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Some finishing touches on space_oddity (#1892)

* Add verbose comments, ASCII layout pictures, and re-word readme.md

* Fix omission of F(2) on the third layer.
pull/1894/head
James 6 years ago
committed by Jack Humbert
parent
commit
c2b8a47604
2 changed files with 87 additions and 6 deletions
  1. +84
    -3
      keyboards/handwired/space_oddity/keymaps/default/keymap.c
  2. +3
    -3
      keyboards/handwired/space_oddity/readme.md

+ 84
- 3
keyboards/handwired/space_oddity/keymaps/default/keymap.c View File

@ -17,7 +17,7 @@
#include "space_oddity.h"
// Planck keycodes needed for dynamic macros
// Planck keycodes needed for dynamic macros.
enum planck_keycodes {
QWERTY = SAFE_RANGE,
@ -25,7 +25,7 @@ enum planck_keycodes {
};
// Tap Dance
// Tap Dance initializer.
enum {
SFT_CAPS = 0,
@ -36,12 +36,14 @@ enum {
#define MOUSE_LAYER 2
// Toggle MOUSE_LAYER. Additional layers can be added for additional layouts or other special functions.
const uint16_t PROGMEM fn_actions[] = {
[2] = ACTION_LAYER_TOGGLE(MOUSE_LAYER),
};
// Tap dance actions - double tap for Caps Lock.
qk_tap_dance_action_t tap_dance_actions[] = {
[SFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
@ -50,6 +52,29 @@ qk_tap_dance_action_t tap_dance_actions[] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Here is an ASCII version of the base layout. Note that Dynamic Macros 1 and 2 are considered Macro 5 and Macro 6.
___________________________________________________________________________________
| | | | | | Dynamic | Dynamic |
| Macro 0 | Macro 1 | Macro 2 | Macro 3 | Macro 4 | Macro 1 | Macro 2 |
|___________|___________|___________|___________|___________|___________|___________|
| | | | | | | | | | | | |
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BKSP |
|___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
| | | | | | | | | | | | |
| TAB | Q | W | E | R | T | Y | U | I | O | P | - |
|___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
| | | | | | | | | | | | |
|ESC (CTL_T)| A | S | D | F | G | H | J | K | L | ; | ' |
|___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
| | | | | | | | | | | | |
| SHFT | Z | X | C | V | B | N | M | , | . | / |SHFT(ENT)|
|_________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_________|
| | | | | | | ALT | HYP | LT 1| LT 2|
| M2 | M1 | GUI | ALT | CTRL | SPC |(LFT)|(RGT)| (UP)|(DWN)|
|_____|_____|_____|_____|___________|___________|_____|_____|_____|_____|
*/
KEYMAP(
M(0), M(1), M(2), M(3), M(4), DYN_MACRO_PLAY1, DYN_MACRO_PLAY2,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
@ -57,6 +82,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
TD(SFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT),
MO(2), MO(1), KC_LGUI, KC_RALT, KC_LCTRL, KC_SPC, ALT_T(KC_LEFT), ALL_T(KC_RGHT), LT(1, KC_UP), LT(2, KC_DOWN)),
/* Function layer.
Blank keys correspond to the KC_TRNS keycode.
___________________________________________________________________________________
| | | | | | DYN REC | DYN REC |
| Macro 7 | | | | | 1 | 2 |
|___________|___________|___________|___________|___________|___________|___________|
| DYN REC | | | | | | | | | | | |
| STOP | F1 | F2 | F3 | F4 | F5 | [ | 7 | 8 | 9 | * | DEL |
|___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
| | | | | | | | | | | | |
| | F6 | F7 | F8 | F9 | F10 | ] | 4 | 5 | 6 | + | = |
|___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
| | | | | | | | | | | | |
| \ | F11 | F12 | F13 | F14 | F15 | { | 1 | 2 | 3 | - | | |
|___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
| | | | | | | | | | | | |
| | F16 | F17 | F18 | F19 | F20 | } | 0 | , | . | / | |
|_________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_________|
| | | | | | | | | | |
| | | | | | | | | | |
|_____|_____|_____|_____|___________|___________|_____|_____|_____|_____|
*/
KEYMAP(
M(7), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DYN_REC_START1, DYN_REC_START2,
@ -65,6 +115,30 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_BSLS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LCBR, KC_P1, KC_P2, KC_P3, KC_MINS, KC_PIPE,
KC_TRNS, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_RCBR, KC_P0, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
/* Mouse layer.
___________________________________________________________________________________
| | | | | | | |
| | | | | | | |
|___________|___________|___________|___________|___________|___________|___________|
| | | | MS | | | | | | | | |
| | | | UP | | | | | | | | |
|___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
| | | MS | MS | MS | | | | | | | |
| | | LFT | DWN | RGT | | | MS1 | MS3 | MS2 | | |
|___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
| | | | | | | | | | | | |
| | | | | | | | | | | | |
|___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
| | | | | | | | | | | | |
| |RESET| | | | | | | | | | |
|_________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_________|
| | | | | | | | | | |
| | | | | | | | | | F(2)|
|_____|_____|_____|_____|___________|___________|_____|_____|_____|_____|
*/
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@ -75,6 +149,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, F(2))
};
// Simple macro ideas follow. Each of them is designed to give you a quick way to create pairs of
// delimiters and then position the cursor between them, much like Emacs' ParEdit does. This way,
// you can have some convenient coding "helpers" even when not using Emacs. It is also nice for
// LaTeX editing.
//
// Customize to your heart's content!
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
@ -95,7 +175,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
SEND_STRING("{}"SS_TAP(X_LEFT));
}
break;
// Probably something only Lisp users will appreciate...
case 7:
if (record->event.pressed) {
SEND_STRING("(lambda ())"SS_TAP(X_LEFT)SS_TAP(X_LEFT));


+ 3
- 3
keyboards/handwired/space_oddity/readme.md View File

@ -5,7 +5,7 @@ This firmware is for an Emacs-focused handwired custom keyboard using an Arduino
As originally designed, the top row consists of 2u keys which are used for user-defined macros. The keys for Shift and Enter are 1.75u.
Some simple example macros are included. To add your own, simply add the number of the macro you want in the appropriate section.
Some simple example macros are included. To add your own, just add the number of the macro you want in the appropriate section.
A picture of the finished product can be found here: https://imgur.com/dE9Y4XK
@ -17,9 +17,9 @@ The following pins are used:
## Compiling and loading the firmware
To build the firmware, run `make handwired/space-oddity` from the toplevel directory.
To build the firmware, run `make handwired/space_oddity` from the toplevel directory.
On GNU/Linux, you can flash the default layout onto the microcontroller by using `avrdude -p atmega32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:handwired_space_oddity_default.hex`. Note that the device name under `/dev` may be different.
This design was conceived by James Taylor. Any requests for further information and/or tips for building your own are welcome!
This design was conceived by James Taylor. Any requests for further information, suggestions, and/or tips for building your own are welcome!

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