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XD68 - Adjust the VIA keymap to more closely match vendor (#10566)

pull/10588/head
Dave Rowe 3 years ago
committed by GitHub
parent
commit
7c32fbf493
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 47 additions and 28 deletions
  1. +14
    -27
      keyboards/xd68/keymaps/via/keymap.c
  2. +1
    -1
      keyboards/xd68/rules.mk
  3. +32
    -0
      keyboards/xd68/xd68.h

+ 14
- 27
keyboards/xd68/keymaps/via/keymap.c View File

@ -1,5 +1,8 @@
#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
@ -7,19 +10,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |PgUp|
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgDn|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|#| Rtrn|PgDn|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|End |
* |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|End |
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |App|Ctrl|FN |Lef|Dow|Rig |
* |Ctrl|Win |Alt | Space |Alt|FN |Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[0] = LAYOUT_65_ansi(
[_BL] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_APP, KC_RCTL, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Keymap _FL: Function Layer
@ -35,27 +38,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |HUD |SAD |VAD | RGB_Tog | | | | <M|V- |M> |
* `----------------------------------------------------------------'
*/
[1] = LAYOUT_65_ansi(
[_FL] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
RESET, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, KC_MPLY, KC_VOLU, KC_MUTE,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_HUI, _______, RGB_SAI, RGB_VAI, RGB_MOD, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, KC_MPLY, KC_VOLU, KC_MUTE,
RGB_HUD, RGB_SAD, RGB_VAD, RGB_TOG, _______, _______, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT
),
[2] = LAYOUT_65_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_65_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
)
};

+ 1
- 1
keyboards/xd68/rules.mk View File

@ -32,4 +32,4 @@ FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
UNICODE_ENABLE = no # Unicode
LAYOUTS = 65_ansi 65_iso
LAYOUTS = 65_ansi 65_iso

+ 32
- 0
keyboards/xd68/xd68.h View File

@ -6,6 +6,38 @@
// readability
#define XXX KC_NO
/* XD68 ALL (VIA) layout
* ,----------------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d | 0e |
* |----------------------------------------------------------------|
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d | 1e |
* |----------------------------------------------------------------|
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c| 2d| 2e |
* |----------------------------------------------------------------|
* | 30 |31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3c| 3d| 3e |
* |----------------------------------------------------------------|
* | 40 | 41 | 42 | 45 | 48| 4a| 4b| 4c| 4d| 4e |
* `----------------------------------------------------------------'
*/
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k42, k45, k48, k4a, k4b, k4c, k4d, k4e \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e}, \
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, k4b, XXX, k48, k4a, k4c, k4d, k4e} \
}
/* XD68 ANSI layout
* ,----------------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d | 0e |


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