From 410686dc03e242a8e9a1a7043dabc68f8ab0287e Mon Sep 17 00:00:00 2001 From: rooski15 <34818505+rooski15@users.noreply.github.com> Date: Sat, 25 Jun 2022 12:45:45 -0700 Subject: [PATCH] [Keyboard] Add blockboy/ac980mini keyboard (#16839) Co-authored-by: Drashna Jaelre Co-authored-by: Ryan --- keyboards/blockboy/ac980mini/ac980mini.c | 54 +++++++++ keyboards/blockboy/ac980mini/ac980mini.h | 35 ++++++ keyboards/blockboy/ac980mini/config.h | 94 +++++++++++++++ keyboards/blockboy/ac980mini/info.json | 109 ++++++++++++++++++ .../ac980mini/keymaps/default/keymap.c | 74 ++++++++++++ .../blockboy/ac980mini/keymaps/via/keymap.c | 74 ++++++++++++ .../blockboy/ac980mini/keymaps/via/rules.mk | 1 + keyboards/blockboy/ac980mini/readme.md | 29 +++++ keyboards/blockboy/ac980mini/rules.mk | 22 ++++ 9 files changed, 492 insertions(+) create mode 100644 keyboards/blockboy/ac980mini/ac980mini.c create mode 100644 keyboards/blockboy/ac980mini/ac980mini.h create mode 100644 keyboards/blockboy/ac980mini/config.h create mode 100644 keyboards/blockboy/ac980mini/info.json create mode 100644 keyboards/blockboy/ac980mini/keymaps/default/keymap.c create mode 100644 keyboards/blockboy/ac980mini/keymaps/via/keymap.c create mode 100644 keyboards/blockboy/ac980mini/keymaps/via/rules.mk create mode 100644 keyboards/blockboy/ac980mini/readme.md create mode 100644 keyboards/blockboy/ac980mini/rules.mk diff --git a/keyboards/blockboy/ac980mini/ac980mini.c b/keyboards/blockboy/ac980mini/ac980mini.c new file mode 100644 index 00000000000..272bac7b81b --- /dev/null +++ b/keyboards/blockboy/ac980mini/ac980mini.c @@ -0,0 +1,54 @@ +/* Copyright 2022 rooski15 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "ac980mini.h" + +#ifdef RGB_MATRIX_ENABLE +// LED location configuration +led_config_t g_led_config = { { + + { 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80 }, + { 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, NO_LED }, + { 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, NO_LED, 41, 42, 43, 44, 45 }, + { 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, NO_LED, 24, 25, 26, 27, 28, NO_LED }, + { 0, 1, 2, NO_LED, NO_LED, 3, NO_LED, NO_LED, NO_LED, 4, 5, 6, 7, 8, 9, 10, 11, 12 } + +},{ + + // Physical X,Y coordinates of each LED, starting with LED 0 above. + { 1 , 64 }, { 16 , 64 }, { 31 , 64 }, { 75 , 64 }, { 123 , 64 }, { 132 , 64 }, { 144 , 64 }, { 159 , 64 }, { 171 , 64 }, { 183 , 64 }, { 198 , 64 }, { 210 , 64 }, { 224 , 64 }, + { 7 , 48 }, { 27 , 48 }, { 39 , 48 }, { 51 , 48 }, { 63 , 48 }, { 75 , 48 }, { 87 , 48 }, { 99 , 48 }, { 111 , 48 }, { 123 , 48 }, { 135 , 48 }, { 151 , 48 }, { 171 , 48 }, { 186 , 48 }, { 198 , 48 }, { 210 , 48 }, + { 4 , 36 }, { 20 , 36 }, { 32 , 36 }, { 44 , 36 }, { 56 , 36 }, { 68 , 36 }, { 80 , 36 }, { 92 , 36 }, { 104 , 36 }, { 116 , 36 }, { 128 , 36 }, { 140 , 36 }, { 160 , 36 }, { 186 , 36 }, { 198 , 36 }, { 210 , 36 }, { 224 , 36 }, + { 3 , 16 }, { 18 , 16 }, { 30 , 16 }, { 42 , 16 }, { 54 , 16 }, { 66 , 16 }, { 78 , 16 }, { 90 , 16 }, { 102 , 16 }, { 114 , 16 }, { 126 , 16 }, { 138 , 16 }, { 150 , 16 }, { 165 , 16 }, { 186 , 16 }, { 198 , 16 }, { 210 , 16 }, + { 0 , 0 }, { 12 , 0 }, { 24 , 0 }, { 36 , 0 }, { 48 , 0 }, { 60 , 0 }, { 72 , 0 }, { 84 , 0 }, { 96 , 0 }, { 108 , 0 }, { 120 , 0 }, { 132 , 0 }, { 144 , 0 }, { 162 , 0 }, { 186 , 0 }, { 198 , 0 }, { 210 , 0 }, { 224 , 0 }, + +},{ + // "Flag Assignment" of each key + // 4 = Alpha + // 1 = Mod + // See https://docs.qmk.fm/#/feature_rgb_matrix?id=flags + // No Caps / Num indicators + 1,1,1, 1, 1,1,1, 1,1,1, 4,4,1, + 1,4,4,4,4,4,4,4,4,4,4,1, 1, 4,4,4, + 1,4,4,4,4,4,4,4,4,4,4,4,1, 4,4,4,1, + 1,4,4,4,4,4,4,4,4,4,4,4,4,4, 4,4,4, + 1,4,4,4,4,4,4,4,4,4,4,4,4,1, 1,1,1,1 + +} }; +/* + +*/ +#endif \ No newline at end of file diff --git a/keyboards/blockboy/ac980mini/ac980mini.h b/keyboards/blockboy/ac980mini/ac980mini.h new file mode 100644 index 00000000000..9dc7b49077f --- /dev/null +++ b/keyboards/blockboy/ac980mini/ac980mini.h @@ -0,0 +1,35 @@ +/* Copyright 2022 rooski15 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#include "quantum.h" + +#define ___ KC_NO + +#define LAYOUT( \ + K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, \ + K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, \ + K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, K2F, K2G, K2H, \ + K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3C, K3D, K3E, K3F, K3G, \ + K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H \ +) { \ + { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H }, \ + { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, ___ }, \ + { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, ___, K2D, K2E, K2F, K2G, K2H }, \ + { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, ___, K3C, K3D, K3E, K3F, K3G, ___ }, \ + { K40, K41, K42, ___, ___, K45, ___, ___, ___, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H }, \ +} diff --git a/keyboards/blockboy/ac980mini/config.h b/keyboards/blockboy/ac980mini/config.h new file mode 100644 index 00000000000..695daf901ac --- /dev/null +++ b/keyboards/blockboy/ac980mini/config.h @@ -0,0 +1,94 @@ +// Copyright 2022 rooski15 (@rooski15) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once +#include "config_common.h" + +// RGB configuration +#define RGB_DI_PIN B7 +// The number of LEDs connected +#define DRIVER_LED_TOTAL 81 +//#ifdef RGB_DI_PIN +# define RGBLED_NUM 81 + +#ifdef RGB_MATRIX_ENABLE +//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +//# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_HUE_STEP 8 +# define RGB_MATRIX_SAT_STEP 8 +# define RGB_MATRIX_VAL_STEP 8 +# define RGB_MATRIX_SPD_STEP 10 + +/* Enable the animations you want/need. You may need to enable only a small number of these because * + * they take up a lot of space. Enable and confirm that you can still successfully compile your firmware. */ +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only if RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT diff --git a/keyboards/blockboy/ac980mini/info.json b/keyboards/blockboy/ac980mini/info.json new file mode 100644 index 00000000000..9fdf3212ae1 --- /dev/null +++ b/keyboards/blockboy/ac980mini/info.json @@ -0,0 +1,109 @@ +{ + "manufacturer": "blockboy", + "keyboard_name": "AC980Mini", + "maintainer": "rooski15", + "bootloader": "atmel-dfu", + "diode_direction": "COL2ROW", + "matrix_pins": { + "cols": ["D4", "D6", "D7", "B4", "B5", "B6", "C6", "C7", "F7", "F6", "F5", "F4", "F1", "F0", "B0", "B1", "B2", "B3"], + "rows": ["D0", "D1", "D2", "D3", "D5"] + }, + "processor": "atmega32u4", + "url": "", + "usb": { + "device_version": "1.0.0", + "pid": "0x6060", + "vid": "0xFEED" + }, + "layouts": { + "LAYOUT_all": { + "layout": [ + { "matrix": [0, 0], "x": 0, "y": 0 }, + { "matrix": [0, 1], "x": 1, "y": 0 }, + { "matrix": [0, 2], "x": 2, "y": 0 }, + { "matrix": [0, 3], "x": 3, "y": 0 }, + { "matrix": [0, 4], "x": 4, "y": 0 }, + { "matrix": [0, 5], "x": 5, "y": 0 }, + { "matrix": [0, 6], "x": 6, "y": 0 }, + { "matrix": [0, 7], "x": 7, "y": 0 }, + { "matrix": [0, 8], "x": 8, "y": 0 }, + { "matrix": [0, 9], "x": 9, "y": 0 }, + { "matrix": [0, 10], "x": 10, "y": 0 }, + { "matrix": [0, 11], "x": 11, "y": 0 }, + { "matrix": [0, 12], "x": 12, "y": 0 }, + { "matrix": [0, 13], "w": 2, "x": 13, "y": 0 }, + { "matrix": [0, 14], "x": 15.5, "y": 0 }, + { "matrix": [0, 15], "x": 16.5, "y": 0 }, + { "matrix": [0, 16], "x": 17.5, "y": 0 }, + { "matrix": [0, 17], "x": 18.5, "y": 0 }, + + { "matrix": [1, 0], "w": 1.5, "x": 0, "y": 1 }, + { "matrix": [1, 1], "x": 1.5, "y": 1 }, + { "matrix": [1, 2], "x": 2.5, "y": 1 }, + { "matrix": [1, 3], "x": 3.5, "y": 1 }, + { "matrix": [1, 4], "x": 4.5, "y": 1 }, + { "matrix": [1, 5], "x": 5.5, "y": 1 }, + { "matrix": [1, 6], "x": 6.5, "y": 1 }, + { "matrix": [1, 7], "x": 7.5, "y": 1 }, + { "matrix": [1, 8], "x": 8.5, "y": 1 }, + { "matrix": [1, 9], "x": 9.5, "y": 1 }, + { "matrix": [1, 10], "x": 10.5, "y": 1 }, + { "matrix": [1, 11], "x": 11.5, "y": 1 }, + { "matrix": [1, 12], "x": 12.5, "y": 1 }, + { "matrix": [1, 13], "w": 1.5, "x": 13.5, "y": 1 }, + { "matrix": [1, 14], "x": 15.5, "y": 1 }, + { "matrix": [1, 15], "x": 16.5, "y": 1 }, + { "matrix": [1, 16], "x": 17.5, "y": 1 }, + + { "matrix": [2, 0], "w": 1.75, "x": 0, "y": 2 }, + { "matrix": [2, 1], "x": 1.75, "y": 2 }, + { "matrix": [2, 2], "x": 2.75, "y": 2 }, + { "matrix": [2, 3], "x": 3.75, "y": 2 }, + { "matrix": [2, 4], "x": 4.75, "y": 2 }, + { "matrix": [2, 5], "x": 5.75, "y": 2 }, + { "matrix": [2, 6], "x": 6.75, "y": 2 }, + { "matrix": [2, 7], "x": 7.75, "y": 2 }, + { "matrix": [2, 8], "x": 8.75, "y": 2 }, + { "matrix": [2, 9], "x": 9.75, "y": 2 }, + { "matrix": [2, 10], "x": 10.75, "y": 2 }, + { "matrix": [2, 11], "x": 11.75, "y": 2 }, + { "matrix": [2, 12], "w": 2.25, "x": 12.75, "y": 2 }, + { "matrix": [2, 14], "x": 15.5, "y": 2 }, + { "matrix": [2, 15], "x": 16.5, "y": 2 }, + { "matrix": [2, 16], "x": 17.5, "y": 2 }, + { "h": 2, "matrix": [2, 17], "x": 18.5, "y": 1 }, + + { "matrix": [3, 0], "w": 2.25, "x": 0, "y": 3 }, + { "matrix": [3, 1], "x": 2.25, "y": 3 }, + { "matrix": [3, 2], "x": 3.25, "y": 3 }, + { "matrix": [3, 3], "x": 4.25, "y": 3 }, + { "matrix": [3, 4], "x": 5.25, "y": 3 }, + { "matrix": [3, 5], "x": 6.25, "y": 3 }, + { "matrix": [3, 6], "x": 7.25, "y": 3 }, + { "matrix": [3, 7], "x": 8.25, "y": 3 }, + { "matrix": [3, 8], "x": 9.25, "y": 3 }, + { "matrix": [3, 9], "x": 10.25, "y": 3 }, + { "matrix": [3, 10], "x": 11.25, "y": 3 }, + { "matrix": [3, 12], "w": 1.75, "x": 12.25, "y": 3 }, + { "matrix": [3, 13], "x": 14.25, "y": 3.25 }, + { "matrix": [3, 14], "x": 15.5, "y": 3 }, + { "matrix": [3, 15], "x": 16.5, "y": 3 }, + { "matrix": [3, 16], "x": 17.5, "y": 3 }, + + { "matrix": [4, 0], "w": 1.25, "x": 0, "y": 4 }, + { "matrix": [4, 1], "w": 1.25, "x": 1.25, "y": 4 }, + { "matrix": [4, 2], "w": 1.25, "x": 2.5, "y": 4 }, + { "matrix": [4, 5], "w": 6.25, "x": 3.75, "y": 4 }, + { "matrix": [4, 9], "x": 10, "y": 4 }, + { "matrix": [4, 10], "x": 11, "y": 4 }, + { "matrix": [4, 11], "x": 12, "y": 4 }, + { "matrix": [4, 12], "x": 13.25, "y": 4.25 }, + { "matrix": [4, 13], "x": 14.25, "y": 4.25 }, + { "matrix": [4, 14], "x": 15.25, "y": 4.25 }, + { "matrix": [4, 15], "x": 16.5, "y": 4 }, + { "matrix": [4, 16], "x": 17.5, "y": 4 }, + { "h": 2, "matrix": [4, 17], "x": 18.5, "y": 3 }, + ] + } + } +} \ No newline at end of file diff --git a/keyboards/blockboy/ac980mini/keymaps/default/keymap.c b/keyboards/blockboy/ac980mini/keymaps/default/keymap.c new file mode 100644 index 00000000000..edd497309d4 --- /dev/null +++ b/keyboards/blockboy/ac980mini/keymaps/default/keymap.c @@ -0,0 +1,74 @@ +/* Copyright 2021 QMK + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ ┌───┬───┬───┬───┐ + * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Backsp│ │Num│ / │ * │ - │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ ├───┼───┼───┼───┤ + * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ │ 7 │ 8 │ 9 │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤ ├───┼───┼───┤ + │ + * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │ │ 4 │ 5 │ 6 │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘ ├───┼───┼───┼───┤ + * │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ┌───┐ │ 1 │ 2 │ 3 │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┘ │ ↑ │ └───┼───┼───┤Ent│ + * │Ctrl│GUI │Alt │ Space │Alt│GUI│Ctl│ ┌───┼───┼───┐ │ 0 │ . │ │ + * └────┴────┴────┴────────────────────────┴───┴───┴───┘ │ ← │ ↓ │ → │ └───┴───┴───┘ + * └───┴───┴───┘ + */ + [0] = LAYOUT_all( + QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT + ), + // RGB Control + [1] = LAYOUT_all( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RGB_TOG, RGB_SPI, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______, _______, _______, + _______, _______, _______, _______, _______, MO(2), _______, RGB_MOD, RGB_HUI, RGB_SAI, _______, _______, _______ + ), + [2] = LAYOUT_all( + RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [3] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; + + +/* + [x] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +*/ \ No newline at end of file diff --git a/keyboards/blockboy/ac980mini/keymaps/via/keymap.c b/keyboards/blockboy/ac980mini/keymaps/via/keymap.c new file mode 100644 index 00000000000..50b034dd409 --- /dev/null +++ b/keyboards/blockboy/ac980mini/keymaps/via/keymap.c @@ -0,0 +1,74 @@ +/* Copyright 2021 QMK + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ ┌───┬───┬───┬───┐ + * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Backsp│ │Num│ / │ * │ - │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ ├───┼───┼───┼───┤ + * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ │ 7 │ 8 │ 9 │ │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤ ├───┼───┼───┤ + │ + * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │ │ 4 │ 5 │ 6 │ │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘ ├───┼───┼───┼───┤ + * │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ┌───┐ │ 1 │ 2 │ 3 │ │ + * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┘ │ ↑ │ └───┼───┼───┤Ent│ + * │Ctrl│GUI │Alt │ Space │Alt│GUI│Ctl│ ┌───┼───┼───┐ │ 0 │ . │ │ + * └────┴────┴────┴────────────────────────┴───┴───┴───┘ │ ← │ ↓ │ → │ └───┴───┴───┘ + * └───┴───┴───┘ + */ + [0] = LAYOUT_all( + QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT + ), + // RGB Control + [1] = LAYOUT_all( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RGB_TOG, RGB_SPI, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______, _______, _______, + _______, _______, _______, _______, _______, MO(2), _______, RGB_MOD, RGB_HUI, RGB_SAI, _______, _______, _______ + ), + [2] = LAYOUT_all( + RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [3] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; + + +/* + [x] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +*/ diff --git a/keyboards/blockboy/ac980mini/keymaps/via/rules.mk b/keyboards/blockboy/ac980mini/keymaps/via/rules.mk new file mode 100644 index 00000000000..1e5b99807cb --- /dev/null +++ b/keyboards/blockboy/ac980mini/keymaps/via/rules.mk @@ -0,0 +1 @@ +VIA_ENABLE = yes diff --git a/keyboards/blockboy/ac980mini/readme.md b/keyboards/blockboy/ac980mini/readme.md new file mode 100644 index 00000000000..662f7b79a86 --- /dev/null +++ b/keyboards/blockboy/ac980mini/readme.md @@ -0,0 +1,29 @@ +# blockboy/ac980mini + +![AC980mini](https://i.imgur.com/1ZAROm2h.png) +![AC980mini kle](https://imgur.com/prgMVo2h.jpg) + + +An F-Row-Less 1800 project with fixed layout and lots of RGB. + +* Keyboard Maintainer: [rooski15](https://github.com/rooski15) +* Hardware Supported: AC980mini +* Hardware Availability: [Aliexpress - Block Boy AC980mini](https://www.aliexpress.com/item/1005003787162850.html) + +Make example for this keyboard (after setting up your build environment): + + make blockboy/ac980mini:default + +Flashing example for this keyboard: + + make blockboy/ac980mini:default:flash + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). + +## Bootloader + +Enter the bootloader in 3 ways: + +* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard +* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead +* **Keycode in layout**: Press the key mapped to `RESET` if it is available diff --git a/keyboards/blockboy/ac980mini/rules.mk b/keyboards/blockboy/ac980mini/rules.mk new file mode 100644 index 00000000000..ab93d62afd8 --- /dev/null +++ b/keyboards/blockboy/ac980mini/rules.mk @@ -0,0 +1,22 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = no # Enable N-Key Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +AUDIO_ENABLE = no # Audio output + +RGB_MATRIX_ENABLE = yes +RGB_MATRIX_DRIVER = WS2812 +LTO_ENABLE = yes