Browse Source

add layout 2 and rename existing folder to layout 4

- renamed existing folder with directional layout to layout 4
- udpated existing readme
- Added layout_60_2
pull/7433/head
William Chang 4 years ago
parent
commit
6bcaf01c3f
8 changed files with 248 additions and 3 deletions
  1. +3
    -3
      keyboards/dz60/keymaps/billiams_layout2/build_flash.sh
  2. +0
    -0
      keyboards/dz60/keymaps/billiams_layout2/config.h
  3. +48
    -0
      keyboards/dz60/keymaps/billiams_layout2/keymap.c
  4. +68
    -0
      keyboards/dz60/keymaps/billiams_layout2/readme.md
  5. +9
    -0
      keyboards/dz60/keymaps/billiams_layout4/build_flash.sh
  6. +1
    -0
      keyboards/dz60/keymaps/billiams_layout4/config.h
  7. +48
    -0
      keyboards/dz60/keymaps/billiams_layout4/keymap.c
  8. +71
    -0
      keyboards/dz60/keymaps/billiams_layout4/readme.md

keyboards/dz60/keymaps/billiams/build_flash.sh → keyboards/dz60/keymaps/billiams_layout2/build_flash.sh View File

@ -3,7 +3,7 @@
# dfu-programmer atmega32u4 reset
# run this in the qmk_firmware directory
make dz60:billiams
make dz60:billiams_layout2
dfu-programmer atmega32u4 erase --force && \
dfu-programmer atmega32u4 flash dz60_billiams.hex && \
dfu-programmer atmega32u4 reset
dfu-programmer atmega32u4 flash dz60_billiams_layout2.hex && \
dfu-programmer atmega32u4 reset

keyboards/dz60/keymaps/billiams/config.h → keyboards/dz60/keymaps/billiams_layout2/config.h View File


+ 48
- 0
keyboards/dz60/keymaps/billiams_layout2/keymap.c View File

@ -0,0 +1,48 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | Del |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | ESC |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Cmd | Alt | Ctrl | Fn |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_60_2_function(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_ESCAPE,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(1)
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| | | Mute| Prev | Next |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Left| Down| Up |Right| | | Play/Pause |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |Scr- |Scr+ | | | |RESET|
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_60_2_function(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC__VOLDOWN, KC__VOLUP,
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, KC_MUTE, KC_MRWD, KC_MFFD,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, KC_BRID, KC_BRIU, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______
),
};

+ 68
- 0
keyboards/dz60/keymaps/billiams_layout2/readme.md View File

@ -0,0 +1,68 @@
## Billiam's DZ60 60_2 layout (KBDFANS Layout 2 with split backspace and split right shift)
This layout is optimized for MacOS and is for a Build 2 DZ60 with a 2U left shift, 1.75U right shift and no arrow cluster. Don't use this layout if you didn't get Build 2, you will enter a world of pain Donny.
Settings:
* The `CAPS LOCK` key is a function key.
* The `ALT` and `CMD` keys are swapped to replicate the Mac layout.
* RESET is available as `Fn`+ ` ESC`
* Underglow toggle is available as `Fn` + `Q`. Yes your keyboard has lights even if you didn't get the LEDs. Bonus!
* vim-style arrow key bindings H J K L in layer 1
### Initial Installation
I found the instructions to be longer than they had to be, and I ended up having to Google some steps anyway. These are the steps I took to get my keyboard setup, in case you are new to the process.
1. Clone the qmk_firmware repo locally
```
# Choose one:
git clone git@github.com:qmk/qmk_firmware.git # OR
git clone https://github.com/qmk/qmk_firmware.git
```
2. Customize your layout by starting with a [keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps). I copied [StephenGrier](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps/stephengrier)'s and modified it for DZ60 Build 4 and changed a few things, like the `grave` key, `ESC` and `/`.
3. Build your hex file
```
make dz60:billiams_layout2 # be in the qmk_firmware directory to do this
```
A hex file `dz60_billiams_layout2.hex` will be created in the base qmk_firmware directory
4. Before plugging in your keyboard into your computer, hold `SPACE` and `B` keys down
5. Holding those keys down, plug the keyboard into your computer, which will put the keyboard in bootlegger mode
6. If you are using [QMK toolbox](https://github.com/qmk/qmk_toolbox/releases), upload the .hex file you made above, select it and hit the flash button. For the love of all that is good and holy on Earth, don't hit the load button, that will load the default keymap and that's not what you want! Unless it is, in which case click away.
Note: If you didn't follow my instructions in 4 and accidentally loaded the default keymap, then to `RESET` the keyboard and kick it into bootleg mode again, hold the `down arrow` key and `\`. The default layout is Build 1 and sets the `MENU` key on that build to `Fn`. `MENU` corresponds to `down arrow` in build 4. Note that you don't have to unplug the keyboard.
Hope this helps!
### 0 Qwerty
```
,-----------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | DEL |
|-----------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|-----------------------------------------------------------------------------------------+
| Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|-----------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | ESC |
|-----------------------------------------------------------------------------------------+
| Ctrl | Alt | Cmd | Space | Cmd | Alt | Ctrl | Fn |
`-----------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
FN Layer
,-----------------------------------------------------------------------------------------.
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ |
|-----------------------------------------------------------------------------------------+
| |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| | | Mute | Prev | Next |
|-----------------------------------------------------------------------------------------+
| | | | | | | Left| Down| Up |Right| | | Play/Pause |
|-----------------------------------------------------------------------------------------+
| | | | | | | | |Scr- |Scr+ | | | | RESET |
|-----------------------------------------------------------------------------------------+
| | | | | | | | |
`-----------------------------------------------------------------------------------------'
```

+ 9
- 0
keyboards/dz60/keymaps/billiams_layout4/build_flash.sh View File

@ -0,0 +1,9 @@
# dfu-programmer atmega32u4 erase --force
# dfu-programmer atmega32u4 flash /path/to/firmware.hex
# dfu-programmer atmega32u4 reset
# run this in the qmk_firmware directory
make dz60:billiams_layout4
dfu-programmer atmega32u4 erase --force && \
dfu-programmer atmega32u4 flash dz60_billiams_layout4.hex && \
dfu-programmer atmega32u4 reset

+ 1
- 0
keyboards/dz60/keymaps/billiams_layout4/config.h View File

@ -0,0 +1 @@
#define GRAVE_ESC_GUI_OVERRIDE # Always send Escape if GUI is pressed

+ 48
- 0
keyboards/dz60/keymaps/billiams_layout4/keymap.c View File

@ -0,0 +1,48 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . |Tap(/) Shft| U | ESC |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Alt | Fn | L | D | R |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, _______, RSFT_T(KC_SLSH) , KC_UP, KC_ESCAPE,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| Mute | Vol-| Vol+| Prev | Next |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Left| Down| Up |Right| | | Play/Pause |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |Scr- |Scr+ | |PG_UP|RESET|
* |-----------------------------------------------------------------------------------------+
* | | | | | | | HOME|PG_DN| END |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, KC_MUTE, KC__VOLDOWN, KC__VOLUP, KC_MRWD, KC_MFFD,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
KC_MPLY, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, KC_BRIU, _______, _______, KC_PGUP, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDOWN, KC_END
),
};

+ 71
- 0
keyboards/dz60/keymaps/billiams_layout4/readme.md View File

@ -0,0 +1,71 @@
## Billiam's DZ60 Directional layout
This layout is optimized for MacOS and is for a Build 4 DZ60 with a 2U left shift, 2U right shift and an arrow
cluster in the bottom right. Don't use this layout if you didn't get Build 4, you will enter a world of pain Donny.
Settings:
* The `CAPS LOCK` key is replaced with a second function key.
* The `ALT` and `CMD` keys are swapped to replicate the Mac layout.
* Del is available as `Fn` + `Backspace`
* `/ ?` are available when you tap the right shift. Otherwise RShift is shift when held down
* RESET is available as `Fn`+ ` ESC`
* Underglow toggle is available as `Fn` + `Q`. Yes your keyboard has lights even if you didn't get the LEDs. Bonus!
* vim-style arrow key bindings H J K L in layer 1
### Initial Installation
I found the instructions to be longer than they had to be, and I ended up having to Google some steps anyway. These are the steps I took to get my keyboard setup, in case you are new to the process.
1. Clone the qmk_firmware repo locally
```
# Choose one:
git clone git@github.com:qmk/qmk_firmware.git # OR
git clone https://github.com/qmk/qmk_firmware.git
```
2. Customize your layout by starting with a [keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps). I copied [StephenGrier](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps/stephengrier)'s and modified it for DZ60 Build 4 and changed a few things, like the `grave` key, `ESC` and `/`.
3. Build your hex file
```
make dz60:billiams_layout4 # be in the qmk_firmware directory to do this
```
A hex file `dz60_billiams_layout4.hex` will be created in the base qmk_firmware directory
4. Before plugging in your keyboard into your computer, hold `SPACE` and `B` keys down
5. Holding those keys down, plug the keyboard into your computer, which will put the keyboard in bootlegger mode
6. If you are using [QMK toolbox](https://github.com/qmk/qmk_toolbox/releases), upload the .hex file you made above, select it and hit the flash button. For the love of all that is good and holy on Earth, don't hit the load button, that will load the default keymap and that's not what you want! Unless it is, in which case click away.
Note: If you didn't follow my instructions in 4 and accidentally loaded the default keymap, then to `RESET` the keyboard and kick it into bootleg mode again, hold the `down arrow` key and `\`. The default layout is Build 1 and sets the `MENU` key on that build to `Fn`. `MENU` corresponds to `down arrow` in build 4. Note that you don't have to unplug the keyboard.
Hope this helps!
### 0 Qwerty
```
,-----------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
|-----------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|-----------------------------------------------------------------------------------------+
| Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|-----------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | Tap:/ RSh | U | ESC |
|-----------------------------------------------------------------------------------------+
| Ctrl | Alt | Cmd | Space | Alt | Fn | L | D | R |
`-----------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
FN Layer
,-----------------------------------------------------------------------------------------.
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
|-----------------------------------------------------------------------------------------+
| |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| Mute | Vol-| Vol+| Prev | Next |
|-----------------------------------------------------------------------------------------+
| | | | | | | Left| Down| Up |Right| | | Play/Pause |
|-----------------------------------------------------------------------------------------+
| | | | | | | | |Scr- |Scr+ | | PG_UP |RESET|
|-----------------------------------------------------------------------------------------+
| | | | | | | HOME | PG_DN | END |
`-----------------------------------------------------------------------------------------'
```

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