layer](feature_tri_layer.md) * [Unicode](feature_unicode.md) * [Userspace](feature_userspace.md) * [WPM Calculation](feature_wpm.md) @@ -99,6 +101,7 @@ * Hardware Features * Displays * [Quantum Painter](quantum_painter.md) + * [Quantum Painter LVGL Integration](quantum_painter_lvgl.md) * [HD44780 LCD Driver](feature_hd44780.md) * [ST7565 LCD Driver](feature_st7565.md) * [OLED Driver](feature_oled_driver.md) @@ -136,7 +139,7 @@ * Breaking Changes * [Overview](breaking_changes.md) * [My Pull Request Was Flagged](breaking_changes_instructions.md) - * [Most Recent ChangeLog](ChangeLog/20221126.md "QMK v0.19.0 - 2022 Nov 26") + * [Most Recent ChangeLog](ChangeLog/20230226.md "QMK v0.20.0 - 2023 Feb 26") * [Past Breaking Changes](breaking_changes_history.md) * C Development diff --git a/adc_driver.md b/adc_driver.md index 69fff4b3c28..494d90c94fa 100644 --- a/adc_driver.md +++ b/adc_driver.md @@ -43,6 +43,8 @@ Then place this include at the top of your code: ### ARM +#### STM32 + Note that some of these pins are doubled-up on ADCs with the same channel. This is because the pins can be used for either ADC. Also note that the F0 and F3 use different numbering schemes. The F0 has a single ADC and the channels are 0-indexed, whereas the F3 has 4 ADCs and the channels are 1-indexed. This is because the F0 uses the `ADCv1` implementation of the ADC, whereas the F3 uses the `ADCv3` implementation. @@ -121,6 +123,21 @@ Also note that the F0 and F3 use different numbering schemes. The F0 has a singl ² Not all STM32F4xx devices have ADC2 and/or ADC3, therefore some configurations shown in this table may be unavailable; in particular, pins `F4`…`F10` cannot be used as ADC inputs on devices which do not have ADC3. Check the device datasheet to confirm which pin functions are supported. +#### RP2040 + +RP2040 has only a single ADC (`ADCD1` in ChibiOS); in the QMK API the index for that ADC is 0. + +|Channel|Pin | +|-------|-------------------| +|0 |`GP26` | +|1 |`GP27` | +|2 |`GP28` | +|3 |`GP29` | +|4 |Temperature sensor*| + + +* The temperature sensor is disabled by default and needs to be enabled by the RP2040-specific function: `adcRPEnableTS(&ADCD1)`. The ADC must be initialized before calling that function; an easy way to ensure that is to perform a dummy conversion. + ## Functions ### AVR diff --git a/breaking_changes.md b/breaking_changes.md index a3f05cbfac6..6e0856d462f 100644 --- a/breaking_changes.md +++ b/breaking_changes.md @@ -10,34 +10,27 @@ Practically, this means QMK merges the `develop` branch into the `master` branch ## What has been included in past Breaking Changes? +* [2023 Feb 26](ChangeLog/20230226.md) * [2022 Nov 26](ChangeLog/20221126.md) * [2022 Aug 27](ChangeLog/20220827.md) * [2022 May 28](ChangeLog/20220528.md) * [2022 Feb 26](ChangeLog/20220226.md) -* [2021 Nov 27](ChangeLog/20211127.md) -* [2021 Aug 28](ChangeLog/20210828.md) -* [2021 May 29](ChangeLog/20210529.md) -* [2021 Feb 27](ChangeLog/20210227.md) -* [2020 Nov 28](ChangeLog/20201128.md) -* [2020 Aug 29](ChangeLog/20200829.md) -* [2020 May 30](ChangeLog/20200530.md) -* [2020 Feb 29](ChangeLog/20200229.md) -* [2019 Aug 30](ChangeLog/20190830.md) +* [Older Breaking Changes](breaking_changes_history.md) ## When is the next Breaking Change? -The next Breaking Change is scheduled for February 26, 2023. +The next Breaking Change is scheduled for May 28, 2023. ### Important Dates -* 2022 Nov 26 - `develop` is tagged with a new release version. Each push to `master` is subsequently merged to `develop` by GitHub actions. -* 2023 Jan 29 - `develop` closed to new PRs. -* 2023 Jan 29 - Call for testers. -* 2023 Feb 12 - Last day for merges -- after this point `develop` is locked for testing and accepts only bugfixes -* 2023 Feb 19 - `develop` is locked, only critical bugfix PRs merged. -* 2023 Feb 24 - `master` is locked, no PRs merged. -* 2023 Feb 26 - Merge `develop` to `master`. -* 2023 Feb 26 - `master` is unlocked. PRs can be merged again. +* 2023 Feb 26 - `develop` is tagged with a new release version. Each push to `master` is subsequently merged to `develop` by GitHub actions. +* 2023 Apr 30 - `develop` closed to new PRs. +* 2023 Apr 30 - Call for testers. +* 2023 May 14 - Last day for merges -- after this point `develop` is locked for testing and accepts only bugfixes +* 2023 May 21 - `develop` is locked, only critical bugfix PRs merged. +* 2023 May 26 - `master` is locked, no PRs merged. +* 2023 May 28 - Merge `develop` to `master`. +* 2023 May 28 - `master` is unlocked. PRs can be merged again. ## What changes will be included? diff --git a/breaking_changes_history.md b/breaking_changes_history.md index df94b81e04b..efc388985b3 100644 --- a/breaking_changes_history.md +++ b/breaking_changes_history.md @@ -2,6 +2,7 @@ This page links to all previous changelogs from the QMK Breaking Changes process. +* [2023 Feb 26](ChangeLog/20230226.md) - version 0.20.0 * [2022 Nov 26](ChangeLog/20221126.md) - version 0.19.0 * [2022 Aug 27](ChangeLog/20220827.md) - version 0.18.0 * [2022 May 28](ChangeLog/20220528.md) - version 0.17.0 diff --git a/config_options.md b/config_options.md index 6b1f83214c7..5bfb7c5d582 100644 --- a/config_options.md +++ b/config_options.md @@ -37,12 +37,7 @@ This level contains all of the options for that particular keymap. If you wish t # The `config.h` File -This is a C header file that is one of the first things included, and will persist over the whole project (if included). Lots of variables can be set here and accessed elsewhere. The `config.h` file shouldn't be including other `config.h` files, or anything besides this: - -```c -#include "config_common.h" -``` - +This is a C header file that is one of the first things included, and will persist over the whole project (if included). Lots of variables can be set here and accessed elsewhere. The `config.h` file shouldn't be including other `config.h` files. ## Hardware Options * `#define VENDOR_ID 0x1234` @@ -169,14 +164,18 @@ If you define these options you will enable the associated feature, which may in * `#define IGNORE_MOD_TAP_INTERRUPT` * makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the `TAPPING_TERM` for both keys. * See [Ignore Mod Tap Interrupt](tap_hold.md#ignore-mod-tap-interrupt) for details -* `#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY` - * enables handling for per key `IGNORE_MOD_TAP_INTERRUPT` settings -* `#define TAPPING_FORCE_HOLD` - * makes it possible to use a dual role key as modifier shortly after having been tapped - * See [Tapping Force Hold](tap_hold.md#tapping-force-hold) - * Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle) -* `#define TAPPING_FORCE_HOLD_PER_KEY` - * enables handling for per key `TAPPING_FORCE_HOLD` settings +* `#define QUICK_TAP_TERM 100` + * tap-then-hold timing to use a dual role key to repeat keycode + * See [Quick Tap Term](tap_hold.md#quick-tap-term) + * Changes the timing of Tap Toggle functionality (`TT` or the One Shot Tap Toggle) + * Defaults to `TAPPING_TERM` if not defined +* `#define QUICK_TAP_TERM_PER_KEY` + * enables handling for per key `QUICK_TAP_TERM` settings +* `#define HOLD_ON_OTHER_KEY_PRESS` + * selects the hold action of a dual-role key as soon as the tap of the dual-role key is interrupted by the press of another key. + * See "[hold on other key press](tap_hold.md#hold-on-other-key-press)" for details +* `#define HOLD_ON_OTHER_KEY_PRESS_PER_KEY` + * enables handling for per key `HOLD_ON_OTHER_KEY_PRESS` settings * `#define LEADER_TIMEOUT 300` * how long before the leader key times out * If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped. @@ -212,6 +211,9 @@ If you define these options you will enable the associated feature, which may in * Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPS_LOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 80 ms if not defined. For macOS, you may want to set this to 200 or higher. * `#define KEY_OVERRIDE_REPEAT_DELAY 500` * Sets the key repeat interval for [key overrides](feature_key_overrides.md). +* `#define LEGACY_MAGIC_HANDLING` + * Enables magic configuration handling for advanced keycodes (such as Mod Tap and Layer Tap) + ## RGB Light Configuration @@ -325,7 +327,7 @@ There are a few different ways to set handedness for split keyboards (listed in * `#define SPLIT_USB_TIMEOUT_POLL 10` * Poll frequency when detecting master/slave when using `SPLIT_USB_DETECT` - + * `#define SPLIT_WATCHDOG_ENABLE` * Reboot slave if no communication from master within timeout. * Helps resolve issue where both sides detect as slave using `SPLIT_USB_DETECT` diff --git a/configurator_default_keymaps.md b/configurator_default_keymaps.md index d08ec295396..4d3c1b8f47c 100644 --- a/configurator_default_keymaps.md +++ b/configurator_default_keymaps.md @@ -54,7 +54,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), [1] = LAYOUT_all( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, BL_TOGG, BL_DEC, BL_INC, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, BL_TOGG, BL_DOWN, BL_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_VOLD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, @@ -82,7 +82,7 @@ The default keymap uses the `LAYOUT_all` macro, so that will be the value of the "KC_LCTL", "KC_LGUI", "KC_LALT", "KC_SPC", "KC_RALT", "MO(1)", "KC_RGUI", "KC_RCTL", "KC_LEFT", "KC_DOWN", "KC_RGHT" ], [ - "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "RGB_TOG", "RGB_MOD", "RGB_HUD", "RGB_HUI", "RGB_SAD", "RGB_SAI", "RGB_VAD", "RGB_VAI", "BL_TOGG", "BL_DEC", "BL_INC", + "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "RGB_TOG", "RGB_MOD", "RGB_HUD", "RGB_HUI", "RGB_SAD", "RGB_SAI", "RGB_VAD", "RGB_VAI", "BL_TOGG", "BL_DOWN", "BL_UP", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_VOLU", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "QK_BOOT", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_MPLY", "KC_MNXT", "KC_VOLD", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", @@ -153,10 +153,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { ```c enum keyboard_keycodes { - CUSTOM_1 = SAFE_RANGE, + CUSTOM_1 = QK_KB_0, CUSTOM_2, CUSTOM_3, - NEW_SAFE_RANGE // Important! }; ``` @@ -185,8 +184,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t *record) { }; ``` -Note the call to `process_record_user()` at the end. Additionally, users of the keyboard will need to use `NEW_SAFE_RANGE` instead of `SAFE_RANGE` if they wish to add their own custom keycodes at keymap level, beyond what is provided by the keyboard. - +Note the call to `process_record_user()` at the end. ## Additional Reading :id=additional-reading diff --git a/custom_matrix.md b/custom_matrix.md index 6d6ae5e9726..ef206944e18 100644 --- a/custom_matrix.md +++ b/custom_matrix.md @@ -77,7 +77,7 @@ void matrix_init(void) { debounce_init(MATRIX_ROWS); // This *must* be called for correct keyboard behavior - matrix_init_quantum(); + matrix_init_kb(); } uint8_t matrix_scan(void) { @@ -89,7 +89,7 @@ uint8_t matrix_scan(void) { changed = debounce(raw_matrix, matrix, MATRIX_ROWS, changed); // This *must* be called for correct keyboard behavior - matrix_scan_quantum(); + matrix_scan_kb(); return changed; } diff --git a/feature_auto_shift.md b/feature_auto_shift.md index d3437a9c607..1719807e268 100644 --- a/feature_auto_shift.md +++ b/feature_auto_shift.md @@ -281,16 +281,7 @@ Tap Hold Configurations work a little differently when using Retro Shift. Referencing `TAPPING_TERM` makes little sense, as holding longer would result in shifting one of the keys. -`IGNORE_MOD_TAP_INTERRUPT` changes *only* rolling from a mod tap (releasing it -first), sending both keys instead of the modifier on the second. Its effects on -nested presses are ignored. - -As nested taps were changed to act as though `PERMISSIVE_HOLD` is set unless only -`IGNORE_MOD_TAP_INTERRUPT` is (outside of Retro Shift), and Retro Shift ignores -`IGNORE_MOD_TAP_INTERRUPT`, `PERMISSIVE_HOLD` has no effect on Mod Taps. - -Nested taps will *always* act as though the `TAPPING_TERM` was exceeded for both -Mod and Layer Tap keys. +`RETRO_SHIFT` enables [`PERMISSIVE_HOLD`-like behaviour](tap_hold.md#permissive-hold) (even if not explicitly enabled) on all mod-taps for which `RETRO_SHIFT` applies. ## Using Auto Shift Setup diff --git a/feature_combo.md b/feature_combo.md index c45e3fd0e45..75c78c4cd42 100644 --- a/feature_combo.md +++ b/feature_combo.md @@ -328,6 +328,51 @@ If you, for example, use multiple base layers for different key layouts, one for With `#define COMBO_ONLY_FROM_LAYER 0` in config.h, the combos' keys are always checked from layer `0`, even if other layers are active. +### Combo reference layers by layer. + +If not using `COMBO_ONLY_FROM_LAYER` it is possible to specify a +combo reference layer for any layer using the `combo_ref_from_layer` hook. +The combo macros automatically create this function from the `COMBO_REF_LAYER()` +entries given. + +This function returns the assigned reference layer for the current layer. +if there is no match, it returns the default reference layer if set, +or the current layer otherwise. A default layer can be set with +`DEFAULT_REF_LAYER(_MY_COMBO_REF_LAYER)` + +If not set, the default reference layer selection from the automatically generated +`combo-ref-from-layer()` will be the current layer. + +The following `combo_ref_from_layer` function +will give a reference layer of _QWERTY for the _DVORAK layer and +will give the _NAV layer as a reference to it's self. All other layers +will have the default for their combo reference layer. If the default +is not set, all other layers will reference themselves. + + ```c + #define COMBO_REF_DEFAULT _MY_COMBO_LAYER + ... + + uint8_t combo_ref_from_layer(uint8_t layer){ + switch (get_highest_layer(layer_state)){ + case _DVORAK: return _QWERTY; + case _NAV: return _NAV; + default: return _MY_COMBO_LAYER; + } + return layer; // important if default is not in case. + } + + ``` + + The equivalent definition using the combo macros is this: + + ```c + COMBO_REF_LAYER(_DVORAK, _QWERTY) + COMBO_REF_LAYER(_NAV, _NAV) + DEFAULT_REF_LAYER(_MY_COMBO_LAYER). + ``` + + ## User callbacks In addition to the keycodes, there are a few functions that you can use to set the status, or check it: @@ -350,6 +395,11 @@ First, you need to add `VPATH += keyboards/gboards` to your `rules.mk`. Next, in Then, write your combos in `combos.def` file in the following manner: ```c +// Alternate reference layers by layer +// Layer Reference layer +COMBO_REF_LAYER(_DVORAK, _QWERTY) // reference the qwerty layer for dvorak. +COMBO_REF_LAYER(_NAV, _NAV) // explicit reference to self instead of the default. + // name result chord keys COMB(AB_ESC, KC_ESC, KC_A, KC_B) COMB(JK_TAB, KC_TAB, KC_J, KC_K) diff --git a/feature_converters.md b/feature_converters.md index 0fa677f8732..9baac14e973 100644 --- a/feature_converters.md +++ b/feature_converters.md @@ -18,8 +18,14 @@ Currently the following converters are available: | `promicro` | `stemcell` | | `promicro` | `bonsai_c4` | | `promicro` | `elite_pi` | +| `promicro` | `rp2040_ce` | +| `promicro` | `elite_pi` | +| `promicro` | `helios` | +| `promicro` | `michi` | | `elite_c` | `stemcell` | +| `elite_c` | `rp2040_ce` | | `elite_c` | `elite_pi` | +| `elite_c` | `helios` | See below for more in depth information on each converter. @@ -81,6 +87,8 @@ If a board currently supported in QMK uses a [Pro Micro](https://www.sparkfun.co | [STeMCell](https://github.com/megamind4089/STeMCell) | `stemcell` | | [customMK Bonsai C4](https://shop.custommk.com/products/bonsai-c4-microcontroller-board) | `bonsai_c4` | | [Elite-Pi](https://keeb.io/products/elite-pi-usb-c-pro-micro-replacement-rp2040) | `elite_pi` | +| [0xCB Helios](https://keeb.supply/products/0xcb-helios) | `helios` | +| [Michi](https://github.com/ci-bus/michi-promicro-rp2040) | `michi` | Converter summary: @@ -93,7 +101,10 @@ Converter summary: | `bit_c_pro` | `-e CONVERT_TO=bit_c_pro` | `CONVERT_TO=bit_c_pro` | `#ifdef CONVERT_TO_BIT_C_PRO` | | `stemcell` | `-e CONVERT_TO=stemcell` | `CONVERT_TO=stemcell` | `#ifdef CONVERT_TO_STEMCELL` | | `bonsai_c4` | `-e CONVERT_TO=bonsai_c4` | `CONVERT_TO=bonsai_c4` | `#ifdef CONVERT_TO_BONSAI_C4` | +| `rp2040_ce` | `-e CONVERT_TO=rp2040_ce` | `CONVERT_TO=rp2040_ce` | `#ifdef CONVERT_TO_RP2040_CE` | | `elite_pi` | `-e CONVERT_TO=elite_pi` | `CONVERT_TO=elite_pi` | `#ifdef CONVERT_TO_ELITE_PI` | +| `helios` | `-e CONVERT_TO=helios` | `CONVERT_TO=helios` | `#ifdef CONVERT_TO_HELIOS` | +| `michi` | `-e CONVERT_TO=michi` | `CONVERT_TO=michi` | `#ifdef CONVERT_TO_MICHI` | ### Proton C :id=proton_c @@ -124,7 +135,7 @@ The following defaults are based on what has been implemented for [RP2040](platf | USB Host (e.g. USB-USB converter) | Not supported (USB host code is AVR specific and is not currently supported on ARM) | | [Split keyboards](feature_split_keyboard.md) | Partial via `PIO` vendor driver - heavily dependent on enabled features | -### SparkFun Pro Micro - RP2040, Blok, Bit-C PRO, and Elite-Pi :id=promicro_rp2040 +### SparkFun Pro Micro - RP2040, Blok, Bit-C PRO and Michi :id=promicro_rp2040 Currently identical to [Adafruit KB2040](#kb2040). @@ -153,10 +164,18 @@ The Bonsai C4 only has one on-board LED (B2), and by default, both the Pro Micro ```c #undef B0 -// If Vbus detection is unused, we can send RXLED to the Vbus detect pin instead +// If VBUS detection is unused, we can send RXLED to the Vbus detect pin instead #define B0 PAL_LINE(GPIOA, 9) ``` +### RP2040 Community Edition - Elite-Pi and Helios :id=rp2040_ce + +Feature set currently identical to [Adafruit KB2040](#kb2040). + +Enables VBUS detection by default for superior split keyboard support. + +For more information, refer to the [RP2040 Community Edition](platformdev_rp2040.md#rp2040_ce) docs. + ## Elite-C If a board currently supported in QMK uses an [Elite-C](https://keeb.io/products/elite-c-low-profile-version-usb-c-pro-micro-replacement-atmega32u4), the supported alternative controllers are: @@ -165,18 +184,21 @@ If a board currently supported in QMK uses an [Elite-C](https://keeb.io/products |----------------------------------------------------------------------------------|-------------------| | [STeMCell](https://github.com/megamind4089/STeMCell) | `stemcell` | | [Elite-Pi](https://keeb.io/products/elite-pi-usb-c-pro-micro-replacement-rp2040) | `elite_pi` | +| [0xCB Helios](https://keeb.supply/products/0xcb-helios) | `helios` | Converter summary: | Target | Argument | `rules.mk` | Condition | |-------------------|---------------------------------|------------------------------|-------------------------------------| | `stemcell` | `-e CONVERT_TO=stemcell` | `CONVERT_TO=stemcell` | `#ifdef CONVERT_TO_STEMCELL` | +| `rp2040_ce` | `-e CONVERT_TO=rp2040_ce` | `CONVERT_TO=rp2040_ce` | `#ifdef CONVERT_TO_RP2040_CE` | | `elite_pi` | `-e CONVERT_TO=elite_pi` | `CONVERT_TO=elite_pi` | `#ifdef CONVERT_TO_ELITE_PI` | +| `helios` | `-e CONVERT_TO=helios` | `CONVERT_TO=helios` | `#ifdef CONVERT_TO_HELIOS` | ### STeMCell :id=stemcell_elite Currently identical to [STeMCell](#stemcell) with support for the additional bottom row of pins. -### Elite-Pi :id=elite_pi +### RP2040 Community Edition :id=rp2040_ce_elite -Currently identical to [Adafruit KB2040](#kb2040), with support for the additional bottom row of pins. +Currently identical to [RP2040 Community Edition](#rp2040_ce), with support for the additional bottom row of pins. diff --git a/feature_leader_key.md b/feature_leader_key.md index 28e4501036b..72a6818dd1d 100644 --- a/feature_leader_key.md +++ b/feature_leader_key.md @@ -1,165 +1,297 @@ -# The Leader Key: A New Kind of Modifier +# The Leader Key: A New Kind of Modifier :id=the-leader-key -If you've ever used Vim, you know what a Leader key is. If not, you're about to discover a wonderful concept. :) Instead of hitting Alt+Shift+W for example (holding down three keys at the same time), what if you could hit a _sequence_ of keys instead? So you'd hit our special modifier (the Leader key), followed by W and then C (just a rapid succession of keys), and something would happen. +If you're a Vim user, you probably know what a Leader key is. In contrast to [Combos](feature_combo.md), the Leader key allows you to hit a *sequence* of up to five keys instead, which triggers some custom functionality once complete. -That's what `QK_LEAD` does. Here's an example: +## Usage :id=usage -1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode `QK_LEAD`. This key would be dedicated just for this -- it's a single action key, can't be used for anything else. -2. Include the line `#define LEADER_TIMEOUT 300` in your `config.h`. This sets the timeout for the `QK_LEAD` key. Specifically, when you press the `QK_LEAD` key, you only have a certain amount of time to complete the Leader Key sequence. The `300` here sets that to 300ms, and you can increase this value to give you more time to hit the sequence. But any keys pressed during this timeout are intercepted and not sent, so you may want to keep this value low. - * By default, this timeout is how long after pressing `QK_LEAD` to complete your entire sequence. This may be very low for some people. So you may want to increase this timeout. Optionally, you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped. This allows you to maintain a low value here, but still be able to use the longer sequences. To enable this option, add `#define LEADER_PER_KEY_TIMING` to your `config.h`. -3. Within your `matrix_scan_user` function, add something like this: +Add the following to your `rules.mk`: -```c -LEADER_EXTERNS(); - -void matrix_scan_user(void) { - LEADER_DICTIONARY() { - leading = false; - leader_end(); - - SEQ_ONE_KEY(KC_F) { - // Anything you can do in a macro. - SEND_STRING("QMK is awesome."); - } - SEQ_TWO_KEYS(KC_D, KC_D) { - SEND_STRING(SS_LCTL("a") SS_LCTL("c")); - } - SEQ_THREE_KEYS(KC_D, KC_D, KC_S) { - SEND_STRING("https://start.duckduckgo.com\n"); - } - SEQ_TWO_KEYS(KC_A, KC_S) { - register_code(KC_LGUI); - register_code(KC_S); - unregister_code(KC_S); - unregister_code(KC_LGUI); - } - } -} +```make +LEADER_ENABLE = yes ``` -As you can see, you have a few functions. You can use `SEQ_ONE_KEY` for single-key sequences (Leader followed by just one key), and `SEQ_TWO_KEYS`, `SEQ_THREE_KEYS` up to `SEQ_FIVE_KEYS` for longer sequences. +Then add the `QK_LEAD` keycode to your keymap. -Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously. +## Callbacks :id=callbacks -## Adding Leader Key Support +These callbacks are invoked when the leader sequence begins and ends. In the latter you can implement your custom functionality based on the contents of the sequence buffer. -To enable Leader Key, add the following line to your keymap's `rules.mk`: +```c +void leader_start_user(void) { + // Do something when the leader key is pressed +} -```make -LEADER_ENABLE = yes +void leader_end_user(void) { + if (leader_sequence_one_key(KC_F)) { + // Leader, f => Types the below string + SEND_STRING("QMK is awesome."); + } else if (leader_sequence_two_keys(KC_D, KC_D)) { + // Leader, d, d => Ctrl+A, Ctrl+C + SEND_STRING(SS_LCTL("a") SS_LCTL("c")); + } else if (leader_sequence_three_keys(KC_D, KC_D, KC_S)) { + // Leader, d, d, s => Types the below string + SEND_STRING("https://start.duckduckgo.com\n"); + } else if (leader_sequence_two_keys(KC_A, KC_S)) { + // Leader, a, s => GUI+S + tap_code16(LGUI(KC_S)); + } +} ``` -Place the following macro in your `keymap.c` or user space source file, before any functional code. It handles declaration of external variables that will be referenced by Leader Key codes that follows: +## Basic Configuration :id=basic-configuration + +### Timeout :id=timeout + +This is the amount of time you have to complete a sequence once the leader key has been pressed. The default value is 300 milliseconds, but you can change this by adding the following to your `config.h`: ```c -LEADER_EXTERNS(); +#define LEADER_TIMEOUT 350 ``` -## Per Key Timing on Leader keys +### Per-Key Timeout :id=per-key-timeout + +Rather than relying on an incredibly high timeout for long leader key strings or those of us without 200 wpm typing skills, you can enable per-key timing to ensure that each key pressed provides you with more time to finish the sequence. This is incredibly helpful with leader key emulation of tap dance (such as multiple taps of the same key like C, C, C). -Rather than relying on an incredibly high timeout for long leader key strings or those of us without 200wpm typing skills, we can enable per key timing to ensure that each key pressed provides us with more time to finish our stroke. This is incredibly helpful with leader key emulation of tap dance (read: multiple taps of the same key like C, C, C). +To enable this, add the following to your `config.h`: -In order to enable this, place this in your `config.h`: ```c #define LEADER_PER_KEY_TIMING ``` -After this, it's recommended that you lower your `LEADER_TIMEOUT` to something less that 300ms. +After this, it's recommended that you lower your timeout below 300 ms: ```c #define LEADER_TIMEOUT 250 ``` -Now, something like this won't seem impossible to do without a 1000MS leader key timeout: +Now, something like this won't seem impossible to do without a 1000 millisecond timeout: ```c -SEQ_THREE_KEYS(KC_C, KC_C, KC_C) { - SEND_STRING("Per key timing is great!!!"); +if (leader_sequence_three_keys(KC_C, KC_C, KC_C)) { + SEND_STRING("Per key timing is great!!!"); } ``` -## Infinite Leader key timeout +### Disabling Initial Timeout :id=disabling-initial-timeout -Sometimes your leader key is not on a comfortable place as the rest of keys on your sequence. Imagine that your leader key is one of your outer top right keys, you may need to reposition your hand just to reach your leader key. -This can make typing the entire sequence on time hard even if you are able to type most of the sequence fast. For example, if your sequence is `Leader + asd` typing `asd` fast is very easy once you have your hands in your home row. However starting the sequence in time after moving your hand out of the home row to reach the leader key and back is not. -To remove the stress this situation produces to your hands you can enable an infinite timeout just for the leader key. This means that after you hit the leader key you will have an infinite amount of time to start the rest of the sequence, allowing you to proper position your hands on the best position to type the rest of the sequence comfortably. -This infinite timeout only affects the leader key, so in our previous example of `Leader + asd` you will have an infinite amount of time between `Leader` and `a`, but once you start the sequence the timeout you have configured (global or per key) will work normally. -This way you can configure a very short `LEADER_TIMEOUT` but still have plenty of time to position your hands. +Sometimes your leader key may be too far away from the rest of the keys in the sequence. Imagine that your leader key is one of your outer top right keys - you may need to reposition your hand just to reach your leader key. This can make typing the entire sequence on time hard difficult if you are able to type most of the sequence fast. For example, if your sequence is `Leader + asd`, typing `asd` fast is very easy once you have your hands in your home row, but starting the sequence in time after moving your hand out of the home row to reach the leader key and back is not. + +To remove the stress this situation produces to your hands, you can disable the timeout just for the leader key. Add the following to your `config.h`: -In order to enable this, place this in your `config.h`: ```c #define LEADER_NO_TIMEOUT ``` -## Strict Key Processing - -By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](mod_tap.md) and [`Layer Tap`](feature_layers.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users. - -While, this may be fine for most, if you want to specify the whole keycode (eg, `LT(3, KC_A)` from the example above) in the sequence, you can enable this by adding `#define LEADER_KEY_STRICT_KEY_PROCESSING` to your `config.h` file. This will then disable the filtering, and you'll need to specify the whole keycode. +Now, after you hit the leader key, you will have an infinite amount of time to start the rest of the sequence, allowing you to properly position your hands to type the rest of the sequence comfortably. This way you can configure a very short `LEADER_TIMEOUT`, but still have plenty of time to position your hands. -## Customization +### Strict Key Processing :id=strict-key-processing -The Leader Key feature has some additional customization to how the Leader Key feature works. It has two functions that can be called at certain parts of the process. Namely `leader_start()` and `leader_end()`. +By default, only the "tap keycode" portions of [Mod-Taps](mod_tap.md) and [Layer Taps](feature_layers.md#switching-and-toggling-layers) are added to the sequence buffer. This means if you press eg. `LT(3, KC_A)` as part of a sequence, `KC_A` will be added to the buffer, rather than the entire `LT(3, KC_A)` keycode. -The `leader_start()` function is called when you tap the `QK_LEAD` key, and the `leader_end()` function is called when either the leader sequence is completed, or the leader timeout is hit. +This gives a more expected behaviour for most users, however you may want to change this. -You can add these functions to your code (`keymap.c` usually) to add feedback to the Leader sequences (such as beeping or playing music). +To enable this, add the following to your `config.h`: ```c -void leader_start(void) { - // sequence started -} - -void leader_end(void) { - // sequence ended (no success/failure detection) -} +#define LEADER_KEY_STRICT_KEY_PROCESSING ``` -### Example +## Example :id=example -This example will play the Mario "One Up" sound when you hit `QK_LEAD` to start the Leader Sequence, and will play "All Star" if it completes successfully or "Rick Roll" you if it fails. +This example will play the Mario "One Up" sound when you hit `QK_LEAD` to start the leader sequence. When the sequence ends, it will play "All Star" if it completes successfully or "Rick Roll" you if it fails (in other words, no sequence matched). ```c -bool did_leader_succeed; #ifdef AUDIO_ENABLE -float leader_start[][2] = SONG(ONE_UP_SOUND ); -float leader_succeed[][2] = SONG(ALL_STAR); -float leader_fail[][2] = SONG(RICK_ROLL); +float leader_start_song[][2] = SONG(ONE_UP_SOUND); +float leader_succeed_song[][2] = SONG(ALL_STAR); +float leader_fail_song[][2] = SONG(RICK_ROLL); #endif -LEADER_EXTERNS(); - -void matrix_scan_user(void) { - LEADER_DICTIONARY() { - did_leader_succeed = leading = false; - - SEQ_ONE_KEY(KC_E) { - // Anything you can do in a macro. - SEND_STRING(SS_LCTL(SS_LSFT("t"))); - did_leader_succeed = true; - } else - SEQ_TWO_KEYS(KC_E, KC_D) { - SEND_STRING(SS_LGUI("r") "cmd\n" SS_LCTL("c")); - did_leader_succeed = true; - } - leader_end(); - } -} -void leader_start(void) { +void leader_start_user(void) { #ifdef AUDIO_ENABLE - PLAY_SONG(leader_start); + PLAY_SONG(leader_start_song); #endif } -void leader_end(void) { - if (did_leader_succeed) { -#ifdef AUDIO_ENABLE - PLAY_SONG(leader_succeed); -#endif - } else { +void leader_end_user(void) { + bool did_leader_succeed = false; + + if (leader_sequence_one_key(KC_E)) { + SEND_STRING(SS_LCTL(SS_LSFT("t"))); + did_leader_succeed = true; + } else if (leader_sequence_two_keys(KC_E, KC_D)) { + SEND_STRING(SS_LGUI("r") "cmd\n" SS_LCTL("c")); + did_leader_succeed = true; + } + #ifdef AUDIO_ENABLE - PLAY_SONG(leader_fail); + if (did_leader_succeed) { + PLAY_SONG(leader_succeed_song); + } else { + PLAY_SONG(leader_fail_song); + } #endif - } } ``` + +## Keycodes :id=keycodes + +|Key |Aliases |Description | +|-----------------------|---------|-------------------------| +|`QK_LEADER` |`QK_LEAD`|Begin the leader sequence| + +## API :id=api + +### `void leader_start_user(void)` :id=api-leader-start-user + +User callback, invoked when the leader sequence begins. + +--- + +### `void leader_end_user(void)` :id=api-leader-end-user + +User callback, invoked when the leader sequence ends. + +--- + +### `void leader_start(void)` :id=api-leader-start + +Begin the leader sequence, resetting the buffer and timer. + +--- + +### `void leader_end(void)` :id=api-leader-end + +End the leader sequence. + +--- + +### `bool leader_sequence_active(void)` :id=api-leader-sequence-active + +Whether the leader sequence is active. + +--- + +### `bool leader_sequence_add(uint16_t keycode)` :id=api-leader-sequence-add + +Add the given keycode to the sequence buffer. + +If `LEADER_NO_TIMEOUT` is defined, the timer is reset if the buffer is empty. + +#### Arguments :id=api-leader-sequence-add-arguments + + - `uint16_t keycode` + The keycode to add. + +#### Return Value :id=api-leader-sequence-add-return + +`true` if the keycode was added, `false` if the buffer is full. + +--- + +### `bool leader_sequence_timed_out(void)` :id=api-leader-sequence-timed-out + +Whether the leader sequence has reached the timeout. + +If `LEADER_NO_TIMEOUT` is defined, the buffer must also contain at least one key. + +--- + +### `bool leader_reset_timer(void)` :id=api-leader-reset-timer + +Reset the leader sequence timer. + +--- + +### `bool leader_sequence_one_key(uint16_t kc)` :id=api-leader-sequence-one-key + +Check the sequence buffer for the given keycode. + +#### Arguments :id=api-leader-sequence-one-key-arguments + + - `uint16_t kc` + The keycode to check. + +#### Return Value :id=api-leader-sequence-one-key-return + +`true` if the sequence buffer matches. + +--- + +### `bool leader_sequence_two_keys(uint16_t kc1, uint16_t kc2)` :id=api-leader-sequence-two-keys + +Check the sequence buffer for the given keycodes. + +#### Arguments :id=api-leader-sequence-two-keys-arguments + + - `uint16_t kc1` + The first keycode to check. + - `uint16_t kc2` + The second keycode to check. + +#### Return Value :id=api-leader-sequence-two-keys-return + +`true` if the sequence buffer matches. + +--- + +### `bool leader_sequence_three_keys(uint16_t kc1, uint16_t kc2, uint16_t kc3)` :id=api-leader-sequence-three-keys + +Check the sequence buffer for the given keycodes. + +#### Arguments :id=api-leader-sequence-three-keys-arguments + + - `uint16_t kc1` + The first keycode to check. + - `uint16_t kc2` + The second keycode to check. + - `uint16_t kc3` + The third keycode to check. + +#### Return Value :id=api-leader-sequence-three-keys-return + +`true` if the sequence buffer matches. + +--- + +### `bool leader_sequence_four_keys(uint16_t kc1, uint16_t kc2, uint16_t kc3, uint16_t kc4)` :id=api-leader-sequence-four-keys + +Check the sequence buffer for the given keycodes. + +#### Arguments :id=api-leader-sequence-four-keys-arguments + + - `uint16_t kc1` + The first keycode to check. + - `uint16_t kc2` + The second keycode to check. + - `uint16_t kc3` + The third keycode to check. + - `uint16_t kc4` + The fourth keycode to check. + +#### Return Value :id=api-leader-sequence-four-keys-return + +`true` if the sequence buffer matches. + +--- + +### `bool leader_sequence_five_keys(uint16_t kc1, uint16_t kc2, uint16_t kc3, uint16_t kc4, uint16_t kc5)` :id=api-leader-sequence-five-keys + +Check the sequence buffer for the given keycodes. + +#### Arguments :id=api-leader-sequence-five-keys-arguments + + - `uint16_t kc1` + The first keycode to check. + - `uint16_t kc2` + The second keycode to check. + - `uint16_t kc3` + The third keycode to check. + - `uint16_t kc4` + The fourth keycode to check. + - `uint16_t kc5` + The fifth keycode to check. + +#### Return Value :id=api-leader-sequence-five-keys-return + +`true` if the sequence buffer matches. diff --git a/feature_led_indicators.md b/feature_led_indicators.md index d89562a377c..1f71cdb1c81 100644 --- a/feature_led_indicators.md +++ b/feature_led_indicators.md @@ -19,7 +19,7 @@ There are three ways to get the lock LED state: Two deprecated functions that provide the LED state as `uint8_t`: -* `uint8_t led_set_kb(uint8_t usb_led)` and `_user(uint8_t usb_led)` +* `uint8_t led_set_user(uint8_t usb_led)` * `uint8_t host_keyboard_leds()` ## Configuration Options diff --git a/feature_midi.md b/feature_midi.md index 5df11c4b586..59ee0114c8b 100644 --- a/feature_midi.md +++ b/feature_midi.md @@ -250,10 +250,10 @@ For the above, the `MI_C` keycode will produce a C3 (note number 48), and so on. * `quantum/process_keycode/process_midi.c` * `quantum/quantum_keycodes.h` - * `tmk_core/protocol/midi.h` - * `tmk_core/protocol/midi.c` - * `tmk_core/protocol/qmk_midi.c` - * `tmk_core/protocol/midi_device.h` + * `quantum/midi/midi.h` + * `quantum/midi/midi.c` + * `quantum/midi/qmk_midi.c` + * `quantum/midi/midi_device.h` diff --git a/quantum_painter_lvgl.md b/quantum_painter_lvgl.md new file mode 100644 index 00000000000..4d10160baf4 --- /dev/null +++ b/quantum_painter_lvgl.md @@ -0,0 +1,55 @@ +# Quantum Painter LVGL Integration :id=lvgl + +LVGL (Light and Versatile Graphics Library) is an open-source graphics library providing everything you need to create an embedded GUI for your board with easy-to-use graphical elements. + +LVGL integrates with [Quantum Painter's](quantum_painter.md) API and drivers to render to the display, the hardware supported by Quantum Painter is also supported by LVGL. + +?> Keep in mind that enabling the LVGL integration has a big impact in firmware size, it is recommeded to use a supported MCU with >256 kB of flash space. + +To learn more about LVGL and how to use it please take a look at their [official documentation](https://docs.lvgl.io/8.2/intro/) + +## Enabling LVGL :id=lvgl-enabling +To enable LVGL to be built into your firmware, add the following to `rules.mk`: + +```make +QUANTUM_PAINTER_ENABLE = yes +QUANTUM_PAINTER_DRIVERS = ...... +QUANTUM_PAINTER_LVGL_INTEGRATION = yes +``` +To configure the Quantum Painter Display Drivers please read the [Quantum Painter Display Drivers](quantum_painter.md#quantum-painter-drivers) section. + +## Quantum Painter LVGL API :id=lvgl-api + +### Quantum Painter LVGL Attach :id=lvgl-api-init + +```c +bool qp_lvgl_attach(painter_device_t device); +``` + +The `qp_lvgl_attach` function is used to set up LVGL with the supplied display, and requires an already configured display. + +```c +static painter_device_t display; +void keyboard_post_init_kb(void) { + display = qp_make_.......; // Create the display + qp_init(display, QP_ROTATION_0); // Initialise the display + + if (qp_lvgl_attach(display)) { // Attach LVGL to the display + ...Your code to draw // Run LVGL specific code to draw + } +} +``` +To init. the display please read the [Display Initialisation](quantum_painter.md#quantum-painter-api-init) section. + +!> Attaching LVGL to a display means LVGL subsequently "owns" the display. Using standard Quantum Painter drawing operations with the display after LVGL attachment will likely result in display artifacts. +### Quantum Painter LVGL Detach :id=lvgl-api-init + +```c +void qp_lvgl_detach(void) +``` + +The `qp_lvgl_detach` function stops the internal LVGL ticks and releases resources related to it. + +## Enabling/Disabling LVGL features :id=lvgl-configuring + +You can overwrite LVGL specific features in your `lv_conf.h` file. diff --git a/reference_info_json.md b/reference_info_json.md index d5469c835af..354863f5075 100644 --- a/reference_info_json.md +++ b/reference_info_json.md @@ -113,6 +113,20 @@ Example: } ``` +### Additional Options + +* `input_pressed_state` + * This configures state of the GPIO pins when the key is pressed - `1` for high, `0` for low + * Default: `0` + +Example: + +```json + "matrix_pins": { + "input_pressed_state": 1, +}, +``` + ## Non-RGB LED Lighting This section controls basic 2-pin LEDs, which typically pass through keyswitches and are soldered into the PCB, or are placed in PCB sockets. @@ -333,3 +347,24 @@ Example: } } ``` + +## Bootmagic + +This section configures [Bootmagic Lite](feature_bootmagic.md) support. + +The following options can be configured: + +|Key |Description | +|---------|-----------------------------------------------------------------------------| +|`matrix` | A two item list describing the row and column location for the trigger key. | + +Example: + +```json +{ + "bootmagic": { + "enabled": true, + "matrix": [0, 0] + }, +} +``` diff --git a/squeezing_avr.md b/squeezing_avr.md index caf18002c01..62db7f24713 100644 --- a/squeezing_avr.md +++ b/squeezing_avr.md @@ -193,6 +193,8 @@ That said, there are a number of Pro Micro replacements with ARM controllers: * [SparkFun Pro Micro - RP2040](https://www.sparkfun.com/products/18288) * [Blok](https://boardsource.xyz/store/628b95b494dfa308a6581622) * [Elite-Pi](https://keeb.io/products/elite-pi-usb-c-pro-micro-replacement-rp2040) +* [0xCB Helios](https://keeb.supply/products/0xcb-helios) ([Open Source](https://github.com/0xCB-dev/0xCB-Helios), DIY/PCBA/Shop) +* [Michi](https://github.com/ci-bus/michi-promicro-rp2040) There are other, non-Pro Micro compatible boards out there. The most popular being: * [WeAct Blackpill F411](https://www.aliexpress.com/item/1005001456186625.html) (~$6 USD) diff --git a/tap_hold.md b/tap_hold.md index 8914b730b38..348e2655eb7 100644 --- a/tap_hold.md +++ b/tap_hold.md @@ -118,7 +118,7 @@ The reason is that `TAPPING_TERM` is a macro that expands to a constant integer The code which decides between the tap and hold actions of dual-role keys supports three different modes, in increasing order of preference for the hold action: -1. The default mode selects the hold action only if the dual-role key is held down longer than the tapping term. In this mode pressing other keys while the dual-role key is held down does not influence the tap-or-hold decision. +1. The default mode selects the hold action only if the dual-role key is held down longer than the tapping term. In this mode pressing other keys while the dual-role key is held down does not influence the tap-or-hold decision. In other words, this mode ignores interrupts. 2. The “permissive hold” mode, in addition to the default behavior, immediately selects the hold action when another key is tapped (pressed and then released) while the dual-role key is held down, even if this happens earlier than the tapping term. If another key is just pressed, but then the dual-role key is released before that other key (and earlier than the tapping term), this mode will still select the tap action. @@ -126,6 +126,73 @@ The code which decides between the tap and hold actions of dual-role keys suppor Note that until the tap-or-hold decision completes (which happens when either the dual-role key is released, or the tapping term has expired, or the extra condition for the selected decision mode is satisfied), key events are delayed and not transmitted to the host immediately. The default mode gives the most delay (if the dual-role key is held down, this mode always waits for the whole tapping term), and the other modes may give less delay when other keys are pressed, because the hold action may be selected earlier. +### Comparison :id=comparison + +To better illustrate the tap-or-hold decision modes, let us compare the expected output of each decision mode in a handful of tapping scenarios involving a mod-tap key (`LSFT_T(KC_A)`) and a regular key (`KC_B`) with the `TAPPING_TERM` set to 200ms. + +By default, mod-taps behave like `HOLD_ON_OTHER_KEY_PRESS`, while layer-taps behave like "Ignore Interrupt" out of the box. If you want "Ignore Interrupt"-like behaviour for mod-taps, you must enable `IGNORE_MOD_TAP_INTERRUPT`, or return `false` in the `get_hold_on_other_key_press` function for all mod-taps. + +Note: "`kc` held" in the "Physical key event" column means that the key wasn't physically released yet at this point in time. + +#### Distinct taps (AABB) :id=distinct-taps + +| Time | Physical key event |Ignore Interrupt| `PERMISSIVE_HOLD` | `HOLD_ON_OTHER_KEY_PRESS` | +|------|--------------------|----------------|-------------------|----------------------------| +| 0 | `LSFT_T(KC_A)` down| | | | +| 199 | `LSFT_T(KC_A)` up | a | a | a | +| 210 | `KC_B` down | ab | ab | ab | +| 220 | `KC_B` up | ab | ab | ab | + +| Time | Physical key event |Ignore Interrupt| `PERMISSIVE_HOLD` | `HOLD_ON_OTHER_KEY_PRESS` | +|------|--------------------|----------------|-------------------|----------------------------| +| 0 | `LSFT_T(KC_A)` down| | | | +| 200 | `LSFT_T(KC_A)` held|Shift| Shift | Shift | +| 201 | `LSFT_T(KC_A)` up |Shift| Shift | Shift | +| 205 | `KC_B` down | b | b | b | +| 210 | `KC_B` up | b | b | b | + +#### Nested tap (ABBA) :id=nested-tap + +| Time | Physical key event |Ignore Interrupt| `PERMISSIVE_HOLD` | `HOLD_ON_OTHER_KEY_PRESS` | +|------|--------------------|----------------|-------------------|----------------------------| +| 0 | `LSFT_T(KC_A)` down| | | | +| 110 | `KC_B` down | | | B | +| 120 | `KC_B` up | | B | B | +| 199 | `LSFT_T(KC_A)` up | ab | B | B | + +| Time | Physical key event |Ignore Interrupt| `PERMISSIVE_HOLD` | `HOLD_ON_OTHER_KEY_PRESS` | +|------|--------------------|----------------|-------------------|----------------------------| +| 0 | `LSFT_T(KC_A)` down| | | | +| 110 | `KC_B` down | | | B | +| 120 | `KC_B` up | | B | B | +| 200 | `LSFT_T(KC_A)` held| B | B | B | +| 210 | `LSFT_T(KC_A)` up | B | B | B | + +| Time | Physical key event |Ignore Interrupt| `PERMISSIVE_HOLD` | `HOLD_ON_OTHER_KEY_PRESS` | +|------|--------------------|----------------|-------------------|----------------------------| +| 0 | `LSFT_T(KC_A)` down| | | | +| 200 | `LSFT_T(KC_A)` held|Shift| Shift | Shift | +| 205 | `KC_B` down | B | B | B | +| 210 | `KC_B` up | B | B | B | +| 220 | `LSFT_T(KC_A)` up | B | B | B | + +#### Rolling keys (ABAB) :id=rolling-keys + +| Time | Physical key event |Ignore Interrupt| `PERMISSIVE_HOLD` | `HOLD_ON_OTHER_KEY_PRESS` | +|------|--------------------|----------------|-------------------|----------------------------| +| 0 | `LSFT_T(KC_A)` down| | | | +| 110 | `KC_B` down | | | B | +| 130 | `LSFT_T(KC_A)` up | ab | ab | B | +| 140 | `KC_B` up | ab | ab | B | + +| Time | Physical key event |Ignore Interrupt| `PERMISSIVE_HOLD` | `HOLD_ON_OTHER_KEY_PRESS` | +|------|--------------------|----------------|-------------------|----------------------------| +| 0 | `LSFT_T(KC_A)` down| | | | +| 110 | `KC_B` down | | | B | +| 200 | `LSFT_T(KC_A)` held| B | B | B | +| 205 | `LSFT_T(KC_A)` up | B | B | B | +| 210 | `KC_B` up | B | B | B | + ### Default Mode Example sequence 1 (the `L` key is also mapped to `KC_RGHT` on layer 2): @@ -179,8 +246,6 @@ since `SFT_T(KC_A)` is NOT held longer than the `TAPPING_TERM`. However, the actual output would be capital `X` (`SHIFT` + `x`) due to reasons explained under [Ignore Mod Tap Interrupt](#ignore-mod-tap-interrupt). - - ### Permissive Hold The “permissive hold” mode can be enabled for all dual-role keys by adding the corresponding option to `config.h`: @@ -212,7 +277,7 @@ An example of a sequence that is affected by the “permissive hold” mode: +---------------------------|--------+ ``` -Normally, if you do all this within the `TAPPING_TERM` (default: 200ms), this will be registered as `al` by the firmware and host system. With the `PERMISSIVE_HOLD` option enabled, the Layer Tap key is considered as a layer switch if another key is tapped, and the above sequence would be registered as `KC_RGHT` (the mapping of `L` on layer 2). We could describe this sequence as a “nested press” (the modified key's key down and key up events are “nested” between the dual-role key's key down and key up events). +Normally, if you do all this within the `TAPPING_TERM` (default: 200ms), this will be registered as `al` by the firmware and host system. With the `PERMISSIVE_HOLD` option enabled, the Layer Tap key is considered as a layer switch if another key is tapped, and the above sequence would be registered as `KC_RGHT` (the mapping of `L` on layer 2). We could describe this sequence as a “nested tap” (the modified key's key down and key up events are “nested” between the dual-role key's key down and key up events). However, this slightly different sequence will not be affected by the “permissive hold” mode: @@ -235,7 +300,7 @@ However, this slightly different sequence will not be affected by the “permiss In the sequence above the dual-role key is released before the other key is released, and if that happens within the tapping term, the “permissive hold” mode will still choose the tap action for the dual-role key, and the sequence will be registered as `al` by the host. We could describe this as a “rolling press” (the two keys' key down and key up events behave as if you were rolling a ball across the two keys, first pressing each key down in sequence and then releasing them in the same order). -?> The `PERMISSIVE_HOLD` option also affects Mod Tap keys, but this may not be noticeable if you do not also enable the `IGNORE_MOD_TAP_INTERRUPT` option for those keys, because the default handler for Mod Tap keys also considers both the “nested press” and “rolling press” sequences like shown above as a modifier hold, not the tap action. If you do not enable `IGNORE_MOD_TAP_INTERRUPT`, the effect of `PERMISSIVE_HOLD` on Mod Tap keys would be limited to reducing the delay before the key events are made visible to the host. +?> The `PERMISSIVE_HOLD` option is not noticeable if you also enable `HOLD_ON_OTHER_KEY_PRESS` because the latter option considers both the “nested tap” and “rolling press” sequences like shown above as a hold action, not the tap action. `HOLD_ON_OTHER_KEY_PRESS` makes the Tap-Or-Hold decision earlier in the chain of key events, thus taking a precedence over `PERMISSIVE_HOLD`. This remark also applies to default mod-taps. For more granular control of this feature, you can add the following to your `config.h`: @@ -291,7 +356,7 @@ An example of a sequence that is affected by the “hold on other key press” m Normally, if you do all this within the `TAPPING_TERM` (default: 200ms), this will be registered as `al` by the firmware and host system. With the `HOLD_ON_OTHER_KEY_PRESS` option enabled, the Layer Tap key is considered as a layer switch if another key is pressed, and the above sequence would be registered as `KC_RGHT` (the mapping of `L` on layer 2). -?> The `HOLD_ON_OTHER_KEY_PRESS` option also affects Mod Tap keys, but this may not be noticeable if you do not also enable the `IGNORE_MOD_TAP_INTERRUPT` option for those keys, because the default handler for Mod Tap keys also considers the “rolling press” sequence like shown above as a modifier hold, not the tap action. If you do not enable `IGNORE_MOD_TAP_INTERRUPT`, the effect of `HOLD_ON_OTHER_KEY_PRESS` on Mod Tap keys would be limited to reducing the delay before the key events are made visible to the host. +?> The `HOLD_ON_OTHER_KEY_PRESS` option is essentially redundant with the default mod-tap behaviour. The only notable difference is that `HOLD_ON_OTHER_KEY_PRESS` reduces the delay before the key events are made visible to the host. For more granular control of this feature, you can add the following to your `config.h`: @@ -355,69 +420,76 @@ However, if the `HOLD_ON_OTHER_KEY_PRESS` option is enabled in addition to `IGNO For more granular control of this feature, you can add the following to your `config.h`: ```c -#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY +#define HOLD_ON_OTHER_KEY_PRESS_PER_KEY ``` +?> This option affects *all* dual-role keys. + You can then add the following function to your keymap: ```c -bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record) { +bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case SFT_T(KC_SPC): // Do not force the mod-tap key press to be handled as a modifier // if any other key was pressed while the mod-tap key is held down. - return true; + return false; default: - // Force the mod-tap key press to be handled as a modifier if any + // Force the dual-role key press to be handled as a modifier if any // other key was pressed while the mod-tap key is held down. - return false; + return true; } } ``` -## Tapping Force Hold +Note that you must return `false` in `get_hold_on_other_key_press` in order to apply `IGNORE_MOD_TAP_INTERRUPT` for a certain mod-tap key. -To enable `tapping force hold`, add the following to your `config.h`: +?> `IGNORE_MOD_TAP_INTERRUPT[_PER_KEY]` is being progressively phased out to align the (default) behavior and configuration of mod-taps with the rest of dual-role keys. + +## Quick Tap Term + +When the user holds a key after tapping it, the tapping function is repeated by default, rather than activating the hold function. This allows keeping the ability to auto-repeat the tapping function of a dual-role key. `QUICK_TAP_TERM` enables fine tuning of that ability. If set to `0`, it will remove the auto-repeat ability and activate the hold function instead. + +`QUICK_TAP_TERM` is set to `TAPPING_TERM` by default, which is the maximum allowed value for `QUICK_TAP_TERM`. To override its value (in milliseconds) add the following to your `config.h`: ```c -#define TAPPING_FORCE_HOLD +#define QUICK_TAP_TERM 120 ``` -When the user holds a key after tapping it, the tapping function is repeated by default, rather than activating the hold function. This allows keeping the ability to auto-repeat the tapping function of a dual-role key. `TAPPING_FORCE_HOLD` removes that ability to let the user activate the hold function instead, in the case of holding the dual-role key after having tapped it. - Example: - `SFT_T(KC_A)` Down - `SFT_T(KC_A)` Up - `SFT_T(KC_A)` Down -- wait until the tapping term expires... -- `SFT_T(KC_A)` Up +- (wait until tapping term expires...) -With default settings, `a` will be sent on the first release, then `a` will be sent on the second press allowing the computer to trigger its auto-repeat function. +With default settings, `a` will be sent on the first release, then `a` will be sent on the second press allowing the computer to trigger its auto repeat function until the key is released. -With `TAPPING_FORCE_HOLD`, the second press will be interpreted as a Shift, allowing to use it as a modifier shortly after having used it as a tap. +With `QUICK_TAP_TERM` configured, the timing between `SFT_T(KC_A)` up and `SFT_T(KC_A)` down must be within `QUICK_TAP_TERM` to trigger auto repeat. Otherwise the second press will be sent as a Shift. If `QUICK_TAP_TERM` is set to `0`, the second press will always be sent as a Shift, effectively disabling auto-repeat. -!> `TAPPING_FORCE_HOLD` will break anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tap Toggle). +!> `QUICK_TAP_TERM` timing will also impact anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tap Toggle). For more granular control of this feature, you can add the following to your `config.h`: ```c -#define TAPPING_FORCE_HOLD_PER_KEY +#define QUICK_TAP_TERM_PER_KEY ``` You can then add the following function to your keymap: ```c -bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) { +uint16_t get_quick_tap_term(uint16_t keycode, keyrecord_t *record) { switch (keycode) { - case LT(1, KC_BSPC): - return true; + case SFT_T(KC_SPC): + return QUICK_TAP_TERM - 20; default: - return false; + return QUICK_TAP_TERM; } } ``` +?> If `QUICK_TAP_TERM` is set higher than `TAPPING_TERM`, it will default to `TAPPING_TERM`. + ## Retro Tapping To enable `retro tapping`, add the following to your `config.h`: diff --git a/zh-cn/feature_grave_esc.md b/zh-cn/feature_grave_esc.md index f57dabeaff6..1795a508efe 100644 --- a/zh-cn/feature_grave_esc.md +++ b/zh-cn/feature_grave_esc.md @@ -11,7 +11,7 @@ ## 使用方法 -在配列中使用 `KC_GESC` 替换 `KC_GRAVE` (一般都在`1`键左边)。默认点击会输出 `KC_ESC`,按下Shift或GUI键时,点击会输出 `KC_GRV` +在配列中使用 `QK_GESC` 替换 `KC_GRAVE` (一般都在`1`键左边)。默认点击会输出 `KC_ESC`,按下Shift或GUI键时,点击会输出 `KC_GRV` ## 操作系统视角 @@ -21,7 +21,7 @@ |键 |别名 |描述 | |---------|-----------|------------------------------------------------------------------| -|`KC_GESC`|`GRAVE_ESC`|单击输出Escape, 按住Shift或GUI时输出` | +|`QK_GESC`|`GRAVE_ESC`|单击输出Escape, 按住Shift或GUI时输出` | ### 须留意 diff --git a/zh-cn/keymap.md b/zh-cn/keymap.md index 74866b195ac..91a5ac0c664 100644 --- a/zh-cn/keymap.md +++ b/zh-cn/keymap.md @@ -143,9 +143,11 @@ QMK键映射定义在C源文件中,其数据结构上是一个容纳了数组 // and just use numbers. // 译:每一层为了便于识别可以起一个名字,下划线没有实际意义 - 叫STUFF之类的也行的, // 译:层名不需要都一样长,甚至不定义这些直接用层号也是可以的 - #define _BL 0 - #define _FL 1 - #define _CL 2 + enum layer_names { + _BL, + _FL, + _CL, + }; 以上是一些便于编写键映射及自定义函数时可用的预定义,`GRAVE_MODS` 后续会用在自定义函数中,之后的 `_BL`, `_FL` 及 `_CL` 便于我们在代码中引用这些层。 diff --git a/zh-cn/other_vscode.md b/zh-cn/other_vscode.md index e4bca0711c1..5f66eb65922 100644 --- a/zh-cn/other_vscode.md +++ b/zh-cn/other_vscode.md @@ -107,10 +107,8 @@ * [Git Extension Pack](https://marketplace.visualstudio.com/items?itemName=donjayamanne.git-extension-pack) - 提供了一系列的Git工具可以让你在QMK Firmware中使用Git便捷一些。 * [EditorConfig for VS Code](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) - _[可选]_ - 可以让你的代码更符合QMK规范。 -* [Bracket Pair Colorizer 2](https://marketplace.visualstudio.com/items?itemName=CoenraadS.bracket-pair-colorizer-2) - _[可选]_ - 可以给大括号着色,可以更好地阅读嵌套代码。 * [GitHub Markdown Preview](https://marketplace.visualstudio.com/items?itemName=bierner.github-markdown-preview) - _[可选]_ - 使得VS Code下的markdown预览更符合Github的效果。 * [VS Live Share Extension Pack](https://marketplace.visualstudio.com/items?itemName=MS-vsliveshare.vsliveshare-pack) - _[可选]_ - 这个扩展允许他人访问你的工作区(或反之)进行协作,在你遇到问题需要他人帮助时挺有用。 -* [VIM Keymap](https://marketplace.visualstudio.com/items?itemName=GiuseppeCesarano.vim-keymap) - _[可选]_ - 为那些更喜欢VIM风格的按键操作的人所准备。这样的扩展还有挺多。 安装扩展后需要重启VS Code。