diff --git a/quantum/command.c b/quantum/command.c index 34c4b36b1c0..3a7dc0f8ca0 100644 --- a/quantum/command.c +++ b/quantum/command.c @@ -781,6 +781,6 @@ uint8_t numkey2num(uint8_t code) { static void switch_default_layer(uint8_t layer) { xprintf("L%d\n", layer); - default_layer_set(1UL << layer); + default_layer_set((layer_state_t)1 << layer); clear_keyboard(); } diff --git a/quantum/quantum.c b/quantum/quantum.c index 8ccdb774bdf..b4cfa28d7d5 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -340,13 +340,13 @@ void set_single_persistent_default_layer(uint8_t default_layer) { #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS) PLAY_SONG(default_layer_songs[default_layer]); #endif - eeconfig_update_default_layer(1U << default_layer); - default_layer_set(1U << default_layer); + eeconfig_update_default_layer((layer_state_t)1 << default_layer); + default_layer_set((layer_state_t)1 << default_layer); } layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) { - layer_state_t mask12 = (1UL << layer1) | (1UL << layer2); - layer_state_t mask3 = 1UL << layer3; + layer_state_t mask12 = ((layer_state_t)1 << layer1) | ((layer_state_t)1 << layer2); + layer_state_t mask3 = (layer_state_t)1 << layer3; return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3); } diff --git a/tmk_core/common/action_layer.c b/tmk_core/common/action_layer.c index af2d7d964b7..ed1a4bd20d9 100644 --- a/tmk_core/common/action_layer.c +++ b/tmk_core/common/action_layer.c @@ -131,32 +131,32 @@ bool layer_state_cmp(layer_state_t cmp_layer_state, uint8_t layer) { if (!cmp_layer_state) { return layer == 0; } - return (cmp_layer_state & (1UL << layer)) != 0; + return (cmp_layer_state & ((layer_state_t)1 << layer)) != 0; } /** \brief Layer move * * Turns on the given layer and turn off all other layers */ -void layer_move(uint8_t layer) { layer_state_set(1UL << layer); } +void layer_move(uint8_t layer) { layer_state_set((layer_state_t)1 << layer); } /** \brief Layer on * * Turns on given layer */ -void layer_on(uint8_t layer) { layer_state_set(layer_state | (1UL << layer)); } +void layer_on(uint8_t layer) { layer_state_set(layer_state | ((layer_state_t)1 << layer)); } /** \brief Layer off * * Turns off given layer */ -void layer_off(uint8_t layer) { layer_state_set(layer_state & ~(1UL << layer)); } +void layer_off(uint8_t layer) { layer_state_set(layer_state & ~((layer_state_t)1 << layer)); } /** \brief Layer invert * * Toggle the given layer (set it if it's unset, or unset it if it's set) */ -void layer_invert(uint8_t layer) { layer_state_set(layer_state ^ (1UL << layer)); } +void layer_invert(uint8_t layer) { layer_state_set(layer_state ^ ((layer_state_t)1 << layer)); } /** \brief Layer or * @@ -258,7 +258,7 @@ uint8_t layer_switch_get_layer(keypos_t key) { layer_state_t layers = layer_state | default_layer_state; /* check top layer first */ for (int8_t i = MAX_LAYER - 1; i >= 0; i--) { - if (layers & (1UL << i)) { + if (layers & ((layer_state_t)1 << i)) { action = action_for_key(i, key); if (action.code != ACTION_TRANSPARENT) { return i; diff --git a/tmk_core/common/action_layer.h b/tmk_core/common/action_layer.h index d72cd3e3a5b..b87d096eedb 100644 --- a/tmk_core/common/action_layer.h +++ b/tmk_core/common/action_layer.h @@ -21,6 +21,29 @@ along with this program. If not, see . #include "keyboard.h" #include "action.h" +#ifdef DYNAMIC_KEYMAP_ENABLE +# ifndef DYNAMIC_KEYMAP_LAYER_COUNT +# define DYNAMIC_KEYMAP_LAYER_COUNT 4 +# endif +# if DYNAMIC_KEYMAP_LAYER_COUNT <= 8 +# ifndef LAYER_STATE_8BIT +# define LAYER_STATE_8BIT +# endif +# elif DYNAMIC_KEYMAP_LAYER_COUNT <= 16 +# ifndef LAYER_STATE_16BIT +# define LAYER_STATE_16BIT +# endif +# else +# ifndef LAYER_STATE_32BIT +# define LAYER_STATE_32BIT +# endif +# endif +#endif + +#if !defined(LAYER_STATE_8BIT) && !defined(LAYER_STATE_16BIT) && !defined(LAYER_STATE_32BIT) +# define LAYER_STATE_32BIT +#endif + #if defined(LAYER_STATE_8BIT) typedef uint8_t layer_state_t; # define MAX_LAYER_BITS 3 @@ -35,13 +58,15 @@ typedef uint16_t layer_state_t; # define MAX_LAYER 16 # endif # define get_highest_layer(state) biton16(state) -#else +#elif defined(LAYER_STATE_32BIT) typedef uint32_t layer_state_t; # define MAX_LAYER_BITS 5 # ifndef MAX_LAYER # define MAX_LAYER 32 # endif # define get_highest_layer(state) biton32(state) +#else +# error Layer Mask size not specified. HOW?! #endif /* @@ -92,7 +117,7 @@ layer_state_t layer_state_set_kb(layer_state_t state); # define layer_state_set(layer) # define layer_state_is(layer) (layer == 0) -# define layer_state_cmp(state, layer) (state == 0 ? layer == 0 : (state & 1UL << layer) != 0) +# define layer_state_cmp(state, layer) (state == 0 ? layer == 0 : (state & (layer_state_t)1 << layer) != 0) # define layer_debug() # define layer_clear()