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Doc Fixes & Custom Matrix Fix (#14526)

pull/14528/head
XScorpion2 2 years ago
committed by GitHub
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commit
4dbeeaa0d6
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 41 additions and 26 deletions
  1. +2
    -2
      docs/custom_quantum_functions.md
  2. +13
    -11
      keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c
  3. +1
    -2
      keyboards/rgbkb/mun/keymaps/xulkal2/rules.mk
  4. +23
    -9
      keyboards/rgbkb/mun/matrix.c
  5. +2
    -2
      keyboards/rgbkb/mun/rules.mk

+ 2
- 2
docs/custom_quantum_functions.md View File

@ -148,8 +148,8 @@ This is useful for setting up stuff that you may need elsewhere, but isn't hardw
* GPIO pin initialisation: `void matrix_init_pins(void)`
* This needs to perform the low-level initialisation of all row and column pins. By default this will initialise the input/output state of each of the GPIO pins listed in `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no initialisation of pin state will occur within QMK itself, instead deferring to the keyboard's override.
* `COL2ROW`-based row reads: `void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)`
* `ROW2COL`-based column reads: `void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)`
* `COL2ROW`-based row reads: `void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)`
* `ROW2COL`-based column reads: `void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)`
* `DIRECT_PINS`-based reads: `void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)`
* These three functions need to perform the low-level retrieval of matrix state of relevant input pins, based on the matrix type. Only one of the functions should be implemented, if needed. By default this will iterate through `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, configuring the inputs and outputs based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no manipulation of matrix GPIO pin state will occur within QMK itself, instead deferring to the keyboard's override.


+ 13
- 11
keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c View File

@ -159,6 +159,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
}
//#define MATRIX_SCAN_DEBUG
#if !defined(MATRIX_SCAN_DEBUG)
static void render_layer(void) {
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer"), false);
@ -190,8 +192,8 @@ static void render_touch(void)
oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH") : PSTR(" "), false);
oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
}
/*static uint32_t scan_counter = 0;
#else
static uint32_t scan_counter = 0;
static uint32_t scan_value = 0;
static uint16_t scan_timer = 1000;
@ -218,27 +220,27 @@ void render_debug_scan(void) {
static char buffer[6] = {0};
snprintf(buffer, sizeof(buffer), "%5d", scan_value);
oled_write_ln_P(buffer, false);
}*/
}
#endif
void oled_task_user(void) {
#if !defined(MATRIX_SCAN_DEBUG)
if (is_keyboard_left()) {
render_layer();
oled_write_P(PSTR(" "), false);
render_leds();
oled_write_P(PSTR(" "), false);
render_touch();
//oled_write_P(PSTR(" "), false);
//render_debug_scan();
oled_set_cursor(0, 12);
render_icon();
}
else {
render_rgb_menu();
//oled_write_P(PSTR(" "), false);
//render_debug_scan();
oled_set_cursor(0, 12);
render_icon();
}
#else
oled_write_P(PSTR(" "), false);
render_debug_scan();
#endif
oled_set_cursor(0, 12);
render_icon();
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {


+ 1
- 2
keyboards/rgbkb/mun/keymaps/xulkal2/rules.mk View File

@ -1,4 +1,3 @@
MOUSEKEY_ENABLE = yes # using for mouse wheel up and down, more granular than page up/down
OPT_DEFS += -DRGB_UNLIMITED_POWER
#DEBOUNCE_TYPE = sym_eager_pk
OPT_DEFS += -DRGB_UNLIMITED_POWER

+ 23
- 9
keyboards/rgbkb/mun/matrix.c View File

@ -11,7 +11,19 @@
#include "atomic_util.h"
#include "gpio.h"
static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
#define ROWS_PER_HAND (MATRIX_ROWS / 2)
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
void matrix_init_pins(void) {
for (size_t i = 0; i < MATRIX_COLS; i++) {
setPinInputHigh(col_pins[i]);
}
for (size_t i = 0; i < ROWS_PER_HAND; i++) {
setPinOutput(row_pins[i]);
writePinHigh(row_pins[i]);
}
}
void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
/* Drive row pin low. */
@ -22,15 +34,17 @@ void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
uint16_t porta = palReadPort(GPIOA);
uint16_t portb = palReadPort(GPIOB);
// clang-format off
/* Order of pins on the mun is: A0, B11, B0, B10, B12, B2, A8
Pin is active low, therefore we have to invert the result. */
matrix_row_t cols = ~(((porta & (0x1 << 0)) >> 0) // A0 (0)
| ((portb & (0x1 << 11)) >> 10) // B11 (1)
| ((portb & (0x1 << 0)) << 2) // B0 (2)
| ((portb & (0x1 << 10)) >> 7) // B10 (3)
| ((portb & (0x1 << 12)) >> 8) // B12 (4)
| ((portb & (0x1 << 2)) << 3) // B2 (5)
| ((porta & (0x1 << 8)) >> 2)); // A8 (6)
matrix_row_t cols = ~(((porta & (0x1 << 0)) >> 0) // A0 (0)
| ((portb & (0x1 << 11)) >> 10) // B11 (1)
| ((portb & (0x1 << 0)) << 2) // B0 (2)
| ((portb & (0x1 << 10)) >> 7) // B10 (3)
| ((portb & (0x1 << 12)) >> 8) // B12 (4)
| ((portb & (0x1 << 2)) << 3) // B2 (5)
| ((porta & (0x1 << 8)) >> 2)); // A8 (6)
// clang-format on
/* Reverse the order of columns for left hand as the board is flipped. */
// if (isLeftHand) {
@ -50,7 +64,7 @@ void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
/* Drive row pin high again. */
ATOMIC_BLOCK_FORCEON { writePinHigh(row_pins[current_row]); }
matrix_output_unselect_delay(current_row, row_pins[current_row] != 0);
matrix_output_unselect_delay(current_row, cols != 0);
}
#if defined(BUSY_WAIT)


+ 2
- 2
keyboards/rgbkb/mun/rules.mk View File

@ -39,7 +39,7 @@ OPT = 3
OPT_DEFS += -DOLED_FONT_H=\"../common/glcdfont.c\"
OPT_DEFS += -Ikeyboards/rgbkb/common
# matrix optimisations (broken, will fix later)
#SRC += matrix.c
# matrix optimisations
SRC += matrix.c
DEFAULT_FOLDER = rgbkb/mun/rev1

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