* Add files via upload * Add files via upload * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/newgame40.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/rules.mk Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/rules.mk Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Add readme (newgame40) * Update keyboards/newgame40/readme.md Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/readme.md Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keymap.c * Update keyboards/newgame40/rules.mk Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Add files via upload * remove community/ortho_4x10pull/4515/head
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/* | |||
Copyright 2018 Go Takigawa <gotakigawa@gmail.com> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#include "config_common.h" | |||
/* USB Device descriptor parameter */ | |||
#define VENDOR_ID 0xFEED | |||
#define PRODUCT_ID 0x0000 | |||
#define DEVICE_VER 0x0001 | |||
#define MANUFACTURER GoTakigawa | |||
#define PRODUCT NEWGAME40 | |||
#define DESCRIPTION 4x10key keyboard | |||
/* key matrix size */ | |||
#define MATRIX_ROWS 4 | |||
#define MATRIX_COLS 10 | |||
/* pin-out */ | |||
#define MATRIX_ROW_PINS { F7, B1, B3, B2 } | |||
#define MATRIX_COL_PINS { D3, D2, D1, D0, D4, C6, D7, E6, B4, B5 } | |||
#define UNUSED_PINS | |||
/* ws2812 RGB LED */ | |||
#define RGB_DI_PIN F6 | |||
#define RGBLIGHT_ANIMATIONS | |||
#define RGBLED_NUM 25 // Number of LEDs | |||
#define RGBLIGHT_HUE_STEP 10 | |||
#define RGBLIGHT_SAT_STEP 17 | |||
#ifndef IOS_DEVICE_ENABLE | |||
#if RGBLED_NUM <= 6 | |||
#define RGBLIGHT_LIMIT_VAL 255 | |||
#else | |||
#define RGBLIGHT_LIMIT_VAL 130 | |||
#endif | |||
#define RGBLIGHT_VAL_STEP 17 | |||
#else | |||
#if RGBLED_NUM <= 6 | |||
#define RGBLIGHT_LIMIT_VAL 90 | |||
#else | |||
#define RGBLIGHT_LIMIT_VAL 45 | |||
#endif | |||
#define RGBLIGHT_VAL_STEP 4 | |||
#endif | |||
#define RGBLIGHT_HUE_STEP 10 | |||
#define RGBLIGHT_SAT_STEP 17 | |||
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE) | |||
#define USB_MAX_POWER_CONSUMPTION 400 | |||
#else | |||
// fix iPhone and iPad power adapter issue | |||
// iOS device need lessthan 100 | |||
#define USB_MAX_POWER_CONSUMPTION 100 | |||
#endif | |||
/* COL2ROW or ROW2COL */ | |||
#define DIODE_DIRECTION COL2ROW | |||
#define TAPPING_TERM 200 | |||
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{ | |||
"keyboard_name": "NEWGAME40", | |||
"url": "", | |||
"maintainer": "qmk", | |||
"width": 10, | |||
"height": 4, | |||
"layouts": { | |||
"LAYOUT_ortho_4x10": { | |||
"key_count": 40, | |||
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}] | |||
} | |||
} | |||
} |
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#pragma once | |||
// place overrides here |
@ -0,0 +1,208 @@ | |||
/* Copyright 2018 GoTakigawa | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include QMK_KEYBOARD_H | |||
extern keymap_config_t keymap_config; | |||
enum layers { | |||
_QWERTY, | |||
_COLEMAK, | |||
_DVORAK, | |||
_EUCALYN, | |||
_LOWER, | |||
_RAISE, | |||
_ADJUST, | |||
}; | |||
enum custom_keycodes { | |||
QWERTY = SAFE_RANGE, | |||
COLEMAK, | |||
DVORAK, | |||
LOWER, | |||
RAISE, | |||
EUCALYN, | |||
ADJUST, | |||
}; | |||
// Fillers to make layering more clear | |||
#define LOWER MO(_LOWER) | |||
#define RAISE MO(_RAISE) | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
/* Qwerty | |||
* ,---------------------------------------------------------------------. | |||
* | Q | W | E | R | T | Y | U | I | O | P | | |||
* |------+------+------+------+------+------|------+------+------+------| | |||
* | A | S | D | F | G | H | J | K | L | - | | |||
* |------+------+------+------+------+------+-------------+------+------| | |||
* | Z | X | C | V | B | N | M | , | . | / | | |||
* |-------------+------+------+------+------+------+------+------+------' | |||
* |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right | | |||
* `---------------------------------------------------------------------' | |||
*/ | |||
[_QWERTY] = LAYOUT_ortho_4x10( \ | |||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ | |||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_MINS, \ | |||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \ | |||
KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\ | |||
), | |||
/* Colemak | |||
* ,---------------------------------------------------------------------. | |||
* | Q | W | F | P | G | J | L | U | Y | - | | |||
* |------+------+------+------+------+------|------+------+------+------| | |||
* | A | R | S | T | D | H | N | E | I | O | | |||
* |------+------+------+------+------+------+-------------+------+------| | |||
* | Z | X | C | V | B | K | M | , | . | / | | |||
* |-------------+------+------+------+------+------+------+------+------' | |||
* |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right | | |||
* `---------------------------------------------------------------------' | |||
*/ | |||
[_COLEMAK] = LAYOUT_ortho_4x10( \ | |||
KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_MINS, \ | |||
KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, \ | |||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, \ | |||
KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\ | |||
), | |||
/* Dvorak | |||
* ,---------------------------------------------------------------------. | |||
* | " | , | . | P | Y | F | G | C | R | L | | |||
* |------+------+------+------+------+------|------+------+------+------| | |||
* | A | O | E | U | I | D | H | T | N | S | | |||
* |------+------+------+------+------+------+-------------+------+------| | |||
* | ; | Q | J | K | X | B | M | W | V | Z | | |||
* |-------------+------+------+------+------+------+------+------+------' | |||
* |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right | | |||
* `---------------------------------------------------------------------' | |||
*/ | |||
[_DVORAK] = LAYOUT_ortho_4x10( \ | |||
KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, \ | |||
KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, \ | |||
KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, \ | |||
KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\ | |||
), | |||
/* Lower | |||
* ,---------------------------------------------------------------------. | |||
* | Esc | | | | | | | | | | | |||
* |------+------+------+------+------+------|------+------+------+------| | |||
* | | | | | | | | | | | | |||
* |------+------+------+------+------+------+-------------+------+------| | |||
* | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | | |||
* |-------------+------+------+------+------+------+------+------+------' | |||
* | F1 | F2 | | F3 | F4 | F5 | F6 | | F7 | F8 | | |||
* `---------------------------------------------------------------------' | |||
*/ | |||
[_LOWER] = LAYOUT_ortho_4x10( \ | |||
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | |||
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, \ | |||
KC_F1, KC_F2, _______, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F7, KC_F8 \ | |||
), | |||
/* Raise | |||
* ,---------------------------------------------------------------------. | |||
* | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | |||
* |------+------+------+------+------+------|------+------+------+------| | |||
* | ! | " | # | $ | % | & | ' | ( | ) | _ | | |||
* |------+------+------+------+------+------+-------------+------+------| | |||
* | = | ¥ | { | } | * | ~ | | | < | > | ? | | |||
* |-------------+------+------+------+------+------+------+------+------' | |||
* | F1 | Alt | | [ | ] | ; | : | | \ | / | | |||
* `---------------------------------------------------------------------' | |||
*/ | |||
[_RAISE] = LAYOUT_ortho_4x10( \ | |||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \ | |||
KC_EXLM, KC_DQT, KC_HASH, KC_DLR, KC_PERC, KC_AMPR, KC_QUOT, KC_LPRN, KC_RPRN, KC_UNDS, \ | |||
KC_EQL, KC_JYEN, KC_LCBR, KC_RCBR, KC_ASTR, KC_TILD, KC_PIPE, KC_LABK, KC_RABK, KC_QUES, \ | |||
KC_F1, KC_LALT, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, _______, KC_BSLS, KC_SLSH \ | |||
), | |||
/* EUCALYN | |||
* ,---------------------------------------------------------------------. | |||
* | Q | W | , | . | ; | M | R | D | Y | P | | |||
* |------+------+------+------+------+------|------+------+------+------| | |||
* | A | O | E | I | U | G | T | K | S | N | | |||
* |------+------+------+------+------+------+-------------+------+------| | |||
* | Z | X | C | V | F | B | H | J | L | / | | |||
* `-------------+------+------+------+------+------+------+-------------' | |||
* |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right | | |||
* `---------------------------------------------------------------------' | |||
*/ | |||
[_EUCALYN] = LAYOUT_ortho_4x10( \ | |||
KC_Q, KC_W, KC_COMM, KC_DOT, KC_SCLN, KC_M, KC_R, KC_D, KC_Y, KC_P, \ | |||
KC_A, KC_O, KC_E, KC_I, KC_U, KC_G, KC_T, KC_K, KC_S, KC_N, \ | |||
KC_Z, KC_X, KC_C, KC_V, KC_F, KC_B, KC_H, KC_J, KC_L, KC_SLSH, \ | |||
KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\ | |||
), | |||
/* Adjust (Lower + Raise) | |||
* ,---------------------------------------------------------------------. | |||
* | |RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | | |||
* |------+------+------+------+------+------.------+------+------+------| | |||
* | | | |Aud on|Audoff|AGnorm|AGswap| |BL TOG|BL STP| | |||
* |------+------+------+------+------+------+------+------+------+------| | |||
* |Qwerty|Colemk|Dvorak|Eucalyn| | | | | | | | |||
* |------+------+------+------+------+------+------+------+------+------| | |||
* | | | | | | | | | | | | |||
* `---------------------------------------------------------------------' | |||
*/ | |||
[_ADJUST] = LAYOUT_ortho_4x10( \ | |||
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, \ | |||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, BL_TOGG, BL_STEP, \ | |||
QWERTY, COLEMAK, DVORAK, EUCALYN, _______, _______, _______, _______, _______, _______, \ | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ | |||
) | |||
}; | |||
uint32_t layer_state_set_user(uint32_t state) { | |||
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); | |||
} | |||
bool process_record_user(uint16_t keycode, keyrecord_t *record) { | |||
switch (keycode) { | |||
case QWERTY: | |||
if (record->event.pressed) { | |||
set_single_persistent_default_layer(_QWERTY); | |||
} | |||
return false; | |||
break; | |||
case COLEMAK: | |||
if (record->event.pressed) { | |||
set_single_persistent_default_layer(_COLEMAK); | |||
} | |||
return false; | |||
break; | |||
case DVORAK: | |||
if (record->event.pressed) { | |||
set_single_persistent_default_layer(_DVORAK); | |||
} | |||
return false; | |||
break; | |||
case EUCALYN: | |||
if (record->event.pressed) { | |||
set_single_persistent_default_layer(_EUCALYN); | |||
} | |||
return false; | |||
break; | |||
} | |||
return true; | |||
} |
@ -0,0 +1,5 @@ | |||
#include "newgame40.h" | |||
void matrix_init_kb(void) { | |||
matrix_init_user(); | |||
} |
@ -0,0 +1,19 @@ | |||
#ifndef NEWGAME40_H | |||
#define NEWGAME40_H | |||
#include "quantum.h" | |||
#define LAYOUT_ortho_4x10( \ | |||
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, \ | |||
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, \ | |||
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, \ | |||
k401, k402, k403, k404, k405, k406, k407, k408, k409, k410 \ | |||
) \ | |||
{ \ | |||
{k101, k102, k103, k104, k105, k106, k107, k108, k109, k110}, \ | |||
{k201, k202, k203, k204, k205, k206, k207, k208, k209, k210}, \ | |||
{k301, k302, k303, k304, k305, k306, k307, k308, k309, k310}, \ | |||
{k401, k402, k403, k404, k405, k406, k407, k408, k409, k410} \ | |||
} | |||
#endif |
@ -0,0 +1,17 @@ | |||
# NEWGAME40 | |||
![NEWGAME40](https://i.imgur.com/HtujXda.jpg) | |||
40% (4x10) ortholinear keyboard. | |||
Keyboard Maintainer: | |||
[GoTakigawa](https://github.com/GoTakigawa) | |||
[@Go_Drums](https://twitter.com/Go_Drums) | |||
Hardware Supported: The NEWGAME40 PCBs, ProMicro supported | |||
Hardware Availability: Group buy soon | |||
Make example for this keyboard (after setting up your build environment): | |||
make newgame40:default | |||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1,74 @@ | |||
# MCU name | |||
#MCU = at90usb1287 | |||
MCU = atmega32u4 | |||
# Processor frequency. | |||
# This will define a symbol, F_CPU, in all source code files equal to the | |||
# processor frequency in Hz. You can then use this symbol in your source code to | |||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done | |||
# automatically to create a 32-bit value in your source code. | |||
# | |||
# This will be an integer division of F_USB below, as it is sourced by | |||
# F_USB after it has run through any CPU prescalers. Note that this value | |||
# does not *change* the processor frequency - it should merely be updated to | |||
# reflect the processor speed set externally so that the code can use accurate | |||
# software delays. | |||
F_CPU = 16000000 | |||
# | |||
# LUFA specific | |||
# | |||
# Target architecture (see library "Board Types" documentation). | |||
ARCH = AVR8 | |||
# Input clock frequency. | |||
# This will define a symbol, F_USB, in all source code files equal to the | |||
# input clock frequency (before any prescaling is performed) in Hz. This value may | |||
# differ from F_CPU if prescaling is used on the latter, and is required as the | |||
# raw input clock is fed directly to the PLL sections of the AVR for high speed | |||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' | |||
# at the end, this will be done automatically to create a 32-bit value in your | |||
# source code. | |||
# | |||
# If no clock division is performed on the input clock inside the AVR (via the | |||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. | |||
F_USB = $(F_CPU) | |||
# Interrupt driven control endpoint task(+60) | |||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | |||
# Boot Section Size in *bytes* | |||
# Teensy halfKay 512 | |||
# Teensy++ halfKay 1024 | |||
# Atmel DFU loader 4096 | |||
# LUFA bootloader 4096 | |||
# USBaspLoader 2048 | |||
BOOTLOADER = caterina | |||
# Build Options | |||
# change to "no" to disable the options, or define them in the Makefile in | |||
# the appropriate keymap folder that will get included automatically | |||
# | |||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000) | |||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | |||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | |||
CONSOLE_ENABLE = no # Console for debug(+400) | |||
COMMAND_ENABLE = no # Commands for debug and configuration | |||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||
MIDI_ENABLE = no # MIDI controls | |||
AUDIO_ENABLE = no # Audio output on port C6 | |||
UNICODE_ENABLE = yes # Unicode | |||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID | |||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. | |||
IOS_DEVICE_ENABLE = no # connect to IOS Device | |||
ifeq ($(strip $(IOS_DEVICE_ENABLE )), yes) | |||
OPT_DEFS += -DIOS_DEVICE_ENABLE | |||
endif | |||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE | |||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | |||
LAYOUTS = ortho_4x10 |
@ -0,0 +1,10 @@ | |||
#include QMK_KEYBOARD_H | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
[0] = LAYOUT_ortho_4x10( | |||
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, | |||
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, | |||
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, | |||
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J | |||
) | |||
}; |
@ -0,0 +1,4 @@ | |||
["","","","","","","","","",""], | |||
["","","","","","","","","",""], | |||
["","","","","","","","","",""], | |||
["","","","","","","","","",""] |
@ -0,0 +1,3 @@ | |||
# ortho_4x10 | |||
LAYOUT_ortho_4x10 |