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Merge pull request #477 from Smilliam/master

Canceling Space Cadet state with opposite shift key
pull/515/head
Jack Humbert 8 years ago
committed by GitHub
parent
commit
a998a48673
3 changed files with 19 additions and 1 deletions
  1. +1
    -1
      keyboards/kc60/Makefile
  2. +12
    -0
      quantum/quantum.c
  3. +6
    -0
      readme.md

+ 1
- 1
keyboards/kc60/Makefile View File

@ -53,7 +53,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)


+ 12
- 0
quantum/quantum.c View File

@ -212,6 +212,12 @@ bool process_record_quantum(keyrecord_t *record) {
register_mods(MOD_BIT(KC_LSFT));
}
else {
#ifdef DISABLE_SPACE_CADET_ROLLOVER
if (get_mods() & MOD_BIT(KC_RSFT)) {
shift_interrupted[0] = true;
shift_interrupted[1] = true;
}
#endif
if (!shift_interrupted[0]) {
register_code(LSPO_KEY);
unregister_code(LSPO_KEY);
@ -228,6 +234,12 @@ bool process_record_quantum(keyrecord_t *record) {
register_mods(MOD_BIT(KC_RSFT));
}
else {
#ifdef DISABLE_SPACE_CADET_ROLLOVER
if (get_mods() & MOD_BIT(KC_LSFT)) {
shift_interrupted[0] = true;
shift_interrupted[1] = true;
}
#endif
if (!shift_interrupted[1]) {
register_code(RSPC_KEY);
unregister_code(RSPC_KEY);


+ 6
- 0
readme.md View File

@ -306,6 +306,12 @@ It's defaulted to work on US keyboards, but if your layout uses different keys f
#define LSPO_KEY KC_9
#define RSPC_KEY KC_0
You can also choose between different rollover behaviors of the shift keys by defining:
#define DISABLE_SPACE_CADET_ROLLOVER
in your `config.h`. Disabling rollover allows you to use the opposite shift key to cancel the space cadet state in the event of an erroneous press instead of emitting a pair of parentheses when the keys are released.
The only other thing you're going to want to do is create a `Makefile` in your keymap directory and set the following:
```


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