@ -0,0 +1,109 @@ | |||
{ | |||
"keyboard_name": "KB16-01", | |||
"manufacturer": "DOIO", | |||
"maintainer": "HorrorTroll", | |||
"usb": { | |||
"vid": "0xD010", | |||
"pid": "0x1601", | |||
"force_nkro": true | |||
}, | |||
"diode_direction": "COL2ROW", | |||
"features": { | |||
"bootmagic": true, | |||
"mousekey": true, | |||
"extrakey": true, | |||
"nkro": true, | |||
"oled": true, | |||
"rgb_matrix": true, | |||
"encoder": true | |||
}, | |||
"build": { | |||
"lto": true | |||
}, | |||
"rgb_matrix": { | |||
"driver": "ws2812", | |||
"max_brightness": 200, | |||
"default": { | |||
"animation": "cycle_up_down" | |||
}, | |||
"layout": [ | |||
{"matrix": [0, 0], "x": 0, "y": 0, "flags": 1}, | |||
{"matrix": [0, 1], "x": 75, "y": 0, "flags": 1}, | |||
{"matrix": [0, 2], "x": 149, "y": 0, "flags": 1}, | |||
{"matrix": [0, 3], "x": 224, "y": 0, "flags": 1}, | |||
{"matrix": [1, 0], "x": 0, "y": 21, "flags": 1}, | |||
{"matrix": [1, 1], "x": 75, "y": 21, "flags": 4}, | |||
{"matrix": [1, 2], "x": 149, "y": 21, "flags": 4}, | |||
{"matrix": [1, 3], "x": 224, "y": 21, "flags": 1}, | |||
{"matrix": [2, 0], "x": 0, "y": 43, "flags": 1}, | |||
{"matrix": [2, 1], "x": 75, "y": 43, "flags": 4}, | |||
{"matrix": [2, 2], "x": 149, "y": 43, "flags": 4}, | |||
{"matrix": [2, 3], "x": 224, "y": 43, "flags": 1}, | |||
{"matrix": [3, 0], "x": 0, "y": 64, "flags": 1}, | |||
{"matrix": [3, 1], "x": 75, "y": 64, "flags": 1}, | |||
{"matrix": [3, 2], "x": 149, "y": 64, "flags": 1}, | |||
{"matrix": [3, 3], "x": 224, "y": 64, "flags": 1} | |||
], | |||
"animations": { | |||
"alphas_mods": true, | |||
"gradient_up_down": true, | |||
"breathing": true, | |||
"band_sat": true, | |||
"band_val": true, | |||
"band_pinwheel_sat": true, | |||
"band_pinwheel_val": true, | |||
"cycle_all": true, | |||
"cycle_up_down": true, | |||
"cycle_out_in": true, | |||
"cycle_pinwheel": true, | |||
"dual_beacon": true, | |||
"rainbow_pinwheels": true, | |||
"raindrops": true, | |||
"jellybean_raindrops": true, | |||
"hue_breathing": true, | |||
"hue_pendulum": true, | |||
"hue_wave": true, | |||
"pixel_fractal": true, | |||
"pixel_flow": true, | |||
"pixel_rain": true, | |||
"solid_reactive_simple": true, | |||
"solid_reactive": true, | |||
"solid_reactive_multiwide": true, | |||
"solid_reactive_multicross": true, | |||
"solid_reactive_multinexus": true, | |||
"multisplash": true, | |||
"solid_multisplash": true | |||
} | |||
}, | |||
"layouts": { | |||
"LAYOUT": { | |||
"layout": [ | |||
{"matrix": [0, 0], "x": 0, "y": 0}, | |||
{"matrix": [0, 1], "x": 1, "y": 0}, | |||
{"matrix": [0, 2], "x": 2, "y": 0}, | |||
{"matrix": [0, 3], "x": 3, "y": 0}, | |||
{"matrix": [0, 4], "x": 4.75, "y": 0}, | |||
{"matrix": [1, 0], "x": 0, "y": 1}, | |||
{"matrix": [1, 1], "x": 1, "y": 1}, | |||
{"matrix": [1, 2], "x": 2, "y": 1}, | |||
{"matrix": [1, 3], "x": 3, "y": 1}, | |||
{"matrix": [1, 4], "x": 6, "y": 0}, | |||
{"matrix": [2, 0], "x": 0, "y": 2}, | |||
{"matrix": [2, 1], "x": 1, "y": 2}, | |||
{"matrix": [2, 2], "x": 2, "y": 2}, | |||
{"matrix": [2, 3], "x": 3, "y": 2}, | |||
{"matrix": [2, 4], "x": 5.375, "y": 2.5}, | |||
{"matrix": [3, 0], "x": 0, "y": 3}, | |||
{"matrix": [3, 1], "x": 1, "y": 3}, | |||
{"matrix": [3, 2], "x": 2, "y": 3}, | |||
{"matrix": [3, 3], "x": 3, "y": 3} | |||
] | |||
} | |||
} | |||
} |
@ -1,140 +0,0 @@ | |||
/* Copyright 2022 DOIO | |||
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include QMK_KEYBOARD_H | |||
// OLED animation | |||
#include "./lib/layer_status/layer_status.h" | |||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||
// entirely and just use numbers. | |||
enum layer_names { | |||
_BASE, | |||
_FN, | |||
_FN1, | |||
_FN2 | |||
}; | |||
// enum layer_keycodes { }; | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
/* | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│ 1 │ 2 │ 3 │ 4 │ │Ply│ │TO1│ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│ 5 │ 6 │ 7 │ 8 │ | |||
├───┼───┼───┼───┤ | |||
│ 9 │ 0 │ ↑ │Ent│ ┌───┐ | |||
├───┼───┼───┼───┤ │Mut│ | |||
│Fn2│ ← │ ↓ │ → │ └───┘ | |||
└───┴───┴───┴───┘ | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│ ! │ @ │ # │ $ │ │ │ │ │ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│ % │ ^ │ & │ * │ | |||
├───┼───┼───┼───┤ | |||
│ ( │ ) │ │ │ ┌───┐ | |||
├───┼───┼───┼───┤ │ │ | |||
│ │ │ │ │ └───┘ | |||
└───┴───┴───┴───┘ | |||
*/ | |||
/* Row: 0 1 2 3 4 */ | |||
[_BASE] = LAYOUT( | |||
KC_1, KC_2, KC_3, KC_4, KC_MPLY, | |||
KC_5, KC_6, KC_7, KC_8, TO(_FN), | |||
KC_9, KC_0, KC_UP, KC_ENT, KC_MUTE, | |||
MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT | |||
), | |||
/* | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│ │ │ │ │ │ │ │ │ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│ │ │ │ │ | |||
├───┼───┼───┼───┤ | |||
│ │ │ │ │ ┌───┐ | |||
├───┼───┼───┼───┤ │ │ | |||
│ │ │ │ │ └───┘ | |||
└───┴───┴───┴───┘ | |||
*/ | |||
/* Row: 0 1 2 3 4 */ | |||
[_FN] = LAYOUT( | |||
_______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, TO(_FN1), | |||
_______, _______, _______, _______, _______, | |||
_______, _______, _______, _______ | |||
), | |||
/* | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│ │ │ │ │ │ │ │ │ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│ │ │ │ │ | |||
├───┼───┼───┼───┤ | |||
│ │ │ │ │ ┌───┐ | |||
├───┼───┼───┼───┤ │ │ | |||
│ │ │ │ │ └───┘ | |||
└───┴───┴───┴───┘ | |||
*/ | |||
/* Row: 0 1 2 3 4 */ | |||
[_FN1] = LAYOUT( | |||
_______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, TO(_FN2), | |||
_______, _______, _______, _______, _______, | |||
_______, _______, _______, _______ | |||
), | |||
/* | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│Spi│Spd│ │ │ │ │ │TO0│ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│Sai│Sad│ │ │ | |||
├───┼───┼───┼───┤ | |||
│Tog│Mod│Hui│ │ ┌───┐ | |||
├───┼───┼───┼───┤ │ │ | |||
│ │Vai│Hud│Vad│ └───┘ | |||
└───┴───┴───┴───┘ | |||
*/ | |||
/* Row: 0 1 2 3 4 */ | |||
[_FN2] = LAYOUT( | |||
RGB_SPI, RGB_SPD, _______, QK_BOOT, _______, | |||
RGB_SAI, RGB_SAD, _______, _______, TO(_BASE), | |||
RGB_TOG, RGB_MOD, RGB_HUI, _______, _______, | |||
_______, RGB_VAI, RGB_HUD, RGB_VAD | |||
), | |||
}; | |||
#ifdef OLED_ENABLE | |||
bool oled_task_user(void) { | |||
render_layer_status(); | |||
return true; | |||
} | |||
#endif | |||
#ifdef ENCODER_MAP_ENABLE | |||
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = { | |||
[_BASE] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, | |||
[_FN] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, | |||
[_FN1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, | |||
[_FN2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, | |||
}; | |||
#endif |
@ -1,28 +1,2 @@ | |||
SRC += ./lib/layer_status/layer_status.c | |||
SRC += ./lib/logo.c | |||
# Build Options | |||
# change yes to no to disable | |||
# | |||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite | |||
MOUSEKEY_ENABLE = yes # Mouse keys | |||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||
CONSOLE_ENABLE = no # Console for debug | |||
COMMAND_ENABLE = no # Commands for debug and configuration | |||
NKRO_ENABLE = yes # Enable N-Key Rollover | |||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow | |||
AUDIO_ENABLE = no # Audio output | |||
# Additional thing to reduce compiled size | |||
LTO_ENABLE = yes | |||
SPACE_CADET_ENABLE = no | |||
# OLED enabled | |||
OLED_ENABLE = yes | |||
# RGB Matrix enabled | |||
RGB_MATRIX_ENABLE = yes | |||
# Encoder enabled | |||
ENCODER_ENABLE = yes |
@ -1,140 +0,0 @@ | |||
/* Copyright 2022 DOIO | |||
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll> | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include QMK_KEYBOARD_H | |||
// OLED animation | |||
#include "./lib/layer_status/layer_status.h" | |||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||
// entirely and just use numbers. | |||
enum layer_names { | |||
_BASE, | |||
_FN, | |||
_FN1, | |||
_FN2 | |||
}; | |||
// enum layer_keycodes { }; | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
/* | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│ 1 │ 2 │ 3 │ 4 │ │Ply│ │TO1│ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│ 5 │ 6 │ 7 │ 8 │ | |||
├───┼───┼───┼───┤ | |||
│ 9 │ 0 │ ↑ │Ent│ ┌───┐ | |||
├───┼───┼───┼───┤ │Mut│ | |||
│Fn2│ ← │ ↓ │ → │ └───┘ | |||
└───┴───┴───┴───┘ | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│ ! │ @ │ # │ $ │ │ │ │ │ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│ % │ ^ │ & │ * │ | |||
├───┼───┼───┼───┤ | |||
│ ( │ ) │ │ │ ┌───┐ | |||
├───┼───┼───┼───┤ │ │ | |||
│ │ │ │ │ └───┘ | |||
└───┴───┴───┴───┘ | |||
*/ | |||
/* Row: 0 1 2 3 4 */ | |||
[_BASE] = LAYOUT( | |||
KC_1, KC_2, KC_3, KC_4, KC_MPLY, | |||
KC_5, KC_6, KC_7, KC_8, TO(_FN), | |||
KC_9, KC_0, KC_UP, KC_ENT, KC_MUTE, | |||
MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT | |||
), | |||
/* | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│ │ │ │ │ │ │ │ │ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│ │ │ │ │ | |||
├───┼───┼───┼───┤ | |||
│ │ │ │ │ ┌───┐ | |||
├───┼───┼───┼───┤ │ │ | |||
│ │ │ │ │ └───┘ | |||
└───┴───┴───┴───┘ | |||
*/ | |||
/* Row: 0 1 2 3 4 */ | |||
[_FN] = LAYOUT( | |||
_______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, TO(_FN1), | |||
_______, _______, _______, _______, _______, | |||
_______, _______, _______, _______ | |||
), | |||
/* | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│ │ │ │ │ │ │ │ │ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│ │ │ │ │ | |||
├───┼───┼───┼───┤ | |||
│ │ │ │ │ ┌───┐ | |||
├───┼───┼───┼───┤ │ │ | |||
│ │ │ │ │ └───┘ | |||
└───┴───┴───┴───┘ | |||
*/ | |||
/* Row: 0 1 2 3 4 */ | |||
[_FN1] = LAYOUT( | |||
_______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, TO(_FN2), | |||
_______, _______, _______, _______, _______, | |||
_______, _______, _______, _______ | |||
), | |||
/* | |||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐ | |||
│Spi│Spd│ │ │ │ │ │TO0│ | |||
├───┼───┼───┼───┤ └───┘ └───┘ | |||
│Sai│Sad│ │ │ | |||
├───┼───┼───┼───┤ | |||
│Tog│Mod│Hui│ │ ┌───┐ | |||
├───┼───┼───┼───┤ │ │ | |||
│ │Vai│Hud│Vad│ └───┘ | |||
└───┴───┴───┴───┘ | |||
*/ | |||
/* Row: 0 1 2 3 4 */ | |||
[_FN2] = LAYOUT( | |||
RGB_SPI, RGB_SPD, _______, QK_BOOT, _______, | |||
RGB_SAI, RGB_SAD, _______, _______, TO(_BASE), | |||
RGB_TOG, RGB_MOD, RGB_HUI, _______, _______, | |||
_______, RGB_VAI, RGB_HUD, RGB_VAD | |||
), | |||
}; | |||
#ifdef OLED_ENABLE | |||
bool oled_task_user(void) { | |||
render_layer_status(); | |||
return true; | |||
} | |||
#endif | |||
#ifdef ENCODER_MAP_ENABLE | |||
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = { | |||
[_BASE] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, | |||
[_FN] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, | |||
[_FN1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, | |||
[_FN2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, | |||
}; | |||
#endif |
@ -1,2 +0,0 @@ | |||
# Encoder enabled | |||
ENCODER_MAP_ENABLE = yes |
@ -1,4 +0,0 @@ | |||
VIA_ENABLE = yes | |||
# Encoder enabled | |||
ENCODER_MAP_ENABLE = yes |