From 56a305177a45579fbc84844e40935feb7b6615f5 Mon Sep 17 00:00:00 2001 From: zvecr Date: Wed, 28 Jul 2021 11:02:36 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20gh-pages=20from=20master=20@?= =?UTF-8?q?=20fcce9f2a4f3e59ba41749c22460fe549e717393c=20=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- one_shot_keys.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/one_shot_keys.md b/one_shot_keys.md index f1f93199c28..49910a49e2f 100644 --- a/one_shot_keys.md +++ b/one_shot_keys.md @@ -19,7 +19,7 @@ You can control the behavior of one shot keys by defining these in `config.h`: * `OSL(layer)` - momentary switch to *layer*. * `OS_ON` - Turns on One Shot keys. * `OS_OFF` - Turns off One Shot keys. OSM act as regular mod keys, OSL act like `MO`. -* `ON_TOGG` - Toggles the one shot key status. +* `OS_TOGG` - Toggles the one shot key status. Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine.