@ -1,20 +0,0 @@ | |||||
/* | |||||
Copyright 2019 joaofbmaia | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#define RGB_MATRIX_LED_COUNT 10 |
@ -1,77 +0,0 @@ | |||||
/* | |||||
Copyright 2019 HnahKB | |||||
This program is free software: you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation, either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
#define RGB_MATRIX_LED_COUNT 50 | |||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses | |||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) | |||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||||
// #define RGB_MATRIX_SLEEP // turn off effects when suspended | |||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) | |||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 | |||||
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set | |||||
// RGB Matrix Animation modes. Explicitly enabled | |||||
// For full list of effects, see: | |||||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects | |||||
# define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||||
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||||
# define ENABLE_RGB_MATRIX_BREATHING | |||||
# define ENABLE_RGB_MATRIX_BAND_SAT | |||||
# define ENABLE_RGB_MATRIX_BAND_VAL | |||||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||||
# define ENABLE_RGB_MATRIX_CYCLE_ALL | |||||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||||
# define ENABLE_RGB_MATRIX_DUAL_BEACON | |||||
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||||
# define ENABLE_RGB_MATRIX_RAINDROPS | |||||
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||||
# define ENABLE_RGB_MATRIX_HUE_BREATHING | |||||
# define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||||
# define ENABLE_RGB_MATRIX_HUE_WAVE | |||||
# define ENABLE_RGB_MATRIX_PIXEL_RAIN | |||||
# define ENABLE_RGB_MATRIX_PIXEL_FLOW | |||||
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | |||||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined | |||||
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||||
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
# define ENABLE_RGB_MATRIX_SPLASH | |||||
# define ENABLE_RGB_MATRIX_MULTISPLASH | |||||
# define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||||
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
#endif |
@ -1,75 +0,0 @@ | |||||
/* Copyright 2022 MATTMCCA (@MATTMCCA) | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
#define RGB_MATRIX_LED_COUNT 61 // The number of LEDs connected | |||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses | |||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) | |||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects | |||||
#define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color | |||||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue | |||||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes | |||||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes | |||||
#define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation | |||||
#define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right | |||||
#define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right | |||||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation | |||||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness | |||||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation | |||||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness | |||||
#define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient | |||||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right | |||||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom | |||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in | |||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in | |||||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right | |||||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard | |||||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard | |||||
#define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard | |||||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard | |||||
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard | |||||
#define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue | |||||
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation | |||||
#define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back | |||||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left | |||||
#define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right | |||||
/* RGB_MATRIX_FRAMEBUFFER_EFFECTS) */ | |||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
/* RGB_MATRIX_KEYPRESSES) | defined(RGB_MATRIX_KEYRELEASES) */ | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out | |||||
#define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out | |||||
#define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | |||||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | |||||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out | |||||
#endif | |||||
@ -1,71 +0,0 @@ | |||||
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll> | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
#define RGB_MATRIX_LED_COUNT 86 | |||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 | |||||
#define RGB_MATRIX_KEYPRESSES | |||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS | |||||
/* RGB Matrix effect */ | |||||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS | |||||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||||
#define ENABLE_RGB_MATRIX_BREATHING | |||||
#define ENABLE_RGB_MATRIX_BAND_SAT | |||||
#define ENABLE_RGB_MATRIX_BAND_VAL | |||||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||||
#define ENABLE_RGB_MATRIX_CYCLE_ALL | |||||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | |||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | |||||
#define ENABLE_RGB_MATRIX_DUAL_BEACON | |||||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON | |||||
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||||
#define ENABLE_RGB_MATRIX_RAINDROPS | |||||
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||||
#define ENABLE_RGB_MATRIX_HUE_BREATHING | |||||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM | |||||
#define ENABLE_RGB_MATRIX_HUE_WAVE | |||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN | |||||
#define ENABLE_RGB_MATRIX_PIXEL_FLOW | |||||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | |||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP | |||||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
#define ENABLE_RGB_MATRIX_SPLASH | |||||
#define ENABLE_RGB_MATRIX_MULTISPLASH | |||||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH | |||||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
#endif |
@ -1,22 +0,0 @@ | |||||
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll> | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
/* RGB Matrix config */ | |||||
#define RGB_MATRIX_LED_COUNT 67 | |||||
#define RGB_MATRIX_KEYPRESSES | |||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS |