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@ -16,6 +16,7 @@ |
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#pragma once |
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#include "quantum.h" |
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#define ___ KC_NO |
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/* This a shortcut to help you visually see your layout. |
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* |
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@ -26,18 +27,18 @@ |
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* represents the switch matrix. |
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*/ |
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#define LAYOUT( \ |
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K00, K01, K02, K03, K04, K05, K06, K50, K51, K52, K53, K54, K55, K56, \ |
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K10, K11, K12, K13, K14, K15, K16, K60, K61, K62, K63, K64, K65, K66, \ |
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K20, K21, K22, K23, K24, K25, K26, K70, K71, K72, K73, K74, K75, K76, \ |
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K34, K82 \ |
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L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \ |
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L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \ |
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L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \ |
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L34, R32 \ |
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) { \ |
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{ K00, K01, K02, K03, K04, K05, K06 }, \ |
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{ K10, K11, K12, K13, K14, K15, K16 }, \ |
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{ K20, K21, K22, K23, K24, K25, K26 }, \ |
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{ KC_NO, KC_NO, KC_NO, KC_NO, K34, KC_NO, KC_NO }, \ |
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{ L00, L01, L02, L03, L04, L05, L06 }, \ |
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{ L10, L11, L12, L13, L14, L15, L16 }, \ |
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{ L20, L21, L22, L23, L24, L25, L26 }, \ |
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{ ___, ___, ___, ___, L34, ___, ___ }, \ |
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\ |
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{ K56, K55, K54, K53, K52, K51, K50 }, \ |
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{ K66, K65, K64, K63, K62, K61, K60 }, \ |
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{ K76, K75, K74, K73, K72, K71, K70 }, \ |
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{ KC_NO, KC_NO, KC_NO, KC_NO, K82, KC_NO, KC_NO } \ |
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{ R06, R05, R04, R03, R02, R01, R00 }, \ |
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{ R16, R15, R14, R13, R12, R11, R10 }, \ |
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{ R26, R25, R24, R23, R22, R21, R20 }, \ |
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{ ___, ___, ___, ___, R32, ___, ___ } \ |
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} |