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// An Ergodox EZ keymap mostly following the programmer's dvorak layout. |
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// There is a standard QWERTY layer as well |
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// |
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// See the README.md file for an image of this keymap. |
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#include QMK_KEYBOARD_H |
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// The layers that we are defining for this keyboards. |
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#define BASE 0 |
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#define NUM 1 |
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#define QWERTY 2 |
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#define MAC 3 |
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// The Tap Dance identifiers, used in the TD keycode and tap_dance_actions array. |
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#define TAP_MACRO 0 |
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// SAFE_RANGE must be used to tag the first element of the enum. |
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// DYNAMIC_MACRO_RANGE must always be the last element of the enum if other |
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// values are added (as its value is used to create a couple of other keycodes |
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// after it). |
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enum custom_keycodes { |
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MC_ARROW = SAFE_RANGE, |
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DYNAMIC_MACRO_RANGE |
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}; |
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// A 'transparent' key code (that falls back to the layers below it). |
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#define ___ KC_TRANSPARENT |
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// A 'blocking' key code. Does nothing but prevent falling back to another layer. |
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#define XXX KC_NO |
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// Some combined keys (one normal keycode when tapped and one modifier or layer |
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// toggle when held). |
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#define SPC_RALT MT(MOD_RALT, KC_SPC) // SPACE key and right alt modifier. |
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// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators). |
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#define MK_CUT LSFT(KC_DEL) // shift + delete |
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#define MK_COPY LCTL(KC_INS) // ctrl + insert |
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#define MK_PASTE LSFT(KC_INS) // shift + insert |
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//Move mac desktop spaces |
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#define MAC_L LGUI(LSFT(KC_UP)) // cmd + shift + up |
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#define MAC_R LGUI(LSFT(KC_DOWN)) // cmd + shift + down |
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// This file must be included after DYNAMIC_MACRO_RANGE is defined... |
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#include "dynamic_macro.h" |
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { |
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// Layer 0: basic keys. |
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[BASE] = LAYOUT_ergodox_pretty( |
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KC_DLR, KC_AMPR, KC_LBRC, KC_LCBR, KC_RCBR, KC_LPRN, KC_CIRC, KC_F4, KC_EQUAL,KC_ASTR, KC_BSLASH, KC_PLUS, KC_RBRACKET, KC_EXLM, |
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GUI_T(KC_BSLASH), KC_SCOLON,KC_COMMA, KC_DOT, KC_P, KC_Y, KC_PERC, KC_DELETE, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLASH, |
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MO(NUM), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS, |
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KC_LSPO, KC_QUOTE, KC_Q, KC_J, KC_K, KC_X, KC_LALT, TD(TAP_MACRO),KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSPC, |
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KC_AT, KC_HASH, KC_GRAVE, KC_LEFT, KC_RIGHT, KC_UP, KC_DOWN, KC_HOME, KC_END, TO(QWERTY), |
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ALT_T(KC_APPLICATION), ALL_T(KC_NO), KC_PGUP, KC_LGUI, |
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KC_BSLASH, TO(MAC), |
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KC_ENTER, KC_TAB, CTL_T(KC_ESCAPE), CTL_T(KC_ESCAPE), KC_BSPACE, KC_SPACE), |
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// Layer 1: function and numpad keys. |
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[NUM] = LAYOUT_ergodox_pretty( |
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___, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___, ___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, |
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___, KC_EXLM, KC_COMMA, KC_DOT, KC_MS_BTN1, KC_MS_BTN2, ___, ___, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, |
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XXX, ___, KC_LCBR, KC_RCBR, MC_ARROW, KC_GRAVE, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_UNDS, |
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___, ___, KC_CIRC, KC_LBRACKET, KC_RBRACKET, KC_TILD, ___, ___, KC_0, KC_1, KC_2, KC_3, KC_KP_SLASH, KC_BSLASH, |
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___, ___, ___, ___, ___, ___, KC_0, KC_KP_DOT, KC_EQUAL, ___, |
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___, ___, KC_KP_ASTERISK, KC_KP_SLASH, |
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KC_LCTL, ___, |
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KC_KP_PLUS, KC_KP_MINUS, KC_DLR, KC_DELETE, KC_BSPACE, KC_SPACE), |
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// Layer 2: QWERTY control. |
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[QWERTY] = LAYOUT_ergodox_pretty( |
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/* left hand */ |
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KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, KC_RIGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, |
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KC_DELETE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, TO(BASE), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH, |
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MO(NUM), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, GUI_T(KC_QUOT), |
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, ALT_T(KC_NO), MEH_T(KC_NO), KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSPC, |
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KC_GRAVE, KC_QUOTE, LALT(KC_TAB), KC_LEFT, KC_RIGHT, KC_UP, KC_DOWN, KC_LBRACKET, KC_RBRACKET, TO(BASE), |
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___, KC_LGUI, ___, KC_ESCAPE, |
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KC_HOME, KC_PGUP, |
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KC_ENTER, KC_TAB, KC_END, KC_PGDOWN, KC_BSPACE, KC_SPACE), |
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// Layer 3: Mac layer |
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[MAC] = LAYOUT_ergodox_pretty( |
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/* left hand */ |
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___, KC_1, KC_2, KC_3, KC_4, KC_5, ___, ___, KC_6, KC_7, KC_8, KC_9, KC_0, ___, |
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___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, |
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___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, |
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___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, |
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___, ___, ___, MAC_L, MAC_R, ___, ___, ___, ___, ___, |
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___, ___, ___, ___, |
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___, TO(BASE), |
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KC_LGUI, KC_LALT, KC_LGUI, KC_LGUI, KC_LALT, KC_LGUI), |
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}; |
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// Whether the macro 1 is currently being recorded. |
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static bool is_macro1_recording = false; |
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// The current set of active layers (as a bitmask). |
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// There is a global 'layer_state' variable but it is set after the call |
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// to layer_state_set_user(). |
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static uint32_t current_layer_state = 0; |
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uint32_t layer_state_set_user(uint32_t state); |
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// Method called at the end of the tap dance on the TAP_MACRO key. That key is |
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// used to start recording a macro (double tap or more), to stop recording (any |
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// number of tap), or to play the recorded macro (1 tap). |
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void macro_tapdance_fn(qk_tap_dance_state_t *state, void *user_data) { |
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uint16_t keycode; |
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keyrecord_t record; |
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dprintf("macro_tap_dance_fn %d\n", state->count); |
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if (is_macro1_recording) { |
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keycode = DYN_REC_STOP; |
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is_macro1_recording = false; |
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layer_state_set_user(current_layer_state); |
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} else if (state->count == 1) { |
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keycode = DYN_MACRO_PLAY1; |
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} else { |
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keycode = DYN_REC_START1; |
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is_macro1_recording = true; |
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layer_state_set_user(current_layer_state); |
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} |
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record.event.pressed = true; |
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process_record_dynamic_macro(keycode, &record); |
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record.event.pressed = false; |
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process_record_dynamic_macro(keycode, &record); |
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} |
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// The definition of the tap dance actions: |
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qk_tap_dance_action_t tap_dance_actions[] = { |
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// This Tap dance plays the macro 1 on TAP and records it on double tap. |
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[TAP_MACRO] = ACTION_TAP_DANCE_FN(macro_tapdance_fn) |
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}; |
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// Runs for each key down or up event. |
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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if (keycode != TD(TAP_MACRO)) { |
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// That key is processed by the macro_tapdance_fn. Not ignoring it here is |
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// mostly a no-op except that it is recorded in the macros (and uses space). |
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// We can't just return false when the key is a tap dance, because |
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// process_record_user, is called before the tap dance processing (and |
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// returning false would eat the tap dance). |
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if (!process_record_dynamic_macro(keycode, record)) { |
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return false; |
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} |
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if(record->event.pressed) { |
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switch(keycode) { |
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case MC_ARROW: |
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SEND_STRING("=>"); |
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return false; |
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break; |
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} |
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} |
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} |
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return true; // Let QMK send the enter press/release events |
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} |
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// Runs just one time when the keyboard initializes. |
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void matrix_init_user(void) { |
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ergodox_right_led_1_off(); |
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ergodox_right_led_2_off(); |
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ergodox_right_led_3_off(); |
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}; |
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// Runs constantly in the background, in a loop. |
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void matrix_scan_user(void) { |
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}; |
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// Value to use to switch LEDs on. The default value of 255 is far too bright. |
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static const uint8_t max_led_value = 20; |
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// Whether the given layer (one of the constant defined at the top) is active. |
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#define LAYER_ON(layer) (current_layer_state & (1<<layer)) |
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void led_1_on(void) { |
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ergodox_right_led_1_on(); |
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ergodox_right_led_1_set(max_led_value); |
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} |
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void led_2_on(void) { |
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ergodox_right_led_2_on(); |
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ergodox_right_led_2_set(max_led_value); |
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} |
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void led_3_on(void) { |
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ergodox_right_led_3_on(); |
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ergodox_right_led_3_set(max_led_value); |
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} |
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void led_1_off(void) { |
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ergodox_right_led_1_off(); |
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} |
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void led_2_off(void) { |
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ergodox_right_led_2_off(); |
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} |
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void led_3_off(void) { |
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ergodox_right_led_3_off(); |
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} |
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uint32_t layer_state_set_user(uint32_t state) { |
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current_layer_state = state; |
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if (is_macro1_recording) { |
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led_1_on(); |
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led_2_on(); |
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led_3_on(); |
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return state; |
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} |
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if (LAYER_ON(NUM)) { |
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led_1_on(); |
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} else { |
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led_1_off(); |
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} |
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if (LAYER_ON(MAC)) { |
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led_2_on(); |
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} else { |
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led_2_off(); |
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} |
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if (LAYER_ON(QWERTY)) { |
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led_3_on(); |
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} else { |
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led_3_off(); |
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} |
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return state; |
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}; |