* Add kudox rev3. * Add default keymap for Kudox rev3. * Add JIS keymap for Kudox rev3. * Modified default revision of kudox rev3. * Modified unnecessary codes.pull/8808/head
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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com> | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#include "config_common.h" | |||||
/* USB Device descriptor parameter */ | |||||
#define VENDOR_ID 0xFEED | |||||
#define PRODUCT_ID 0x9690 | |||||
#define DEVICE_VER 0x0300 | |||||
#define MANUFACTURER Kumao Kobo | |||||
#define PRODUCT The Kudox Keyboard | |||||
#define DESCRIPTION Split row staggered 5x7 custom keyboard | |||||
/* key matrix size */ | |||||
// Rows are doubled-up | |||||
#define MATRIX_ROWS 10 | |||||
#define MATRIX_COLS 7 | |||||
// wiring of each half | |||||
#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 } | |||||
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 } | |||||
// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5} //uncomment this line and comment line above if you need to reverse left-to-right key order | |||||
/* COL2ROW or ROW2COL */ | |||||
#define DIODE_DIRECTION COL2ROW | |||||
/* define if matrix has ghost */ | |||||
//#define MATRIX_HAS_GHOST | |||||
/* number of backlight levels */ | |||||
// #define BACKLIGHT_LEVELS 3 | |||||
/* Set 0 if debouncing isn't needed */ | |||||
#define DEBOUNCE 5 | |||||
/* serial.c configuration for split keyboard */ | |||||
#define SOFT_SERIAL_PIN D0 | |||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | |||||
#define LOCKING_SUPPORT_ENABLE | |||||
/* Locking resynchronize hack */ | |||||
#define LOCKING_RESYNC_ENABLE | |||||
/* ws2812 RGB LED */ | |||||
#define RGB_DI_PIN D3 | |||||
#undef RGBLED_NUM | |||||
#define RGBLED_NUM 14 // Number of LEDs | |||||
#define RGBLIGHT_ANIMATIONS | |||||
#define RGBLIGHT_HUE_STEP 8 | |||||
#define RGBLIGHT_SAT_STEP 8 | |||||
#define RGBLIGHT_VAL_STEP 8 | |||||
/* | |||||
* Feature disable options | |||||
* These options are also useful to firmware size reduction. | |||||
*/ | |||||
/* disable debug print */ | |||||
// #define NO_DEBUG | |||||
/* disable print */ | |||||
// #define NO_PRINT | |||||
/* disable action features */ | |||||
//#define NO_ACTION_LAYER | |||||
//#define NO_ACTION_TAPPING | |||||
//#define NO_ACTION_ONESHOT | |||||
//#define NO_ACTION_MACRO | |||||
//#define NO_ACTION_FUNCTION | |||||
#define MOUSEKEY_INTERVAL 20 | |||||
#define MOUSEKEY_DELAY 0 | |||||
#define MOUSEKEY_TIME_TO_MAX 60 | |||||
#define MOUSEKEY_MAX_SPEED 7 | |||||
#define MOUSEKEY_WHEEL_DELAY 0 |
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{ | |||||
"url": "http://kumaokobo.com/", | |||||
"maintainer": "Kumao Kobo", | |||||
"keyboard_name": "Kudox Keyboard Rev3", | |||||
"layouts": { | |||||
"LAYOUT": { | |||||
"layout": [ | |||||
{"label":"`", "x":0, "y":0}, | |||||
{"label":"1", "x":1, "y":0}, | |||||
{"label":"2", "x":2, "y":0}, | |||||
{"label":"3", "x":3, "y":0}, | |||||
{"label":"4", "x":4, "y":0}, | |||||
{"label":"5", "x":5, "y":0}, | |||||
{"label":"6", "x":6, "y":0}, | |||||
{"label":"7", "x":10, "y":0}, | |||||
{"label":"8", "x":11, "y":0}, | |||||
{"label":"9", "x":12, "y":0}, | |||||
{"label":"0", "x":13, "y":0}, | |||||
{"label":"-", "x":14, "y":0}, | |||||
{"label":"=", "x":15, "y":0}, | |||||
{"label":"\u2190", "x":16, "y":0}, | |||||
{"label":"Tab", "x":0, "y":1, "w":1.25}, | |||||
{"label":"Q", "x":1.25, "y":1}, | |||||
{"label":"W", "x":2.25, "y":1}, | |||||
{"label":"E", "x":3.25, "y":1}, | |||||
{"label":"R", "x":4.25, "y":1}, | |||||
{"label":"T", "x":5.25, "y":1}, | |||||
{"label":"Esc", "x":6.25, "y":1}, | |||||
{"label":"Y", "x":9.75, "y":1}, | |||||
{"label":"U", "x":10.75, "y":1}, | |||||
{"label":"I", "x":11.75, "y":1}, | |||||
{"label":"O", "x":12.75, "y":1}, | |||||
{"label":"P", "x":13.75, "y":1}, | |||||
{"label":"'", "x":14.75, "y":1}, | |||||
{"label":"\\", "x":15.75, "y":1, "w":1.25}, | |||||
{"label":"Ctrl", "x":0, "y":2, "w":1.75}, | |||||
{"label":"A", "x":1.75, "y":2}, | |||||
{"label":"S", "x":2.75, "y":2}, | |||||
{"label":"D", "x":3.75, "y":2}, | |||||
{"label":"F", "x":4.75, "y":2}, | |||||
{"label":"G", "x":5.75, "y":2}, | |||||
{"label":"H", "x":10.25, "y":2}, | |||||
{"label":"J", "x":11.25, "y":2}, | |||||
{"label":"K", "x":12.25, "y":2}, | |||||
{"label":"L", "x":13.25, "y":2}, | |||||
{"label":";", "x":14.25, "y":2}, | |||||
{"label":"Enter", "x":15.25, "y":2, "w":1.75}, | |||||
{"label":"Shift", "x":0, "y":3, "w":2.25}, | |||||
{"label":"Z", "x":2.25, "y":3}, | |||||
{"label":"X", "x":3.25, "y":3}, | |||||
{"label":"C", "x":4.25, "y":3}, | |||||
{"label":"V", "x":5.25, "y":3}, | |||||
{"label":"B", "x":6.25, "y":3}, | |||||
{"label":"N", "x":9.75, "y":3}, | |||||
{"label":"M", "x":10.75, "y":3}, | |||||
{"label":",", "x":11.75, "y":3}, | |||||
{"label":".", "x":12.75, "y":3}, | |||||
{"label":"/", "x":13.75, "y":3}, | |||||
{"label":"Shift", "x":14.75, "y":3, "w":2.25}, | |||||
{"label":"Alt", "x":0, "y":4, "w":1.25}, | |||||
{"label":"[", "x":1.25, "y":4}, | |||||
{"label":"]", "x":2.25, "y":4}, | |||||
{"label":"LANG2", "x":3.25, "y":4}, | |||||
{"label":"Enter", "x":4.25, "y":4.33, "w":1.25}, | |||||
{"label":"GUI", "x":5.5, "y":4.67}, | |||||
{"label":"Space", "x":6.5, "y":5}, | |||||
{"label":"Space", "x":9.5, "y":5}, | |||||
{"label":"GUI", "x":10.5, "y":4.67}, | |||||
{"label":"LANG1", "x":11.5, "y":4.33, "w":1.25}, | |||||
{"label":"\u2190", "x":12.75, "y":4}, | |||||
{"label":"\u2193", "x":13.75, "y":4}, | |||||
{"label":"\u2191", "x":14.75, "y":4}, | |||||
{"label":"\u2192", "x":15.75, "y":4, "w":1.25} | |||||
] | |||||
} | |||||
} | |||||
} |
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#include QMK_KEYBOARD_H | |||||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||||
// entirely and just use numbers. | |||||
#define _QWERTY 0 | |||||
#define _SYMB 1 | |||||
#define _LIGHT 2 | |||||
// Shortcut to make keymap more readable | |||||
#define SYM_L2 LT(_SYMB, KC_LANG2) | |||||
#define TO_LIGH TO(_LIGHT) | |||||
#define TO_QWER TO(_QWERTY) | |||||
#define KC_ALES LALT_T(KC_ESC) | |||||
#define KC_ALEN LALT_T(KC_ENT) | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_QWERTY] = LAYOUT( | |||||
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ | |||||
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS, KC_EQL ,KC_BSPC , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_ESC , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_SLSH ,KC_BSLS , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_UP ,KC_RSFT , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤ | |||||
KC_ALES ,KC_LBRC ,KC_RBRC ,SYM_L2 ,KC_ALEN ,KC_LGUI ,KC_SPC , KC_SPC ,KC_RGUI ,TO_LIGH ,KC_LANG1,KC_LEFT, KC_DOWN ,KC_RIGHT | |||||
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ | |||||
), | |||||
[_SYMB] = LAYOUT( | |||||
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ | |||||
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,KC_DQUO ,KC_QUOT ,KC_GRV ,KC_ASTR ,KC_PLUS ,KC_EQL , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_PIPE , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,KC_AT ,KC_COLN ,KC_GRV ,KC_SLSH ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_MINS ,_______ , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_LCBR ,KC_RCBR ,_______ ,_______ ,KC_CIRC ,_______ , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤ | |||||
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,KC_LABK ,KC_UNDS ,KC_RABK | |||||
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ | |||||
), | |||||
[_LIGHT] = LAYOUT( | |||||
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ | |||||
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,XXXXXXX , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,RGB_M_P ,RGB_M_SW ,RGB_M_X,XXXXXXX ,XXXXXXX ,XXXXXXX , RGB_M_P ,RGB_M_SW ,RGB_M_X ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,RGB_M_B ,RGB_M_SN ,RGB_M_G,XXXXXXX ,XXXXXXX , RGB_M_B ,RGB_M_SN ,RGB_M_G ,XXXXXXX ,XXXXXXX ,XXXXXXX , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX , RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX ,XXXXXXX , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤ | |||||
_______ ,_______ ,_______ ,_______ ,_______ ,RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,TO_QWER ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX | |||||
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ | |||||
) | |||||
}; | |||||
#ifdef RGBLIGHT_ENABLE | |||||
void keyboard_post_init_user(void) { | |||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL); | |||||
}; | |||||
#endif |
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# The default keymap for Kudox Keyboard Rev3.0 |
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#include QMK_KEYBOARD_H | |||||
#include"keymap_jp.h" | |||||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | |||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | |||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | |||||
// entirely and just use numbers. | |||||
#define _QWERTY 0 | |||||
#define _SYMB 1 | |||||
#define _LIGHT 2 | |||||
// Shortcut to make keymap more readable | |||||
#define SYM_L2 LT(_SYMB, KC_LANG2) | |||||
#define TO_LIGH TO(_LIGHT) | |||||
#define TO_QWER TO(_QWERTY) | |||||
#define KC_ALES LALT_T(KC_ESC) | |||||
#define KC_ALEN LALT_T(KC_ENT) | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_QWERTY] = LAYOUT( | |||||
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ | |||||
JP_ZKHK ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_7 ,KC_8 ,KC_9 ,KC_0 ,JP_MINS ,JP_CIRC ,KC_BSPC , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_ESC , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_SLSH , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,JP_SCLN ,KC_ENT , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,JP_COMM ,JP_DOT ,KC_UP ,KC_RSFT , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤ | |||||
KC_ALES ,JP_YEN ,JP_COLN ,SYM_L2 ,KC_ALEN ,KC_LGUI ,KC_SPC , KC_SPC ,KC_RGUI ,TO_LIGH ,KC_LANG1,KC_LEFT, KC_DOWN ,KC_RIGHT | |||||
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ | |||||
), | |||||
[_SYMB] = LAYOUT( | |||||
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ | |||||
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,JP_DQUO ,JP_QUOT ,KC_GRV ,JP_ASTR ,JP_PLUS ,JP_EQL , JP_LPRN ,JP_RPRN ,JP_PIPE ,JP_ASTR ,JP_TILD ,JP_CIRC ,JP_PIPE , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,JP_AT ,JP_COLN ,KC_GRV ,JP_SLSH ,JP_MINS , JP_LBRC ,JP_RBRC ,JP_DOT ,JP_SLSH ,JP_MINS ,_______ , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , JP_LCBR ,JP_RCBR ,_______ ,_______ ,JP_CIRC ,_______ , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤ | |||||
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,JP_LABK ,JP_UNDS ,JP_RABK | |||||
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ | |||||
), | |||||
[_LIGHT] = LAYOUT( | |||||
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ | |||||
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,XXXXXXX , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,RGB_M_P ,RGB_M_SW ,RGB_M_X,XXXXXXX ,XXXXXXX ,XXXXXXX , RGB_M_P ,RGB_M_SW ,RGB_M_X ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,RGB_M_B ,RGB_M_SN ,RGB_M_G,XXXXXXX ,XXXXXXX , RGB_M_B ,RGB_M_SN ,RGB_M_G ,XXXXXXX ,XXXXXXX ,XXXXXXX , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ | |||||
_______ ,RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX , RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX ,XXXXXXX , | |||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤ | |||||
_______ ,_______ ,_______ ,_______ ,_______ ,RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,TO_QWER ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX | |||||
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ | |||||
) | |||||
}; | |||||
#ifdef RGBLIGHT_ENABLE | |||||
void keyboard_post_init_user(void) { | |||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL); | |||||
}; | |||||
#endif |
@ -0,0 +1 @@ | |||||
# The JIS keymap for Kudox Keyboard Rev3.0 |
@ -0,0 +1,23 @@ | |||||
#pragma once | |||||
#include "quantum.h" | |||||
#define LAYOUT( \ | |||||
L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \ | |||||
L10, L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, R10, \ | |||||
L20, L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, R20, \ | |||||
L30, L31, L32, L33, L34, L35, R35, R34, R33, R32, R31, R30, \ | |||||
L40, L41, L42, L43, L44, L45, L46, R46, R45, R44, R43, R42, R41, R40 \ | |||||
) \ | |||||
{ \ | |||||
{ L00, L01, L02, L03, L04, L05, L06 }, \ | |||||
{ L10, L11, L12, L13, L14, L15, L16 }, \ | |||||
{ L20, L21, L22, L23, L24, L25 }, \ | |||||
{ L30, L31, L32, L33, L34, L35 }, \ | |||||
{ L40, L41, L42, L43, L44, L45, L46 }, \ | |||||
{ R00, R01, R02, R03, R04, R05, R06 }, \ | |||||
{ R10, R11, R12, R13, R14, R15, R16 }, \ | |||||
{ R20, R21, R22, R23, R24, R25 }, \ | |||||
{ R30, R31, R32, R33, R34, R35 }, \ | |||||
{ R40, R41, R42, R43, R44, R45, R46 } \ | |||||
} |