From 45f10b4c4b308226fa1568277654a13853a03ab4 Mon Sep 17 00:00:00 2001 From: IBNobody Date: Sat, 16 Apr 2016 22:10:18 -0500 Subject: [PATCH] Fixed how note arrays are used. --- keyboard/atomic/keymaps/pvc/keymap.c | 44 ++++++---------------------- quantum/audio.c | 14 ++++----- quantum/audio.h | 17 +++++++++-- quantum/keymap_common.c | 4 +-- quantum/musical_notes.h | 7 ++++- 5 files changed, 39 insertions(+), 47 deletions(-) diff --git a/keyboard/atomic/keymaps/pvc/keymap.c b/keyboard/atomic/keymaps/pvc/keymap.c index 229708344f0..c2081f525e2 100644 --- a/keyboard/atomic/keymaps/pvc/keymap.c +++ b/keyboard/atomic/keymaps/pvc/keymap.c @@ -75,8 +75,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { }, }; -#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer))) -#define IS_LAYER_OFF(layer) (!IS_LAYER_ON(layer)) #ifdef AUDIO_ENABLE @@ -201,24 +199,14 @@ Q_NOTE(_B8 ) , }; float tone_rs[][2] = { -Q_NOTE(_F8 ) , -Q_NOTE(_G8 ) , -Q_NOTE(_GS8 ) , -Q_NOTE(_A8 ) , +Q_NOTE(_A4 ) , +Q_NOTE(_A4 ) , +Q_NOTE(_A4 ) , +Q_NOTE(_A4 ) , Q_NOTE(_AS8 ) , Q_NOTE(_B8 ) , }; -float tone_fn[][2] = { - {440.0*pow(2.0,(59)/12.0), 8}, - {440.0*pow(2.0,(60)/12.0), 8}, - {0, 4}, - {440.0*pow(2.0,(67)/12.0), 16}, - {0, 4}, - {440.0*pow(2.0,(69)/12.0), 16}, - {0, 4}, - {440.0*pow(2.0,(67)/12.0), 16} -}; #endif void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order) @@ -253,18 +241,18 @@ void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t l const uint16_t PROGMEM fn_actions[] = { }; -#define ARRAY_SIZE(x) ((sizeof x) / (sizeof *x)) +//#define MUSIC_ARRAY_SIZE(x) (((int)(sizeof(x) / (sizeof(x[0][0])))) / 2) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { + // MACRODOWN only works in this function switch(id) { case M_LW: if (record->event.pressed) { #ifdef AUDIO_ENABLE println("PlayNotes LW"); - print_val_hex32(ARRAY_SIZE(tone_lw)); - play_notes(&tone_lw, 96, false); + PLAY_NOTE_ARRAY(tone_lw, false, STACCATO); #endif layer_on(_LW); update_tri_layer(_LW, _RS, _FN); @@ -277,7 +265,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) if (record->event.pressed) { #ifdef AUDIO_ENABLE println("PlayNotes RS"); - play_notes(&tone_rs, 6, false); + PLAY_NOTE_ARRAY(tone_rs, false, LEGATO); #endif layer_on(_RS); update_tri_layer(_LW, _RS, _FN); @@ -295,33 +283,19 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) #ifdef AUDIO_ENABLE float start_up[][2] = { Q_NOTE(_E4 ) , -{0,1} , Q_NOTE(_E4 ) , -{0,1} , Q_NOTE(_F4 ) , -{0,1} , Q_NOTE(_G4 ) , -{0,1} , Q_NOTE(_G4 ) , -{0,1} , Q_NOTE(_F4 ) , -{0,1} , Q_NOTE(_E4 ) , -{0,1} , Q_NOTE(_D4 ) , -{0,1} , Q_NOTE(_C4 ) , -{0,1} , Q_NOTE(_C4 ) , -{0,1} , Q_NOTE(_D4 ) , -{0,1} , Q_NOTE(_E4 ) , -{0,1} , H_NOTE(_E4 ) , -{0,1} , Q_NOTE(_D4 ) , -{0,1} , H_NOTE(_D4 ) , }; #endif @@ -329,7 +303,7 @@ H_NOTE(_D4 ) , void matrix_init_user(void) { #ifdef AUDIO_ENABLE init_notes(); - play_notes(&start_up, 29, false); + PLAY_NOTE_ARRAY(start_up, false, STACCATO); println("Matrix Init"); #endif } diff --git a/quantum/audio.c b/quantum/audio.c index 40d09d62fd7..90f3c5a13f8 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -181,7 +181,7 @@ void init_notes() { DDRC |= _BV(PORTC6); TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs - + TCCR3A = 0x0; // Options not needed TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback @@ -202,14 +202,14 @@ ISR(TIMER3_COMPA_vect) { if (voices == 1) { // SINE OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2; - + // SQUARE // if (((int)place) >= 1024){ // OCR4A = 0xFF >> 2; // } else { // OCR4A = 0x00; // } - + // SAWTOOTH // OCR4A = (int)place / 4; @@ -298,9 +298,9 @@ ISR(TIMER3_COMPA_vect) { note_position++; bool end_of_note = false; - if (ICR3 > 0) + if (ICR3 > 0) end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF)); - else + else end_of_note = (note_position >= (note_length * 0x7FF)); if (end_of_note) { current_note++; @@ -318,7 +318,7 @@ ISR(TIMER3_COMPA_vect) { return; } } - if (!note_resting && ((int)notes_rest != 0)) { + if (!note_resting && (notes_rest > 0)) { note_resting = true; note_frequency = 0; note_length = notes_rest; @@ -412,7 +412,7 @@ if (audio_config.enable && voices < 8) { if (frequency != 0) { double starting_f = frequency; if (frequency < freq) { - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { + for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { frequency = f; } } else if (frequency > freq) { diff --git a/quantum/audio.h b/quantum/audio.h index 65a6f9434df..762c980643c 100644 --- a/quantum/audio.h +++ b/quantum/audio.h @@ -4,6 +4,9 @@ #include #include "musical_notes.h" +#ifndef AUDIO_H +#define AUDIO_H + typedef union { uint8_t raw; struct { @@ -19,6 +22,16 @@ void audio_off(void); void play_sample(uint8_t * s, uint16_t l, bool r); void play_note(double freq, int vol); void stop_note(double freq); -void stop_all_notes(); -void init_notes(); +void stop_all_notes(void); +void init_notes(void); void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest); + + +// These macros are used to allow play_notes to play an array of indeterminate +// length. This works around the limitation of C's sizeof operation on pointers. +// The global float array for the song must be used here. +#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0])))) +#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style)); + + +#endif \ No newline at end of file diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 457f70a448a..61a51aedb43 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -189,7 +189,7 @@ static action_t keycode_to_action(uint16_t keycode) case RESET: ; // RESET is 0x5000, which is why this is here clear_keyboard(); #ifdef AUDIO_ENABLE - play_notes(&goodbye, 3, false, 0); + PLAY_NOTE_ARRAY(goodbye, false, 0); #endif _delay_ms(250); #ifdef ATREUS_ASTAR @@ -202,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode) debug_enable = true; break; case 0x5002 ... 0x50FF: - // MAGIC actions (BOOTMAGIC without the boot) + // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); } diff --git a/quantum/musical_notes.h b/quantum/musical_notes.h index 79f04fd988b..837f6a069d8 100644 --- a/quantum/musical_notes.h +++ b/quantum/musical_notes.h @@ -9,7 +9,7 @@ #define WHOLE_NOTE(note) {(NOTE##note), 64} #define HALF_NOTE(note) {(NOTE##note), 32} #define QUARTER_NOTE(note) {(NOTE##note), 16} -#define EIGTH_NOTE(note) {(NOTE##note), 8} +#define EIGHTH_NOTE(note) {(NOTE##note), 8} #define SIXTEENTH_NOTE(note) {(NOTE##note), 4} // Note Types Short @@ -19,6 +19,11 @@ #define E_NOTE(n) EIGTH_NOTE(n) #define S_NOTE(n) SIXTEENTH_NOTE(n) +// Note Styles +// Staccato makes sure there is a rest between each note. Think: TA TA TA +// Legato makes notes flow together. Think: TAAA +#define STACCATO 0.01 +#define LEGATO 0 // Notes - # = Octave #define NOTE_REST 0.00