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@ -1,69 +1,35 @@ |
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#include QMK_KEYBOARD_H |
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#include "kageurufu.h" |
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#ifdef PROTOCOL_LUFA |
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#include "lufa.h" |
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#include "split_util.h" |
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#endif |
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#ifdef SSD1306OLED |
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#include "common/ssd1306.h" |
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#endif |
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extern keymap_config_t keymap_config; |
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#ifdef RGBLIGHT_ENABLE |
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//Following line allows macro to read current RGB settings |
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extern rgblight_config_t rgblight_config; |
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#endif |
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extern uint8_t is_master; |
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// Each layer gets a name for readability, which is then used in the keymap matrix below. |
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// The underscores don't mean anything - you can have a layer called STUFF or any other name. |
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// Layer names don't all need to be of the same length, obviously, and you can also skip them |
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// entirely and just use numbers. |
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enum layer_number { |
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_QWERTY = 0, |
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_COLEMAK, |
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_FN, |
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_ADJ |
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}; |
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enum custom_keycodes { |
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QWERTY = SAFE_RANGE, |
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COLEMAK, |
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FN, |
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ADJ, |
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BACKLIT, |
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RGBRST |
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}; |
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enum macro_keycodes { |
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KC_SAMPLEMACRO, |
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}; |
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#define FN_ESC LT(_FN, KC_ESC) |
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// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns |
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/* Base Layout |
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* ,------------------------------------------------. ,------------------------------------------------. |
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* | ` | | | | | | | | | | | | | | BkSp | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | Tab | | | | | | | | | | | | | | \ | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | Esc | | | | | | | | | | | | | | ' | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | Sft( | | | | | | | | | | | | | | Sft) | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | Space| Bksp | | Enter| Space| |
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* `-------------' `--------=----' |
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*/ |
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#define BASE_LAYOUT( \ |
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/* Base Layout |
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* ,------------------------------------------------. ,------------------------------------------------. |
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* | ` | | | | | | | | | | | | | | BkSp | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | Tab | | | | | | | | | | | | | | \ | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | Esc | | | | | | | | | | | | | | ' | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | Sft( | | | | | | | | | | | | | | Sft) | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | Space| Bksp | | Enter| Space| |
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* `-------------' `--------=----' |
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*/ |
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#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__) |
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#define _BASE_LAYOUT( \ |
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_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \ |
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_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \ |
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_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \ |
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) \ |
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LAYOUT( \ |
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EXPAND_LAYOUT( \ |
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ |
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KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \ |
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FN_ESC, _10, _11, _12, _13, _14, RGB_SAI, RGB_VAI, _15, _16, _17, _18, _19, KC_QUOT, \ |
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@ -71,265 +37,43 @@ LAYOUT( \ |
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KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, FN, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN, \ |
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KC_VOLD, KC_VOLU, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_VOLD, KC_VOLU \ |
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) |
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#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__) |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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/* Qwerty |
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* ,------------------------------------------------. ,------------------------------------------------. |
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* | | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | | Q | W | E | R | T | | | | Y | U | I | O | P | | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | | A | S | D | F | G | | | | H | J | K | L | ; | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | | Z | X | C | V | B | | | | N | M | , | . | / | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | | | | | | |
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* `-------------' `--------=----' |
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*/ |
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[_QWERTY] = BASE_LAYOUT( \ |
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ |
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \ |
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KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \ |
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \ |
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \ |
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \ |
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), |
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/* Colemak |
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* ,------------------------------------------------. ,------------------------------------------------. |
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* | | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | | Q | W | F | P | B | | | | J | L | U | Y | ; | | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | | A | R | S | T | G | | | | K | N | E | I | O | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | | Z | X | C | D | V | [ | | ] | M | H | , | . | / | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | | | | | | |
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* `-------------' `--------=----' |
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*/ |
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[_COLEMAK] = BASE_LAYOUT( \ |
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KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \ |
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KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \ |
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KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH |
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \ |
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \ |
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \ |
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), |
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[_COLEMAK_DH] = BASE_LAYOUT( \ |
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______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, \ |
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______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, \ |
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______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ \ |
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), |
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/* FN |
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* ,------------------------------------------------. ,------------------------------------------------. |
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* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | ADJ | Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* |Lower |Space | |Space |FN | |
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* `-------------' `------------' |
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*/ |
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[_FN] = LAYOUT( \ |
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \ |
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_______, KC_PGDN, KC_UP, KC_PGUP, _______, KC_LBRC, _______, _______, KC_RBRC, KC_7, KC_UP, KC_9, KC_0, KC_HOME, \ |
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ADJ, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END, \ |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, _______, \ |
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_______, _______, _______, _______, ADJ, _______, ADJ, ADJ, ADJ, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \ |
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KC_VOLD, KC_VOLU, _______, KC_DEL, _______, _______, KC_VOLD, KC_VOLU \ |
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[_FN] = EXPAND_LAYOUT( \ |
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________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________, \ |
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________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________, \ |
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________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________, \ |
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________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________, \ |
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________________FUNCTION_L5________________, ADJ, ADJ, ________________FUNCTION_R5________________, \ |
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KC_VOLD, KC_VOLU, _______, KC_DEL, _______, _______, KC_VOLD, KC_VOLU \ |
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), |
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/* ADJ |
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* ,------------------------------------------------. ,------------------------------------------------. |
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* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | | |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| |
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* | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* |ADJ| Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| |
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* |Lower |Space | |Space |FN | |
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* `-------------' `------------' |
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*/ |
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[_ADJ] = LAYOUT( \ |
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \ |
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_______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \ |
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_______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \ |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \ |
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \ |
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[_ADJ] = EXPAND_LAYOUT( \ |
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_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \ |
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_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \ |
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_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \ |
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_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \ |
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_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \ |
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KC_VOLD, KC_VOLU, _______, _______, _______, _______, KC_VOLD, KC_VOLU \ |
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) |
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}; |
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// define variables for reactive RGB |
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bool TOG_STATUS = false; |
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int RGB_current_mode; |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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//uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)); |
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switch (keycode) { |
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case QWERTY: |
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if (record->event.pressed) { |
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set_single_persistent_default_layer(_QWERTY); |
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} |
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return false; |
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break; |
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case COLEMAK: |
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if(record->event.pressed) { |
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set_single_persistent_default_layer(_COLEMAK); |
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} |
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return false; |
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break; |
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case FN: |
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if (record->event.pressed) { |
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layer_on(_FN); |
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} else { |
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layer_off(_FN); |
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} |
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return false; |
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break; |
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case ADJ: |
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if (record->event.pressed) { |
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layer_on(_ADJ); |
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} else { |
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layer_off(_ADJ); |
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} |
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return false; |
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break; |
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//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released |
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case RGBRST: |
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#ifdef RGBLIGHT_ENABLE |
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if (record->event.pressed) { |
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eeconfig_update_rgblight_default(); |
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rgblight_enable(); |
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RGB_current_mode = rgblight_config.mode; |
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} |
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#endif |
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break; |
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} |
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return true; |
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} |
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void matrix_init_user(void) { |
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#ifdef RGBLIGHT_ENABLE |
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RGB_current_mode = rgblight_config.mode; |
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#endif |
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//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h |
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#ifdef SSD1306OLED |
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iota_gfx_init(!has_usb()); // turns on the display |
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#endif |
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} |
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void matrix_scan_user(void) { |
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#ifdef SSD1306OLED |
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led_test_init(); |
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iota_gfx_task(); // this is what updates the display continuously |
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#endif |
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} |
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//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h |
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#ifdef SSD1306OLED |
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// hook point for 'led_test' keymap |
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// 'default' keymap's led_test_init() is empty function, do nothing |
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// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35); |
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__attribute__ ((weak)) |
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void led_test_init(void) {} |
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void matrix_update(struct CharacterMatrix *dest, |
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const struct CharacterMatrix *source) { |
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if (memcmp(dest->display, source->display, sizeof(dest->display))) { |
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memcpy(dest->display, source->display, sizeof(dest->display)); |
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dest->dirty = true; |
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} |
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} |
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//assign the right code to your layers for OLED display |
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#define L_BASE 0 |
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#define L_FN (1<<_FN) |
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#define L_ADJ (1<<_ADJ) |
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#define L_ADJ_TRI (L_ADJ|L_FN) |
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static void render_logo(struct CharacterMatrix *matrix) { |
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static char logo[]={ |
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0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, |
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0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, |
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, |
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0}; |
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matrix_write(matrix, logo); |
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//matrix_write_P(&matrix, PSTR(" Split keyboard kit")); |
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} |
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void render_status(struct CharacterMatrix *matrix) { |
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// Render to mode icon |
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static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; |
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if(keymap_config.swap_lalt_lgui==false){ |
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matrix_write(matrix, logo[0][0]); |
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matrix_write_P(matrix, PSTR("\n")); |
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matrix_write(matrix, logo[0][1]); |
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}else{ |
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matrix_write(matrix, logo[1][0]); |
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matrix_write_P(matrix, PSTR("\n")); |
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matrix_write(matrix, logo[1][1]); |
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} |
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// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below |
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char buf[40]; |
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snprintf(buf,sizeof(buf), "Undef-%ld", layer_state); |
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matrix_write_P(matrix, PSTR("\nLayer: ")); |
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switch (layer_state) { |
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case L_BASE: |
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matrix_write_P(matrix, PSTR("Default")); |
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break; |
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case L_FN: |
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matrix_write_P(matrix, PSTR("FN")); |
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break; |
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case L_ADJ: |
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case L_ADJ_TRI: |
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matrix_write_P(matrix, PSTR("ADJ")); |
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break; |
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default: |
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matrix_write(matrix, buf); |
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} |
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// Host Keyboard LED Status |
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char led[40]; |
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snprintf(led, sizeof(led), "\n%s %s %s", |
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(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ", |
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(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ", |
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(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " "); |
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matrix_write(matrix, led); |
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} |
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void iota_gfx_task_user(void) { |
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struct CharacterMatrix matrix; |
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#if DEBUG_TO_SCREEN |
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if (debug_enable) { |
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return; |
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} |
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#endif |
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matrix_clear(&matrix); |
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if(is_master){ |
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render_status(&matrix); |
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}else{ |
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render_logo(&matrix); |
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} |
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matrix_update(&display, &matrix); |
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} |
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#endif |