From b114b273737291ffec5a042ce58bf6d738e967d7 Mon Sep 17 00:00:00 2001 From: peepeetee <43021794+peepeetee@users.noreply.github.com> Date: Wed, 9 Feb 2022 13:49:53 +0800 Subject: [PATCH] [Keyboard] Idobao ID80 V3 (#15912) Co-authored-by: Drashna Jaelre --- keyboards/idobao/id80/v3/config.h | 135 ++++++++++++++++++ keyboards/idobao/id80/v3/info.json | 96 +++++++++++++ .../idobao/id80/v3/keymaps/default/keymap.c | 36 +++++ .../idobao/id80/v3/keymaps/default/readme.md | 1 + keyboards/idobao/id80/v3/keymaps/via/keymap.c | 52 +++++++ keyboards/idobao/id80/v3/keymaps/via/rules.mk | 2 + keyboards/idobao/id80/v3/readme.md | 27 ++++ keyboards/idobao/id80/v3/rules.mk | 22 +++ keyboards/idobao/id80/v3/v3.c | 62 ++++++++ keyboards/idobao/id80/v3/v3.h | 37 +++++ 10 files changed, 470 insertions(+) create mode 100644 keyboards/idobao/id80/v3/config.h create mode 100644 keyboards/idobao/id80/v3/info.json create mode 100644 keyboards/idobao/id80/v3/keymaps/default/keymap.c create mode 100644 keyboards/idobao/id80/v3/keymaps/default/readme.md create mode 100644 keyboards/idobao/id80/v3/keymaps/via/keymap.c create mode 100644 keyboards/idobao/id80/v3/keymaps/via/rules.mk create mode 100644 keyboards/idobao/id80/v3/readme.md create mode 100644 keyboards/idobao/id80/v3/rules.mk create mode 100644 keyboards/idobao/id80/v3/v3.c create mode 100644 keyboards/idobao/id80/v3/v3.h diff --git a/keyboards/idobao/id80/v3/config.h b/keyboards/idobao/id80/v3/config.h new file mode 100644 index 00000000000..06ca74a0e9b --- /dev/null +++ b/keyboards/idobao/id80/v3/config.h @@ -0,0 +1,135 @@ +/* +Copyright 2020 Sergey Vlasov +Copyright 2022 peepeetee + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x6964 /* "id" */ +#define PRODUCT_ID 0x0080 +#define DEVICE_VER 0x0003 +#define MANUFACTURER IDOBAO +#define PRODUCT ID80 v3 + + +/* key matrix size */ +#define MATRIX_ROWS 9 +#define MATRIX_COLS 11 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + * The matrix description in the vendor-supplied JSON file for kbfirmware.com + * had 9 columns: + * { D0, D1, D2, D3, D5, D4, D6, D7, B4 } + * and 12 rows: + * { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 } + * However, the row 6 was completely empty, and the pin F0 was not actually + * routed anywhere on the PCB, therefore this row was removed to save some + * resources (the EEPROM space for dynamic keymaps is especially scarce). + * + * After doing the above change, the matrix was transposed (rows and columns + * were swapped), because a matrix with the COL2ROW layout can be scanned much + * more efficiently than a matrix with the ROW2COL layout (depending on various + * optimizations, the difference in scan rate can be over 2 times). Because of + * this, the "columns" in the matrix layout now mostly correspond to physical + * rows, and the "rows" have mostly vertical physical orientation. + */ +#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 } +#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 } + +#define DIODE_DIRECTION COL2ROW + + +#define RGB_DI_PIN B6 +# define DRIVER_LED_TOTAL 96 /* 16 Bottom 80 top*/ +#ifdef RGB_DI_PIN +# define RGBLED_NUM 96 /* 16 Bottom 80 top*/ +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +#endif +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define RGB_MATRIX_KEYPRESSES +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif + +/* Bootmagic Lite key configuration: use the Esc key */ +#define BOOTMAGIC_LITE_ROW 0 +#define BOOTMAGIC_LITE_COLUMN 5 + +#define ENCODERS_PAD_A { C7 } +#define ENCODERS_PAD_B { C6 } + + + + diff --git a/keyboards/idobao/id80/v3/info.json b/keyboards/idobao/id80/v3/info.json new file mode 100644 index 00000000000..0dc8efaf02c --- /dev/null +++ b/keyboards/idobao/id80/v3/info.json @@ -0,0 +1,96 @@ +{ + "keyboard_name": "ID80 v3", + "url": "", + "maintainer": "qmk", + "layouts": { + "LAYOUT": { + "layout": [ + {"label":"Esc", "x":0, "y":0}, + {"label":"F1", "x":1.25, "y":0}, + {"label":"F2", "x":2.25, "y":0}, + {"label":"F3", "x":3.25, "y":0}, + {"label":"F4", "x":4.25, "y":0}, + {"label":"F5", "x":5.5, "y":0}, + {"label":"F6", "x":6.5, "y":0}, + {"label":"F7", "x":7.5, "y":0}, + {"label":"F8", "x":8.5, "y":0}, + {"label":"F9", "x":9.75, "y":0}, + {"label":"F10", "x":10.75, "y":0}, + {"label":"F11", "x":11.75, "y":0}, + {"label":"F12", "x":12.75, "y":0}, + {"label":"Fn", "x":14, "y":0}, + {"label":"Insert", "x":15.25, "y":0}, + + {"label":"`", "x":0, "y":1.25}, + {"label":"1", "x":1, "y":1.25}, + {"label":"2", "x":2, "y":1.25}, + {"label":"3", "x":3, "y":1.25}, + {"label":"4", "x":4, "y":1.25}, + {"label":"5", "x":5, "y":1.25}, + {"label":"6", "x":6, "y":1.25}, + {"label":"7", "x":7, "y":1.25}, + {"label":"8", "x":8, "y":1.25}, + {"label":"9", "x":9, "y":1.25}, + {"label":"0", "x":10, "y":1.25}, + {"label":"-", "x":11, "y":1.25}, + {"label":"=", "x":12, "y":1.25}, + {"label":"Backspace", "x":13, "y":1.25, "w":2}, + {"label":"Home", "x":15.25, "y":1.25}, + + {"label":"Tab", "x":0, "y":2.25, "w":1.5}, + {"label":"Q", "x":1.5, "y":2.25}, + {"label":"W", "x":2.5, "y":2.25}, + {"label":"E", "x":3.5, "y":2.25}, + {"label":"R", "x":4.5, "y":2.25}, + {"label":"T", "x":5.5, "y":2.25}, + {"label":"Y", "x":6.5, "y":2.25}, + {"label":"U", "x":7.5, "y":2.25}, + {"label":"I", "x":8.5, "y":2.25}, + {"label":"O", "x":9.5, "y":2.25}, + {"label":"P", "x":10.5, "y":2.25}, + {"label":"[", "x":11.5, "y":2.25}, + {"label":"]", "x":12.5, "y":2.25}, + {"label":"\\", "x":13.5, "y":2.25, "w":1.5}, + {"label":"Delete", "x":15.25, "y":2.25}, + + {"label":"Caps Lock", "x":0, "y":3.25, "w":1.75}, + {"label":"A", "x":1.75, "y":3.25}, + {"label":"S", "x":2.75, "y":3.25}, + {"label":"D", "x":3.75, "y":3.25}, + {"label":"F", "x":4.75, "y":3.25}, + {"label":"G", "x":5.75, "y":3.25}, + {"label":"H", "x":6.75, "y":3.25}, + {"label":"J", "x":7.75, "y":3.25}, + {"label":"K", "x":8.75, "y":3.25}, + {"label":"L", "x":9.75, "y":3.25}, + {"label":";", "x":10.75, "y":3.25}, + {"label":"'", "x":11.75, "y":3.25}, + {"label":"Enter", "x":12.75, "y":3.25, "w":2.25}, + + {"label":"Shift", "x":0, "y":4.25, "w":2.25}, + {"label":"Z", "x":2.25, "y":4.25}, + {"label":"X", "x":3.25, "y":4.25}, + {"label":"C", "x":4.25, "y":4.25}, + {"label":"V", "x":5.25, "y":4.25}, + {"label":"B", "x":6.25, "y":4.25}, + {"label":"N", "x":7.25, "y":4.25}, + {"label":"M", "x":8.25, "y":4.25}, + {"label":",", "x":9.25, "y":4.25}, + {"label":".", "x":10.25, "y":4.25}, + {"label":"/", "x":11.25, "y":4.25}, + {"label":"Shift", "x":12.25, "y":4.25, "w":1.75}, + {"label":"\u2191", "x":14.25, "y":4.5}, + + {"label":"Ctrl", "x":0, "y":5.25, "w":1.25}, + {"label":"Win", "x":1.25, "y":5.25, "w":1.25}, + {"label":"Alt", "x":2.5, "y":5.25, "w":1.25}, + {"x":3.75, "y":5.25, "w":6.25}, + {"label":"Alt", "x":10, "y":5.25, "w":1.5}, + {"label":"Ctrl", "x":11.5, "y":5.25, "w":1.5}, + {"label":"\u2190", "x":13.25, "y":5.5}, + {"label":"\u2193", "x":14.25, "y":5.5}, + {"label":"\u2192", "x":15.25, "y":5.5} + ] + } + } +} diff --git a/keyboards/idobao/id80/v3/keymaps/default/keymap.c b/keyboards/idobao/id80/v3/keymaps/default/keymap.c new file mode 100644 index 00000000000..697c4b91899 --- /dev/null +++ b/keyboards/idobao/id80/v3/keymaps/default/keymap.c @@ -0,0 +1,36 @@ +/* Copyright 2020 Sergey Vlasov + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + [1] = LAYOUT( + RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC, + _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP + ), +}; + diff --git a/keyboards/idobao/id80/v3/keymaps/default/readme.md b/keyboards/idobao/id80/v3/keymaps/default/readme.md new file mode 100644 index 00000000000..8ae9f656cd0 --- /dev/null +++ b/keyboards/idobao/id80/v3/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for id80 diff --git a/keyboards/idobao/id80/v3/keymaps/via/keymap.c b/keyboards/idobao/id80/v3/keymaps/via/keymap.c new file mode 100644 index 00000000000..1f37572503f --- /dev/null +++ b/keyboards/idobao/id80/v3/keymaps/via/keymap.c @@ -0,0 +1,52 @@ +/* Copyright 2020 Sergey Vlasov + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + [1] = LAYOUT( + RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC, + _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP + ), + [2] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [3] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +}; + diff --git a/keyboards/idobao/id80/v3/keymaps/via/rules.mk b/keyboards/idobao/id80/v3/keymaps/via/rules.mk new file mode 100644 index 00000000000..ca9fed0e6b5 --- /dev/null +++ b/keyboards/idobao/id80/v3/keymaps/via/rules.mk @@ -0,0 +1,2 @@ +LTO_ENABLE = yes +VIA_ENABLE = yes diff --git a/keyboards/idobao/id80/v3/readme.md b/keyboards/idobao/id80/v3/readme.md new file mode 100644 index 00000000000..dc6c67b4f47 --- /dev/null +++ b/keyboards/idobao/id80/v3/readme.md @@ -0,0 +1,27 @@ +# ID80v3 + +![ID80v3](https://i.imgur.com/PGvZfQj.jpg) + +A 75% hotswap in-switch RGB keyboard with an encoder. + +* Keyboard Maintainer: [peepeetee](https://github.com/peepeetee) +* Hardware Supported: ID80v3 +* Hardware Availability: Not avaliable yet + +Make example for this keyboard (after setting up your build environment): + + make idobao/id80/v3:default + +Flashing example for this keyboard: + + make idobao/id80/v3:default:flash + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). + +## Bootloader + +Enter the bootloader in 3 ways: + +* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard +* **Physical reset button**: Briefly press the button on the back of the PCB +* **Keycode in layout**: Press the key mapped to `RESET` if it is available diff --git a/keyboards/idobao/id80/v3/rules.mk b/keyboards/idobao/id80/v3/rules.mk new file mode 100644 index 00000000000..49781db616e --- /dev/null +++ b/keyboards/idobao/id80/v3/rules.mk @@ -0,0 +1,22 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Enable N-Key Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +AUDIO_ENABLE = no # Audio output +ENCODER_ENABLE = yes + +RGB_MATRIX_ENABLE = yes +RGB_MATRIX_DRIVER = WS2812 diff --git a/keyboards/idobao/id80/v3/v3.c b/keyboards/idobao/id80/v3/v3.c new file mode 100644 index 00000000000..cd05a26a499 --- /dev/null +++ b/keyboards/idobao/id80/v3/v3.c @@ -0,0 +1,62 @@ +// Copyright 2022 peepeetee (@peepeetee) +// Copyright 2022 Xelus22 +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "v3.h" + +#ifdef ENCODER_ENABLE +bool encoder_update_kb(uint8_t index, bool clockwise) { + if (!encoder_update_user(index, clockwise)) { return false; } + if (index == 0) { + if (clockwise) { + tap_code_delay(KC_VOLU, 10); + } else { + tap_code_delay(KC_VOLD, 10); + } + } + return true; +} +#endif + +#ifdef RGB_MATRIX_ENABLE +led_config_t g_led_config = { { + // Key Matrix to LED Index + { 8, 9, 34, 35, 64, 65, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }, + { 7, NO_LED, 33, 36, 63, 66, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }, + { 6, 10, 32, 37, 62, 67, NO_LED, NO_LED, 49, 50, 79 }, + { 0, 11, 31, 38, 61, 68, 21, NO_LED, 48, NO_LED, 77 }, + { 1, 12, 30, 39, 60, 69, 20, 22, 47, 52, 76 }, + { 2, 13, 29, 40, 59, 70, 19, 23, 46, 53, 75 }, + { 5, 14, 28, 41, 58, 71, NO_LED, NO_LED, NO_LED, 51, 78 }, + { 3, 15, 27, 42, 57, 72, 18, 24, 45, 54, 74 }, + { 4, 16, 26, 43, 56, 73, 17, 25, 44, 55, NO_LED }, +}, { + // LED Index to Physical Position +{224, 64}, {209, 64}, {195, 64}, {173, 61}, {151, 61}, {94 , 61}, {39 , 61}, {20 , 61}, {2 , 61}, {9 , 50}, {33 , 50}, +{48 , 50}, {62 , 50}, {77 , 50}, {92 , 50}, {106, 50}, {121, 50}, {136, 50}, {151, 50}, {165, 50}, {185, 50}, {209, 53}, +{196, 39}, {173, 39}, {158, 39}, {143, 39}, {129, 39}, {114, 39}, {99 , 39}, {84 , 39}, {70 , 39}, {55 , 39}, {40 , 39}, +{26 , 39}, {6 , 39}, {4 , 28}, {22 , 28}, {37 , 28}, {51 , 28}, {66 , 28}, {81 , 28}, {95 , 28}, {110, 28}, {125, 28}, +{140, 28}, {154, 28}, {169, 28}, {184, 28}, {202, 28}, {224, 28}, {224, 17}, {198, 17}, {176, 17}, {162, 17}, {147, 17}, +{132, 17}, {118, 17}, {103, 17}, {88 , 17}, {73 , 17}, {59 , 17}, {44 , 17}, {29 , 17}, {15 , 17}, {0 , 17}, {0 , 0}, +{18 , 0}, {33 , 0}, {48 , 0}, {62 , 0}, {81 , 0}, {95 , 0}, {110, 0}, {125, 0}, {143, 0}, {158, 0}, {173, 0}, +{187, 0}, {206, 0}, {224, 0}, + +{ 207, 13}, +{ 207, 32}, +{ 207, 51},{ 174, 51},{ 141, 51},{ 108, 51},{ 73, 51},{ 40, 51},{ 13, 51 }, +{ 13, 32}, +{ 13, 13},{ 40, 13},{ 73, 13},{ 108, 13},{ 141, 13},{ 174, 13}, + +}, { + // LED Index to Flag +1,1,1,1,1,4,1,1,1, +1,4,4,4,4,4,4,4,4,4,4,1,1, +1,4,4,4,4,4,4,4,4,4,4,4,1, +1,4,4,4,4,4,4,4,4,4,4,4,4,4,1, +1,1,4,4,4,4,4,4,4,4,4,4,4,4,4, +1,4,4,4,4,1,1,1,1,4,4,4,4,1,1, +2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, + +} }; + +#endif diff --git a/keyboards/idobao/id80/v3/v3.h b/keyboards/idobao/id80/v3/v3.h new file mode 100644 index 00000000000..94626fe4f60 --- /dev/null +++ b/keyboards/idobao/id80/v3/v3.h @@ -0,0 +1,37 @@ +/* Copyright 2020 Sergey Vlasov + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#pragma once + +#include "quantum.h" + +#define LAYOUT( \ + K50, K51, K52, K53, K54, K55, K56, K57, K58, KA7, KA5, KA4, KA3, KA6, KA2, \ + K40, K41, K42, K43, K44, K45, K46, K47, K48, K98, K97, K95, K94, K96, K92, \ + K30, K31, K32, K33, K34, K35, K36, K37, K38, K88, K87, K85, K84, K83, K82, \ + K20, K21, K22, K23, K24, K25, K26, K27, K28, K78, K77, K75, K74, \ + K10, K12, K13, K14, K15, K16, K17, K18, K68, K67, K65, K64, K63, \ + K00, K01, K02, K06, K08, K07, K05, K04, K03 \ +) { \ + { K00, K10, K20, K30, K40, K50, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \ + { K01, KC_NO, K21, K31, K41, K51, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \ + { K02, K12, K22, K32, K42, K52, KC_NO, KC_NO, K82, K92, KA2 }, \ + { K03, K13, K23, K33, K43, K53, K63, KC_NO, K83, KC_NO, KA3 }, \ + { K04, K14, K24, K34, K44, K54, K64, K74, K84, K94, KA4 }, \ + { K05, K15, K25, K35, K45, K55, K65, K75, K85, K95, KA5 }, \ + { K06, K16, K26, K36, K46, K56, KC_NO, KC_NO, KC_NO, K96, KA6 }, \ + { K07, K17, K27, K37, K47, K57, K67, K77, K87, K97, KA7 }, \ + { K08, K18, K28, K38, K48, K58, K68, K78, K88, K98, KC_NO }, \ +}