diff --git a/Makefile b/Makefile index 220a5519155..a1741dd961f 100644 --- a/Makefile +++ b/Makefile @@ -54,8 +54,6 @@ BUILD_DIR := $(ROOT_DIR)/.build TEST_DIR := $(BUILD_DIR)/test ERROR_FILE := $(BUILD_DIR)/error_occurred -MAKEFILE_INCLUDED=yes - # Helper function to process the newt element of a space separated path # It works a bit like the traditional functional head tail # so the CURRENT_PATH_ELEMENT will become the new head @@ -93,31 +91,8 @@ distclean: clean rm -f *.bin *.hex *.uf2 echo 'done.' -#Compatibility with the old make variables, anything you specify directly on the command line -# always overrides the detected folders -ifdef keyboard - KEYBOARD := $(keyboard) -endif -ifdef keymap - KEYMAP := $(keymap) -endif - -# Uncomment these for debugging -# $(info Keyboard: $(KEYBOARD)) -# $(info Keymap: $(KEYMAP)) - -# Set the default goal depending on where we are running make from -# this handles the case where you run make without any arguments .DEFAULT_GOAL := all:all -ifneq ($(KEYMAP),) - .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP) -else ifneq ($(KEYBOARD),) - # Inside a keyboard folder, build all keymaps for all subprojects - # Note that this is different from the old behaviour, which would - # build only the default keymap of the default keyboard - .DEFAULT_GOAL := $(KEYBOARD):all -endif # Compare the start of the RULE variable with the first argument($1) @@ -241,10 +216,6 @@ define PARSE_RULE else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(shell util/list_keyboards.sh | sort -u)),true) KEYBOARD_RULE=$$(MATCHED_ITEM) $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM))) - # Otherwise use the KEYBOARD variable, which is determined either by - # the current directory you run make from, or passed in as an argument - else ifneq ($$(KEYBOARD),) - $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD))) else $$(info make: *** No rule to make target '$1'. Stop.) $$(info |)