@ -1,26 +0,0 @@ | |||
/* Copyright 2022 Leo Deng (@myst729) | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#ifdef RGB_MATRIX_ENABLE | |||
#define RGB_MATRIX_LED_COUNT 31 | |||
#define RGB_MATRIX_KEYPRESSES | |||
#define ENABLE_RGB_MATRIX_BREATHING | |||
#define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
#endif |
@ -1,69 +0,0 @@ | |||
/* Copyright 2022 DOIO | |||
* Copyright 2022 DOIO2022 <https://github.com/DOIO2022> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
/* RGB Matrix config */ | |||
#define RGB_MATRIX_LED_COUNT 12 | |||
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_UP_DOWN | |||
#define RGB_MATRIX_SLEEP | |||
#define RGB_MATRIX_KEYPRESSES | |||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||
/* RGB Matrix effect */ | |||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
#define ENABLE_RGB_MATRIX_BREATHING | |||
#define ENABLE_RGB_MATRIX_BAND_SAT | |||
#define ENABLE_RGB_MATRIX_BAND_VAL | |||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
#define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
#define ENABLE_RGB_MATRIX_DUAL_BEACON | |||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
#define ENABLE_RGB_MATRIX_RAINDROPS | |||
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
#define ENABLE_RGB_MATRIX_HUE_BREATHING | |||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||
#define ENABLE_RGB_MATRIX_HUE_WAVE | |||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | |||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN | |||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
#define ENABLE_RGB_MATRIX_SPLASH | |||
#define ENABLE_RGB_MATRIX_MULTISPLASH | |||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH |
@ -1,31 +0,0 @@ | |||
// Copyright 2022 Katrina (@Daggette10) | |||
// SPDX-License-Identifier: GPL-2.0-or-later | |||
#pragma once | |||
#define RGB_MATRIX_LED_COUNT 44 | |||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 | |||
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR | |||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
#define ENABLE_RGB_MATRIX_BREATHING | |||
#define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
/* | |||
* Feature disable options | |||
* These options are also useful to firmware size reduction. | |||
*/ | |||
/* disable debug print */ | |||
//#define NO_DEBUG | |||
/* disable print */ | |||
//#define NO_PRINT | |||
/* disable action features */ | |||
//#define NO_ACTION_LAYER | |||
//#define NO_ACTION_TAPPING | |||
//#define NO_ACTION_ONESHOT |
@ -1,74 +0,0 @@ | |||
/* | |||
Copyright 2021 DTIsaac | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#ifdef RGB_MATRIX_ENABLE | |||
#define RGB_MATRIX_LED_COUNT 42 | |||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses | |||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) | |||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||
// #define RGB_MATRIX_SLEEP // turn off effects when suspended | |||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) | |||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 | |||
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set | |||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
#define ENABLE_RGB_MATRIX_BREATHING | |||
#define ENABLE_RGB_MATRIX_BAND_SAT | |||
#define ENABLE_RGB_MATRIX_BAND_VAL | |||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
#define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
#define ENABLE_RGB_MATRIX_DUAL_BEACON | |||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
#define ENABLE_RGB_MATRIX_RAINDROPS | |||
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
#define ENABLE_RGB_MATRIX_HUE_BREATHING | |||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||
#define ENABLE_RGB_MATRIX_HUE_WAVE | |||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | |||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN | |||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
#define ENABLE_RGB_MATRIX_SPLASH | |||
#define ENABLE_RGB_MATRIX_MULTISPLASH | |||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
#endif |
@ -1,60 +1,3 @@ | |||
#pragma once | |||
#ifdef RGB_MATRIX_ENABLE | |||
# define RGB_MATRIX_SLEEP // turn off effects when suspended | |||
# define RGB_MATRIX_KEYPRESSES | |||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4 | |||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26 | |||
// RGB Matrix Animation modes. Explicitly enabled | |||
// For full list of effects, see: | |||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | |||
# define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_BREATHING | |||
# define ENABLE_RGB_MATRIX_BAND_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_VAL | |||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
# define ENABLE_RGB_MATRIX_DUAL_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
# define ENABLE_RGB_MATRIX_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_HUE_BREATHING | |||
# define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||
# define ENABLE_RGB_MATRIX_HUE_WAVE | |||
# define ENABLE_RGB_MATRIX_PIXEL_RAIN | |||
# define ENABLE_RGB_MATRIX_PIXEL_FLOW | |||
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | |||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | |||
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
// # define ENABLE_RGB_MATRIX_SPLASH | |||
// # define ENABLE_RGB_MATRIX_MULTISPLASH | |||
# define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL | |||
# define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND | |||
# define RGB_MATRIX_LED_COUNT 63 | |||
#endif | |||
#define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND |
@ -1,58 +1,3 @@ | |||
#pragma once | |||
#ifdef RGB_MATRIX_ENABLE | |||
# define RGB_MATRIX_SLEEP // turn off effects when suspended | |||
# define RGB_MATRIX_KEYPRESSES | |||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||
// RGB Matrix Animation modes. Explicitly enabled | |||
// For full list of effects, see: | |||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | |||
# define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||
// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_BREATHING | |||
// # define ENABLE_RGB_MATRIX_BAND_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_VAL | |||
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
# define ENABLE_RGB_MATRIX_DUAL_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
# define ENABLE_RGB_MATRIX_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_HUE_BREATHING | |||
# define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||
# define ENABLE_RGB_MATRIX_HUE_WAVE | |||
# define ENABLE_RGB_MATRIX_PIXEL_RAIN | |||
# define ENABLE_RGB_MATRIX_PIXEL_FLOW | |||
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | |||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | |||
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||
// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
// # define ENABLE_RGB_MATRIX_SPLASH | |||
// # define ENABLE_RGB_MATRIX_MULTISPLASH | |||
// # define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
# define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND | |||
# define RGB_MATRIX_LED_COUNT 63 | |||
#endif | |||
#define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND |
@ -1,60 +1,3 @@ | |||
#pragma once | |||
#ifdef RGB_MATRIX_ENABLE | |||
# define RGB_MATRIX_SLEEP // turn off effects when suspended | |||
# define RGB_MATRIX_KEYPRESSES | |||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4 | |||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26 | |||
// RGB Matrix Animation modes. Explicitly enabled | |||
// For full list of effects, see: | |||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | |||
# define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_BREATHING | |||
# define ENABLE_RGB_MATRIX_BAND_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_VAL | |||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
# define ENABLE_RGB_MATRIX_DUAL_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
# define ENABLE_RGB_MATRIX_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_HUE_BREATHING | |||
# define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||
# define ENABLE_RGB_MATRIX_HUE_WAVE | |||
# define ENABLE_RGB_MATRIX_PIXEL_RAIN | |||
# define ENABLE_RGB_MATRIX_PIXEL_FLOW | |||
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | |||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | |||
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
// # define ENABLE_RGB_MATRIX_SPLASH | |||
// # define ENABLE_RGB_MATRIX_MULTISPLASH | |||
# define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL | |||
# define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND | |||
# define RGB_MATRIX_LED_COUNT 61 | |||
#endif | |||
#define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND |
@ -1,58 +1,3 @@ | |||
#pragma once | |||
#ifdef RGB_MATRIX_ENABLE | |||
# define RGB_MATRIX_SLEEP // turn off effects when suspended | |||
# define RGB_MATRIX_KEYPRESSES | |||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||
// RGB Matrix Animation modes. Explicitly enabled | |||
// For full list of effects, see: | |||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | |||
# define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||
// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_BREATHING | |||
// # define ENABLE_RGB_MATRIX_BAND_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_VAL | |||
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
# define ENABLE_RGB_MATRIX_DUAL_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
# define ENABLE_RGB_MATRIX_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_HUE_BREATHING | |||
# define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||
# define ENABLE_RGB_MATRIX_HUE_WAVE | |||
# define ENABLE_RGB_MATRIX_PIXEL_RAIN | |||
# define ENABLE_RGB_MATRIX_PIXEL_FLOW | |||
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | |||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | |||
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
// # define ENABLE_RGB_MATRIX_SPLASH | |||
// # define ENABLE_RGB_MATRIX_MULTISPLASH | |||
# define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
# define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND | |||
# define RGB_MATRIX_LED_COUNT 61 | |||
#endif | |||
#define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND |
@ -1,60 +1,3 @@ | |||
#pragma once | |||
#ifdef RGB_MATRIX_ENABLE | |||
# define RGB_MATRIX_SLEEP // turn off effects when suspended | |||
# define RGB_MATRIX_KEYPRESSES | |||
# define RGB_MATRIX_LED_PROCESS_LIMIT 4 | |||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26 | |||
// RGB Matrix Animation modes. Explicitly enabled | |||
// For full list of effects, see: | |||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | |||
# define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_BREATHING | |||
# define ENABLE_RGB_MATRIX_BAND_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_VAL | |||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
# define ENABLE_RGB_MATRIX_DUAL_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
# define ENABLE_RGB_MATRIX_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_HUE_BREATHING | |||
# define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||
# define ENABLE_RGB_MATRIX_HUE_WAVE | |||
# define ENABLE_RGB_MATRIX_PIXEL_RAIN | |||
# define ENABLE_RGB_MATRIX_PIXEL_FLOW | |||
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | |||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | |||
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
// # define ENABLE_RGB_MATRIX_SPLASH | |||
// # define ENABLE_RGB_MATRIX_MULTISPLASH | |||
# define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL | |||
# define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND | |||
# define RGB_MATRIX_LED_COUNT 62 | |||
#endif | |||
#define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND |
@ -1,55 +1,3 @@ | |||
#pragma once | |||
#ifdef RGB_MATRIX_ENABLE | |||
# define RGB_MATRIX_SLEEP // turn off effects when suspended | |||
# define RGB_MATRIX_KEYPRESSES | |||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||
// RGB Matrix Animation modes. Explicitly enabled | |||
// For full list of effects, see: | |||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | |||
# define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||
// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_BREATHING | |||
// # define ENABLE_RGB_MATRIX_BAND_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_VAL | |||
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_ALL | |||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
# define ENABLE_RGB_MATRIX_DUAL_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
# define ENABLE_RGB_MATRIX_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
# define ENABLE_RGB_MATRIX_HUE_BREATHING | |||
# define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||
# define ENABLE_RGB_MATRIX_HUE_WAVE | |||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | |||
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||
// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
// # define ENABLE_RGB_MATRIX_SPLASH | |||
// # define ENABLE_RGB_MATRIX_MULTISPLASH | |||
# define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
# define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND | |||
# define RGB_MATRIX_LED_COUNT 62 | |||
#endif | |||
#define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND |