@ -0,0 +1,26 @@ | |||
{ | |||
"keyboard_name": "Rama Works X Machine Industries M10-A Macropad", | |||
"url": "", | |||
"maintainer": "qmk", | |||
"width": 3, | |||
"height": 4, | |||
"layouts": { | |||
"LAYOUT": { | |||
"layout": [ | |||
{"x":0, "y":0}, | |||
{"x":1, "y":0}, | |||
{"x":2, "y":0}, | |||
{"x":0, "y":1}, | |||
{"x":1, "y":1}, | |||
{"x":2, "y":1}, | |||
{"x":0, "y":2}, | |||
{"x":1, "y":2}, | |||
{"x":2, "y":2}, | |||
{"x":1, "y":3, "w":2} | |||
] | |||
} | |||
} | |||
} |
@ -1,39 +1,101 @@ | |||
#include QMK_KEYBOARD_H | |||
/* Copyright | |||
* 2017 Josh Black (@consolenaut) | |||
* 2021 QMK | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||
// entirely and just use numbers. | |||
#include QMK_KEYBOARD_H | |||
enum layers { | |||
_LAYER0, | |||
_LAYER1, | |||
_LAYER2, | |||
_LAYER3, | |||
_LAYER4, | |||
_LAYER5, | |||
_LAYER6, | |||
_LAYER7, | |||
_LAYER8, | |||
_LAYER9 | |||
enum layer_names { | |||
_LAYER0, | |||
_LAYER1, | |||
_LAYER2, | |||
_LAYER3, | |||
_LAYER4, | |||
_LAYER5, | |||
_LAYER6, | |||
_LAYER7, | |||
_LAYER8, | |||
_LAYER9 | |||
}; | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
[_LAYER0] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER1] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER2] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER3] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER4] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER5] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER6] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER7] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER8] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER9] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J) | |||
[_LAYER0] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER1] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER2] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER3] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER4] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER5] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER6] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER7] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER8] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER9] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
) | |||
}; | |||
void matrix_init_user(void) { | |||
#ifdef BACKLIGHT_ENABLE | |||
#ifdef BACKLIGHT_ENABLE | |||
backlight_level(0); | |||
#endif | |||
#endif | |||
} |
@ -1,4 +1,22 @@ | |||
/* Copyright | |||
* 2020 Jason Williams (Wilba) | |||
* 2021 QMK | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
// Keep default crazy number of layers | |||
#define DYNAMIC_KEYMAP_LAYER_COUNT 10 | |||
#define DYNAMIC_KEYMAP_LAYER_COUNT 10 |
@ -1,39 +1,101 @@ | |||
#include QMK_KEYBOARD_H | |||
/* Copyright | |||
* 2020 Jason Williams (Wilba) | |||
* 2021 QMK | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||
// entirely and just use numbers. | |||
#include QMK_KEYBOARD_H | |||
enum layers { | |||
_LAYER0, | |||
_LAYER1, | |||
_LAYER2, | |||
_LAYER3, | |||
_LAYER4, | |||
_LAYER5, | |||
_LAYER6, | |||
_LAYER7, | |||
_LAYER8, | |||
_LAYER9 | |||
enum layer_names { | |||
_LAYER0, | |||
_LAYER1, | |||
_LAYER2, | |||
_LAYER3, | |||
_LAYER4, | |||
_LAYER5, | |||
_LAYER6, | |||
_LAYER7, | |||
_LAYER8, | |||
_LAYER9 | |||
}; | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
[_LAYER0] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER1] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER2] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER3] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER4] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER5] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER6] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER7] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER8] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), | |||
[_LAYER9] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J) | |||
[_LAYER0] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER1] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER2] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER3] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER4] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER5] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER6] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER7] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER8] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
), | |||
[_LAYER9] = LAYOUT( | |||
KC_A, KC_B, KC_C, | |||
KC_D, KC_E, KC_F, | |||
KC_G, KC_H, KC_I, | |||
KC_J | |||
) | |||
}; | |||
void matrix_init_user(void) { | |||
#ifdef BACKLIGHT_ENABLE | |||
#ifdef BACKLIGHT_ENABLE | |||
backlight_level(0); | |||
#endif | |||
#endif | |||
} |
@ -1,5 +1,19 @@ | |||
#include "m10a.h" | |||
/* Copyright | |||
* 2017 Josh Black (@consolenaut) | |||
* 2021 QMK | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
void matrix_init_kb(void) { | |||
matrix_init_user(); | |||
} | |||
#include "m10a.h" |
@ -1,19 +1,36 @@ | |||
#ifndef M10A_H | |||
#define M10A_H | |||
/* Copyright | |||
* 2017 Josh Black (@consolenaut) | |||
* 2021 QMK | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#include "quantum.h" | |||
#define ___ KC_NO | |||
#define LAYOUT( \ | |||
k00, k01, k02, \ | |||
k10, k11, k12, \ | |||
k20, k21, k22, \ | |||
k30, k31, k32 \ | |||
k32 \ | |||
) \ | |||
{ \ | |||
{ k00, k01, k02 }, \ | |||
{ k10, k11, k12 }, \ | |||
{ k20, k21, k22 }, \ | |||
{ k30, k31, k32 } \ | |||
{ ___, ___, k32 } \ | |||
} | |||
#endif |
@ -1,13 +1,21 @@ | |||
# Rama Works X Machine Industries M10-A Macropad | |||
Firmware for custom macropad PCB | |||
![Rama Works X Machine Industries M10-A Macropad](https://raw.githubusercontent.com/noroadsleft/qmk_images/master/keyboards/m10a/image-asset9_640.jpg) | |||
Keyboard Maintainer: QMK Community | |||
Hardware Supported: Rama Works M10-A | |||
Hardware Availability: [Rama Works](https://rama.works/m10-a) | |||
A 10-key macro pad with support for single-color LED backlighting in a milled aluminum case. | |||
* Keyboard Maintainer: QMK Community | |||
* Hardware Supported: Rama Works M10-A | |||
* Hardware Availability: [Rama Works](https://rama.works/m10-a) | |||
Make example for this keyboard (after setting up your build environment): | |||
make m10a:default | |||
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. | |||
Flashing example for this keyboard: | |||
make m10a:default:flash | |||
To reset the board into bootloader mode, tap the Reset switch mounted on the top side of the PCB, beneath the 2u keycap. | |||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |