From 5b6faa173bef50f7aef146393a2033ed5101c842 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Szczepaniak?= Date: Mon, 18 Apr 2022 11:07:36 +0200 Subject: [PATCH] Add customizable snake and knight animation increments (#16337) --- quantum/rgblight/rgblight.c | 8 ++++---- quantum/rgblight/rgblight.h | 8 ++++++++ 2 files changed, 12 insertions(+), 4 deletions(-) diff --git a/quantum/rgblight/rgblight.c b/quantum/rgblight/rgblight.c index 1f8b68ee592..dc5757cb00c 100644 --- a/quantum/rgblight/rgblight.c +++ b/quantum/rgblight/rgblight.c @@ -1273,19 +1273,19 @@ void rgblight_effect_snake(animation_status_t *anim) { } rgblight_set(); if (increment == 1) { - if (pos - 1 < 0) { + if (pos - RGBLIGHT_EFFECT_SNAKE_INCREMENT < 0) { pos = rgblight_ranges.effect_num_leds - 1; # if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC) anim->pos = 0; # endif } else { - pos -= 1; + pos -= RGBLIGHT_EFFECT_SNAKE_INCREMENT; # if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC) anim->pos = 1; # endif } } else { - pos = (pos + 1) % rgblight_ranges.effect_num_leds; + pos = (pos + RGBLIGHT_EFFECT_SNAKE_INCREMENT) % rgblight_ranges.effect_num_leds; # if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC) anim->pos = pos; # endif @@ -1299,7 +1299,7 @@ __attribute__((weak)) const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63 void rgblight_effect_knight(animation_status_t *anim) { static int8_t low_bound = 0; static int8_t high_bound = RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1; - static int8_t increment = 1; + static int8_t increment = RGBLIGHT_EFFECT_KNIGHT_INCREMENT; uint8_t i, cur; # if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC) diff --git a/quantum/rgblight/rgblight.h b/quantum/rgblight/rgblight.h index 189c4d18b8e..a08b9a7b6bd 100644 --- a/quantum/rgblight/rgblight.h +++ b/quantum/rgblight/rgblight.h @@ -126,10 +126,18 @@ enum RGBLIGHT_EFFECT_MODE { # define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 #endif +#ifndef RGBLIGHT_EFFECT_SNAKE_INCREMENT +# define RGBLIGHT_EFFECT_SNAKE_INCREMENT 1 +#endif + #ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH # define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3 #endif +#ifndef RGBLIGHT_EFFECT_KNIGHT_INCREMENT +# define RGBLIGHT_EFFECT_KNIGHT_INCREMENT 1 +#endif + #ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET # define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0 #endif