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Add GET_TAPPING_TERM macro to reduce duplicate code (#16681)

* Add GET_TAPPING_TERM macro to reduce duplicate code

The macro gives the right tapping term depending on whether per-key
tapping terms and/or dynamic tapping terms are enabled. Unnecessary
function calls and variable resolution are avoided.

Fixes #16472.

* Use GET_TAPPING_TERM for Cirque trackpads

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
pull/16863/head
Jouke Witteveen 2 years ago
committed by GitHub
parent
commit
8f585153c4
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 24 additions and 43 deletions
  1. +1
    -1
      docs/tap_hold.md
  2. +9
    -14
      quantum/action_tapping.c
  3. +8
    -0
      quantum/action_tapping.h
  4. +3
    -11
      quantum/pointing_device_drivers.c
  5. +1
    -6
      quantum/process_keycode/process_auto_shift.c
  6. +1
    -6
      quantum/process_keycode/process_space_cadet.c
  7. +1
    -5
      quantum/process_keycode/process_tap_dance.c

+ 1
- 1
docs/tap_hold.md View File

@ -112,7 +112,7 @@ uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
}
```
The reason being that `TAPPING_TERM` is a macro that expands to a constant integer and thus cannot be changed at runtime whereas `g_tapping_term` is a variable whose value can be changed at runtime. If you want, you can temporarily enable `DYNAMIC_TAPPING_TERM_ENABLE` to find a suitable tapping term value and then disable that feature and revert back to using the classic syntax for per-key tapping term settings.
The reason being that `TAPPING_TERM` is a macro that expands to a constant integer and thus cannot be changed at runtime whereas `g_tapping_term` is a variable whose value can be changed at runtime. If you want, you can temporarily enable `DYNAMIC_TAPPING_TERM_ENABLE` to find a suitable tapping term value and then disable that feature and revert back to using the classic syntax for per-key tapping term settings. In case you need to access the tapping term from elsewhere in your code, you can use the `GET_TAPPING_TERM(keycode, record)` macro. This macro will expand to whatever is the appropriate access pattern given the current configuration.
## Tap-Or-Hold Decision Modes


+ 9
- 14
quantum/action_tapping.c View File

@ -24,17 +24,20 @@
# else
# define IS_TAPPING_RECORD(r) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (r->event.key)) && tapping_key.keycode == r->keycode)
# endif
# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < GET_TAPPING_TERM(get_record_keycode(&tapping_key, false), &tapping_key))
# ifdef DYNAMIC_TAPPING_TERM_ENABLE
uint16_t g_tapping_term = TAPPING_TERM;
# endif
# ifdef TAPPING_TERM_PER_KEY
__attribute__((weak)) uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
# ifdef DYNAMIC_TAPPING_TERM_ENABLE
return g_tapping_term;
# else
return TAPPING_TERM;
# endif
}
# ifdef TAPPING_TERM_PER_KEY
# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < get_tapping_term(get_record_keycode(&tapping_key, false), &tapping_key))
# else
# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < g_tapping_term)
# endif
# ifdef TAPPING_FORCE_HOLD_PER_KEY
@ -165,15 +168,7 @@ bool process_tapping(keyrecord_t *keyp) {
else if (
(
(
(
# ifdef TAPPING_TERM_PER_KEY
get_tapping_term(tapping_keycode, &tapping_key)
# else
g_tapping_term
# endif
>= 500
)
GET_TAPPING_TERM(tapping_keycode, &tapping_key) >= 500
# ifdef PERMISSIVE_HOLD_PER_KEY
|| get_permissive_hold(tapping_keycode, &tapping_key)
# elif defined(PERMISSIVE_HOLD)


+ 8
- 0
quantum/action_tapping.h View File

@ -44,3 +44,11 @@ bool get_retro_tapping(uint16_t keycode, keyrecord_t *record);
#ifdef DYNAMIC_TAPPING_TERM_ENABLE
extern uint16_t g_tapping_term;
#endif
#ifdef TAPPING_TERM_PER_KEY
# define GET_TAPPING_TERM(keycode, record) get_tapping_term(keycode, record)
#elif defined(DYNAMIC_TAPPING_TERM_ENABLE)
# define GET_TAPPING_TERM(keycode, record) g_tapping_term
#else
# define GET_TAPPING_TERM(keycode, record) (TAPPING_TERM)
#endif

+ 3
- 11
quantum/pointing_device_drivers.c View File

@ -98,17 +98,9 @@ const pointing_device_driver_t pointing_device_driver = {
// clang-format on
#elif defined(POINTING_DEVICE_DRIVER_cirque_pinnacle_i2c) || defined(POINTING_DEVICE_DRIVER_cirque_pinnacle_spi)
# ifndef CIRQUE_PINNACLE_TAPPING_TERM
# ifdef TAPPING_TERM_PER_KEY
# include "action.h"
# include "action_tapping.h"
# define CIRQUE_PINNACLE_TAPPING_TERM get_tapping_term(KC_BTN1, &(keyrecord_t){})
# else
# ifdef TAPPING_TERM
# define CIRQUE_PINNACLE_TAPPING_TERM TAPPING_TERM
# else
# define CIRQUE_PINNACLE_TAPPING_TERM 200
# endif
# endif
# include "action.h"
# include "action_tapping.h"
# define CIRQUE_PINNACLE_TAPPING_TERM GET_TAPPING_TERM(KC_BTN1, &(keyrecord_t){})
# endif
# ifndef CIRQUE_PINNACLE_TOUCH_DEBOUNCE
# define CIRQUE_PINNACLE_TOUCH_DEBOUNCE (CIRQUE_PINNACLE_TAPPING_TERM * 8)


+ 1
- 6
quantum/process_keycode/process_auto_shift.c View File

@ -182,12 +182,7 @@ static bool autoshift_press(uint16_t keycode, uint16_t now, keyrecord_t *record)
# endif
) &&
# endif
TIMER_DIFF_16(now, autoshift_time) <
# ifdef TAPPING_TERM_PER_KEY
get_tapping_term(autoshift_lastkey, record)
# else
TAPPING_TERM
# endif
TIMER_DIFF_16(now, autoshift_time) < GET_TAPPING_TERM(autoshift_lastkey, record)
) {
// clang-format on
// Allow a tap-then-hold for keyrepeat.


+ 1
- 6
quantum/process_keycode/process_space_cadet.c View File

@ -93,12 +93,7 @@ void perform_space_cadet(keyrecord_t *record, uint16_t sc_keycode, uint8_t holdM
register_mods(MOD_BIT(holdMod));
}
} else {
#ifdef TAPPING_TERM_PER_KEY
if (sc_last == holdMod && timer_elapsed(sc_timer) < get_tapping_term(sc_keycode, record))
#else
if (sc_last == holdMod && timer_elapsed(sc_timer) < TAPPING_TERM)
#endif
{
if (sc_last == holdMod && timer_elapsed(sc_timer) < GET_TAPPING_TERM(sc_keycode, record)) {
if (holdMod != tapMod) {
if (IS_MOD(holdMod)) {
unregister_mods(MOD_BIT(holdMod));


+ 1
- 5
quantum/process_keycode/process_tap_dance.c View File

@ -174,11 +174,7 @@ void tap_dance_task() {
if (action->custom_tapping_term > 0) {
tap_user_defined = action->custom_tapping_term;
} else {
#ifdef TAPPING_TERM_PER_KEY
tap_user_defined = get_tapping_term(action->state.keycode, &(keyrecord_t){});
#else
tap_user_defined = TAPPING_TERM;
#endif
tap_user_defined = GET_TAPPING_TERM(action->state.keycode, &(keyrecord_t){});
}
if (action->state.count && timer_elapsed(action->state.timer) > tap_user_defined) {
process_tap_dance_action_on_dance_finished(action);


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