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Rename `RGB_DISABLE_WHEN_USB_SUSPENDED` -> `RGB_MATRIX_SLEEP` (#22682)

pull/22721/head
Ryan 4 months ago
committed by GitHub
parent
commit
8812a09581
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
353 changed files with 354 additions and 353 deletions
  1. +2
    -1
      data/mappings/info_config.hjson
  2. +1
    -1
      docs/feature_rgb_matrix.md
  3. +1
    -1
      keyboards/1upkeyboards/1upocarina/config.h
  4. +1
    -1
      keyboards/1upkeyboards/1upslider8/config.h
  5. +1
    -1
      keyboards/1upkeyboards/1upsuper16v3/config.h
  6. +1
    -1
      keyboards/1upkeyboards/pi40/config.h
  7. +1
    -1
      keyboards/1upkeyboards/pi50/config.h
  8. +1
    -1
      keyboards/1upkeyboards/pi60/config.h
  9. +1
    -1
      keyboards/1upkeyboards/pi60_hse/config.h
  10. +1
    -1
      keyboards/1upkeyboards/pi60_rgb/config.h
  11. +1
    -1
      keyboards/1upkeyboards/super16v2/config.h
  12. +1
    -1
      keyboards/1upkeyboards/sweet16v2/kb2040/config.h
  13. +1
    -1
      keyboards/1upkeyboards/sweet16v2/pro_micro/config.h
  14. +1
    -1
      keyboards/3keyecosystem/2key2/config.h
  15. +1
    -1
      keyboards/acheron/apollo/87h/delta/config.h
  16. +1
    -1
      keyboards/acheron/apollo/87h/gamma/config.h
  17. +1
    -1
      keyboards/acheron/apollo/87htsc/config.h
  18. +1
    -1
      keyboards/acheron/apollo/88htsc/config.h
  19. +1
    -1
      keyboards/adpenrose/akemipad/config.h
  20. +1
    -1
      keyboards/aeboards/satellite/rev1/config.h
  21. +1
    -1
      keyboards/akko/5087/config.h
  22. +1
    -1
      keyboards/akko/5108/config.h
  23. +1
    -1
      keyboards/akko/acr87/config.h
  24. +1
    -1
      keyboards/akko/top40/config.h
  25. +1
    -1
      keyboards/atlantis/ak81_ve/config.h
  26. +1
    -1
      keyboards/atlantis/ps17/config.h
  27. +1
    -1
      keyboards/axolstudio/yeti/hotswap/config.h
  28. +1
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      keyboards/bandominedoni/config.h
  29. +1
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      keyboards/basekeys/trifecta/config.h
  30. +1
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      keyboards/bastardkb/charybdis/config.h
  31. +1
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      keyboards/bastardkb/dilemma/3x5_3/config.h
  32. +1
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      keyboards/bastardkb/dilemma/4x6_4/config.h
  33. +1
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      keyboards/bastardkb/scylla/config.h
  34. +1
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      keyboards/bastardkb/skeletyl/config.h
  35. +1
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      keyboards/bastardkb/tbkmini/config.h
  36. +1
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      keyboards/binepad/bn006/config.h
  37. +1
    -1
      keyboards/blockboy/ac980mini/config.h
  38. +1
    -1
      keyboards/boardsource/microdox/v2/config.h
  39. +1
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      keyboards/boardsource/the_mark/config.h
  40. +1
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      keyboards/boardsource/unicorne/config.h
  41. +1
    -1
      keyboards/canary/canary60rgb/v1/config.h
  42. +1
    -1
      keyboards/checkerboards/quark_lp/config.h
  43. +1
    -1
      keyboards/cherrybstudio/cb87rgb/config.h
  44. +1
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      keyboards/chosfox/cf81/config.h
  45. +1
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      keyboards/chromatonemini/config.h
  46. +1
    -1
      keyboards/churrosoft/deck8/rgb/config.h
  47. +1
    -1
      keyboards/clickety_split/leeloo/keymaps/default/config.h
  48. +1
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      keyboards/clickety_split/leeloo/rev2/config.h
  49. +1
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      keyboards/clickety_split/leeloo/rev3/config.h
  50. +1
    -1
      keyboards/controllerworks/mini36/keymaps/default/config.h
  51. +1
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      keyboards/controllerworks/mini36/keymaps/via/config.h
  52. +1
    -1
      keyboards/controllerworks/mini42/keymaps/default/config.h
  53. +1
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      keyboards/controllerworks/mini42/keymaps/via/config.h
  54. +1
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      keyboards/crkbd/keymaps/bermeo/config.h
  55. +1
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      keyboards/crkbd/keymaps/colemad/config.h
  56. +1
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      keyboards/crkbd/keymaps/colemak_luna/config.h
  57. +1
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      keyboards/crkbd/keymaps/crkdves/config.h
  58. +1
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      keyboards/crkbd/keymaps/crkqwes/config.h
  59. +1
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      keyboards/crkbd/keymaps/gotham/config.h
  60. +1
    -1
      keyboards/crkbd/keymaps/jpe230/config.h
  61. +1
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      keyboards/crkbd/keymaps/kidbrazil/config.h
  62. +1
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      keyboards/crkbd/keymaps/nimishgautam/config.h
  63. +1
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      keyboards/crkbd/keymaps/rpbaptist/config.h
  64. +1
    -1
      keyboards/crkbd/keymaps/soundmonster/config.h
  65. +1
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      keyboards/crkbd/keymaps/thunderbird2086/config.h
  66. +1
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      keyboards/crkbd/readme.md
  67. +1
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      keyboards/darkproject/kd83a_bfg_edition/config.h
  68. +1
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      keyboards/darkproject/kd87a_bfg_edition/config.h
  69. +1
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      keyboards/doio/kb12/config.h
  70. +1
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      keyboards/doio/kb30/config.h
  71. +1
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      keyboards/dp3000/config.h
  72. +1
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      keyboards/dtisaac/dosa40rgb/config.h
  73. +1
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      keyboards/dumbpad/v3x/config.h
  74. +1
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      keyboards/durgod/dgk6x/config.h
  75. +1
    -1
      keyboards/dztech/dz60rgb/v1/config.h
  76. +1
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      keyboards/dztech/dz60rgb/v2/config.h
  77. +1
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      keyboards/dztech/dz60rgb/v2_1/config.h
  78. +1
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      keyboards/dztech/dz60rgb_ansi/v1/config.h
  79. +1
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      keyboards/dztech/dz60rgb_ansi/v2/config.h
  80. +1
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      keyboards/dztech/dz60rgb_ansi/v2_1/config.h
  81. +1
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      keyboards/dztech/dz60rgb_wkl/v1/config.h
  82. +1
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      keyboards/dztech/dz60rgb_wkl/v2/config.h
  83. +1
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      keyboards/dztech/dz60rgb_wkl/v2_1/config.h
  84. +1
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      keyboards/dztech/dz64rgb/config.h
  85. +1
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      keyboards/dztech/dz65rgb/v1/config.h
  86. +1
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      keyboards/dztech/dz65rgb/v2/config.h
  87. +1
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      keyboards/dztech/dz65rgb/v3/config.h
  88. +1
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      keyboards/dztech/tofu/ii/v1/config.h
  89. +1
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      keyboards/dztech/tofu/jr/v1/config.h
  90. +1
    -1
      keyboards/era/sirind/klein_sd/config.h
  91. +1
    -1
      keyboards/ergodox_ez/config.h
  92. +1
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      keyboards/ergodox_ez/keymaps/hacker_dvorak/config.h
  93. +1
    -1
      keyboards/flashquark/horizon_z/config.h
  94. +1
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      keyboards/frooastboard/walnut/config.h
  95. +1
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      keyboards/geekboards/macropad_v2/config.h
  96. +1
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      keyboards/geekboards/tester/config.h
  97. +1
    -1
      keyboards/giabalanai/config.h
  98. +1
    -1
      keyboards/gizmo_engineering/gk6/config.h
  99. +1
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      keyboards/gkeyboard/gpad8_2r/config.h
  100. +1
    -1
      keyboards/gl516/j73gl/keymaps/via_rgb_matrix/config.h

+ 2
- 1
data/mappings/info_config.hjson View File

@ -122,7 +122,6 @@
"PS2_DATA_PIN": {"info_key": "ps2.data_pin"},
// RGB Matrix
"RGB_DISABLE_WHEN_USB_SUSPENDED": {"info_key": "rgb_matrix.sleep", "value_type": "bool"},
"RGB_MATRIX_CENTER": {"info_key": "rgb_matrix.center_point", "value_type": "array.int"},
"RGB_MATRIX_HUE_STEP": {"info_key": "rgb_matrix.hue_steps", "value_type": "int"},
"RGB_MATRIX_KEYRELEASES": {"info_key": "rgb_matrix.react_on_keyup", "value_type": "bool"},
@ -130,6 +129,7 @@
"RGB_MATRIX_LED_PROCESS_LIMIT": {"info_key": "rgb_matrix.led_process_limit", "value_type": "int", "to_json": false},
"RGB_MATRIX_MAXIMUM_BRIGHTNESS": {"info_key": "rgb_matrix.max_brightness", "value_type": "int"},
"RGB_MATRIX_SAT_STEP": {"info_key": "rgb_matrix.sat_steps", "value_type": "int"},
"RGB_MATRIX_SLEEP": {"info_key": "rgb_matrix.sleep", "value_type": "bool"},
"RGB_MATRIX_SPD_STEP": {"info_key": "rgb_matrix.speed_steps", "value_type": "int"},
"RGB_MATRIX_SPLIT": {"info_key": "rgb_matrix.split_count", "value_type": "array.int"},
"RGB_MATRIX_TIMEOUT": {"info_key": "rgb_matrix.timeout", "value_type": "int"},
@ -225,6 +225,7 @@
"PREVENT_STUCK_MODIFIERS": {"info_key": "_invalid.prevent_stuck_mods", "invalid": true},
"QMK_KEYS_PER_SCAN": {"info_key": "qmk.keys_per_scan", "value_type": "int", "deprecated": true},
"RGB_DI_PIN": {"info_key": "rgblight.pin", "invalid": true, "replace_with": "WS2812_DI_PIN or APA102_DI_PIN"},
"RGB_DISABLE_WHEN_USB_SUSPENDED": {"info_key": "_invalid.rgb_matrix_sleep", "invalid": true, "replace_with": "RGB_MATRIX_SLEEP"},
"RGBLIGHT_ANIMATIONS": {"info_key": "_invalid.rgblight.animations.all", "value_type": "bool", "invalid": true},
"TAPPING_FORCE_HOLD": {"info_key": "tapping.force_hold", "value_type": "bool", "deprecated": true},
"TAPPING_FORCE_HOLD_PER_KEY": {"info_key": "tapping.force_hold_per_key", "value_type": "bool", "deprecated": true},


+ 1
- 1
docs/feature_rgb_matrix.md View File

@ -869,7 +869,7 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
```c
#define RGB_MATRIX_KEYRELEASES // reactive effects respond to keyreleases (instead of keypresses)
#define RGB_MATRIX_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255


+ 1
- 1
keyboards/1upkeyboards/1upocarina/config.h View File

@ -19,7 +19,7 @@
#define RGB_MATRIX_LED_COUNT 32
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects


+ 1
- 1
keyboards/1upkeyboards/1upslider8/config.h View File

@ -25,5 +25,5 @@
#define RGB_MATRIX_LED_COUNT 8
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS

+ 1
- 1
keyboards/1upkeyboards/1upsuper16v3/config.h View File

@ -18,5 +18,5 @@
#define RGB_MATRIX_LED_COUNT 48
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS

+ 1
- 1
keyboards/1upkeyboards/pi40/config.h View File

@ -13,7 +13,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:


+ 1
- 1
keyboards/1upkeyboards/pi50/config.h View File

@ -11,7 +11,7 @@
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE


+ 1
- 1
keyboards/1upkeyboards/pi60/config.h View File

@ -6,7 +6,7 @@
#define RGB_MATRIX_LED_COUNT 21
//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
//#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects


+ 1
- 1
keyboards/1upkeyboards/pi60_hse/config.h View File

@ -6,7 +6,7 @@
#define RGB_MATRIX_LED_COUNT 16
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects


+ 1
- 1
keyboards/1upkeyboards/pi60_rgb/config.h View File

@ -6,7 +6,7 @@
#define RGB_MATRIX_LED_COUNT 61
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 125
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:


+ 1
- 1
keyboards/1upkeyboards/super16v2/config.h View File

@ -22,7 +22,7 @@
#define RGB_MATRIX_LED_COUNT 20
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:


+ 1
- 1
keyboards/1upkeyboards/sweet16v2/kb2040/config.h View File

@ -19,7 +19,7 @@
#define RGB_MATRIX_LED_COUNT 20
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects


+ 1
- 1
keyboards/1upkeyboards/sweet16v2/pro_micro/config.h View File

@ -19,7 +19,7 @@
#define RGB_MATRIX_LED_COUNT 20
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects


+ 1
- 1
keyboards/3keyecosystem/2key2/config.h View File

@ -24,7 +24,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_DEFAULT_SPD 20
#define RGB_MATRIX_DEFAULT_VAL 128
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN


+ 1
- 1
keyboards/acheron/apollo/87h/delta/config.h View File

@ -36,7 +36,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_ALPHAS_MODS


+ 1
- 1
keyboards/acheron/apollo/87h/gamma/config.h View File

@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_DEFAULT_VAL 80
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_ALPHAS_MODS


+ 1
- 1
keyboards/acheron/apollo/87htsc/config.h View File

@ -36,7 +36,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_ALPHAS_MODS


+ 1
- 1
keyboards/acheron/apollo/88htsc/config.h View File

@ -36,7 +36,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_ALPHAS_MODS


+ 1
- 1
keyboards/adpenrose/akemipad/config.h View File

@ -13,7 +13,7 @@
#define RGB_MATRIX_LED_COUNT 27
#define RGB_MATRIX_CENTER { 60, 77 }
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 175
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#ifdef RGB_MATRIX_ENABLE
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:


+ 1
- 1
keyboards/aeboards/satellite/rev1/config.h View File

@ -28,7 +28,7 @@
#define RGB_MATRIX_DEFAULT_VAL 80
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/akko/5087/config.h View File

@ -45,7 +45,7 @@
#define RGB_MATRIX_LED_COUNT 87
#define RGB_TRIGGER_ON_KEYDOWN
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES

+ 1
- 1
keyboards/akko/5108/config.h View File

@ -43,7 +43,7 @@
#define RGB_MATRIX_LED_COUNT 108
#define RGB_TRIGGER_ON_KEYDOWN
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_KEYRELEASES

+ 1
- 1
keyboards/akko/acr87/config.h View File

@ -41,7 +41,7 @@
#define RGB_MATRIX_LED_COUNT 135
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_TRIGGER_ON_KEYDOWN
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES


+ 1
- 1
keyboards/akko/top40/config.h View File

@ -39,7 +39,7 @@
#define RGB_MATRIX_LED_COUNT 76
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_KEYRELEASES


+ 1
- 1
keyboards/atlantis/ak81_ve/config.h View File

@ -24,7 +24,7 @@
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_MATRIX_SLEEP
#define RGB_MATRIX_LED_COUNT 96
#define RGB_MATRIX_DEFAULT_HUE 170
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130


+ 1
- 1
keyboards/atlantis/ps17/config.h View File

@ -11,7 +11,7 @@
/* RGB matrix */
#define RGB_MATRIX_LED_COUNT 28
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#ifdef RGB_MATRIX_ENABLE
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/axolstudio/yeti/hotswap/config.h View File

@ -60,7 +60,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // 16 is equivalent to limiting to 60fps
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND
# define RGB_MATRIX_LED_COUNT 64
#endif

+ 1
- 1
keyboards/bandominedoni/config.h View File

@ -59,7 +59,7 @@
// https://docs.qmk.fm/#/feature_rgb_matrix
// Enable suspend mode.
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
# define RGB_MATRIX_SLEEP
# ifdef CONSOLE_ENABLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE


+ 1
- 1
keyboards/basekeys/trifecta/config.h View File

@ -30,7 +30,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
//# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
//# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/bastardkb/charybdis/config.h View File

@ -37,7 +37,7 @@
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
# define RGB_MATRIX_KEYPRESSES
// Startup values.


+ 1
- 1
keyboards/bastardkb/dilemma/3x5_3/config.h View File

@ -46,7 +46,7 @@
/* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS


+ 1
- 1
keyboards/bastardkb/dilemma/4x6_4/config.h View File

@ -45,7 +45,7 @@
/* RGB matrix support. */
#define SPLIT_TRANSPORT_MIRROR
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS


+ 1
- 1
keyboards/bastardkb/scylla/config.h View File

@ -24,6 +24,6 @@
# define RGB_MATRIX_LED_COUNT 58
# define RGB_MATRIX_SPLIT { 29, 29 }
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
# define RGB_MATRIX_KEYPRESSES
#endif

+ 1
- 1
keyboards/bastardkb/skeletyl/config.h View File

@ -24,6 +24,6 @@
# define RGB_MATRIX_LED_COUNT 36
# define RGB_MATRIX_SPLIT { 18, 18 }
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
# define RGB_MATRIX_KEYPRESSES
#endif

+ 1
- 1
keyboards/bastardkb/tbkmini/config.h View File

@ -24,6 +24,6 @@
# define RGB_MATRIX_LED_COUNT 42
# define RGB_MATRIX_SPLIT { 21, 21 }
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
# define RGB_MATRIX_KEYPRESSES
#endif

+ 1
- 1
keyboards/binepad/bn006/config.h View File

@ -14,7 +14,7 @@
#define RGB_MATRIX_LED_COUNT 6
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_BREATHING // Sets the default mode, if none has been set
#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards


+ 1
- 1
keyboards/blockboy/ac980mini/config.h View File

@ -10,7 +10,7 @@
#ifdef RGB_MATRIX_ENABLE
//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
//# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/boardsource/microdox/v2/config.h View File

@ -5,7 +5,7 @@
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define RGB_MATRIX_LED_COUNT 44
#define RGB_MATRIX_SPLIT { 22, 22 }
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING


+ 1
- 1
keyboards/boardsource/the_mark/config.h View File

@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_COUNT 24
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING


+ 1
- 1
keyboards/boardsource/unicorne/config.h View File

@ -4,7 +4,7 @@
#define RGB_MATRIX_LED_COUNT 54
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_ALPHAS_MODS
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET


+ 1
- 1
keyboards/canary/canary60rgb/v1/config.h View File

@ -16,7 +16,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN


+ 1
- 1
keyboards/checkerboards/quark_lp/config.h View File

@ -25,7 +25,7 @@
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_COUNT 51
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 125 // limits maximum brightness of LEDs to 125 out of 255. Higher may cause the controller to crash.
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/cherrybstudio/cb87rgb/config.h View File

@ -14,7 +14,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define RGB_MATRIX_LED_COUNT 92
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_KEYPRESSES


+ 1
- 1
keyboards/chosfox/cf81/config.h View File

@ -40,7 +40,7 @@
#define DRIVER_2_LED_TOTAL 20
#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + 22)
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_TRIGGER_ON_KEYDOWN
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES


+ 1
- 1
keyboards/chromatonemini/config.h View File

@ -51,7 +51,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// https://docs.qmk.fm/#/feature_rgb_matrix
// Enable suspend mode.
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
#endif // RGB_MATRIX_ENABLE
/* Audio */


+ 1
- 1
keyboards/churrosoft/deck8/rgb/config.h View File

@ -21,7 +21,7 @@
#define RGB_MATRIX_DEFAULT_HUE 152
#define RGB_MATRIX_DEFAULT_SAT 232
#define RGB_MATRIX_DEFAULT_VAL 180
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES


+ 1
- 1
keyboards/clickety_split/leeloo/keymaps/default/config.h View File

@ -23,7 +23,7 @@
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 115 // limits maximum brightness of LEDs to 150 out of 255.


+ 1
- 1
keyboards/clickety_split/leeloo/rev2/config.h View File

@ -18,5 +18,5 @@
# define RGB_MATRIX_LED_COUNT 74
# define RGB_MATRIX_SPLIT {37, 37}
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
# define SPLIT_TRANSPORT_MIRROR

+ 1
- 1
keyboards/clickety_split/leeloo/rev3/config.h View File

@ -18,5 +18,5 @@
# define RGB_MATRIX_LED_COUNT 58
# define RGB_MATRIX_SPLIT {29, 29}
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
# define SPLIT_TRANSPORT_MIRROR

+ 1
- 1
keyboards/controllerworks/mini36/keymaps/default/config.h View File

@ -21,7 +21,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/controllerworks/mini36/keymaps/via/config.h View File

@ -21,7 +21,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/controllerworks/mini42/keymaps/default/config.h View File

@ -21,7 +21,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/controllerworks/mini42/keymaps/via/config.h View File

@ -22,7 +22,7 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/crkbd/keymaps/bermeo/config.h View File

@ -73,7 +73,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/crkbd/keymaps/colemad/config.h View File

@ -10,7 +10,7 @@
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_HUE_STEP 8


+ 1
- 1
keyboards/crkbd/keymaps/colemak_luna/config.h View File

@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
//# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/crkbd/keymaps/crkdves/config.h View File

@ -52,7 +52,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/crkbd/keymaps/crkqwes/config.h View File

@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/crkbd/keymaps/gotham/config.h View File

@ -42,7 +42,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 32
# define RGB_MATRIX_SAT_STEP 64


+ 1
- 1
keyboards/crkbd/keymaps/jpe230/config.h View File

@ -27,7 +27,7 @@
* Common RGB Configuration
* ---------------------------
*/
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RGB_DISABLE_TIMEOUT CUSTOM_OLED_TIMEOUT
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 128
#define RGB_MATRIX_DEFAULT_HUE 215


+ 1
- 1
keyboards/crkbd/keymaps/kidbrazil/config.h View File

@ -49,7 +49,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/crkbd/keymaps/nimishgautam/config.h View File

@ -58,7 +58,7 @@
#define RGB_MATRIX_SAT_STEP 8
#define RGB_MATRIX_VAL_STEP 8
#define RGB_MATRIX_SPD_STEP 10
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/crkbd/keymaps/rpbaptist/config.h View File

@ -58,7 +58,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define GAMING_IDLE_TIMEOUT 10000
# define RGB_MATRIX_TYPING_ACTIVE RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define RGB_MATRIX_TYPING_PASSIVE RGB_MATRIX_CYCLE_ALL
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 135
# define RGB_MATRIX_HUE_STEP 6


+ 1
- 1
keyboards/crkbd/keymaps/soundmonster/config.h View File

@ -66,7 +66,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/crkbd/keymaps/thunderbird2086/config.h View File

@ -55,7 +55,7 @@
# define SPLIT_LAYER_STATE_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
// limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 32


+ 1
- 1
keyboards/crkbd/readme.md View File

@ -43,7 +43,7 @@ And in your `config.h` file, add the following:
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)


+ 1
- 1
keyboards/darkproject/kd83a_bfg_edition/config.h View File

@ -21,7 +21,7 @@
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
/* External spi flash */
#define EXTERNAL_FLASH_SPI_SLAVE_SELECT_PIN B14


+ 1
- 1
keyboards/darkproject/kd87a_bfg_edition/config.h View File

@ -21,7 +21,7 @@
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
/* External spi flash */
#define EXTERNAL_FLASH_SPI_SLAVE_SELECT_PIN B14


+ 1
- 1
keyboards/doio/kb12/config.h View File

@ -20,7 +20,7 @@
/* RGB Matrix config */
#define RGB_MATRIX_LED_COUNT 12
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_UP_DOWN
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS


+ 1
- 1
keyboards/doio/kb30/config.h View File

@ -39,7 +39,7 @@
#define RGB_MATRIX_LED_COUNT 36
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_UP_DOWN
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_SLEEP
# define RGB_MATRIX_KEYPRESSES


+ 1
- 1
keyboards/dp3000/config.h View File

@ -22,4 +22,4 @@
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_KEYRELEASES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP

+ 1
- 1
keyboards/dtisaac/dosa40rgb/config.h View File

@ -22,7 +22,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set


+ 1
- 1
keyboards/dumbpad/v3x/config.h View File

@ -26,7 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Cleanup RGB
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain
#define RGB_MATRIX_KEYPRESSES


+ 1
- 1
keyboards/durgod/dgk6x/config.h View File

@ -50,7 +50,7 @@
#define I2C1_TIMINGR_SCLH 0x0cU
#define I2C1_TIMINGR_SCLL 0x22U
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4


+ 1
- 1
keyboards/dztech/dz60rgb/v1/config.h View File

@ -1,7 +1,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26


+ 1
- 1
keyboards/dztech/dz60rgb/v2/config.h View File

@ -1,7 +1,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/dztech/dz60rgb/v2_1/config.h View File

@ -17,7 +17,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/dztech/dz60rgb_ansi/v1/config.h View File

@ -1,7 +1,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26


+ 1
- 1
keyboards/dztech/dz60rgb_ansi/v2/config.h View File

@ -1,7 +1,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/dztech/dz60rgb_ansi/v2_1/config.h View File

@ -17,7 +17,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
// # define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/dztech/dz60rgb_wkl/v1/config.h View File

@ -1,7 +1,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26


+ 1
- 1
keyboards/dztech/dz60rgb_wkl/v2/config.h View File

@ -1,7 +1,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/dztech/dz60rgb_wkl/v2_1/config.h View File

@ -17,7 +17,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/dztech/dz64rgb/config.h View File

@ -20,7 +20,7 @@
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING


+ 1
- 1
keyboards/dztech/dz65rgb/v1/config.h View File

@ -18,7 +18,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:


+ 1
- 1
keyboards/dztech/dz65rgb/v2/config.h View File

@ -18,7 +18,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:


+ 1
- 1
keyboards/dztech/dz65rgb/v3/config.h View File

@ -17,7 +17,7 @@
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define USB_SUSPEND_WAKEUP_DELAY 5000
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4


+ 1
- 1
keyboards/dztech/tofu/ii/v1/config.h View File

@ -24,7 +24,7 @@
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define USB_SUSPEND_WAKEUP_DELAY 5000
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4


+ 1
- 1
keyboards/dztech/tofu/jr/v1/config.h View File

@ -24,7 +24,7 @@
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define USB_SUSPEND_WAKEUP_DELAY 5000
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_LED_PROCESS_LIMIT 4


+ 1
- 1
keyboards/era/sirind/klein_sd/config.h View File

@ -22,4 +22,4 @@
/* RGB Matrix */
#define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP

+ 1
- 1
keyboards/ergodox_ez/config.h View File

@ -100,7 +100,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects


+ 1
- 1
keyboards/ergodox_ez/keymaps/hacker_dvorak/config.h View File

@ -13,7 +13,7 @@
#define DEBOUNCE 15
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#undef FORCE_NKRO
#define FORCE_NKRO


+ 1
- 1
keyboards/flashquark/horizon_z/config.h View File

@ -20,7 +20,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled


+ 1
- 1
keyboards/frooastboard/walnut/config.h View File

@ -9,7 +9,7 @@
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 191
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT


+ 1
- 1
keyboards/geekboards/macropad_v2/config.h View File

@ -83,5 +83,5 @@
# define RGB_MATRIX_DEFAULT_SPD 30
#endif //RGB_MATRIX_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define WAIT_FOR_USB

+ 1
- 1
keyboards/geekboards/tester/config.h View File

@ -4,7 +4,7 @@
#define LOCKING_RESYNC_ENABLE
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RGB_MATRIX_KEYPRESSES
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:


+ 1
- 1
keyboards/giabalanai/config.h View File

@ -69,7 +69,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// https://docs.qmk.fm/#/feature_rgb_matrix
// Enable suspend mode.
// # define RGB_DISABLE_WHEN_USB_SUSPENDED true
// # define RGB_MATRIX_SLEEP
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT


+ 1
- 1
keyboards/gizmo_engineering/gk6/config.h View File

@ -26,7 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT


+ 1
- 1
keyboards/gkeyboard/gpad8_2r/config.h View File

@ -6,7 +6,7 @@
#define RGB_MATRIX_LED_COUNT 16
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_SLEEP
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects


+ 1
- 1
keyboards/gl516/j73gl/keymaps/via_rgb_matrix/config.h View File

@ -31,7 +31,7 @@
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255


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