* Keyboard: Added support for HID Liberation Device * Keymap: Custom (bakageta) layout for HID Liberation Device * Updated with requested changespull/3536/head
@ -0,0 +1,170 @@ | |||
/* Copyright 2012 Jun Wako <wakojun@gmail.com>: Original Configuration | |||
* Copyright 2018 bakageta <amo@bakageta.com> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#ifndef CONFIG_H | |||
#define CONFIG_H | |||
#include "config_common.h" | |||
/* USB Device descriptor parameter */ | |||
#define VENDOR_ID 0xFEED | |||
#define PRODUCT_ID 0xB919 | |||
#define DEVICE_VER 0x0001 | |||
#define MANUFACTURER "bpiphany" | |||
#define USBSTR_MANUFACTURER 'b', '\x00', 'p', '\x00', 'i', '\x00', 'p', '\x00', 'h', '\x00', 'a', '\x00', 'n', '\x00', 'y', '\x00' | |||
#define PRODUCT "HIDLiberation" | |||
#define USBSTR_PRODUCT 'H', '\x00', 'I', '\x00', 'D', '\x00', ' ', '\x00', 'L', '\x00', 'i', '\x00', 'b', '\x00', 'e', '\x00', 'r', '\x00', 'a', '\x00', 't', '\x00', 'i', '\x00', 'o', '\x00', 'n', '\x00' | |||
#define DESCRIPTION "HID Liberation powered by QMK" | |||
/* key matrix size */ | |||
#define MATRIX_ROWS 18 | |||
#define MATRIX_COLS 8 | |||
// HID Liberation Device uses custom matrix code to accomodate a 74HC238 3 to 8 decoder on pins B1, B2 and B3. | |||
#define DIODE_DIRECTION CUSTOM_MATRIX | |||
// #define BACKLIGHT_PIN B7 | |||
// #define BACKLIGHT_BREATHING | |||
// #define BACKLIGHT_LEVELS 3 | |||
/* define if matrix has ghost */ | |||
//#define MATRIX_HAS_GHOST | |||
/* Set 0 if debouncing isn't needed */ | |||
#define DEBOUNCING_DELAY 5 | |||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | |||
#define LOCKING_SUPPORT_ENABLE | |||
/* Locking resynchronize hack */ | |||
#define LOCKING_RESYNC_ENABLE | |||
/* | |||
* Force NKRO | |||
* | |||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | |||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | |||
* makefile for this to work.) | |||
* | |||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | |||
* until the next keyboard reset. | |||
* | |||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | |||
* fully operational during normal computer usage. | |||
* | |||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | |||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | |||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | |||
* power-up. | |||
* | |||
*/ | |||
//#define FORCE_NKRO | |||
/* | |||
* Magic Key Options | |||
* | |||
* Magic keys are hotkey commands that allow control over firmware functions of | |||
* the keyboard. They are best used in combination with the HID Listen program, | |||
* found here: https://www.pjrc.com/teensy/hid_listen.html | |||
* | |||
* The options below allow the magic key functionality to be changed. This is | |||
* useful if your keyboard/keypad is missing keys and you want magic key support. | |||
* | |||
*/ | |||
/* key combination for magic key command */ | |||
#define IS_COMMAND() ( \ | |||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ | |||
) | |||
/* control how magic key switches layers */ | |||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true | |||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true | |||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false | |||
/* override magic key keymap */ | |||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS | |||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS | |||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM | |||
//#define MAGIC_KEY_HELP1 H | |||
//#define MAGIC_KEY_HELP2 SLASH | |||
//#define MAGIC_KEY_DEBUG D | |||
//#define MAGIC_KEY_DEBUG_MATRIX X | |||
//#define MAGIC_KEY_DEBUG_KBD K | |||
//#define MAGIC_KEY_DEBUG_MOUSE M | |||
//#define MAGIC_KEY_VERSION V | |||
//#define MAGIC_KEY_STATUS S | |||
//#define MAGIC_KEY_CONSOLE C | |||
//#define MAGIC_KEY_LAYER0_ALT1 ESC | |||
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE | |||
//#define MAGIC_KEY_LAYER0 0 | |||
//#define MAGIC_KEY_LAYER1 1 | |||
//#define MAGIC_KEY_LAYER2 2 | |||
//#define MAGIC_KEY_LAYER3 3 | |||
//#define MAGIC_KEY_LAYER4 4 | |||
//#define MAGIC_KEY_LAYER5 5 | |||
//#define MAGIC_KEY_LAYER6 6 | |||
//#define MAGIC_KEY_LAYER7 7 | |||
//#define MAGIC_KEY_LAYER8 8 | |||
//#define MAGIC_KEY_LAYER9 9 | |||
//#define MAGIC_KEY_BOOTLOADER PAUSE | |||
//#define MAGIC_KEY_LOCK CAPS | |||
//#define MAGIC_KEY_EEPROM E | |||
//#define MAGIC_KEY_NKRO N | |||
//#define MAGIC_KEY_SLEEP_LED Z | |||
/* | |||
* Feature disable options | |||
* These options are also useful to firmware size reduction. | |||
*/ | |||
/* disable debug print */ | |||
//#define NO_DEBUG | |||
/* disable print */ | |||
//#define NO_PRINT | |||
/* disable action features */ | |||
//#define NO_ACTION_LAYER | |||
//#define NO_ACTION_TAPPING | |||
//#define NO_ACTION_ONESHOT | |||
//#define NO_ACTION_MACRO | |||
//#define NO_ACTION_FUNCTION | |||
/* | |||
* MIDI options | |||
*/ | |||
/* Prevent use of disabled MIDI features in the keymap */ | |||
//#define MIDI_ENABLE_STRICT 1 | |||
/* enable basic MIDI features: | |||
- MIDI notes can be sent when in Music mode is on | |||
*/ | |||
//#define MIDI_BASIC | |||
/* enable advanced MIDI features: | |||
- MIDI notes can be added to the keymap | |||
- Octave shift and transpose | |||
- Virtual sustain, portamento, and modulation wheel | |||
- etc. | |||
*/ | |||
//#define MIDI_ADVANCED | |||
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ | |||
//#define MIDI_TONE_KEYCODE_OCTAVES 1 | |||
#endif |
@ -0,0 +1,57 @@ | |||
/* Copyright 2012 Jun Wako <wakojun@gmail.com>: LED init | |||
* Copyright 2017 Mathias Andersson <wraul@dbox.se>: Phantom config | |||
* Copyright 2018 bakageta <amo@bakageta.com> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include "hid_liber.h" | |||
void matrix_init_kb(void) { | |||
// put your keyboard start-up code here | |||
// runs once when the firmware starts up | |||
led_init_ports(); | |||
matrix_init_user(); | |||
} | |||
void matrix_scan_kb(void) { | |||
// put your looping keyboard code here | |||
// runs every cycle (a lot) | |||
matrix_scan_user(); | |||
} | |||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) { | |||
// put your per-action keyboard code here | |||
// runs for every action, just before processing by the firmware | |||
return process_record_user(keycode, record); | |||
} | |||
void led_init_ports(void) { | |||
DDRB |= (1<<5) | (1<<6); // OUT | |||
} | |||
void led_set_kb(uint8_t usb_led) { | |||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) | |||
PORTB &= ~(1<<5); | |||
else | |||
PORTB |= (1<<5); | |||
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) | |||
PORTB &= ~(1<<6); | |||
else | |||
PORTB |= (1<<6); | |||
led_set_user(usb_led); | |||
} |
@ -0,0 +1,75 @@ | |||
/* Copyright 2011 Jun Wako <wakojun@gmail.com>: Original TMK layout | |||
* Copyright 2018 bakageta <amo@bakageta.com> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#ifndef HID_LIBER_H | |||
#define HID_LIBER_H | |||
#include "quantum.h" | |||
#define ___ KC_NO | |||
/* Tenkeyless keyboard default layout, ISO & ANSI (ISO is between Left Shift | |||
* and Z, and the ANSI \ key above Return/Enter is used for the additional ISO | |||
* switch in the ASD row next to enter. Use NUBS as keycode for the first and | |||
* NUHS as the keycode for the second. | |||
* | |||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. | |||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| | |||
* `---' `---------------' `---------------' `---------------' `-----------' | |||
* ,-----------------------------------------------------------. ,-----------. | |||
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU| | |||
* |-----------------------------------------------------------| |-----------| | |||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | |||
* |-----------------------------------------------------------| `-----------' | |||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | |||
* |-----------------------------------------------------------| ,---. | |||
* |Shft|ISO| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up | | |||
* |-----------------------------------------------------------| ,-----------. | |||
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig| | |||
* `-----------------------------------------------------------' `-----------' | |||
*/ | |||
#define LAYOUT( \ | |||
KG1, KH7, KJ7, KJ6, KJ1, KO5, KL1, KA6, KA7, KD7, KD5, KD1, KD2, KB5, KB3, KO3, \ | |||
KG7, KG5, KH5, KJ5, KI5, KI7, KK7, KK5, KL5, KA5, KC5, KC7, KL7, KD6, KQ7, KN7, KM7, \ | |||
KG6, KG3, KH3, KJ3, KI3, KI6, KK6, KK3, KL3, KA3, KC3, KC6, KL6, KD4, KP7, KN5, KM5, \ | |||
KH6, KG4, KH4, KJ4, KI4, KI1, KK1, KK4, KL4, KA4, KC4, KC1, KD0, \ | |||
KF6, KH1, KG0, KH0, KJ0, KI0, KI2, KK2, KK0, KL0, KA0, KC2, KF4, KN1, \ | |||
KO7, KE6, KB1, KP1, KB2, KR4, KA2, KO0, KN2, KP2, KQ2 \ | |||
) { \ | |||
/* 0 1 2 3 4 5 6 7 */ \ | |||
/* A */ { KA0 , ___ , KA2 , KA3 , KA4 , KA5 , KA6 , KA7 }, \ | |||
/* B */ { ___ , KB1 , KB2 , KB3 , ___ , KB5 , ___ , ___ }, \ | |||
/* C */ { ___ , KC1 , KC2 , KC3 , KC4 , KC5 , KC6 , KC7 }, \ | |||
/* D */ { KD0 , KD1 , KD2 , ___ , KD4 , KD5 , KD6 , KD7 }, \ | |||
/* E */ { ___ , ___ , ___ , ___ , ___ , ___ , KE6 , ___ }, \ | |||
/* F */ { ___ , ___ , ___ , ___ , KF4 , ___ , KF6 , ___ }, \ | |||
/* G */ { KG0 , KG1 , ___ , KG3 , KG4 , KG5 , KG6 , KG7 }, \ | |||
/* H */ { KH0 , KH1 , ___ , KH3 , KH4 , KH5 , KH6 , KH7 }, \ | |||
/* I */ { KI0 , KI1 , KI2 , KI3 , KI4 , KI5 , KI6 , KI7 }, \ | |||
/* J */ { KJ0 , KJ1 , ___ , KJ3 , KJ4 , KJ5 , KJ6 , KJ7 }, \ | |||
/* K */ { KK0 , KK1 , KK2 , KK3 , KK4 , KK5 , KK6 , KK7 }, \ | |||
/* L */ { KL0 , KL1 , ___ , KL3 , KL4 , KL5 , KL6 , KL7 }, \ | |||
/* M */ { ___ , ___ , ___ , ___ , ___ , KM5 , ___ , KM7 }, \ | |||
/* N */ { ___ , KN1 , KN2 , ___ , ___ , KN5 , ___ , KN7 }, \ | |||
/* O */ { KO0 , ___ , ___ , KO3 , ___ , KO5 , ___ , KO7 }, \ | |||
/* P */ { ___ , KP1 , KP2 , ___ , ___ , ___ , ___ , KP7 }, \ | |||
/* Q */ { ___ , ___ , KQ2 , ___ , ___ , ___ , ___ , KQ7 }, \ | |||
/* R */ { ___ , ___ , ___ , ___ , KR4 , ___ , ___ , ___ } \ | |||
} | |||
#endif |
@ -0,0 +1,3 @@ | |||
#pragma once | |||
#define PERMISSIVE_HOLD |
@ -0,0 +1,89 @@ | |||
/* Copyright 2017 Mathias Andersson <wraul@dbox.se>: Phantom Layout | |||
* Copyright 2018 bakageta <amo@bakageta.com>: HID Liberation layouts | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include "hid_liber.h" | |||
// Helpful defines | |||
#define _______ KC_TRNS | |||
#define FN_CAPS LT(_FL, KC_CAPSLOCK) | |||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||
// entirely and just use numbers. | |||
#define _BL 0 // Base Layer | |||
#define _GL 1 // Gaming Layer | |||
#define _FL 2 // Function Layer | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
[_BL] = LAYOUT( \ | |||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_BRK, \ | |||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \ | |||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \ | |||
FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ | |||
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ | |||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, TT(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \ | |||
), | |||
[_GL] = LAYOUT( \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
_______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ | |||
), | |||
[_FL] = LAYOUT( \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
_______, TO(_BL), TO(_GL), _______, _______, _______, _______, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______, KC_VOLD, KC_MSTP, KC_VOLU, \ | |||
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______, _______, _______, KC_MNXT, KC_MPLY, KC_MNXT, \ | |||
_______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, \ | |||
_______, _______, _______, KC_P0, KC_PDOT, KC_PENT, _______, _______, _______, _______, _______ \ | |||
), | |||
}; | |||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) | |||
{ | |||
// MACRODOWN only works in this function | |||
switch(id) { | |||
case 0: | |||
if (record->event.pressed) { | |||
register_code(KC_RSFT); | |||
} else { | |||
unregister_code(KC_RSFT); | |||
} | |||
break; | |||
} | |||
return MACRO_NONE; | |||
}; | |||
void matrix_init_user(void) { | |||
} | |||
void matrix_scan_user(void) { | |||
} | |||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||
return true; | |||
} | |||
void led_set_user(uint8_t usb_led) { | |||
} |
@ -0,0 +1,58 @@ | |||
# bakageta's Keymap for the HID Liberation Device | |||
A personal keymap intended for the HID Liberation Device. | |||
See [keymap.c](keymap.c) for details. | |||
## Layers | |||
This keymap has a base layer with combined Fn/Caps, Fn replacing APP, and an otherwise standard ANSI layout. The gaming layer blocks LGUI, and reverts caps back to a regular key for games that bind something to it. The function layer adds media keys to the nav cluster and a virtual numpad, with 1 and 2 selecting between Base and Gaming respectively. | |||
### Layer 1: Base Layer | |||
,---. ,---------------. ,---------------. ,---------------. ,-----------. | |||
|Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| | |||
`---' `---------------' `---------------' `---------------' `-----------' | |||
,-----------------------------------------------------------. ,-----------. | |||
|~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU| | |||
|-----------------------------------------------------------| |-----------| | |||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | |||
|-----------------------------------------------------------| '-----------' | |||
|Fn/Cps| A| S| D| F| G| H| J| K| L| ;| '|Return | | |||
|-----------------------------------------------------------| ,---. | |||
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |Up | | |||
|-----------------------------------------------------------| ,-----------. | |||
|Ctl|Gui|Alt| Space |Alt|Gui|Fn |Ctl| |Lef|Dow|Rig| | |||
`-----------------------------------------------------------' `-----------' | |||
### Layer 2: Gaming Layer | |||
,---. ,---------------. ,---------------. ,---------------. ,-----------. | |||
| | | | | | | | | | | | | | | | | | | | | | |||
`---' `---------------' `---------------' `---------------' `-----------' | |||
,-----------------------------------------------------------. ,-----------. | |||
| | | | | | | | | | | | | | | | | | | | |||
|-----------------------------------------------------------| |-----------| | |||
| | | | | | | | | | | | | | | | | | | | |||
|-----------------------------------------------------------| '-----------' | |||
| Caps | | | | | | | | | | | | | | |||
|-----------------------------------------------------------| ,---. | |||
| | | | | | | | | | | | | | | | |||
|-----------------------------------------------------------| ,-----------. | |||
| |XXX| | | | | | | | | | | | |||
`-----------------------------------------------------------' `-----------' | |||
### Layer 3: Function Layer | |||
,---. ,---------------. ,---------------. ,---------------. ,-----------. | |||
| | | | | | | | | | | | | | | | | | | | | | |||
`---' `---------------' `---------------' `---------------' `-----------' | |||
,-----------------------------------------------------------. ,-----------. | |||
| | BL| GL| | | | | | | | | | | | |Vo-|Stp|Vo+| | |||
|-----------------------------------------------------------| |-----------| | |||
| | | | | | | | | | | | | | | |Prv|Ply|Nxt| | |||
|-----------------------------------------------------------| '-----------' | |||
| | | | | | | | | | | | | | | |||
|-----------------------------------------------------------| ,---. | |||
| | | | | | | | | | | | | | | | |||
|-----------------------------------------------------------| ,-----------. | |||
| | | | | | | | | | | | | | |||
`-----------------------------------------------------------' `-----------' |
@ -0,0 +1,33 @@ | |||
# Copyright 2013 Jun Wako <wakojun@gmail.com> | |||
# | |||
# This program is free software: you can redistribute it and/or modify | |||
# it under the terms of the GNU General Public License as published by | |||
# the Free Software Foundation, either version 2 of the License, or | |||
# (at your option) any later version. | |||
# | |||
# This program is distributed in the hope that it will be useful, | |||
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
# GNU General Public License for more details. | |||
# | |||
# You should have received a copy of the GNU General Public License | |||
# along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
# QMK Build Options | |||
# change to "no" to disable the options, or define them in the Makefile in | |||
# the appropriate keymap folder that will get included automatically | |||
# | |||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | |||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | |||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | |||
CONSOLE_ENABLE = yes # Console for debug(+400) | |||
COMMAND_ENABLE = yes # Commands for debug and configuration | |||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config) | |||
AUDIO_ENABLE = no # Audio output on port C6 | |||
UNICODE_ENABLE = no # Unicode | |||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID | |||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. | |||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend |
@ -0,0 +1 @@ | |||
#pragma once |
@ -0,0 +1,79 @@ | |||
/* Copyright 2017 Mathias Andersson <wraul@dbox.se>: Phantom Layout | |||
* Copyright 2018 bakageta <amo@bakageta.com>: HID Liberation layouts | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include "hid_liber.h" | |||
// Helpful defines | |||
#define _______ KC_TRNS | |||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||
// entirely and just use numbers. | |||
#define _BL 0 // Base Layer | |||
#define _FL 1 // Media Layer | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
[_BL] = LAYOUT( \ | |||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_BRK, \ | |||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \ | |||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \ | |||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ | |||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ | |||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \ | |||
), | |||
[_FL] = LAYOUT( \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_MSTP, KC_VOLU, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_MPLY, KC_MNXT, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ | |||
), | |||
}; | |||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) | |||
{ | |||
// MACRODOWN only works in this function | |||
switch(id) { | |||
case 0: | |||
if (record->event.pressed) { | |||
register_code(KC_RSFT); | |||
} else { | |||
unregister_code(KC_RSFT); | |||
} | |||
break; | |||
} | |||
return MACRO_NONE; | |||
}; | |||
void matrix_init_user(void) { | |||
} | |||
void matrix_scan_user(void) { | |||
} | |||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||
return true; | |||
} | |||
void led_set_user(uint8_t usb_led) { | |||
} |
@ -0,0 +1,41 @@ | |||
# ANSI Keymap for the HID Liberation Device | |||
A basic keymap intended for the HID Liberation Device using the standard ANSI layout. | |||
See [keymap.c](keymap.c) for details. | |||
## Layers | |||
This keymap has two layers. To access the functions on the second layer, hold down `Fn` and press the corresponding key. | |||
### Layer 1: Base Layer | |||
,---. ,---------------. ,---------------. ,---------------. ,-----------. | |||
|Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| | |||
`---' `---------------' `---------------' `---------------' `-----------' | |||
,-----------------------------------------------------------. ,-----------. | |||
|~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU| | |||
|-----------------------------------------------------------| |-----------| | |||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | |||
|-----------------------------------------------------------| '-----------' | |||
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | |||
|-----------------------------------------------------------| ,---. | |||
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |Up | | |||
|-----------------------------------------------------------| ,-----------. | |||
|Ctl|Gui|Alt| Space |Alt|Gui|Fn |Ctl| |Lef|Dow|Rig| | |||
`-----------------------------------------------------------' `-----------' | |||
### Layer 2: Media Layer | |||
,---. ,---------------. ,---------------. ,---------------. ,-----------. | |||
| | | | | | | | | | | | | | | | | | | | | | |||
`---' `---------------' `---------------' `---------------' `-----------' | |||
,-----------------------------------------------------------. ,-----------. | |||
| | | | | | | | | | | | | | | |Vo-|Stp|Vo+| | |||
|-----------------------------------------------------------| |-----------| | |||
| | | | | | | | | | | | | | | |Prv|Ply|Nxt| | |||
|-----------------------------------------------------------| '-----------' | |||
| | | | | | | | | | | | | | | |||
|-----------------------------------------------------------| ,---. | |||
| | | | | | | | | | | | | | | | |||
|-----------------------------------------------------------| ,-----------. | |||
| | | | | | | | | | | | | | |||
`-----------------------------------------------------------' `-----------' |
@ -0,0 +1,33 @@ | |||
# Copyright 2013 Jun Wako <wakojun@gmail.com> | |||
# | |||
# This program is free software: you can redistribute it and/or modify | |||
# it under the terms of the GNU General Public License as published by | |||
# the Free Software Foundation, either version 2 of the License, or | |||
# (at your option) any later version. | |||
# | |||
# This program is distributed in the hope that it will be useful, | |||
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
# GNU General Public License for more details. | |||
# | |||
# You should have received a copy of the GNU General Public License | |||
# along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
# QMK Build Options | |||
# change to "no" to disable the options, or define them in the Makefile in | |||
# the appropriate keymap folder that will get included automatically | |||
# | |||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | |||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | |||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | |||
CONSOLE_ENABLE = yes # Console for debug(+400) | |||
COMMAND_ENABLE = yes # Commands for debug and configuration | |||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config) | |||
AUDIO_ENABLE = no # Audio output on port C6 | |||
UNICODE_ENABLE = no # Unicode | |||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID | |||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. | |||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend |
@ -0,0 +1,269 @@ | |||
/* Copyright 2012 Jun Wako <wakojun@gmail.com>: TMK Matrix | |||
* Copyright 2018 bakageta <amo@bakageta.com> | |||
* | |||
* This is heavily based on hid_liber/board.{c|h}. | |||
* https://github.com/BathroomEpiphanies/AVR-Keyboard | |||
* | |||
* Copyright (c) 2012 Fredrik Atmer, Bathroom Epiphanies Inc | |||
* http://bathroomepiphanies.com | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include <stdint.h> | |||
#include <stdbool.h> | |||
#if defined(__AVR__) | |||
#include <avr/io.h> | |||
#endif | |||
#include <util/delay.h> | |||
#include "wait.h" | |||
#include "print.h" | |||
#include "debug.h" | |||
#include "util.h" | |||
#include "matrix.h" | |||
#include "timer.h" | |||
#ifndef DEBOUNCE | |||
# define DEBOUNCE 5 | |||
#endif | |||
static uint8_t debouncing = DEBOUNCE; | |||
// bit array of key state(1:on, 0:off) | |||
static matrix_row_t matrix[MATRIX_ROWS]; | |||
static matrix_row_t matrix_debouncing[MATRIX_ROWS]; | |||
#define _DDRA (uint8_t *const)&DDRA | |||
#define _DDRB (uint8_t *const)&DDRB | |||
#define _DDRC (uint8_t *const)&DDRC | |||
#define _DDRD (uint8_t *const)&DDRD | |||
#define _DDRE (uint8_t *const)&DDRE | |||
#define _DDRF (uint8_t *const)&DDRF | |||
#define _PINA (uint8_t *const)&PINA | |||
#define _PINB (uint8_t *const)&PINB | |||
#define _PINC (uint8_t *const)&PINC | |||
#define _PIND (uint8_t *const)&PIND | |||
#define _PINE (uint8_t *const)&PINE | |||
#define _PINF (uint8_t *const)&PINF | |||
#define _PORTA (uint8_t *const)&PORTA | |||
#define _PORTB (uint8_t *const)&PORTB | |||
#define _PORTC (uint8_t *const)&PORTC | |||
#define _PORTD (uint8_t *const)&PORTD | |||
#define _PORTE (uint8_t *const)&PORTE | |||
#define _PORTF (uint8_t *const)&PORTF | |||
#define _BIT0 0x01 | |||
#define _BIT1 0x02 | |||
#define _BIT2 0x04 | |||
#define _BIT3 0x08 | |||
#define _BIT4 0x10 | |||
#define _BIT5 0x20 | |||
#define _BIT6 0x40 | |||
#define _BIT7 0x80 | |||
/* Specifies the ports and pin numbers for the rows */ | |||
static | |||
uint8_t *const row_ddr[MATRIX_ROWS] = { | |||
_DDRB, _DDRB, | |||
_DDRC, _DDRC, | |||
_DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, | |||
_DDRF, _DDRF, _DDRF, _DDRF, _DDRF, _DDRF}; | |||
static | |||
uint8_t *const row_port[MATRIX_ROWS] = { | |||
_PORTB, _PORTB, | |||
_PORTC, _PORTC, | |||
_PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, | |||
_PORTF, _PORTF, _PORTF, _PORTF, _PORTF, _PORTF}; | |||
static | |||
uint8_t *const row_pin[MATRIX_ROWS] = { | |||
_PINB, _PINB, | |||
_PINC, _PINC, | |||
_PIND, _PIND, _PIND, _PIND, _PIND, _PIND, _PIND, _PIND, | |||
_PINF, _PINF, _PINF, _PINF, _PINF, _PINF}; | |||
static | |||
const uint8_t row_bit[MATRIX_ROWS] = { | |||
_BIT4, _BIT7, | |||
_BIT6, _BIT7, | |||
_BIT0, _BIT1, _BIT2, _BIT3, _BIT4, _BIT5, _BIT6, _BIT7, | |||
_BIT0, _BIT1, _BIT4, _BIT5, _BIT6, _BIT7}; | |||
static | |||
const uint8_t mask = 0x0E; | |||
/* Specifies the ports and pin numbers for the columns */ | |||
static | |||
const uint8_t col_bit[MATRIX_COLS] = { 0x00, 0x02, 0x04, 0x06, 0x08, 0x0A, 0x0C, 0x0E}; | |||
__attribute__ ((weak)) | |||
void matrix_init_kb(void) { | |||
matrix_init_user(); | |||
} | |||
__attribute__ ((weak)) | |||
void matrix_scan_kb(void) { | |||
matrix_scan_user(); | |||
} | |||
__attribute__ ((weak)) | |||
void matrix_init_user(void) { | |||
} | |||
__attribute__ ((weak)) | |||
void matrix_scan_user(void) { | |||
} | |||
static | |||
inline void pull_column(int col) { | |||
PORTB = col_bit[col] | (PORTB & ~mask); | |||
} | |||
static | |||
inline void release_column(int col) { | |||
} | |||
/* PORTB is set as input with pull-up resistors | |||
PORTC,D,E,F are set to high output */ | |||
static | |||
void setup_io_pins(void) { | |||
uint8_t row; | |||
DDRB |= 0x0E; | |||
PORTB &= ~0x0E; | |||
for(row = 0; row < MATRIX_ROWS; row++) { | |||
*row_ddr[row] &= ~row_bit[row]; | |||
*row_port[row] &= ~row_bit[row]; | |||
} | |||
} | |||
static | |||
void setup_leds(void) { | |||
DDRB |= 0x60; | |||
PORTB |= 0x60; | |||
} | |||
inline | |||
uint8_t matrix_rows(void) | |||
{ | |||
return MATRIX_ROWS; | |||
} | |||
inline | |||
uint8_t matrix_cols(void) | |||
{ | |||
return MATRIX_COLS; | |||
} | |||
void matrix_init(void) | |||
{ | |||
// To use PORTF disable JTAG with writing JTD bit twice within four cycles. | |||
MCUCR |= (1<<JTD); | |||
MCUCR |= (1<<JTD); | |||
// initialize row and col | |||
setup_io_pins(); | |||
setup_leds(); | |||
// initialize matrix state: all keys off | |||
for (uint8_t i=0; i < MATRIX_ROWS; i++) { | |||
matrix[i] = 0; | |||
matrix_debouncing[i] = 0; | |||
} | |||
matrix_init_quantum(); | |||
} | |||
uint8_t matrix_scan(void) | |||
{ | |||
for (uint8_t col = 0; col < MATRIX_COLS; col++) { // 0-7 | |||
pull_column(col); // output hi on theline | |||
_delay_us(5); // without this wait it won't read stable value. | |||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) { // 0-17 | |||
bool prev_bit = matrix_debouncing[row] & (1<<col); | |||
bool curr_bit = *row_pin[row] & row_bit[row]; | |||
if (prev_bit != curr_bit) { | |||
matrix_debouncing[row] ^= ((matrix_row_t)1<<col); | |||
if (debouncing) { | |||
dprintf("bounce!: %02X\n", debouncing); | |||
} | |||
debouncing = DEBOUNCE; | |||
} | |||
} | |||
release_column(col); | |||
} | |||
if (debouncing) { | |||
if (--debouncing) { | |||
_delay_ms(1); | |||
} else { | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
matrix[i] = matrix_debouncing[i]; | |||
} | |||
} | |||
} | |||
matrix_scan_quantum(); | |||
return 1; | |||
} | |||
bool matrix_is_modified(void) | |||
{ | |||
// NOTE: no longer used | |||
return true; | |||
} | |||
inline | |||
bool matrix_has_ghost(void) | |||
{ | |||
return false; | |||
} | |||
inline | |||
bool matrix_is_on(uint8_t row, uint8_t col) | |||
{ | |||
return (matrix[row] & ((matrix_row_t)1<<col)); | |||
} | |||
inline | |||
matrix_row_t matrix_get_row(uint8_t row) | |||
{ | |||
return matrix[row]; | |||
} | |||
void matrix_print(void) | |||
{ | |||
print("\nr/c 01234567\n"); | |||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) { | |||
phex(row); print(": "); | |||
pbin_reverse(matrix_get_row(row)); | |||
print("\n"); | |||
} | |||
} | |||
uint8_t matrix_key_count(void) | |||
{ | |||
uint8_t count = 0; | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
for (uint8_t j = 0; j < MATRIX_COLS; j++) { | |||
if (matrix_is_on(i, j)) | |||
count++; | |||
} | |||
} | |||
return count; | |||
} |
@ -0,0 +1,15 @@ | |||
HID Liberation Device | |||
===================== | |||
DIY daughterboard for Filco Majestouch TKL developed by Geekhack and Deskthority communities. | |||
The PCB was engineered by bpiphany. | |||
## Wiki on Deskthority.net | |||
- [Instructions](http://deskthority.net/wiki/HID_Liberation_Device_-_Instructions) | |||
- [Assembly Instructions](http://deskthority.net/wiki/HID_Liberation_Device_-_DIY_Instructions) | |||
## Build | |||
Make example for this keyboard (after setting up your build environment): | |||
make hid_liber:default | |||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. |
@ -0,0 +1,73 @@ | |||
# Project specific files | |||
SRC = matrix.c | |||
# MCU name | |||
#MCU = at90usb1287 | |||
MCU = atmega32u4 | |||
# Processor frequency. | |||
# This will define a symbol, F_CPU, in all source code files equal to the | |||
# processor frequency in Hz. You can then use this symbol in your source code to | |||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done | |||
# automatically to create a 32-bit value in your source code. | |||
# | |||
# This will be an integer division of F_USB below, as it is sourced by | |||
# F_USB after it has run through any CPU prescalers. Note that this value | |||
# does not *change* the processor frequency - it should merely be updated to | |||
# reflect the processor speed set externally so that the code can use accurate | |||
# software delays. | |||
F_CPU = 16000000 | |||
# | |||
# LUFA specific | |||
# | |||
# Target architecture (see library "Board Types" documentation). | |||
ARCH = AVR8 | |||
# Input clock frequency. | |||
# This will define a symbol, F_USB, in all source code files equal to the | |||
# input clock frequency (before any prescaling is performed) in Hz. This value may | |||
# differ from F_CPU if prescaling is used on the latter, and is required as the | |||
# raw input clock is fed directly to the PLL sections of the AVR for high speed | |||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' | |||
# at the end, this will be done automatically to create a 32-bit value in your | |||
# source code. | |||
# | |||
# If no clock division is performed on the input clock inside the AVR (via the | |||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. | |||
F_USB = $(F_CPU) | |||
# Interrupt driven control endpoint task(+60) | |||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | |||
# Boot Section Size in *bytes* | |||
# Teensy halfKay 512 | |||
# Teensy++ halfKay 1024 | |||
# Atmel DFU loader 4096 | |||
# LUFA bootloader 4096 | |||
# USBaspLoader 2048 | |||
OPT_DEFS += -DBOOTLOADER_SIZE=4096 | |||
# Build Options | |||
# change yes to no to disable | |||
# | |||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | |||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | |||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | |||
CONSOLE_ENABLE = no # Console for debug(+400) | |||
COMMAND_ENABLE = yes # Commands for debug and configuration | |||
CUSTOM_MATRIX = yes # Custom matrix file | |||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE | |||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | |||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||
NKRO_ENABLE = yes # USB Nkey Rollover | |||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. | |||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config) | |||
UNICODE_ENABLE = no # Unicode | |||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID | |||
AUDIO_ENABLE = no # Audio output on port C6 | |||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches |