@ -0,0 +1,121 @@ | |||||
/* | |||||
Copyright 2021 Danny Nguyen <danny@keeb.io> | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
/* key matrix size */ | |||||
// Rows are doubled-up | |||||
#define MATRIX_ROWS 10 | |||||
#define MATRIX_COLS 6 | |||||
// wiring of each half | |||||
#define MATRIX_ROW_PINS { B1, F0, F5, B4, D7 } | |||||
#define MATRIX_COL_PINS { F1, F4, B5, C7, D4, D6 } | |||||
#define MATRIX_ROW_PINS_RIGHT { B1, F0, F5, B4, B5 } | |||||
#define MATRIX_COL_PINS_RIGHT { D4, D6, D7, C7, F1, F4 } | |||||
#define SPLIT_HAND_PIN D5 | |||||
#define ENCODERS_PAD_A { B3 } | |||||
#define ENCODERS_PAD_B { B2 } | |||||
#define ENCODERS_PAD_A_RIGHT { B3 } | |||||
#define ENCODERS_PAD_B_RIGHT { B2 } | |||||
/* COL2ROW or ROW2COL */ | |||||
#define DIODE_DIRECTION COL2ROW | |||||
/* define if matrix has ghost */ | |||||
//#define MATRIX_HAS_GHOST | |||||
/* number of backlight levels */ | |||||
// #define BACKLIGHT_LEVELS 3 | |||||
/* Set 0 if debouncing isn't needed */ | |||||
#define DEBOUNCE 5 | |||||
/* serial.c configuration for split keyboard */ | |||||
#define SOFT_SERIAL_PIN D0 | |||||
/* ws2812 RGB LED */ | |||||
#define RGB_DI_PIN E6 | |||||
#ifdef RGB_DI_PIN | |||||
# define RGBLED_NUM 68 | |||||
# define RGBLED_SPLIT { 34, 34 } | |||||
# define RGBLIGHT_HUE_STEP 8 | |||||
# define RGBLIGHT_SAT_STEP 8 | |||||
# define RGBLIGHT_VAL_STEP 8 | |||||
# define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */ | |||||
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | |||||
/*== enabled animations ==*/ | |||||
# define RGBLIGHT_EFFECT_BREATHING | |||||
# define RGBLIGHT_EFFECT_RAINBOW_MOOD | |||||
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL | |||||
# define RGBLIGHT_EFFECT_SNAKE | |||||
# define RGBLIGHT_EFFECT_KNIGHT | |||||
# define RGBLIGHT_EFFECT_CHRISTMAS | |||||
# define RGBLIGHT_EFFECT_STATIC_GRADIENT | |||||
# define RGBLIGHT_EFFECT_RGB_TEST | |||||
# define RGBLIGHT_EFFECT_ALTERNATING | |||||
# define RGBLIGHT_EFFECT_TWINKLE | |||||
# define RGBLIGHT_DEFAULT_VAL 120 | |||||
# define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 2) | |||||
// RGB Matrix | |||||
//# ifdef RGB_MATRIX_ENABLE | |||||
# define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||||
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||||
# define ENABLE_RGB_MATRIX_BREATHING | |||||
# define ENABLE_RGB_MATRIX_BAND_SAT | |||||
# define ENABLE_RGB_MATRIX_BAND_VAL | |||||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||||
# define ENABLE_RGB_MATRIX_CYCLE_ALL | |||||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||||
# define ENABLE_RGB_MATRIX_DUAL_BEACON | |||||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | |||||
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||||
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
# define ENABLE_RGB_MATRIX_SPLASH | |||||
# define ENABLE_RGB_MATRIX_MULTISPLASH | |||||
# define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||||
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 | |||||
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS | |||||
# define DRIVER_LED_TOTAL RGBLED_NUM | |||||
# define RGB_MATRIX_SPLIT { 34, 34 } | |||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED | |||||
# define RGB_MATRIX_KEYPRESSES | |||||
//# endif | |||||
#endif |
@ -0,0 +1,7 @@ | |||||
{ | |||||
"keyboard_name": "Iris Rev. 6b", | |||||
"usb": { | |||||
"pid": "0x6456", | |||||
"device_version": "6.2.0" | |||||
} | |||||
} |
@ -0,0 +1,85 @@ | |||||
/* | |||||
Copyright 2021 Danny Nguyen <danny@keeb.io> | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include "rev6b.h" | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
led_config_t g_led_config = { { | |||||
// Key Matrix to LED Index | |||||
// Left Half | |||||
{ 0, 1, 2, 3, 4, 5 }, | |||||
{ 11, 10, 9, 8, 7, 6 }, | |||||
{ 12, 13, 14, 15, 16, 17 }, | |||||
{ 23, 22, 21, 20, 19, 18 }, | |||||
{ NO_LED, NO_LED, 24, 25, 26, 27 }, | |||||
// Right Half | |||||
{ 34, 35, 36, 37, 38, 39 }, | |||||
{ 45, 44, 43, 42, 41, 40 }, | |||||
{ 46, 47, 48, 49, 50, 51 }, | |||||
{ 57, 56, 55, 54, 53, 52 }, | |||||
{ NO_LED, NO_LED, 58, 59, 60, 61 } | |||||
}, { | |||||
// LED Index to Physical Position | |||||
// Left Half | |||||
{ 0, 5 }, { 16, 5 }, { 32, 2 }, { 48, 0 }, { 64, 2 }, { 80, 3 }, | |||||
{ 80, 17 }, { 64, 15 }, { 48, 13 }, { 32, 15 }, { 16, 18 }, { 0, 18 }, | |||||
{ 0, 32 }, { 16, 32 }, { 32, 28 }, { 48, 27 }, { 64, 28 }, { 80, 30 }, | |||||
{ 80, 43 }, { 64, 42 }, { 48, 40 }, { 32, 42 }, { 16, 45 }, { 0, 45 }, | |||||
{ 56, 47 }, { 72, 58 }, { 90, 64 }, { 98, 52 }, | |||||
{ 80, 58 }, { 40, 50 }, { 8, 43 }, { 8, 5 }, { 40, 1 }, { 72, 3 }, | |||||
// Right Half | |||||
{ 224, 5 }, { 208, 5 }, { 192, 2 }, { 176, 0 }, { 160, 2 }, { 144, 3 }, | |||||
{ 144, 18 }, { 160, 18 }, { 176, 15 }, { 192, 13 }, { 208, 15 }, { 224, 17 }, | |||||
{ 224, 32 }, { 208, 32 }, { 192, 28 }, { 176, 27 }, { 160, 28 }, { 144, 30 }, | |||||
{ 144, 45 }, { 160, 45 }, { 176, 42 }, { 192, 40 }, { 208, 42 }, { 224, 43 }, | |||||
{ 168, 47 }, { 152, 58 }, { 134, 64 }, { 126, 52 }, | |||||
{ 144, 58 }, { 184, 50 }, { 216, 43 }, { 216, 5 }, { 184, 1 }, { 152, 3 } | |||||
}, { | |||||
// LED Index to Flag | |||||
// Left Half | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, | |||||
2, 2, 2, 2, 2, 2, | |||||
// Right Half | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, | |||||
2, 2, 2, 2, 2, 2 | |||||
} }; | |||||
#endif | |||||
#ifdef ENCODER_ENABLE | |||||
bool encoder_update_kb(uint8_t index, bool clockwise) { | |||||
if (!encoder_update_user(index, clockwise)) { return false; } | |||||
if (index == 0) { | |||||
if (clockwise) { | |||||
tap_code(KC_VOLU); | |||||
} else { | |||||
tap_code(KC_VOLD); | |||||
} | |||||
} else if (index == 1) { | |||||
if (clockwise) { | |||||
tap_code(KC_PGDN); | |||||
} else { | |||||
tap_code(KC_PGUP); | |||||
} | |||||
} | |||||
return false; | |||||
} | |||||
#endif |
@ -0,0 +1,42 @@ | |||||
/* | |||||
Copyright 2021 Danny Nguyen <danny@keeb.io> | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#include "iris.h" | |||||
#include "quantum.h" | |||||
#define LAYOUT( \ | |||||
LA1, LA2, LA3, LA4, LA5, LA6, RA6, RA5, RA4, RA3, RA2, RA1, \ | |||||
LB1, LB2, LB3, LB4, LB5, LB6, RB6, RB5, RB4, RB3, RB2, RB1, \ | |||||
LC1, LC2, LC3, LC4, LC5, LC6, RC6, RC5, RC4, RC3, RC2, RC1, \ | |||||
LD1, LD2, LD3, LD4, LD5, LD6, LE6, RE6, RD6, RD5, RD4, RD3, RD2, RD1, \ | |||||
LE3, LE4, LE5, RE5, RE4, RE3 \ | |||||
) \ | |||||
{ \ | |||||
{ LA1, LA2, LA3, LA4, LA5, LA6 }, \ | |||||
{ LB1, LB2, LB3, LB4, LB5, LB6 }, \ | |||||
{ LC1, LC2, LC3, LC4, LC5, LC6 }, \ | |||||
{ LD1, LD2, LD3, LD4, LD5, LD6 }, \ | |||||
{ KC_NO, KC_NO, LE3, LE4, LE5, LE6 }, \ | |||||
{ RA1, RA2, RA3, RA4, RA5, RA6 }, \ | |||||
{ RB1, RB2, RB3, RB4, RB5, RB6 }, \ | |||||
{ RC1, RC2, RC3, RC4, RC5, RC6 }, \ | |||||
{ RD1, RD2, RD3, RD4, RD5, RD6 }, \ | |||||
{ KC_NO, KC_NO, RE3, RE4, RE5, RE6 } \ | |||||
} |
@ -0,0 +1,24 @@ | |||||
# MCU name | |||||
MCU = atmega32u4 | |||||
# Bootloader selection | |||||
BOOTLOADER = atmel-dfu | |||||
# Build Options | |||||
# change yes to no to disable | |||||
# | |||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite | |||||
MOUSEKEY_ENABLE = no # Mouse keys | |||||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||||
CONSOLE_ENABLE = yes # Console for debug | |||||
COMMAND_ENABLE = no # Commands for debug and configuration | |||||
NKRO_ENABLE = no # Enable N-Key Rollover | |||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow | |||||
AUDIO_ENABLE = no # Audio output | |||||
SPLIT_KEYBOARD = yes | |||||
ENCODER_ENABLE = yes | |||||
RGB_MATRIX_ENABLE = yes | |||||
RGB_MATRIX_DRIVER = WS2812 | |||||
LTO_ENABLE = yes |