|
|
@ -0,0 +1,231 @@ |
|
|
|
// This is the canonical layout file for the Quantum project. If you want to add another keyboard, |
|
|
|
// this is the style you want to emulate. |
|
|
|
|
|
|
|
#include "planck.h" |
|
|
|
#include "action_layer.h" |
|
|
|
#ifdef AUDIO_ENABLE |
|
|
|
#include "audio.h" |
|
|
|
#endif |
|
|
|
#include "eeconfig.h" |
|
|
|
|
|
|
|
extern keymap_config_t keymap_config; |
|
|
|
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below. |
|
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name. |
|
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them |
|
|
|
// entirely and just use numbers. |
|
|
|
#define _QWERTY 0 |
|
|
|
#define _COLEMAK 1 |
|
|
|
#define _DVORAK 2 |
|
|
|
#define _LOWER 3 |
|
|
|
#define _RAISE 4 |
|
|
|
#define _PLOVER 5 |
|
|
|
#define _ADJUST 16 |
|
|
|
|
|
|
|
enum planck_keycodes { |
|
|
|
QWERTY = SAFE_RANGE, |
|
|
|
COLEMAK, |
|
|
|
DVORAK, |
|
|
|
PLOVER, |
|
|
|
LOWER, |
|
|
|
RAISE, |
|
|
|
BACKLIT, |
|
|
|
EXT_PLV |
|
|
|
}; |
|
|
|
|
|
|
|
// Fillers to make layering more clear |
|
|
|
#define _______ KC_TRNS |
|
|
|
#define XXXXXXX KC_NO |
|
|
|
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
|
|
|
|
|
|
|
[_QWERTY] = { |
|
|
|
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_DEL, KC_Y, KC_U, KC_I, KC_O, KC_P }, |
|
|
|
{KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_H, KC_J, KC_K, KC_L, KC_SCLN}, |
|
|
|
{KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH}, |
|
|
|
{KC_LGUI, _______, _______, KC_LALT, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_RALT, _______, KC_RGUI} |
|
|
|
}, |
|
|
|
[_COLEMAK] = { |
|
|
|
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC}, |
|
|
|
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, |
|
|
|
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, |
|
|
|
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} |
|
|
|
}, |
|
|
|
[_DVORAK] = { |
|
|
|
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC}, |
|
|
|
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, |
|
|
|
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT }, |
|
|
|
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} |
|
|
|
}, |
|
|
|
[_LOWER] = { |
|
|
|
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0}, |
|
|
|
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_HOME, KC_PGDN, KC_PGUP, KC_END }, |
|
|
|
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_PLUS, KC_PIPE, KC_LCBR, KC_RCBR}, |
|
|
|
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} |
|
|
|
}, |
|
|
|
[_RAISE] = { |
|
|
|
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN}, |
|
|
|
{_______, _______, _______, KC_QUOT, KC_MINS, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}, |
|
|
|
{_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, _______, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR}, |
|
|
|
{_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY} |
|
|
|
}, |
|
|
|
|
|
|
|
[_PLOVER] = { |
|
|
|
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 }, |
|
|
|
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC}, |
|
|
|
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, |
|
|
|
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX} |
|
|
|
}, |
|
|
|
[_ADJUST] = { |
|
|
|
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL}, |
|
|
|
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______}, |
|
|
|
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, |
|
|
|
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
}; |
|
|
|
|
|
|
|
#ifdef AUDIO_ENABLE |
|
|
|
|
|
|
|
float tone_startup[][2] = SONG(STARTUP_SOUND); |
|
|
|
float tone_qwerty[][2] = SONG(QWERTY_SOUND); |
|
|
|
float tone_dvorak[][2] = SONG(DVORAK_SOUND); |
|
|
|
float tone_colemak[][2] = SONG(COLEMAK_SOUND); |
|
|
|
float tone_plover[][2] = SONG(PLOVER_SOUND); |
|
|
|
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); |
|
|
|
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); |
|
|
|
|
|
|
|
float tone_goodbye[][2] = SONG(GOODBYE_SOUND); |
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
void persistant_default_layer_set(uint16_t default_layer) { |
|
|
|
eeconfig_update_default_layer(default_layer); |
|
|
|
default_layer_set(default_layer); |
|
|
|
} |
|
|
|
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
|
|
|
switch (keycode) { |
|
|
|
case QWERTY: |
|
|
|
if (record->event.pressed) { |
|
|
|
#ifdef AUDIO_ENABLE |
|
|
|
PLAY_NOTE_ARRAY(tone_qwerty, false, 0); |
|
|
|
#endif |
|
|
|
persistant_default_layer_set(1UL<<_QWERTY); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case COLEMAK: |
|
|
|
if (record->event.pressed) { |
|
|
|
#ifdef AUDIO_ENABLE |
|
|
|
PLAY_NOTE_ARRAY(tone_colemak, false, 0); |
|
|
|
#endif |
|
|
|
persistant_default_layer_set(1UL<<_COLEMAK); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case DVORAK: |
|
|
|
if (record->event.pressed) { |
|
|
|
#ifdef AUDIO_ENABLE |
|
|
|
PLAY_NOTE_ARRAY(tone_dvorak, false, 0); |
|
|
|
#endif |
|
|
|
persistant_default_layer_set(1UL<<_DVORAK); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case LOWER: |
|
|
|
if (record->event.pressed) { |
|
|
|
layer_on(_LOWER); |
|
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST); |
|
|
|
} else { |
|
|
|
layer_off(_LOWER); |
|
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case RAISE: |
|
|
|
if (record->event.pressed) { |
|
|
|
layer_on(_RAISE); |
|
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST); |
|
|
|
} else { |
|
|
|
layer_off(_RAISE); |
|
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case BACKLIT: |
|
|
|
if (record->event.pressed) { |
|
|
|
register_code(KC_RSFT); |
|
|
|
#ifdef BACKLIGHT_ENABLE |
|
|
|
backlight_step(); |
|
|
|
#endif |
|
|
|
} else { |
|
|
|
unregister_code(KC_RSFT); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case PLOVER: |
|
|
|
if (record->event.pressed) { |
|
|
|
#ifdef AUDIO_ENABLE |
|
|
|
stop_all_notes(); |
|
|
|
PLAY_NOTE_ARRAY(tone_plover, false, 0); |
|
|
|
#endif |
|
|
|
layer_off(_RAISE); |
|
|
|
layer_off(_LOWER); |
|
|
|
layer_off(_ADJUST); |
|
|
|
layer_on(_PLOVER); |
|
|
|
if (!eeconfig_is_enabled()) { |
|
|
|
eeconfig_init(); |
|
|
|
} |
|
|
|
keymap_config.raw = eeconfig_read_keymap(); |
|
|
|
keymap_config.nkro = 1; |
|
|
|
eeconfig_update_keymap(keymap_config.raw); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
case EXT_PLV: |
|
|
|
if (record->event.pressed) { |
|
|
|
#ifdef AUDIO_ENABLE |
|
|
|
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0); |
|
|
|
#endif |
|
|
|
layer_off(_PLOVER); |
|
|
|
} |
|
|
|
return false; |
|
|
|
break; |
|
|
|
} |
|
|
|
return true; |
|
|
|
} |
|
|
|
|
|
|
|
void matrix_init_user(void) { |
|
|
|
#ifdef AUDIO_ENABLE |
|
|
|
startup_user(); |
|
|
|
#endif |
|
|
|
} |
|
|
|
|
|
|
|
#ifdef AUDIO_ENABLE |
|
|
|
|
|
|
|
void startup_user() |
|
|
|
{ |
|
|
|
_delay_ms(20); // gets rid of tick |
|
|
|
PLAY_NOTE_ARRAY(tone_startup, false, 0); |
|
|
|
} |
|
|
|
|
|
|
|
void shutdown_user() |
|
|
|
{ |
|
|
|
PLAY_NOTE_ARRAY(tone_goodbye, false, 0); |
|
|
|
_delay_ms(150); |
|
|
|
stop_all_notes(); |
|
|
|
} |
|
|
|
|
|
|
|
void music_on_user(void) |
|
|
|
{ |
|
|
|
music_scale_user(); |
|
|
|
} |
|
|
|
|
|
|
|
void music_scale_user(void) |
|
|
|
{ |
|
|
|
PLAY_NOTE_ARRAY(music_scale, false, 0); |
|
|
|
} |
|
|
|
|
|
|
|
#endif |