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make 'layer_state_set' visible to user code

pull/2159/head
Colin T.A. Gray 6 years ago
committed by Jack Humbert
parent
commit
bad839e6ac
2 changed files with 13 additions and 6 deletions
  1. +1
    -1
      tmk_core/common/action_layer.c
  2. +12
    -5
      tmk_core/common/action_layer.h

+ 1
- 1
tmk_core/common/action_layer.c View File

@ -73,7 +73,7 @@ uint32_t layer_state_set_kb(uint32_t state) {
return layer_state_set_user(state);
}
static void layer_state_set(uint32_t state)
void layer_state_set(uint32_t state)
{
state = layer_state_set_kb(state);
dprint("layer_state: ");


+ 12
- 5
tmk_core/common/action_layer.h View File

@ -49,10 +49,13 @@ void default_layer_xor(uint32_t state);
*/
#ifndef NO_ACTION_LAYER
extern uint32_t layer_state;
void layer_debug(void);
void layer_clear(void);
void layer_state_set(uint32_t state);
bool layer_state_is(uint8_t layer);
bool layer_state_cmp(uint32_t layer1, uint8_t layer2);
void layer_debug(void);
void layer_clear(void);
void layer_move(uint8_t layer);
void layer_on(uint8_t layer);
void layer_off(uint8_t layer);
@ -62,17 +65,21 @@ void layer_or(uint32_t state);
void layer_and(uint32_t state);
void layer_xor(uint32_t state);
#else
#define layer_state 0
#define layer_state 0
#define layer_state_set(layer)
#define layer_state_is(layer) (layer == 0)
#define layer_state_cmp(state, layer) (state == 0 ? layer == 0 : (state & 1UL << layer) != 0)
#define layer_debug()
#define layer_clear()
#define layer_move(layer)
#define layer_on(layer)
#define layer_off(layer)
#define layer_invert(layer)
#define layer_or(state)
#define layer_and(state)
#define layer_xor(state)
#define layer_debug()
__attribute__((weak))
uint32_t layer_state_set_user(uint32_t state);


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