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Add my layout

pull/1526/head
unknown 6 years ago
committed by Jack Humbert
parent
commit
47c6d201aa
11 changed files with 96 additions and 14 deletions
  1. +1
    -1
      keyboards/DeltaSplit75/DeltaSplit75.c
  2. +4
    -4
      keyboards/DeltaSplit75/DeltaSplit75.h
  3. +1
    -1
      keyboards/DeltaSplit75/Makefile
  4. +1
    -1
      keyboards/DeltaSplit75/V2/V2.c
  5. +3
    -3
      keyboards/DeltaSplit75/V2/V2.h
  6. +1
    -1
      keyboards/DeltaSplit75/config.h
  7. +2
    -2
      keyboards/DeltaSplit75/keymaps/Default/config.h
  8. +1
    -1
      keyboards/DeltaSplit75/keymaps/Default/keymap.c
  9. +5
    -0
      keyboards/deltasplit75/keymaps/itsaferbie/Makefile
  10. +31
    -0
      keyboards/deltasplit75/keymaps/itsaferbie/config.h
  11. +46
    -0
      keyboards/deltasplit75/keymaps/itsaferbie/keymap.c

+ 1
- 1
keyboards/DeltaSplit75/DeltaSplit75.c View File

@ -1 +1 @@
#include "DeltaSplit75.h"
#include "deltasplit75.h"

+ 4
- 4
keyboards/DeltaSplit75/DeltaSplit75.h View File

@ -1,8 +1,8 @@
#ifndef DeltaSplit75_H
#define DeltaSplit75_H
#ifndef deltasplit75_H
#define deltasplit75_H
#ifdef SUBPROJECT_V2
#include "V2.h"
#ifdef SUBPROJECT_v2
#include "v2.h"
#endif
#ifdef SUBPROJECT_ProtoSplit
#include "ProtoSplit.h"


+ 1
- 1
keyboards/DeltaSplit75/Makefile View File

@ -1,4 +1,4 @@
SUBPROJECT_DEFAULT = V2
SUBPROJECT_DEFAULT = v2
ifndef MAKEFILE_INCLUDED
include ../../Makefile


+ 1
- 1
keyboards/DeltaSplit75/V2/V2.c View File

@ -1,4 +1,4 @@
#include "DeltaSplit75.h"
#include "deltasplit75.h"
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);


+ 3
- 3
keyboards/DeltaSplit75/V2/V2.h View File

@ -1,7 +1,7 @@
#ifndef V2_H
#define V2_H
#ifndef v2_H
#define v2_H
#include "../DeltaSplit75.h"
#include "../deltasplit75.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"


+ 1
- 1
keyboards/DeltaSplit75/config.h View File

@ -24,6 +24,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "RightB/config.h"
#endif
#ifdef SUBPROJECT_V2
#include "V2/config.h"
#include "v2/config.h"
#endif
#endif

+ 2
- 2
keyboards/DeltaSplit75/keymaps/Default/config.h View File

@ -23,8 +23,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define EE_HANDS
#ifdef SUBPROJECT_V2
#include "../../V2/config.h"
#ifdef SUBPROJECT_v2
#include "../../v2/config.h"
#endif
#ifdef SUBPROJECT_ProtoSplit
#include "../../ProtoSplit/config.h"


+ 1
- 1
keyboards/DeltaSplit75/keymaps/Default/keymap.c View File

@ -1,4 +1,4 @@
#include "DeltaSplit75.h"
#include "deltasplit75.h"
#include "action_layer.h"
#include "eeconfig.h"


+ 5
- 0
keyboards/deltasplit75/keymaps/itsaferbie/Makefile View File

@ -0,0 +1,5 @@
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

+ 31
- 0
keyboards/deltasplit75/keymaps/itsaferbie/config.h View File

@ -0,0 +1,31 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define USE_SERIAL
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#ifdef SUBPROJECT_v2
#include "../../v2/config.h"
#endif
#ifdef SUBPROJECT_ProtoSplit
#include "../../ProtoSplit/config.h"
#endif

+ 46
- 0
keyboards/deltasplit75/keymaps/itsaferbie/keymap.c View File

@ -0,0 +1,46 @@
#include "deltasplit75.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// Fillers to make layering more clear
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
*,-----------------------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|Prnt|Ins|Del|
* |----------------------------------------------------------------------|
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Bakspace | Home|
* |----------------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| PgUp|
* |----------------------------------------------------------------------|
* |Ctrl| A| S| D| F| G| H| J| K| L| ;| '|Enter | PgDown|
* |----------------------------------------------------------------------|
* |Shif| | Z| X| C| V| B| N| M| ,| .| /|Shift | Up| End|
* |----------------------------------------------------------------------|
* |CapsLo|Gui |Alt |Sp |Mod | Sp| Alt| Gui| Ctrl| | Lef| Dow| Rig|
* `----------------------------------------------------------------------'
*/
KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_DEL,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_TRNS, KC_ENT, KC_PGDN,
KC_LSFT, KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_CAPS, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
KEYMAP(
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_STOP, KC_MNXT),
};

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